Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.18 @ 05:17:28 Player: bryce Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (6049) 6049 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 12261 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/1150 Matter 206/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Antimatter Reactor Tesla Rifle Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Small Matter Pod Makeshift Light Armor Plating > --- WEAPON ----------- Lightning Gun EM Pulse Cannon Enhanced Gauss Cannon Heavy Mace Power Sword > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Compact Wheel Cooled Particle Cannon Assault Cannon Mini Assault Cannon Mini Assault Cannon [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . Power 2 | . . . 1 . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . 1 . . . . Utility 4 | . . 1 . 1 . . . 1 1 . . Weapon 3 | . . . 1 . . . 1 1 . . . Parts Attached 167 | 6 7 13 30 39 3 19 8 4 8 27 3 Power 26 | 1 1 1 6 9 . 2 1 . 1 3 1 Engine 12 | 1 1 1 4 2 . 1 1 . 1 . . Core 13 | . . . 2 7 . 1 . . . 3 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 66 | 2 2 7 14 16 1 7 3 2 2 10 . Treads 25 | 2 . 6 5 7 . 1 1 1 . 2 . Leg 25 | . 2 1 9 5 . 2 . . 1 5 . Wheel 14 | . . . . 4 1 4 2 1 1 1 . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . Utility 27 | 1 1 2 4 8 . 5 1 1 2 2 . Device 5 | . . . 1 2 . 1 . . . 1 . Storage 8 | 1 1 . 2 1 . 1 . 1 1 . . Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 13 | . . 2 1 5 . 3 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 3 3 6 6 2 5 3 1 3 12 2 Energy Gun 13 | 1 3 1 2 1 . 2 . . . 3 . Energy Cannon 4 | . . . . . . 1 . 1 . 2 . Ballistic Gun 11 | 1 . . 2 1 . 1 2 . 3 1 . Ballistic Cannon 14 | . . 2 . 3 2 1 . . . 4 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 . . 1 . Slashing Weapon 3 | . . . 2 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 3 . 2 1 . . . . Corrupted Parts 4 | . . . . . . . . . . 4 . System Corruption 21 | . . . . . . . . . . 21 . Parts Lost 67 | . 1 . 12 11 7 1 . . 2 33 . Power 13 | . . . 5 3 1 . . . 1 3 . Propulsion 24 | . . . 3 4 3 1 . . . 13 . Utility 13 | . 1 . 3 2 1 . . . 1 5 . Weapon 17 | . . . 1 2 2 . . . . 12 . Highest Loss Streak 11 | . 1 . 6 6 5 1 . . 2 11 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 92 86 82 92 56 63 89 85 73 62 3 Engine 6 | . 14 11 9 3 2 6 7 11 8 1 . Core 3 | . . . 3 9 4 . 4 . . 3 . Treads 11 | . 15 18 12 17 11 3 10 11 4 2 . Leg 9 | . 12 12 13 9 . 6 6 5 7 8 . Wheel 3 | . . . . 1 5 13 13 8 7 3 . Device 2 | . . . . 5 4 . . . . 2 . Storage 12 | . 21 11 14 15 7 4 6 8 13 13 . Protection 4 | . . 11 6 4 4 8 12 8 . . . Energy Gun 5 | . 20 5 11 1 . 11 6 5 1 1 . Ballistic Gun 3 | . 7 . 4 1 2 3 12 11 15 4 . Ballistic Cannon 6 | . . 16 2 11 3 2 . . . 5 3 Impact Weapon 2 | . . . . 1 4 . 5 5 5 5 . Slashing Weapon 2 | . . . 4 5 . . . . . 1 . Naked Turns 249 | . . . . . 29 46 . . . . 174 Heaviest Build 74 | 12 14 24 34 50 50 42 60 74 71 63 8 Greatest Support 66 | 40 40 40 43 66 66 38 40 43 38 65 3 Greatest Overweight (x) 18 | 1 . . 1 2 8 1 3 4 2 18 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 9 10 8 8 10 10 10 9 5 Most Carried 10 | 7 8 8 10 10 10 10 10 10 10 10 5 Average Carried 8 | 3 7 7 9 9 7 7 10 9 10 5 4 Final Capacity 10 | 8 8 8 10 10 5 10 10 10 10 5 5 Final Carried 10 | 6 8 8 10 10 2 10 10 10 10 2 5 Class Distribution -------------------- 54% | Scavenger-Mutant 17% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Matter Collected 4200 | 183 235 402 469 927 . 400 240 . 303 967 74 Remotely . | . . . . . . . . . . . . Salvage Created 6555 | . 518 332 1378 1128 . 1082 288 85 273 1421 50 Parts 306 | . 24 34 61 64 . 44 9 5 15 41 9 Haulers Intercepted 7 | . 1 2 . 3 . 1 . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 18 9 Prevented 16 | . . . . . . . . . . 16 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 128 | . 11 11 27 27 . 11 3 1 7 26 4 Melee 14 | . . . 7 6 . . . . . 1 . Guns 59 | . 11 1 17 4 . 10 3 1 7 5 . Cannons 45 | . . 10 3 13 . . . . . 15 4 AOE 5 | . . . . 4 . . . . . 1 . Classes Destroyed 15 | . 4 3 4 3 . . . . 1 . . Worker 4 | . 2 . . 1 . . . . 1 . . Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . Hauler 7 | . 1 2 . 3 . 1 . . . . . Recycler 12 | . . . 3 2 . 6 1 . . . . Operator 4 | . . 2 . 1 . . . 1 . . . Watcher 2 | . . . . 2 . . . . . . . Swarmer 34 | . 2 4 6 8 . . . . 5 5 4 Grunt 52 | . 9 4 12 6 . 8 2 . . 11 . Brawler 6 | . . . 1 . . . . . . 5 . Duelist 4 | . . 1 2 . . . . . . 1 . Protector 1 | . . . 1 . . . . . . . . Sentry 15 | . . 2 3 4 . 2 1 1 . 2 . Hunter 4 | . . . 2 . . . . . 2 . . Programmer 12 | . . . . 9 . 1 . . . 2 . Best Kill Streak 7 | . 3 4 5 5 . 5 3 4 5 7 4 Combat Bots Only 7 | . 2 4 5 4 . 5 2 1 5 7 4 Max Kills in Single Turn 4 | . 1 1 2 4 . 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . . 4 . . . . . 1 . Melee 1 | . . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Hostile Shots Fired 1412 | . 82 59 203 371 21 105 58 6 86 361 60 Missed 438 | . 24 20 50 121 1 37 22 1 27 106 29 Damage Taken 11878 | . 529 280 1913 1969 649 564 262 98 793 4350 471 Core 2283 | . 115 51 259 242 376 70 4 . 13 730 423 Absorbed by Shields 156 | . . . . 129 27 . . . . . . Ignored by Resistances 3537 | . 161 92 546 658 177 177 87 28 225 1249 137 Core Remaining (%) 70 | 100 54 87 52 . . 1 99 100 . . . Volleys Fired 386 | . 45 44 64 65 2 34 18 4 26 76 8 Largest 4 | . 2 2 2 2 2 2 2 2 3 4 2 Hottest 189 | . 80 91 103 128 72 122 45 159 189 152 96 Shots Fired 759 | . 73 70 128 126 4 62 36 8 53 183 16 Gun 454 | . 73 4 106 30 2 61 36 5 51 86 . Cannon 305 | . . 66 22 96 2 1 . 3 2 97 16 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 480 | . 8 66 64 110 4 3 36 2 49 122 16 Thermal 235 | . 65 4 64 16 . 59 . 6 4 17 . Explosive . | . . . . . . . . . . . . Electromagnetic 44 | . . . . . . . . . . 44 . Robot Hit Streak 56 | . 11 19 21 20 7 23 20 13 6 56 5 Robot Miss Streak 4 | . 1 2 3 4 . 1 1 . 2 2 2 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 8 | . . . 4 1 . 2 . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . 1 . Shots Hit Robots 656 | . 58 54 117 117 8 56 28 6 38 166 8 Core Hits 269 | . 27 17 51 54 1 31 8 4 14 58 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 2 . . . 1 3 . Critical Strikes 36 | . . 2 7 9 2 7 . . 1 8 . Burn 12 | . . . 5 . . 7 . . . . . Destroy 1 | . . . . . . . . . 1 . . Blast 13 | . . 2 1 5 . . . . . 5 . Smash 5 | . . . . . 2 . . . . 3 . Sever 5 | . . . 1 4 . . . . . . . Melee Attacks 88 | . . . 23 46 4 . . . . 15 . Impact 21 | . . . . 5 4 . . . . 12 . Slashing 67 | . . . 23 41 . . . . . 3 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . Damage Inflicted 14961 | . 629 1045 2169 3896 230 980 640 136 768 4245 223 Guns 6190 | . 629 57 1356 399 33 954 640 69 700 1353 . Cannons 5861 | . . 988 230 2055 41 26 . 67 68 2163 223 Explosions 891 | . . . . 577 . . . . . 314 . Melee 2012 | . . . 583 865 149 . . . . 415 . Ramming 7 | . . . . . 7 . . . . . . Kinetic 7776 | . 49 988 710 2149 74 54 640 20 682 2187 223 Thermal 4261 | . 580 57 876 882 . 926 . 116 86 738 . Explosive . | . . . . . . . . . . . . Electromagnetic 905 | . . . . . . . . . . 905 . Impact 634 | . . . . 155 149 . . . . 330 . Slashing 1378 | . . . 583 710 . . . . . 85 . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . 6 18 21 . . . 29 29 Average Corruption 15 | . . . . 3 12 18 . . . 25 29 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 178 | . . . . 29 7 42 . . . 81 19 Message Errors 43 | . . . . 7 . 12 . . . 19 5 Matter Fused 43 | . . . . 11 3 6 . . . 19 4 Heat Flow Errors 14 | . . . . 1 2 6 . . . 5 . Energy Discharges 15 | . . . . 2 1 2 . . . 9 1 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 4 | . . . . 1 . 1 . . . 2 . Data Loss (minor) 23 | . . . . 5 . 7 . . . 10 1 Data Loss (major) 6 | . . . . 1 . 1 . . . 4 . Misfires 3 | . . . . . . . . . . 1 2 Alerts 3 | . . . . 1 . . . . . 2 . Misdirections 12 | . . . . . 1 4 . . . 3 4 Weapon Failures 11 | . . . . . . 3 . . . 6 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 492 | . . 10 . 263 97 . . . . 115 7 Projectiles 113 | . . 10 . 85 . . . . . 11 7 Explosions 173 | . . . . 173 . . . . . . . Melee 206 | . . . . 5 97 . . . . 104 . Knockbacks 51 | . . 13 8 16 . . . . . 13 1 Impact 1 | . . . . 1 . . . . . . . Kinetic 49 | . . 13 7 15 . . . . . 13 1 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 111 | . . . . 74 3 . . . . 34 . Shots 3 | . . . . 2 . . . . . 1 . Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 395 | . 108 78 246 262 131 395 31 306 198 355 26 Average Temperature 74 | . 34 24 77 71 42 122 13 146 118 71 12 Received Heat Transfer 3697 | . 378 75 1044 621 . 297 126 18 . 990 148 Effects 5 | . . . . . . 2 . 1 . 2 . Interference 2 | . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . 3 . Parts Fried 9 | . . . . . . . . . . 9 . Impact Corruptions 6 | . . . . . 3 . . . . 3 . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 19 | . 3 . 4 1 . 8 . 1 . 2 . Heat Transferred 8379 | . 1325 124 2298 1050 . 2479 . 211 137 755 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Peak Influence 532 | . 180 349 532 411 15 226 219 144 251 . . Initial 163 | . . 63 58 163 8 9 94 92 60 . . Average 178 | . 92 233 254 224 4 82 143 119 152 . . Maximum Alert Level 2 | . . 1 2 2 . 1 1 . 1 . . Low Security (%) 59 | 100 100 27 42 37 100 93 92 100 68 . . Level 1 36 | . . 72 31 62 . 6 7 . 31 . . Level 2 3 | . . . 25 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 1 2 4 16 . 4 1 . . . . Investigation 4 | . 1 1 1 1 . . . . . . . Extermination 6 | . . . . 6 . . . . . . . Reinforcement 8 | . . 1 . 3 . 3 1 . . . . Assault 1 | . . . 1 . . . . . . . . Garrison 9 | . . . 2 6 . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Distress Signals 4 | . 2 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 18 24 27 40 7 19 5 1 8 36 16 Peak Tracking Total 7 | . 5 4 6 4 5 3 2 1 5 7 6 Tactical Retreats 28 | . 3 7 1 1 2 1 . . 1 8 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Traps Triggered 9 | . 1 1 2 4 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Machines Disabled 10 | . . . 4 4 . . 1 . 1 . . Max in Single Turn 4 | . . . 1 4 . . 1 . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Machines Accessed 2 | . . 1 . 1 . . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 3 | . . 1 . 2 . . . . . . . Successful 1 | . . 1 . . . . . . . . . Failed 2 | . . . . 2 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . Terminals 3 | . . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . 2 4 . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Turns Passed 8763 | 87 796 859 909 2261 171 798 328 265 224 1792 273 Spaces Moved 4994 | 46 413 411 384 1216 138 623 186 187 117 884 389 Core 600 | 6 . . . . 59 86 . . . 60 389 Treads 1680 | 40 209 288 159 815 55 . 40 4 . 70 . Legs 1427 | . 204 123 225 362 . 29 . . . 484 . Wheels 1287 | . . . . 39 24 508 146 183 117 270 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 50 115 115 105 100 50 Average Speed 136 | 148 140 148 148 151 107 100 142 131 108 167 61 Slowest Speed 950 | 160 160 160 240 270 450 120 240 240 130 950 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 54 34 37 31 74 20 5 8 4 80 51 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 59 | . . 1 . 28 . . . 1 2 24 3 Melee . | . . . . . . . . . . . . Projectile 25 | . . 1 . 5 . . . 1 2 13 3 AOE 34 | . . . . 23 . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Total 6093 | 63 560 595 560 1432 148 727 218 200 165 1016 409 Wait 310 | 3 87 106 32 24 . 32 2 . 10 14 . Move 4984 | 45 412 410 383 1216 137 622 185 186 116 883 389 Hop . | . . . . . . . . . . . . Pick Up 61 | 8 3 7 11 12 . 15 . 1 . 3 1 Fast Attach 100 | 5 3 8 17 26 1 8 6 3 8 14 1 Attach 39 | 1 1 . 5 7 2 9 . . . 12 2 Detach 7 | . . . . . . 1 . . . 1 5 Swap 28 | . 3 5 8 6 . 2 2 1 . 1 . Drop 93 | 1 6 15 17 30 1 4 5 5 5 1 3 Fire 386 | . 45 44 64 65 2 34 18 4 26 76 8 Melee 84 | . . . 23 46 4 . . . . 11 . Ram 1 | . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Discovered new exit (range 11) 828 | -10/Materials | Build established: Scavenger-Mutant 884 | -10/Materials | Entered another Materials area 884 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -9/Materials | Discovered new exit (range 8) 1743 | -9/Materials | Entered another Materials area 1743 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1859 | -8/Materials | Discovered new exit (range 11) 2063 | -8/Materials | Lost 6 parts (2p1n2u1w) 2176 | -8/Materials | Garrison activated, responded to threat 2608 | -8/Materials | Discovered new exit (range 16) 2652 | -8/Materials | Entered Factory 2652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -7/Factory | Garrison activated, responded to threat 4425 | -7/Factory | Lost 6 parts (3n1u2w) 4913 | -7/Factory | Sucked down chute 4913 | -7/Factory | Entered Waste 4928 | -7/Waste | EMP discharged 4928 | -7/Waste | System corruption reached 10% 4973 | -7/Waste | Spotted C-40 Crusher 4980 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4983 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5011 | -7/Waste | Spotted C-40 Crusher 5019 | -7/Waste | Spotted C-40 Crusher 5020 | -7/Waste | Spotted C-40 Crusher 5021 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5024 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5027 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5028 | -7/Waste | EMP discharged 5030 | -7/Waste | Crushed by Compactor (1 part destroyed) 5031 | -7/Waste | Core integrity fell below 50% 5039 | -7/Waste | Crushed by Compactor (1 part destroyed) 5058 | -7/Waste | Core integrity fell below 20% 5068 | -7/Waste | Spotted C-40 Crusher 5070 | -7/Waste | Lost 5 parts (1p2n2w) 5072 | -7/Waste | Spotted C-40 Crusher 5076 | -7/Waste | Discovered new exit (range 14) 5084 | -7/Waste | Entered Factory 5773 | -7/Factory | Build established: Scavenger-Tank 5836 | -7/Factory | Garrison activated, responded to threat 5864 | -7/Factory | Discovered new exit (range 13) 5882 | -7/Factory | Entered another Factory area 5882 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6124 | -6/Factory | Discovered new exit (range 16) 6210 | -6/Factory | Entered another Factory area 6210 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6446 | -5/Factory | Discovered new exit (range 16) 6475 | -5/Factory | Entered another Factory area 6475 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6690 | -4/Factory | Discovered new exit (range 10) 6699 | -4/Factory | Entered Upper Caves 6862 | -4/Upper Caves | Learned location of 1 exit from Research 6864 | -4/Upper Caves | Build established: Scavenger-Gunner 6957 | -4/Upper Caves | Lost 4 parts (2p2n) 7059 | -4/Upper Caves | System corruption reached 10% 7090 | -4/Upper Caves | Lost 4 parts (1u3w) 7150 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7219 | -4/Upper Caves | Destroyed 7 combat bots 7245 | -4/Upper Caves | Encountered a Warlord checkpoint 7347 | -4/Upper Caves | Build established: Scavenger-Mutant 7396 | -4/Upper Caves | Lost 3 parts (2n1w) 7702 | -4/Upper Caves | Lost 9 parts (4n1u4w) 7956 | -4/Upper Caves | Build established: Scavenger-Gunner 8243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8293 | -4/Upper Caves | Core integrity fell below 50% 8355 | -4/Upper Caves | Lost 11 parts (1p4n2u4w) 8458 | -4/Upper Caves | Discovered new exit (range 8) 8491 | -4/Upper Caves | Entered another Upper Caves area 8525 | -4/Upper Caves | Learned location of 1 exit from Research 8590 | -4/Upper Caves | Build established: Mutant 8594 | -4/Upper Caves | Core integrity fell below 20% 8764 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08683_ Lgt. Nuclear Core fries itself beyond repair. 08684_ S-27 Virus destroyed. 08686_ Autogun fries itself beyond repair. 08688_ VTOL Module fries itself beyond repair. 08692_ VTOL Module fries itself beyond repair. 08696_ /7=AO,VIIBKCIQ1X26MUH:K:KZ A5RECY 08699_ Acquired 17 matter. 08702_ Acquired 11 matter. 08703_ Acquired 2 matter. 08711_ V|7L>>YZ%VJKGXN PWCMA/ JBJG:KG43P> 8T=C 08732_ QTRIVW 51