Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 17:38:06 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (93) 465 Value Destroyed (2544) 2544 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3476) 3476 TOTAL SCORE: 14845 Bonus ------- Follower Combat Kills 176 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1537/1600 Matter 300/300 Energy 142/150 System Corruption 1% Temperature Cool (20) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY (15) ----- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Spectral Analyzer Advanced Signal Interpreter Improved Force Booster Jamming Amplifier Advanced ECM Suite Layered Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Armored Medium Treads Nuclear Pulse Array Advanced Transmission Jammer Advanced Cloaking Device Enhanced Nova Cannon Enhanced Nova Cannon Tesla Bomb Launcher Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Spectral Analyzer Advanced Signal Interpreter Improved Force Booster Advanced Transmission Jammer Jamming Amplifier Layered Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Ionic Axe Nanosword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Armored Medium Treads Nuclear Pulse Array Advanced ECM Suite Advanced Cloaking Device Enhanced Nova Cannon Enhanced Nova Cannon Tesla Bomb Launcher Ionic Axe [Rating: 162] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ionic Axe Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Tesla Bomb Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . 1 1 . . . 1 Utility 13 | . . . 1 . . . 1 2 1 1 2 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 7 . . 8 2 . 1 8 8 8 9 4 5 16 9 Power 8 | 1 . . 1 1 . . . . 1 . 1 1 1 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . 1 1 1 1 Propulsion 19 | 2 . . 2 . . . 5 1 1 1 . . 5 2 Treads 7 | 2 . . 1 . . . 4 . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 1 1 1 . . 5 2 Utility 41 | 2 . . 3 . . 1 2 6 3 6 3 2 8 5 Device 16 | 1 . . . . . . 1 2 1 2 2 . 4 3 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 5 | . . . . . . . . . . 2 . 1 2 . Hackware 9 | . . . . . . . . 2 1 2 1 . 2 1 Protection 9 | . . . 2 . . 1 1 2 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . . 2 1 . . 1 1 3 2 . 2 2 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 1 Ballistic Gun 7 | 2 . . 2 1 . . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 3 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 1 . 2 1 1 2 . Parts Lost 12 | . . . . . . 2 2 . . . . 1 5 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 1 . . . . . 3 1 Utility 6 | . . . . . . 1 1 . . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 1 . . . . 1 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 5 7 7 14 14 11 10 11 14 14 14 13 12 12 11 Power 1 | . 1 1 1 1 1 1 1 2 1 1 2 2 2 2 Propulsion 1 | 3 4 4 2 2 2 2 1 2 1 . 1 2 1 1 Utility 4 | . 1 1 6 6 5 4 3 4 6 6 5 4 4 3 Weapon 4 | . 1 1 3 4 3 3 3 5 6 6 5 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 51 | 1 . . 3 3 4 1 2 8 6 6 9 . 5 3 Power 9 | . . . . . . 1 1 1 1 1 2 . . 2 Propulsion 8 | 1 . . 1 . 1 . . . . . 1 . 3 1 Utility 13 | . . . . 3 2 . . 3 1 2 1 . 1 . Weapon 21 | . . . 2 . 1 . 1 4 4 3 5 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 96 100 100 98 77 63 72 75 77 79 78 87 Engine 5 | . 14 14 11 11 11 11 9 7 1 . . . . . Reactor 1 | . . . . . . . . . . . 4 3 4 4 Treads 12 | . 28 28 30 33 33 31 21 . . . . . . . Flight 8 | . . . . . . . . 6 13 17 15 14 15 19 Device 11 | . 14 14 10 11 11 . 4 7 9 15 14 17 16 14 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 4 | . . . . . . . . . . 4 5 8 14 16 Hackware 8 | . . . . . . . . 13 13 11 21 17 13 16 Protection 7 | . . . 9 11 11 21 13 6 9 . . 2 1 4 Ballistic Gun 10 | . 28 28 22 22 22 22 18 10 . . . . . . Slashing Weapon 4 | . . . . . . . . . 12 11 10 8 6 5 Peak Build Rating 162 | 7 7 8 14 20 23 24 31 70 79 98 118 131 148 162 Average Rating 70 | 6 7 7 13 16 22 23 26 62 77 92 111 127 126 155 On Entrance 50 | . 7 7 8 14 20 23 23 30 59 79 97 117 125 147 Avg Prop Armor Cover (%) 4 | . . . 4 . . . 6 . . . . 2 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 58 | 12 12 12 37 43 43 47 47 45 51 48 49 58 55 55 Greatest Support 62 | 40 40 40 60 60 60 60 60 50 56 62 62 62 62 54 Greatest Overweight (x) 4 | . . . . . . 1 4 . . . . . 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 7 8 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 5 7 7 14 14 14 14 14 14 14 14 14 14 13 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 7 8 15 15 15 15 15 15 15 15 15 13 15 13 Scrap Suit Usage (%) 1 | . . . . . . . 9 . . . . . . . Parts Cannibalized 1 | . . . . . . . 1 . . . . . . . Class Distribution -------------------- 41% | Mutant 17% | Hacker-Mutant 17% | Hacker-Ninja 12% | Hacker-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2334 | 298 16 32 213 191 . 160 322 123 80 100 87 122 314 276 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4114 | 167 44 97 227 91 . 159 754 100 262 389 325 221 422 856 Parts 226 | 11 3 5 19 8 . 13 38 2 19 10 9 21 13 55 Haulers Intercepted 10 | . . . . . . . 3 . . 2 3 . 2 . Recyclers Shooed 4 | . . 1 . . . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 3 2 7 6 . 6 8 . . . . 7 2 9 Melee 10 | . . . . . . . . . . . . 4 2 4 Guns 32 | . 3 2 7 6 . 6 8 . . . . . . . AOE 7 | . . . . . . . . . . . . 3 . 4 Classes Destroyed 15 | 3 1 1 2 1 . . 3 . 1 1 . 1 1 . Worker 6 | 2 . . . . . . 1 . 2 . . . . 1 Builder 8 | . . . . . . . . . 3 . . . . 5 Tunneler 3 | 2 . . . 1 . . . . . . . . . . Hauler 10 | . . . . . . . 3 . . 2 3 . 2 . Recycler 7 | 1 . . . . . . 2 1 1 1 . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 4 | . . . 1 . . . . . 1 1 . . 1 . Watcher 6 | . . . . . . . . . . 1 1 1 2 1 Swarmer 20 | . 3 . 3 3 . 4 . . 1 . . 3 . 3 Cutter 4 | . . . . . . . . . . . . 4 . . Grunt 14 | . . 2 3 . . 2 4 . . . . . . 3 Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 4 | . . . 1 . . . 3 . . . . . . . Programmer 5 | . . . . . . . . . . . . . 2 3 Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 7 | 2 3 2 6 2 . 3 5 1 3 1 1 7 2 6 Combat Bots Only 7 | . 3 2 5 2 . 3 3 . . . . 7 2 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 2 1 1 1 1 3 2 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . 2 Melee 2 | . . . . . . . . . . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 314 | . 9 10 29 14 . 36 38 5 . 2 . 40 54 77 Missed 100 | . 4 2 6 3 . 8 10 2 . . . 13 13 39 Hits 214 | . 5 8 23 11 . 28 28 3 . 2 . 27 41 38 Melee 10 | . . . . . . 2 1 . . . . 7 . . Projectile 204 | . 5 8 23 11 . 26 27 3 . 2 . 20 41 38 AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 12 | . . . . . . 1 4 . . . . 4 2 1 Actively Blocked 3 | . . . . . . . . . . . . . 2 1 Damage Taken 3941 | . 39 116 238 100 . 434 439 96 . 37 . 795 974 673 Core 341 | . . 17 10 . . 33 . 52 . . . 70 96 63 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 24 | . . . 14 . . . 10 . . . . . . . Core Remaining (%) 96 | 100 . 93 . . . 89 100 92 100 100 100 94 93 96 Volleys Fired 130 | 7 6 6 24 12 . 20 35 2 . . . 5 3 10 Largest 2 | 2 2 2 2 2 . 2 2 2 . . . 1 1 1 Hottest 120 | 40 40 40 46 51 . 51 51 56 . . . 47 120 120 Shots Fired 241 | 14 12 12 48 24 . 40 69 4 . . . 5 3 10 Gun 223 | 14 12 12 48 24 . 40 69 4 . . . . . . Cannon 9 | . . . . . . . . . . . . 4 3 2 Launcher 9 | . . . . . . . . . . . . 1 . 8 Special . | . . . . . . . . . . . . . . . Kinetic 228 | 14 12 12 48 24 . 40 69 4 . . . 4 1 . Thermal 4 | . . . . . . . . . . . . . 2 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . 1 . 8 Robot Hit Streak 11 | 5 8 9 6 6 . 11 11 2 . . . 3 . 6 Robot Miss Streak 5 | 2 1 1 5 3 . 4 3 2 . . . . . 1 Penetration Max 1 | . . . . . . . 1 1 . . . . . . Secondary Targets 4 | . . 1 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 233 | 8 9 10 25 14 . 27 49 2 12 19 5 9 21 23 Core Hits 115 | 7 4 6 9 9 . 10 26 1 2 5 4 6 5 21 Critical Kills 2 | . . . . . . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . 1 1 . . 1 . 1 3 . Destroy 3 | . . . 1 . . 1 1 . . . . . . . Sever 5 | . . . . . . . . . . 1 . 1 3 . Melee Attacks 218 | . . . . . . . . . 22 42 7 32 61 54 Impact . | . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . . . 22 42 7 32 61 54 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . . 9 4 5 . 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . 1 4 . 1 5 2 Damage Inflicted 9086 | 94 88 97 391 245 . 451 920 60 814 1032 559 786 1387 2162 Guns 2273 | 94 88 95 391 221 . 446 878 60 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1238 | . . . . . . . . . . . . 398 . 840 Melee 5502 | . . . . . . . . . 814 1032 559 388 1387 1322 Ramming 73 | . . 2 . 24 . 5 42 . . . . . . . Kinetic 2273 | 94 88 95 391 221 . 446 878 60 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 299 | . . . . . . . . . . . . 299 . . Electromagnetic 939 | . . . . . . . . . . . . 99 . 840 Impact . | . . . . . . . . . . . . . . . Slashing 5502 | . . . . . . . . . 814 1032 559 388 1387 1322 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 5 2 . . 5 . 10 1 Average Corruption 6 | . . . . . . . 5 1 . . 5 . 8 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 31 | . . . . . . . 10 2 . . 2 . 17 . Message Errors 7 | . . . . . . . 3 . . . . . 4 . Matter Fused 7 | . . . . . . . 2 . . . 1 . 4 . Heat Flow Errors 5 | . . . . . . . 2 . . . . . 3 . Energy Discharges 4 | . . . . . . . . 1 . . 1 . 2 . Data Loss (minor) 4 | . . . . . . . 2 . . . . . 2 . Data Loss (major) 3 | . . . . . . . . 1 . . . . 2 . Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1007 | . . . . . . . . . 299 91 23 73 265 256 Projectiles . | . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . . . 27 . . Melee 980 | . . . . . . . . . 299 91 23 46 265 256 Knockbacks 1 | . . 1 . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . . . . . 137 . . Shots 2 | . . . . . . . . . . . . 2 . . Rammed 14 | . . 2 . 3 . 1 8 . . . . . . . Targets Rammed 16 | . . 2 . 4 . 1 9 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . Highest Temperature 251 | . . 18 78 20 . 196 251 1 . . . . 167 72 Average Temperature 49 | . . 9 25 8 . 66 59 1 . . . . 65 24 Received Heat Transfer 699 | . . 66 84 . . 171 252 9 . 9 . 9 9 90 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . 6 . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 100 100 100 98 100 91 Level 1 1 | . . . . . . . . . . . . 1 . 8 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 223 | 10 70 65 137 65 . 93 116 45 30 51 19 204 78 223 Initial 78 | . 3 15 . 1 . . 15 23 . 2 12 3 78 24 Average 27 | 1 36 18 50 7 . 31 41 6 4 9 1 56 21 72 Influence Increases 2650 | 25 77 50 179 90 . 319 319 96 126 208 51 332 329 449 Destroy 0b10 Robot/C 1080 | . 60 40 140 60 . 240 160 . 20 . . 140 40 180 Destroy 0b10 Robot/NC 225 | 25 . . 5 5 . . 35 5 35 25 20 5 25 40 Destroy Leader 252 | . 10 10 30 10 . 40 56 . . 6 8 22 18 42 Allied During Kill 30 | . . . . . . 24 5 . 1 . . . . . Successful Hack 254 | . 7 . 2 . . . 15 91 52 20 6 39 18 4 Disable Machine 195 | . . . . . . 15 45 . 15 60 . 15 30 15 Destroy Structure 269 | . . . 2 . . . 3 . 3 22 2 66 93 78 Partial Spotted 135 | . . . . . . . . . . 30 15 15 60 15 Lose Combat Pursuer 210 | . . . . 15 . . . . . 45 . 30 45 75 Influence Decreases 2435 | 20 42 90 174 95 . 279 307 148 121 186 71 198 429 275 Entered New Map 187 | . 2 25 . 4 . . 25 29 . 3 15 4 63 17 Time Decay 2113 | 20 40 65 174 91 . 279 250 119 121 163 56 184 306 245 Lost Part 45 | . . . . . . . . . . . . 10 22 13 Lost Ally 52 | . . . . . . . 32 . . 20 . . . . Purge Threat 38 | . . . . . . . . . . . . . 38 . Squads Dispatched 34 | . 2 . 1 . . . 3 3 3 3 4 2 9 4 Investigation 6 | . 1 . . . . . . 1 . . 1 . 3 . Extermination 13 | . . . . . . . . 2 1 2 1 1 4 2 Reinforcement 14 | . 1 . 1 . . . 3 . 1 1 2 1 2 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . 1 . . . 2 . 1 . . . 1 2 Communications Jammed 9 | . . . . . . . . . . 5 4 . . . Distress Signals 9 | . . . . . . . . . . 5 4 . . . Times Spotted 124 | . 4 2 10 7 . 13 13 6 4 7 4 11 21 22 Peak Tracking Total 8 | . 3 1 5 3 . 3 4 2 3 2 2 5 8 6 Tactical Retreats 15 | . . . . 1 . . . . . 2 . 2 4 6 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . . 1 3 . 1 4 . 1 2 1 Max in Single Turn 1 | . . . . . . 1 1 . 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 52 | . 2 . 1 1 2 . 2 7 5 8 5 7 8 4 Terminals 28 | . 2 . . . . . 2 4 1 3 5 3 5 3 Fabricators 4 | . . . . . . . . 1 . 2 . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 1 2 1 . 2 1 . Scanalyzers 4 | . . . . . . . . 1 . 2 . . 1 . Garrison Access 5 | . . . . . . . . . 2 . . 1 1 1 Total Hacks 111 | . 8 . 2 1 2 . 7 19 9 14 14 13 15 7 Successful 54 | . 3 . 2 1 2 . 4 8 3 2 8 9 6 6 Failed 56 | . 5 . . . . . 3 11 6 11 6 4 9 1 Catastrophic 11 | . . . . . . . 1 3 2 2 . 1 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 42 | . 3 . . . 1 . 4 6 2 7 4 8 4 3 Terminals 74 | . 8 . . . . . 7 13 3 6 14 7 11 5 Fabricators 4 | . . . . . . . . 1 . 2 . 1 . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units 14 | . . . . . . . . 3 4 2 . 4 1 . Scanalyzers 7 | . . . . . . . . 2 . 4 . . 1 . Garrison Access 7 | . . . . . . . . . 2 . . 1 2 2 Terminal Hacks 27 | . 2 . . 1 2 . 2 3 2 . 7 2 4 2 Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 1 2 1 . 3 1 . . Open Door 2 | . . . . 1 . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . 1 . Level Access Points 5 | . . . . . . . . . 1 . 1 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . 1 . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 2 1 . Retrieve Components 3 | . . . . . . . . . . . . 2 1 . Scanalyzer 3 | . . . . . . . . 2 . 1 . . . . Retrieve Study 3 | . . . . . . . . 2 . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 17 | . 1 . . . . . 2 3 1 1 1 4 1 3 Terminals 11 | . 1 . . . . . 2 2 . . 1 1 1 3 Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 9 | . 1 . . . . . 2 1 . . 1 1 1 2 Operators 1 | . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . 1 . 1 . 1 . . Fabnet 3 | . . . . . . . . 1 . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . 2 . . Reject 1 | . . . . . . . . . . . . 1 . . Mask 2 | . . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . 1 . . 1 . Used 2 | . . . . . . . . . . 1 . . 1 . Hacking Detections 37 | . 2 . . . . . 2 5 5 8 3 4 5 3 Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . Feedback Events 2 | . . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 2 . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . 4 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 3 1 3 1 Autooverrided 2 | . . . . . . . . . 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . 3 . . . . 1 1 . . . 1 Largest Group 3 | . . . . 3 3 2 2 . 1 . . . . 1 Highest-Rated Group 40 | . . . . 40 40 32 32 . 12 . . . . 26 Highest-Rated Ally 26 | . . . . 16 16 16 16 . 12 . . . . 26 Total Orders 3 | . . . . . . 2 1 . . . . . . . STAY 2 | . . . . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . Ally Attacks 41 | . . . . 1 . 32 3 . 3 2 . . . . Total Damage 456 | . . . . 15 . 338 43 . 43 17 . . . . Kills 8 | . . . . 1 . 6 . . 1 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6594 | 136 87 232 430 949 589 3 . 1 366 669 497 840 921 874 Optics 2562 | . . . . . . . . . . . . 767 921 874 Sensors 1452 | . . . . . . . . 1 . 416 467 568 . . Structural 3013 | . . . . . . . . . 366 669 464 577 579 358 Seismic 2426 | 136 87 232 430 949 589 3 . . . . . . . . Cloaking 93 | . . . . . . . . . . . . . . 93 Jamming 1421 | . . . . . . . . . . 220 28 798 303 72 ECM 81 | . . . . . . . . . . . . . 39 42 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9155 | 237 87 232 456 949 589 807 685 579 676 723 500 840 921 874 Spaces Moved 8364 | 73 44 47 206 542 366 441 253 836 712 1119 615 979 1220 911 Core 1 | 1 . . . . . . . . . . . . . . Treads 1938 | 72 44 47 206 542 366 441 220 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 33 | . . . . . . . 33 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6392 | . . . . . . . . 836 712 1119 615 979 1220 911 Fastest Speed 26 | 50 160 160 160 160 160 160 140 50 42 37 37 37 29 26 Average Speed 68 | 158 160 160 160 160 160 166 197 50 42 37 37 37 36 27 Slowest Speed 240 | 160 160 160 160 160 160 240 240 50 42 37 37 50 119 98 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . 21 1 15 2 1 10 5 Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 15 11 17 89 87 85 24 22 17 25 16 19 28 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 86 | . . . . . . . . . 3 11 1 15 30 26 Terrain Destroyed 118 | . . . . . . 1 . . 3 11 1 46 30 26 Melee 79 | . . . . . . . . . 3 11 1 13 27 24 Projectile 10 | . . . . . . 1 . . . . . 4 3 2 AOE 29 | . . . . . . . . . . . . 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11287 | 180 50 192 298 605 372 481 362 985 1065 1364 881 1401 1608 1443 Wait 2320 | 82 1 137 39 37 . 16 46 121 311 190 233 376 283 448 Move 8248 | 72 43 46 205 541 365 440 252 796 709 1090 611 976 1201 901 Hop 46 | . . . . . . . . 18 1 13 1 1 8 4 Pick Up 94 | 10 . 1 10 3 2 2 5 15 9 11 10 1 13 2 Fast Attach 36 | 6 . . 4 . . . 4 3 3 3 1 2 8 2 Attach 38 | 1 . . 1 . . 1 2 2 1 2 3 4 14 7 Detach 24 | . . . 1 . . . 1 2 . 2 . 1 12 5 Swap 51 | . . . 5 2 . . 2 5 4 7 4 7 3 12 Drop 97 | 2 . . 9 6 5 1 6 21 10 12 12 . 11 2 Fire 130 | 7 6 6 24 12 . 20 35 2 . . . 5 3 10 Melee 187 | . . . . . . . . . 17 34 6 28 52 50 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . . 2 . 4 . 1 9 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 337 | -10/Mines | Met a Derelict bent on vengeance 520 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -9/Materials | Repaired Seismic Detector 919 | -9/Materials | Discovered new exit (range 16) 1013 | -9/Materials | Entered Mines 1178 | -9/Mines | Assembled infested the area 1183 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1207 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1212 | -9/Mines | Found Scrap Suit 1564 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1685 | -9/Mines | Discovered new exit (range 6) 1703 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1768 | -9/Mines | Identified exit to Materials 1909 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1913 | -9/Mines | Found Prototype Device 1952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1954 | -9/Mines | Discovered new exit (range 5) 1962 | -9/Mines | Entered Exiles 1962 | -9/Exiles | Accompanied by 3 allies 2001 | -9/Exiles | Met 8R-AWN 2028 | -9/Exiles | Met EX-HEX 2071 | -9/Exiles | Met EX-BIN 2090 | -9/Exiles | Aligned with FarCom system 2092 | -9/Exiles | Given EX-Vault access code 2130 | -9/Exiles | Opened EX-Vault 2144 | -9/Exiles | Found Flying Fortress v7 2178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2226 | -9/Exiles | Met EX-DEC 2236 | -9/Exiles | Learned location of Zion (-7) 2301 | -9/Exiles | Visited The Gauntlet 2532 | -9/Exiles | Discovered new exit (range 14) 2551 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2551 | -9/Exiles | Entered Mines 2551 | -8/Mines | Accompanied by 3 allies 3346 | -8/Mines | Discovered exit to Materials (range 5) 3358 | -8/Mines | Entered Materials 3358 | -8/Materials | Accompanied by 2 allies 3358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3897 | -8/Materials | Met 7R-MNS 4010 | -8/Materials | Discovered new exit (range 4) 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Utility x2 4044 | -7/Factory | Caught up to 7R-MNS 4194 | -7/Factory | Identified Exp. Sensor Array 4349 | -7/Factory | Build established: Hacker-Mutant 4596 | -7/Factory | Discovered new exit (range 15) 4622 | -7/Factory | Entered another Factory area 4622 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4623 | -6/Factory | Caught up to 7R-MNS 4856 | -6/Factory | Identified exit to Factory 5262 | -6/Factory | Garrison activated, responded to threat 5298 | -6/Factory | Entered another Factory area 5298 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5299 | -5/Factory | Caught up to 7R-MNS 5953 | -5/Factory | Discovered new exit (range 8) 6008 | -5/Factory | Central database locked down 6020 | -5/Factory | Identified exit to Factory 6021 | -5/Factory | Entered another Factory area 6021 | -4/Factory | Evolved 2 slots: Utility x2 6022 | -4/Factory | Caught up to 7R-MNS 6045 | -4/Factory | Identified exit to DSF 6134 | -4/Factory | Discovered new exit (range 9) 6141 | -4/Factory | Identified exit to Upper Caves 6156 | -4/Factory | Identified exit to Research 6229 | -4/Factory | Found Tesla Bomb Launcher 6327 | -4/Factory | Build established: Hacker-Scout 6442 | -4/Factory | 7R-MNS successfully reached the Upper Caves 6521 | -4/Factory | Entered Research 6521 | -3/Research | Evolved 2 slots: Utility x2 6594 | -3/Research | Found Prototype Processor 6594 | -3/Research | Identified Spectral Analyzer 6606 | -3/Research | Spotted B-86 Titan 6776 | -3/Research | Identified exit to Research 6787 | -3/Research | Build established: Hacker-Ninja 7146 | -3/Research | Destroyed 7 combat bots 7361 | -3/Research | Entered another Research area 7361 | -2/Research | Evolved 2 slots: Utility x2 7567 | -2/Research | Hacking Suite fried by hacking feedback 8201 | -2/Research | Discovered new exit (range 8) 8203 | -2/Research | Identified exit to Testing 8220 | -2/Research | Identified exit to Access 8277 | -2/Research | System corruption reached 10% 8282 | -2/Research | Entered Access 8282 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8317 | -1/Access | Identified exit to Surface 8375 | -1/Access | P-80 Master assimilated allied Administrator 10a 8376 | -1/Access | Spotted B-99 Colossus 8722 | -1/Access | Build established: Hacker-Sprinter 9042 | -1/Access | Spotted B-99 Colossus 9085 | -1/Access | Spotted B-99 Colossus 9156 | *** | Escaped! Last Messages --------------- 09117_ R-10 Processor collects Sml. Battery. 09117_ K-01 Serf collects debris. 09121_ R-10 Processor collects Imp. Antigrav System. 09122_ K-01 Serf collects debris. 09122_ R-10 Processor collects Sml. Battery. 09125_ K-01 Serf collects debris. 09125_ R-10 Processor collects Imp. Antigrav System. 09128_ K-01 Serf collects debris. 09129_ R-10 Processor collects Adv. Remote Datajack. 09132_ K-01 Serf collects debris. 09135_ R-10 Processor collects Adv. Heat Sink. 09136_ Acquired 20 matter. 09137_ K-01 Serf collects debris. 09139_ Sneak attack on R-10 Processor. 09139_ R-10 Processor destroyed. 09140_ K-01 Serf collects debris. 09143_ Sneak attack on K-01 Serf. 09143_ Destroyed Wheel. 09143_ Destroyed Lgt. Ion Engine. 09143_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ????g?????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????## ??????????????????????????????????? | | ?????????## ???g??????????????????????????##### | | ?????????## ##??????????????????????????????##### | | ?????????## ##??????????????????????????????## | | ?????????## ##??????????????????????????????## | | ?????????## ##??????????????????????????????## | | ?????????## ##???#####??????????????????????## | | ?????????## ###################?????????????## | | ?????????## ####### ###########?##########??## | | ????????### """T""" ""?" ##??## | | ???????#### """ """ "??" ###### | | ########### "??" ######### | | #########"# """" ^ | | ## "R % u ^ | | = ## @"!|!"""" | | ## =%%"??" | | ## !!="??" ##"+##### | | [!* ## %* "??" # | | [!* ## ""?" # ??????? | | !!* ## ####### ###########?#########???????? | | ## ###################?????????????????? | | ## ##???#####??????????????????????????? | | """"" ## ##??????????????????????????????????? | | """"" ## ##????#####?????????????????????????? | | """"" ## ##????#####?????????????????????????? | | """"" ## ???? ?????????????????????????? | | """"" ## ?????? ??????????????????????????? | | ## ??????????????????????????? | | "######+### ????????????????????????? | | ########## # ##????????????????????????? | | # # ##????????????????????????? | | ???????? # %= # # ????????????????????????? | | ???????? # = # + ????????????????????????? | | ???????? # # # ????????????????????????? | | ???????? # = # # ????????????????????????? | | ???????? # ] # # ????????????????????????? | | ????????## # # ????????????????????????? | | ????????######+##### # ????????????????????????? | | ???????? # ##### ###############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 3 Force Boost 30 Offensive Hacking 52 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -9/Materials Studied --------- Imp. Deuterium Engine | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed SmartTerrainCycler Manual? 0 Play Time 01:43:22 Cumulative 165.1 hours Start 2026.03.23 @ 09:52:18 End 2026.03.25 @ 17:38:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 100 Adventurer 4 Explorer 0 Win Type 0 Total 15 Types 14/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4928ce0a-a3b6-4737-bd43-96e6e5e09d5d