Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 13:26:41 Player: OBLIQUE Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (5909) 5909 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 11554 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 78/100 System Corruption 6% Temperature Cool (2) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (2) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (14) ----- Improved Coolant Injector Medium Storage Unit Advanced Quantum Shading Machine Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Improved Reaction Control System Improved System Guard > --- WEAPON (2) ------- Improved Arc Projector > --- INVENTORY (10) --- Antimatter Reactor Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Arc Projector Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Graphene Brace Improved Focal Shield > --- WEAPON ----------- KE Penetrator Mass Driver > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Armored Medium Treads Field Propulsion Drive Nuclear Pulse Array Improved Coolant Injector Heavy Assault Cannon Heavy Assault Cannon [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Armor Integrity Analyzer Device Graphene Brace Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Arc Projector Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . 4 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 12 | . . . 4 2 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 134 | 6 8 5 31 8 13 23 17 7 16 Power 13 | 1 . 1 3 . 1 2 3 1 1 Engine 5 | 1 . 1 2 . 1 . . . . Core 5 | . . . 1 . . 2 1 . 1 Reactor 3 | . . . . . . . 2 1 . Propulsion 30 | 2 4 . 7 2 2 6 2 1 4 Treads 15 | . . . 5 2 2 6 . . . Leg 9 | 2 4 . 2 . . . 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . 1 1 4 Utility 65 | 1 2 2 15 5 7 13 8 3 9 Device 31 | . . 1 5 3 4 6 6 2 4 Storage 6 | 1 . . 3 . . 1 . . 1 Processor 19 | . 2 . 5 1 1 4 1 1 4 Hackware 1 | . . . . 1 . . . . . Protection 8 | . . 1 2 . 2 2 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 2 2 6 1 3 2 4 2 2 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 12 | 2 . . 5 . 2 2 1 . . Ballistic Cannon 11 | . 2 2 . 1 1 . 3 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 1 . 1 . Parts Lost 61 | . . 2 11 . 10 4 26 4 4 Power 6 | . . 1 1 . 1 . 3 . . Propulsion 12 | . . 1 2 . . 1 5 1 2 Utility 27 | . . . 4 . 5 2 13 2 1 Weapon 16 | . . . 4 . 4 1 5 1 1 Highest Loss Streak 16 | . . 1 8 . 3 2 12 16 4 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 1 6 7 6 13 11 12 9 5 7 Power 1 | . . . . 1 2 1 1 1 . Propulsion 2 | . 2 2 1 3 2 2 2 . 3 Utility 3 | . 2 2 2 7 4 6 2 2 1 Weapon 2 | . 1 3 3 1 1 2 2 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 4 1 5 4 . 5 . 2 11 Power 8 | . 2 . 1 . . 2 . 2 1 Propulsion 11 | . 2 . 1 1 . 1 . . 6 Utility 5 | . . . . 3 . 2 . . . Weapon 8 | . . 1 3 . . . . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 95 94 91 99 98 98 85 39 64 Engine 4 | . 14 9 5 7 6 . . . . Core 1 | . . . 2 . . 4 3 . . Treads 9 | . . . 11 15 13 11 8 . . Leg 5 | . 28 27 4 . . . 1 . . Device 17 | . . 1 12 18 24 28 22 . 13 Storage 8 | . 14 14 10 7 6 5 6 4 4 Processor 23 | . 9 2 19 23 22 31 33 26 26 Protection 5 | . . 9 7 7 9 3 1 . . Ballistic Gun 7 | . 7 . 12 13 9 9 . . . Ballistic Cannon 5 | . 20 28 2 1 2 . 4 1 . Peak Build Rating 100 | 6 10 11 40 52 64 80 100 47 90 Average Rating 52 | 4 8 10 31 50 59 75 85 32 65 On Entrance 33 | . 6 10 9 40 51 60 77 46 37 Avg Prop Armor Cover (%) 10 | . . . 9 . . . 11 . . Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 14 16 17 44 57 59 65 83 24 36 Greatest Support 56 | 20 26 26 48 50 50 56 54 32 38 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 10 Average Capacity 12 | 6 8 8 9 15 15 15 14 9 9 Most Carried 15 | 3 8 8 14 15 15 15 15 10 10 Average Carried 10 | 1 6 7 7 14 12 14 11 6 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 10 Final Carried 15 | 3 8 8 14 13 14 15 10 4 8 Class Distribution -------------------- 58% | Scavenger-Mutant 25% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Matter Collected 5485 | 203 218 299 596 405 995 1003 1712 38 16 Remotely 1126 | . . 108 . . . . 1018 . . Salvage Created 4946 | . 212 160 675 367 1211 1267 1054 . . Parts 260 | . 11 15 49 20 41 76 48 . . Haulers Intercepted 5 | . 1 . 2 . 1 1 . . . Recyclers Shooed 6 | . . . 1 . 4 . 1 . . Parts Field Recycled 1 | . . . . 1 . . . . . Retrieved Matter 24 | . . . . 24 . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 107 | . 2 10 15 8 23 20 29 . . Guns 56 | . 2 . 8 6 18 20 2 . . Cannons 49 | . . 10 5 2 5 . 27 . . AOE 2 | . . . 2 . . . . . . Classes Destroyed 19 | . 4 3 4 2 1 2 3 . . Worker 5 | . . . 1 . 1 . 3 . . Builder 3 | . . . . . . 2 1 . . Tunneler 1 | . . . . . . . 1 . . Hauler 5 | . 1 . 2 . 1 1 . . . Recycler 2 | . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . Watcher 5 | . 1 . 2 1 . . 1 . . Swarmer 20 | . . 4 4 . 2 5 5 . . Grunt 35 | . 2 2 3 6 12 5 5 . . Brawler 2 | . . . . . 2 . . . . Duelist 3 | . . . . . . 2 1 . . Sentry 5 | . . 1 . . 1 2 1 . . Specialist 10 | . . . 6 . 2 . 2 . . Hunter 9 | . . . 1 1 1 . 6 . . Programmer 14 | . . . . 1 2 4 7 . . Heavy 5 | . . . 1 . 1 2 1 . . Behemoth 1 | . . . . . . . 1 . . Subdweller 3 | . . 3 . . . . . . . Best Kill Streak 6 | . 3 4 6 5 4 5 6 . . Combat Bots Only 6 | . 2 4 6 5 4 5 5 . . Max Kills in Single Turn 3 | . 1 1 3 1 1 3 2 . . Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 1103 | . 6 64 118 64 141 82 587 3 38 Missed 395 | . . 24 28 12 46 26 242 . 17 Hits 708 | . 6 40 90 52 95 56 345 3 21 Melee 7 | . . . . . 1 3 . 3 . Projectile 701 | . 6 40 90 52 94 53 345 . 21 AOE 3 | . . . . . 2 . 1 . . Critical Strikes 38 | . . 2 7 1 5 7 15 . 1 Actively Blocked 28 | . . 1 . 1 5 7 14 . . Part Disruptions 3 | . . . . . 1 1 1 . . Damage Taken 12576 | . 74 591 1682 764 1941 1645 5295 172 412 Core 2265 | . 28 75 429 89 294 194 876 156 124 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 56 | . . 49 7 . . . . . . Ignored by Resistances 772 | . . . . . 68 60 644 . . Regen/Repaired (Parts) 437 | . . . . . . . 437 . . Core Remaining (%) 68 | 100 . 58 22 87 65 80 . . . Volleys Fired 434 | . 9 25 63 27 80 73 149 7 1 Largest 2 | . 2 2 2 2 2 2 2 1 1 Hottest 96 | . 60 60 96 65 65 66 80 58 65 Shots Fired 713 | . 18 50 121 54 153 146 163 7 1 Gun 420 | . 16 . 75 41 126 146 15 . 1 Cannon 293 | . 2 50 46 13 27 . 148 7 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 704 | . 18 50 113 54 153 146 163 7 . Thermal 8 | . . . 8 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 31 | . 7 10 10 12 31 22 14 14 15 Robot Miss Streak 5 | . 1 3 5 3 3 2 3 . . Penetration Max 1 | . . . 1 . 1 1 1 . . Secondary Targets 5 | . . . . . 2 3 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 529 | . 14 31 78 39 126 104 128 7 2 Core Hits 255 | . 9 15 37 25 67 48 52 1 1 Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed 6 | . . . . 1 2 2 1 . . Critical Strikes 29 | . . 2 . 1 5 3 18 . . Destroy 8 | . . . . 1 3 3 1 . . Blast 21 | . . 2 . . 2 . 17 . . Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16427 | . 200 595 1772 832 2970 2772 6920 350 16 Guns 7257 | . 169 . 861 687 2414 2764 346 . 16 Cannons 8775 | . 31 595 556 145 537 . 6561 350 . Explosions 355 | . . . 355 . . . . . . Melee . | . . . . . . . . . . Ramming 40 | . . . . . 19 8 13 . . Kinetic 15874 | . 200 595 1275 832 2951 2764 6907 350 . Thermal 142 | . . . 142 . . . . . . Explosive 355 | . . . 355 . . . . . . Electromagnetic 16 | . . . . . . . . . 16 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . 1 1 5 2 10 18 18 Average Corruption 4 | . . . 1 1 3 1 6 16 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . . 2 5 13 10 38 4 6 Message Errors 21 | . . . 1 1 3 3 9 1 3 Matter Fused 25 | . . . . 2 4 3 14 1 1 Heat Flow Errors 4 | . . . . . 2 . 2 . . Energy Discharges 9 | . . . 1 2 1 . 4 . 1 Data Loss (minor) 6 | . . . . . 1 1 3 . 1 Data Loss (major) 5 | . . . . . . 2 3 . . Misfires 3 | . . . . . 1 1 1 . . Alerts 2 | . . . . . 1 . . 1 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . . . 15 . . . 310 . . Projectiles 318 | . . . 8 . . . 310 . . Explosions 7 | . . . 7 . . . . . . Melee . | . . . . . . . . . . Knockbacks 63 | . . 7 4 4 9 . 39 . . Impact . | . . . . . . . . . . Kinetic 57 | . . 7 4 4 8 . 34 . . Secondary 6 | . . . . . 1 . 5 . . Self-Inflicted Damage 211 | . . . 112 . 96 . 3 . . Shots 2 | . . . 1 . 1 . . . . Rammed 12 | . . . . . 6 3 3 . . Targets Rammed 13 | . . . . . 6 3 4 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 243 | . 2 . 20 . 243 66 236 . 4 Average Temperature 43 | . 2 . 9 . 121 14 60 . 3 Received Heat Transfer 1725 | . 42 138 306 234 462 144 381 . 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 259 | . . . 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 . 1 1 2 . . Low Security (%) 75 | 100 100 . 66 100 75 92 46 100 100 Level 1 19 | . . . 33 . 24 7 32 . . Level 2 4 | . . . . . . . 21 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 452 | . 46 . 303 139 269 246 452 93 104 Initial 115 | . . . 46 107 58 114 115 93 . Average 110 | . 4 . 112 33 142 60 222 42 37 Influence Increases 3620 | . 83 210 587 277 742 555 983 . 183 Destroy 0b10 Robot/C 2080 | . 40 140 300 160 460 400 580 . . Destroy 0b10 Robot/NC 115 | . 15 . 25 10 15 15 35 . . Destroy Leader 460 | . 14 10 78 42 102 82 132 . . Successful Hack 181 | . 13 . 30 33 . 17 40 . 48 Disable Machine 180 | . . . 30 30 45 15 60 . . Destroy Structure 199 | . 1 . 34 2 60 26 76 . . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 390 | . . 60 90 . 60 . 60 . 120 Influence Decreases 3567 | . 83 120 439 394 630 552 951 268 130 Entered New Map 653 | . . . 44 131 63 119 121 175 . Time Decay 2309 | . 83 100 350 263 457 373 570 33 80 Lost Part 535 | . . 20 45 . 90 40 260 40 40 Lost Ally 70 | . . . . . 20 20 . 20 10 Squads Dispatched 31 | . . . 6 3 5 8 9 . . Investigation 6 | . . . . 1 1 1 3 . . Extermination 9 | . . . . 2 2 2 3 . . Reinforcement 15 | . . . 6 . 2 5 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Distress Signals 3 | . . . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 3 15 26 14 27 25 42 6 18 Peak Tracking Total 10 | . 2 4 8 5 3 5 8 6 10 Tactical Retreats 15 | . . 2 4 . 3 . 2 . 4 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Machines Disabled 12 | . . . 2 2 3 1 4 . . Max in Single Turn 2 | . . . 1 1 2 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Machines Accessed 29 | . 2 . 3 9 1 3 5 . 6 Terminals 16 | . 2 . 2 4 . 3 1 . 4 Fabricators 7 | . . . . 4 1 . 1 . 1 Repair Stations 2 | . . . . . . . 2 . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 3 | . . . . 1 . . 1 . 1 Garrison Access . | . . . . . . . . . . Total Hacks 106 | . 7 . 5 55 2 9 12 . 16 Successful 68 | . 5 . 3 41 . 4 8 . 7 Failed 36 | . 1 . 2 13 2 5 4 . 9 Catastrophic 13 | . . . . 4 2 4 2 . 1 Database Lockouts 2 | . 1 . . 1 . . . . . Manual 28 | . 3 . 2 10 2 6 2 . 3 Terminals 44 | . 7 . 4 10 . 9 2 . 12 Fabricators 13 | . . . . 7 2 . 2 . 2 Repair Stations 6 | . . . . . . . 6 . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 42 | . . . . 38 . . 2 . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 4 . 2 2 . 3 . . 3 Record 2 | . . . . . . . . . 2 Robot Analysis 3 | . 1 . 1 . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . 1 . . 1 Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . Fabricator Hacks 4 | . . . . 2 . . 2 . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . Build 2 | . . . . 1 . . 1 . . Repair Station Hacks 5 | . . . . . . . 5 . . Scan Component 3 | . . . . . . . 3 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 35 | . . . . 34 . . . . 1 Insert Component 12 | . . . . 12 . . . . . Analyze 17 | . . . . 17 . . . . . Retrieve Study 6 | . . . . 5 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . 3 . 1 1 . 3 Terminals 6 | . 1 . . 1 . 1 1 . 2 Botnet 6 | . 1 . . 1 . 1 1 . 2 Fabricators 3 | . . . . 2 . . . . 1 Fabnet 3 | . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 . 2 8 1 3 5 . 6 Full Trace Events 6 | . . . 1 1 1 . 3 . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . 11 . . . . . Parts Built 3 | . . . . 2 . . 1 . . Authchips . | . . . . . . . . . . Time 83 | . . . . 47 . . 36 . . Total Part Build Rating 13 | . . . . 10 . . 3 . . Part Studies Acquired 5 | . . . . 4 . . . . 1 Parts Repaired 2 | . . . . . . . 2 . . Time 82 | . . . . . . . 82 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 11 | . . . . 11 . . . . . Part Schematics Acquired 11 | . . . . 11 . . . . . Parts Damaged 2 | . . . . 2 . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . 1 2 . . . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . 1 2 . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 2 . . . Autooverrided 3 | . . . . . 1 2 . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Total Allies 5 | . . . . . 1 2 . 1 1 Largest Group 1 | . . . . . 1 1 . 1 1 Highest-Rated Group 49 | . . . . . 29 49 . 46 23 Highest-Rated Ally 49 | . . . . . 29 49 . 46 23 Total Orders 1 | . . . . . . . . . 1 DROP 1 | . . . . . . . . . 1 Ally Attacks 16 | . . . . . 1 1 . 14 . Total Damage 456 | . . . . . 18 18 . 420 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Active Infowar (turns) 7747 | . 28 . 1925 939 1239 1458 1850 90 218 Optics 6595 | . . . 801 939 1239 1458 1850 90 218 Sensors 2723 | . . . 1136 . . 1399 188 . . IFF 118 | . . . . . . . 118 . . T.N.C. 28 | . 28 . . . . . . . . Cloaking 109 | . . . . . . . . . 109 Robot Analysis Total 3 | . 1 . 1 . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Turns Passed 9220 | 70 677 683 1996 939 1239 1458 1850 90 218 Spaces Moved 4233 | 51 375 447 664 438 440 644 636 104 434 Core 33 | 4 . . 26 . . . . 3 . Treads 2482 | . . . 569 438 440 644 391 . . Legs 1180 | 47 375 447 69 . . . 242 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 538 | . . . . . . . 3 101 434 Fastest Speed 37 | 50 120 120 105 165 165 160 120 45 37 Average Speed 149 | 114 120 120 164 169 192 163 207 53 37 Slowest Speed 270 | 120 190 190 270 245 245 225 250 120 45 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 27 | 4 40 39 37 15 10 11 23 85 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 163 | . . . 36 3 62 21 41 . . Melee . | . . . . . . . . . . Projectile 76 | . . . . 3 11 21 41 . . AOE 87 | . . . 36 . 51 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Was Fac Total 6488 | 59 585 542 1452 585 709 943 1004 127 482 Wait 1451 | . 169 60 644 98 148 158 160 4 10 Move 4217 | 50 374 446 663 437 439 643 636 103 426 Hop 4 | . . . . . . . . . 4 Pick Up 104 | 3 9 3 22 6 15 12 18 1 15 Fast Attach 58 | 6 7 1 13 1 . 7 9 4 10 Attach 58 | . . 1 10 2 12 6 17 5 5 Detach 17 | . 3 1 4 . . 3 4 1 1 Swap 50 | . 4 3 12 7 4 15 4 . 1 Drop 81 | . 10 2 21 7 5 23 3 2 8 Fire 434 | . 9 25 63 27 80 73 149 7 1 Melee 1 | . . . . . . . . . 1 Ram 2 | . . . . . . . 2 . . Kick 1 | . . . . . . . 1 . . Crush 10 | . . . . . 6 3 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Central database locked down 322 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 741 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Entered Subcaves 749 | -10/Subcaves | Approached by a straggling Scientist 753 | -10/Subcaves | Learned Materials emergency access door positions 820 | -10/Subcaves | Learned Materials stockpile data 859 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1397 | -10/Subcaves | Discovered new exit (range 11) 1431 | -10/Subcaves | Entered Materials 1431 | -8/Materials | Evolved 4 slots: Utility x4 1777 | -8/Materials | Lost 8 parts (2n2u4w) 1828 | -8/Materials | Core integrity fell below 50% 2382 | -8/Materials | Build established: Scavenger-Mutant 3072 | -8/Materials | Discovered new exit (range 20) 3427 | -8/Materials | Entered Factory 3427 | -7/Factory | Evolved 2 slots: Utility x2 4225 | -7/Factory | Fabricated Imp. Medium Treads (x2) 4326 | -7/Factory | Discovered new exit (range 5) 4349 | -7/Factory | Central database locked down 4366 | -7/Factory | Entered another Factory area 4366 | -6/Factory | Evolved 2 slots: Utility x2 4500 | -6/Factory | Discovered new exit (range 12) 4892 | -6/Factory | Lost 3 parts (1p1u1w) 5605 | -6/Factory | Entered another Factory area 5605 | -5/Factory | Evolved 2 slots: Utility x2 5978 | -5/Factory | Build established: Scavenger-Skirmisher 6747 | -5/Factory | Cargo convoy interrupted 6808 | -5/Factory | Discovered new exit (range 18) 6960 | -5/Factory | Identified exit to Factory 7063 | -5/Factory | Entered another Factory area 7063 | -4/Factory | Evolved 2 slots: Utility x2 7538 | -4/Factory | Build established: Scavenger-Mutant 7566 | -4/Factory | Spotted B-86 Titan 7596 | -4/Factory | Destroyed B-86 Titan 7731 | -4/Factory | Repaired Hvy. Mass Driver 7760 | -4/Factory | Repaired Lrg. Storage Unit 7833 | -4/Factory | Crushed by falling debris 8090 | -4/Factory | Discovered new exit (range 19) 8394 | -4/Factory | Lost 6 parts (1p3n1u1w) 8892 | -4/Factory | Fabricated Hvy. Assault Cannon (x1) 8897 | -4/Factory | Garrison activated, responded to threat 8898 | -4/Factory | Core integrity fell below 50% 8900 | -4/Factory | System corruption reached 10% 8913 | -4/Factory | Sucked down chute 8913 | -4/Factory | Entered Waste 8914 | -4/Waste | Met a frightened Derelict 8921 | -4/Waste | Spotted C-40 Crusher 8928 | -4/Waste | EMP discharged 8938 | -4/Waste | Spotted C-40 Crusher 8947 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8948 | -4/Waste | Core integrity fell below 20% 8950 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8953 | -4/Waste | Spotted C-40 Crusher 8953 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8966 | -4/Waste | Spotted C-40 Crusher 8973 | -4/Waste | Spotted C-40 Crusher 8983 | -4/Waste | Discovered new exit (range 20) 8984 | -4/Waste | Lost 16 parts (1p3n8u4w) 8985 | -4/Waste | Spotted C-40 Crusher 8991 | -4/Waste | Identified exit to Factory 9003 | -4/Waste | Entered Factory 9221 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- weapons include the [Beamcaster], [Battle Rifle], and [Derelict] Rail Weapons, and even some electromagnetic designs like the [Riot Gun] and [Arc Thrower]. 09195_ Acquired Adv. Terrain Scan Processor. 09204_ Nuclear Pulse Thruster destroyed. 09207_ K%MSIIRSNOTTFQ /VL 09211_ Nuclear Pulse Thruster destroyed. 09216_ Imp. Datajack destroyed. 09217_ Slug penetrates Wall. 09217_ Nuclear Reactor explodes. 09219_ U-05 Engineer lays Concrete. 09219_ Slug penetrates Wall. 09219_ Recycling Unit disabled. 09219_ Antigrav Array tumbles out of recycling unit. 09219_ K-01 Serf collects debris. 09220_ U-05 Engineer lays Concrete. 09221_ Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????###?????????? | | ???????????####?????????# k?????????? | | ????????#### ????????# #?????????? | | ????????# #??????#u#?????????? | | ???????## ????###u###???????? | | ???????# ##### @ !#???????? | | ???????## u #???????? | | ???????# u H #???????? | | ???????# k #???????? | | ???????# [[] ## #???????? | | ???????## [[] ####+;##???????? | | ????????# [] #??# "" ?????? | | ????????## # #??#="Y" #????? | | ?????????# # #??# " " #????? | | # ????# # #??# *#????? | | # #######+## #??#!/ #????? | | # ^ #??#! #????? | | + ^ #??########????? | | # ^ ^ #??????????????? | | # """ """ """ #??????????????? | | # """ """ """ #??????????????? | | ?#?^ ! """ """^""" #??????????????? | | ??# #??????????????? | | ??? """ """ """ #??????????????? | | ????? """ """ """ ####???????????? | | ???????""" """ """ #???????????? | | ??? #???????????? | | ??? ! #???????????? | | ????################### #???????????? | | ??????????????# ! #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 325 Matter Stores 461 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 610 Cloak Strength 2 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 72 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Rnf. Deuterium Engine | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Imp. Medium Treads | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Hvy. Assault Cannon | x1 | -4/Factory Repaired ---------- Hvy. Mass Driver | 22% | -4/Factory Lrg. Storage Unit | 34% | -4/Factory Studied --------- Hvy. Assault Cannon | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed AdvancedDirtyLauncher Manual? 0 Play Time 01:57:31 Cumulative 82.5 hours Start 2026.06.03 @ 11:27:52 End 2026.06.03 @ 13:26:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41928235-1047-4fc9-ae1c-be6404c0ca66