Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.03 @ 21:48:52 Player: Cwaftwer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2960) 2960 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6465 Bonus ------- None Cogmind --------- Core Integrity 117/700 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Large Battery (200) Core Shielding Reactive Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Cooled Ion Engine Enhanced Nuclear Core Wheel Armored Huge Wheel Armored Huge Wheel Large Battery High-capacity Matter Pod Core Shielding Medium Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Reactive Plating Medium Reactive Plating Recalibrator Rocket Launcher Rocket Launcher Plasma Cutter Power Maul [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Special Weapon Welding Torch Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . 1 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 71 | 5 10 17 17 15 7 Power 6 | 1 1 1 2 . 1 Engine 3 | 1 1 . . . 1 Core 3 | . . 1 2 . . Reactor . | . . . . . . Propulsion 24 | 2 2 6 7 6 1 Treads . | . . . . . . Leg 11 | 2 . . 3 5 1 Wheel 12 | . 2 6 3 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 16 | 2 3 4 4 3 . Device 4 | . . . 3 1 . Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 8 | 1 1 3 1 2 . Artifact . | . . . . . . Weapon 25 | . 4 6 4 6 5 Energy Gun 16 | . . 5 4 5 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 5 | . 3 1 . . 1 Impact Weapon 3 | . . . . 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 18 | . 3 4 . . 11 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 7 | . 1 1 . . 5 Weapon 8 | . 2 2 . . 4 Highest Loss Streak 6 | . 2 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 94 92 93 75 Engine 3 | . 12 2 . . 2 Core 5 | . . 7 7 7 3 Leg 12 | . 15 . 15 18 22 Wheel 11 | . 9 28 5 4 . Device 5 | . . . 7 13 8 Storage 17 | . 22 20 16 14 10 Processor 6 | . . 9 8 7 5 Protection 8 | . 12 9 8 7 3 Energy Gun 14 | . . 14 20 20 14 Energy Cannon 1 | . 5 . . . . Special Weapon 2 | . 7 2 . . . Peak Build Rating 51 | 5 9 24 44 51 49 Average Rating 29 | 3 6 20 35 49 38 On Entrance 21 | . 5 8 24 41 49 Naked Turns 25 | . . . . . 25 Heaviest Build 72 | 18 53 62 72 71 71 Greatest Support 71 | 20 20 30 38 71 71 Greatest Overweight (x) 4 | . 2 2 4 1 1 Average Overweight (x) 1 | . . 1 1 . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 Average Capacity 17 | 7 10 20 20 20 18 Most Carried 20 | 3 10 20 20 20 20 Average Carried 14 | . 4 14 19 18 17 Final Capacity 20 | 10 20 20 20 20 5 Final Carried 20 | 1 10 19 20 20 4 Class Distribution -------------------- 59% | Hacker-Mutant 40% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1005 | 250 85 150 335 145 40 Remotely . | . . . . . . Salvage Created 4214 | . 354 1011 978 1246 625 Parts 175 | . 20 50 45 56 4 Haulers Intercepted 13 | . 2 3 5 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 61 | . 5 20 12 21 3 Melee 1 | . 1 . . . . Guns 52 | . . 18 11 20 3 Cannons 5 | . 3 2 . . . Classes Destroyed 15 | . 5 6 1 2 1 Worker 5 | . 1 1 2 1 . Builder 4 | . 2 1 . 1 . Tunneler 1 | . 1 . . . . Hauler 13 | . 2 3 5 3 . Recycler 1 | . . . . 1 . Mechanic 1 | . . 1 . . . Operator 4 | . . 1 1 2 . Watcher 11 | . . 3 5 3 . Swarmer 9 | . . 3 2 4 . Grunt 25 | . 5 10 5 5 . Brawler 1 | . . 1 . . . Sentry 16 | . . 6 4 6 . Hunter 2 | . . . 1 1 . Programmer 5 | . . . . 5 . Compactor 3 | . . . . . 3 Best Kill Streak 7 | . 3 5 7 4 1 Combat Bots Only 4 | . 2 4 2 3 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 357 | . 95 91 37 122 12 Missed 109 | . 26 17 10 56 . Damage Taken 3162 | . 561 571 280 425 1325 Core 814 | . 131 83 17 53 530 Absorbed by Shields . | . . . . . . Ignored by Resistances 1354 | . 353 359 169 281 192 Regen/Repaired (Parts) 332 | . . 294 . 38 . Core Remaining (%) 80 | 100 47 79 96 . . Volleys Fired 250 | . 55 76 48 48 23 Largest 3 | . 2 2 3 3 3 Hottest 240 | . 80 110 240 240 240 Shots Fired 484 | . 81 128 101 121 53 Gun 384 | . . 109 101 121 53 Cannon 35 | . 35 . . . . Launcher . | . . . . . . Special 65 | . 46 19 . . . Kinetic . | . . . . . . Thermal 484 | . 81 128 101 121 53 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 73 | . 14 38 46 40 73 Robot Miss Streak 4 | . 2 2 2 4 1 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 407 | . 69 112 78 95 53 Core Hits 235 | . 32 40 43 93 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 8 3 . . Burn 11 | . . 8 3 . . Melee Attacks 8 | . . . . 1 7 Impact 8 | . . . . 1 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8931 | . 715 2133 1628 2632 1823 Guns 7809 | . . 1849 1628 2632 1700 Cannons 507 | . 507 . . . . Explosions . | . . . . . . Melee 51 | . . . . . 51 Ramming 152 | . 80 . . . 72 Kinetic . | . . . . . . Thermal 8728 | . 635 2133 1628 2632 1700 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . . . 22 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . . . 30 Shots . | . . . . . . Rammed 21 | . . . . . 21 Targets Rammed 58 | . 37 . . . 21 Kicked 37 | . 37 . . . . Crushed . | . . . . . . Highest Temperature 490 | . 288 398 490 230 390 Average Temperature 106 | . 84 123 108 61 156 Received Heat Transfer 1266 | . 537 384 207 138 . Effects 13 | . . 7 5 . 1 Shutdowns 3 | . . 1 1 . 1 Energy Bleed 2 | . . . 2 . . Interference 6 | . . 6 . . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 . 1 1 . Combat Hostiles 3 | . 1 . 1 1 . Parts Melted 49 | . 7 10 12 17 3 Heat Transferred 19700 | . 2098 4881 3496 5675 3550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 309 | . 99 297 167 309 16 Initial 54 | . . 14 10 54 . Average 82 | . 23 101 75 140 3 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 91 | 100 100 92 100 72 100 Level 1 8 | . . 7 . 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 2 6 . Investigation 2 | . . . . 2 . Extermination 2 | . . . . 2 . Reinforcement 5 | . . 1 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . . 3 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 12 34 21 27 5 Peak Tracking Total 5 | . 4 5 2 3 3 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 3 | . . 2 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 21 | . 6 7 2 6 . Terminals 16 | . 6 5 2 3 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 90 | . 21 40 10 19 . Successful 64 | . 12 33 7 12 . Failed 26 | . 9 7 3 7 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 42 | . 16 16 4 6 . Terminals 63 | . 21 20 10 12 . Fabricators 5 | . . . . 5 . Repair Stations 14 | . . 12 . 2 . Recycling Units . | . . . . . . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 38 | . 12 13 7 6 . Record 1 | . . 1 . . . Part Schematic 3 | . 1 1 1 . . Robot Analysis 2 | . . . . 2 . Prototype ID Bank 25 | . 9 9 3 4 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Zone Layout 4 | . 2 2 . . . Fabricator Hacks 4 | . . . . 4 . Load Schematic 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks 14 | . . 12 . 2 . Scan Component 7 | . . 6 . 1 . Repair 7 | . . 6 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used 1 | . . 1 . . . Hacking Detections 19 | . 5 7 2 5 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 1 5 1 . . Parts Built 6 | . . . . 6 . Authchips . | . . . . . . Time 76 | . . . . 76 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 7 | . . 6 . 1 . Time 252 | . . 230 . 22 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 5271 | 67 1063 1253 1402 1242 244 Spaces Moved 2815 | 50 601 636 652 798 78 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1219 | 45 358 . 222 516 78 Wheels 1591 | . 243 636 430 282 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 105 115 122 Average Speed 129 | 113 136 106 161 119 123 Slowest Speed 410 | 120 190 110 410 122 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 46 | 3 77 72 66 29 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 8 | . . 2 . . 6 Melee 6 | . . . . . 6 Projectile 2 | . . 2 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3886 | 60 747 1058 908 961 152 Wait 544 | . 22 296 145 69 12 Move 2811 | 49 600 635 651 798 78 Hop . | . . . . . . Pick Up 90 | 6 18 28 19 17 2 Fast Attach 11 | . . . 8 2 1 Attach 41 | 5 6 14 7 6 3 Detach 1 | . . 1 . . . Swap 19 | . 4 3 2 7 3 Drop 53 | . 5 5 28 13 2 Fire 250 | . 55 76 48 48 23 Melee 8 | . . . . 1 7 Ram 21 | . . . . . 21 Kick 37 | . 37 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Discovered exit to Materials (range 9) 791 | -10/Materials | Discovered exit to Materials (range 16) 946 | -10/Materials | Discovered exit to Materials (range 8) 995 | -10/Materials | Core integrity fell below 50% 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -9/Materials | Identified exit to Materials 1600 | -9/Materials | Discovered exit to Materials (range 19) 1735 | -9/Materials | Discovered exit to Materials (range 17) 2106 | -9/Materials | Repaired Hrd. Light Armor Plating 2134 | -9/Materials | Repaired Lgt. Armor Plating 2195 | -9/Materials | Repaired Hvy. Particle Gun 2257 | -9/Materials | Repaired Hvy. Particle Gun 2285 | -9/Materials | Repaired Wheel 2312 | -9/Materials | Repaired Wheel 2320 | -9/Materials | Discovered exit to Materials (range 3) 2384 | -9/Materials | Entered another Materials area 2384 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3298 | -8/Materials | Build established: Hacker-Tank 3754 | -8/Materials | Identified exit to Factory 3754 | -8/Materials | Discovered exit to Factory (range 20) 3786 | -8/Materials | Entered Factory 3786 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4708 | -7/Factory | Fabricated Welding Torch? 4843 | -7/Factory | Fabricated Welding Torch (x3) 5011 | -7/Factory | Repaired Imp. Carbon-fiber Leg 5028 | -7/Factory | Sucked down chute 5028 | -7/Factory | Entered Waste 5043 | -7/Waste | EMP discharged 5043 | -7/Waste | Spotted C-40 Crusher 5074 | -7/Waste | Destroyed C-40 Crusher 5103 | -7/Waste | Spotted C-40 Crusher 5107 | -7/Waste | Spotted C-40 Crusher 5114 | -7/Waste | Spotted C-40 Crusher 5143 | -7/Waste | EMP discharged 5158 | -7/Waste | Crushed by falling debris 5158 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5161 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5176 | -7/Waste | Destroyed C-40 Crusher 5183 | -7/Waste | Crushed by falling debris 5201 | -7/Waste | Destroyed C-40 Crusher 5209 | -7/Waste | Crushed by falling debris 5209 | -7/Waste | System corruption reached 10% 5240 | -7/Waste | Lost 6 parts (5u1w) 5243 | -7/Waste | EMP discharged 5244 | -7/Waste | Crushed by falling debris 5244 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5247 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5250 | -7/Waste | Crushed by Compactor (1 part destroyed) 5254 | -7/Waste | Core integrity fell below 50% 5256 | -7/Waste | Spotted C-40 Crusher 5272 | -7/Waste | Core integrity fell below 20% 5272 | -7/Waste | Self-destructed Last Messages --------------- Welding Torch crushed. Med. Armor Plating crushed. Slammed into C-40 Crusher. Welding Torch crushed. Slammed into C-40 Crusher. 4 Matter crushed. 2 Matter crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-21). Hcp. Matter Pod crushed. Slammed into C-40 Crusher. Plasma Cutter crushed. Power Maul crushed. Slammed into C-40 Crusher. 5 Matter crushed. 4 Matter crushed. Slammed into C-40 Crusher. 3 Matter crushed. 4 Matter crushed. 5 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????# ?????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????????# #????????????????????????? | | ?????############??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# % #### #????????????????????????? | | ?????# ! #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# ! #### #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????############??# #????????????????????????? | | ?????????????????### #????????????????????????? | | ?????????????????# ! #????????????????????????? | | ?????????????????# =% #????????????????????????? | | ?????????????????# * #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????### #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ####?????????????????????? | | ???????????????????# ####?????????????????????? | | ?????????????????### #@##?????????????????????? | | ?????????????????# CCC#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Welding Torch | -10/Materials | Hacked Weapon Shielding | -9/Materials | Hacked Wheel | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Welding Torch | x3 | -7/Factory Welding Torch | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicElectronLink Manual? 0 Play Time 00:49:15 Cumulative 119.2 hours Start 2024.09.30 @ 22:43:19 End 2024.10.03 @ 21:48:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 104 Rogue 77 Adventurer 1 Explorer 26 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66a8d87c-02a0-4edf-a758-89d7631e6416