Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 01:45:25 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (749) 3745 Value Destroyed (46183) 46183 Prototype IDs (317) 6340 Alien Tech Used (12) 2400 Bonus (98482) 98482 TOTAL SCORE: 169450 Bonus ------- Triggered High Security 500 Triggered Max Security 5000 High Alert Combat Kills 39486 Follower Combat Kills 284 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -888 Cogmind --------- Core Integrity 324/1850 Matter 280/300 Energy 334/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Architect God Chip A Architect God Chip D > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (15) --- 2N-1CE's Frost Array Microwarp Drive Firepult Multirail Omega Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Phase Shifter Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Quantum Capacitor Experimental Phase Shifter System Mapper Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Firepult KE Penetrator KE Penetrator Multirail [Rating: 280] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Artifact Microwarp Drive Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 435 | 2 10 2 . . 29 5 44 28 2 6 . 2 6 2 1 7 1 47 . 51 4 1 9 2 9 . 14 . 1 13 . 23 5 25 27 3 20 25 9 Power 31 | . 2 . . . 2 . 2 1 . . . . 1 . 1 . . 10 . 5 . . 3 . 1 . . . . . . . . 1 . . . 2 . Engine 9 | . 2 . . . 1 . 1 . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Core 18 | . . . . . 1 . 1 1 . . . . 1 . 1 . . 6 . 4 . . 2 . 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Propulsion 70 | . 2 . . . 11 . 10 9 . . . . 2 . . . . 10 . 16 . . 2 . 2 . . . . 2 . 2 . 2 . . . . . Treads 14 | . 2 . . . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . 2 . . 9 . . . . 2 . . . . 10 . 5 . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 1 . . . . . . . . . . . . 11 . . 2 . 2 . . . . 2 . 2 . 2 . . . . . Utility 169 | 1 2 . . . 3 1 6 13 2 4 . . 3 1 . 4 1 16 . 10 2 . 4 . 4 . 8 . 1 8 . 16 3 13 25 1 7 3 7 Device 85 | 1 1 . . . 1 . . 7 1 3 . . . 1 . 1 1 9 . 5 2 . 4 . . . 2 . 1 4 . 9 2 11 8 1 4 2 4 Storage 10 | . 1 . . . . . . 1 . . . . 1 . . . . 3 . 1 . . . . . . 1 . . . . . . . 2 . . . . Processor 25 | . . . . . . . 3 . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . 1 . 4 . . 9 . 3 . . Hackware 16 | . . . . . . 1 . 2 1 . . . 2 . . 1 . 1 . . . . . . 1 . 1 . . 1 . . . . 3 . . . 2 Protection 28 | . . . . . 2 . 3 3 . 1 . . . . . 1 . 2 . 3 . . . . 2 . 3 . . 2 . 3 1 . 1 . . . 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . Weapon 165 | 1 4 2 . . 13 4 26 5 . 2 . 2 . 1 . 3 . 11 . 20 2 1 . 2 2 . 6 . . 3 . 5 2 9 2 2 13 20 2 Energy Gun 12 | . . . . . 4 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Cannon 61 | . . . . . . . 1 1 . . . 1 . . . . . 4 . 9 . . . 1 1 . 3 . . 1 . 1 1 7 2 2 11 14 1 Ballistic Gun 12 | 1 2 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon 16 | . 2 1 . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Launcher 16 | . . 1 . . 4 1 3 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 1 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 35 | . . . . . . . . 2 . 2 . . . . . 2 . 7 . 8 1 1 . 1 1 . 3 . . 1 . 4 1 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . . 3 . 4 3 . 1 . . . . . 2 . 4 . 4 . . 3 . . . 1 . . 8 . 9 1 3 5 1 1 2 3 Parts Lost 20 | . . . . . . . 7 . . . . . . 2 1 . . 3 . 2 . . . . . . . . . . . 1 . 4 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . . . . . 4 . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . Utility 5 | . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Weapon 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 3 | . . . . . . . 2 . . . . . . 2 1 . . 2 . 2 . . . . . . . . . . . 1 . 3 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 88 100 88 96 100 99 100 100 94 81 64 50 53 89 100 82 83 87 86 88 94 94 93 94 94 94 94 94 95 66 52 63 64 68 68 Engine 4 | . 14 14 14 14 6 9 5 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 . 3 6 7 7 7 7 13 13 12 6 6 9 5 10 11 11 8 5 10 10 10 10 10 10 10 9 9 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 7 7 7 Treads 11 | . 26 28 28 28 36 36 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 7 7 7 Wheel 1 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 33 38 38 38 38 34 27 19 13 13 32 41 6 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . 19 29 29 32 35 36 36 36 36 36 36 36 32 33 14 . . . . . Device 10 | . 14 14 14 14 9 . . 8 15 14 15 15 . 6 6 . 6 7 5 6 10 11 9 11 5 5 5 5 7 8 5 12 14 12 10 18 22 22 19 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 . 9 7 7 7 Processor 4 | . . . . . . . 9 1 . . . . . . . 1 6 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 4 2 4 9 11 15 15 Hackware 5 | . . . . . . 8 7 12 7 7 7 7 19 13 13 16 13 12 11 7 5 5 5 5 10 10 12 10 7 6 10 9 9 2 2 . . . 3 Protection 3 | . . . . . 7 18 7 6 7 6 7 7 6 4 . 4 . 1 5 3 5 5 5 5 9 10 7 10 10 9 10 9 9 2 . . . . . Energy Cannon 1 | . . . . . . . . 3 7 7 7 6 6 3 . . . 2 . . . . . . . . . . . . . . . 5 9 9 6 6 6 Ballistic Gun 1 | . 13 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 14 28 28 28 9 . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 7 7 7 7 6 6 5 . . 7 11 6 5 8 11 11 10 10 9 10 10 10 10 8 8 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 92 92 92 92 98 101 119 108 33 33 33 33 46 47 36 32 27 69 69 69 44 44 44 39 45 45 45 45 46 46 45 55 55 54 68 68 68 69 81 Greatest Support 80 | 20 40 40 40 40 80 80 80 60 40 40 40 60 52 52 36 28 28 77 75 75 53 44 44 43 61 51 66 51 51 53 65 62 71 71 70 70 70 70 70 Greatest Overweight (x) 13 | . 2 2 2 2 1 1 6 3 . . . . 1 1 1 1 . . . 13 . . 1 . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 2 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 12 25 25 25 25 25 25 11 10 10 10 10 11 15 15 15 15 17 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 5 15 15 15 15 Most Carried 25 | 7 15 19 24 23 25 25 25 24 10 10 10 10 11 11 12 15 15 19 18 20 14 15 15 15 15 15 15 15 15 15 15 15 15 15 8 8 14 15 15 Average Carried 15 | 6 9 18 20 23 24 25 24 11 9 10 10 10 10 10 11 14 15 15 18 15 12 14 14 14 14 14 14 15 14 14 15 14 14 9 4 7 7 12 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 15 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 Final Carried 25 | 7 15 19 23 23 25 25 24 10 10 10 10 10 11 11 12 15 15 18 18 12 14 15 15 15 15 15 15 15 14 15 15 15 14 5 7 8 12 13 9 Class Distribution -------------------- 46% | Mutant 14% | Hacker-Mutant 14% | Alien-Sigix 6% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Derelict-Gladiator | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 7464 | 316 416 130 . . 671 110 1468 487 20 20 . 88 60 51 34 70 10 655 . 599 43 64 100 28 60 30 90 50 10 . 61 298 97 345 270 40 206 327 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 54138 | 107 680 139 . . 669 235 1824 443 . 94 . 187 445 162 47 . . 898 . 907 . 60 122 . 82 . 724 . . . . 298 97 6149 5337 551 15167 15696 3018 Parts 1492 | 9 43 11 . . 33 9 62 32 . 5 . 8 21 7 5 . . 29 . 42 . 4 1 . 5 . 34 . . . . 11 9 100 134 16 391 273 198 Haulers Intercepted 28 | . 2 . . . 1 . 5 2 . . . . 1 . . . . 3 . 3 . . . . . . 5 . . . . . . . 2 . 4 . . Recyclers Shooed 13 | . 1 . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 2 . 16 . 6 4 . . . . . . 3 1 . . . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 638 | . 17 9 . . 14 6 33 3 . 1 . 6 1 6 1 . . 3 . 8 . 1 . . . . . . . . . . 1 81 58 9 171 177 32 Melee 25 | . . . . . . 1 . 3 . 1 . 2 1 2 1 . . 3 . 7 . 1 . . . . . . . . . . 1 2 . . . . . Guns 23 | . 11 . . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 223 | . 6 6 . . 5 . 13 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 13 33 6 85 21 32 AOE 82 | . . 3 . . 9 2 4 . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . 11 4 1 17 25 . Classes Destroyed 28 | 2 4 . . . 3 . 4 1 . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . 6 1 . 2 . . Worker 30 | . . . . . 1 . 4 1 . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . 1 . . 2 . 6 8 . Builder 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . Tunneler 7 | 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 28 | . 2 . . . 1 . 5 2 . . . . 1 . . . . 3 . 3 . . . . . . 5 . . . . . . . 2 . 4 . . Recycler 21 | 1 2 . . . 2 . 2 1 . . . . 1 . . . . 2 . 2 . . . . . . . . . . . 2 . . . . 2 4 . Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 32 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 10 13 . Operator 9 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . 3 . . . 1 . 1 1 . . . . 2 . . . . 4 . 2 . . . . 1 . 5 . . . . . . 1 3 1 5 3 . Swarmer 59 | . 8 6 . . 3 . 1 . . . . 2 . 2 . . . . . 4 . . . . . . . . . . . . . . 3 4 16 10 . Saboteur 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . 8 8 . Grunt 204 | . 9 3 . . 6 6 22 . . . . 2 1 3 . . . 1 . . . . . . . . . . . . . . . 32 26 2 51 40 . Brawler 46 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 . 17 8 . Duelist 28 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 4 . 13 7 . Protector 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . 6 11 . Sentry 25 | . . . . . 4 . 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . 6 . . Hunter 31 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 1 . 15 10 . Programmer 63 | . . . . . . . . 3 . . . . . . 1 . . 2 . 3 . 1 . . . . . . . . . . 1 4 3 3 15 27 . Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 2 . Investigator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 2 . Striker 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 19 . Executioner 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 5 24 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 84 | 2 3 3 . . 4 3 5 2 . 1 . 3 4 5 1 . . 3 . 6 . 1 . . 1 . 3 . . . . 1 1 84 32 9 66 42 9 Combat Bots Only 79 | . 3 3 . . 4 3 4 1 . 1 . 3 1 5 1 . . 2 . 6 . 1 . . . . . . . . . . 1 79 30 9 58 37 9 Max Kills in Single Turn 9 | 1 1 2 . . 3 1 3 1 . 1 . 2 1 1 1 . . 1 . 1 . 1 . . 1 . 1 . . . . 1 1 7 4 3 6 9 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 1 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 3 3 . Melee 1 | . . . . . . 1 . 1 . 1 . 1 1 1 1 . . 1 . 1 . 1 . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1805 | . 72 35 . . 16 22 164 13 1 6 . 19 19 50 10 . . 23 . 82 5 14 . . 7 . 12 . 4 . 6 6 8 318 104 12 317 247 213 Missed 951 | . 17 8 . . 4 7 52 2 . 3 . 10 10 22 5 . . 11 . 35 4 10 . . 2 . 8 . 1 . 3 3 5 184 42 6 201 160 136 Damage Taken 14072 | . 510 285 . . 258 303 2097 240 15 62 . 227 153 553 100 . . 342 . 842 16 75 . . 87 . 13 . 46 . 69 23 115 2635 773 79 1246 1794 1114 Core 3727 | . 105 41 . . 28 14 235 20 . 44 . 103 18 141 14 . . 56 . 84 16 18 . . 52 . . . . . . 23 . 945 285 24 402 674 385 Absorbed by Shields 128 | . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . 43 . 59 Redirected to Shielding 121 | . . . . . 6 3 . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 104 . . . . . Ignored by Resistances 6426 | . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . 1270 755 82 1338 1739 1208 Regen/Repaired (Parts) 390 | . . . . . . . . . . . . . . . . 69 . . . 147 88 18 4 . . . . . . 3 . . 22 39 . . . . . Core Remaining (%) 65 | 100 . . . 41 . . 49 . . . . 76 . . . . 79 . . . . . . 82 . . . . . . 95 . . 33 . 81 . . 17 Volleys Fired 938 | 24 60 19 . . 35 21 127 8 . . . 19 12 5 . . . 4 . 16 . . . 2 1 . 2 . . . . 1 1 56 69 12 180 177 87 Largest 2 | 2 2 2 . . 2 2 2 1 . . . 1 1 1 . . . 1 . 1 . . . 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 Hottest 250 | 40 70 70 . . 90 110 122 48 . . . 39 30 39 . . . 90 . 90 . . . 90 105 . 105 . . . . 105 105 250 250 250 250 250 180 Shots Fired 1164 | 48 120 36 . . 55 26 228 9 . . . 19 12 5 . . . 4 . 16 . . . 2 1 . 2 . . . . 1 1 54 69 12 180 177 87 Gun 266 | 48 82 . . . 10 22 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Cannon 862 | . 38 34 . . 35 . 123 9 . . . 17 12 . . . . 4 . 16 . . . 2 1 . 2 . . . . 1 1 54 69 12 180 165 87 Launcher 34 | . . 2 . . 10 4 6 . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . 5 . Special 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | 48 120 34 . . 35 . 190 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 2 Thermal 365 | . . . . . 10 22 32 8 . . . 17 12 . . . . 4 . 12 . . . 2 1 . 2 . . . . 1 1 35 14 2 70 120 . Explosive 25 | . . 2 . . 10 4 2 . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . 4 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 5 . Slashing 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 55 10 108 45 85 Robot Hit Streak 29 | 5 15 2 . . 6 6 12 . . . . 4 . 3 . . . . . 4 . . . . . . . . . . . . . 10 14 2 16 29 11 Robot Miss Streak 14 | 3 4 5 . . 4 3 5 1 . . . 3 . 2 . . . . . 2 . . . . . . . . . . . . . 9 9 7 14 14 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 492 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 12 178 159 85 Shots Hit Robots 869 | 26 78 11 . . 26 17 168 23 1 4 . 11 16 10 2 . . 36 . 35 . 1 7 . 3 . 26 . . . . 5 2 33 58 4 132 60 74 Core Hits 2136 | 8 33 10 . . 35 10 63 7 . 3 . 8 5 12 1 . . 14 . 13 . 1 1 . 3 . 14 . . . . 3 1 250 168 14 570 651 238 Critical Kills 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 13 | . 2 . . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 79 | . 5 . . . . 3 22 3 . . . . 1 . . . . 1 . 4 . . . . . . 3 . . . . . . 7 8 . 13 3 6 Burn 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . 2 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . 1 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 46 | . . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . . 3 . . . . . . 7 8 . 13 3 6 Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 514 | . . . . . 6 6 28 67 4 9 . 3 35 9 2 3 . 77 2 94 6 1 7 1 16 2 60 . . 8 . 15 7 46 . . . . . Impact 44 | . . . . . 6 6 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 449 | . . . . . . . . 63 4 9 . 3 35 9 2 3 . 77 2 73 6 1 7 1 16 2 60 . . 8 . 15 7 46 . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . 1 . 5 7 1 1 . . 6 . . . . 9 . 7 . . . . 1 . 8 . . . . 5 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . 4 . . . . 1 . 4 . . . . . Damage Inflicted 118939 | 271 1043 353 . . 1377 631 5265 1241 71 193 . 533 809 900 84 . . 1816 . 1907 . 48 532 . 194 . 1532 . . . . 404 243 12683 12098 851 28333 26956 18571 Guns 2386 | 271 537 . . . 95 248 1235 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 70926 | . 500 209 . . 329 . 2267 . . . . 305 . . . . . . . 77 . . . . . . . . . . . . . 5986 9825 512 19979 12366 18571 Explosions 33949 | . . 134 . . 773 259 758 . . . . 144 . 602 . . . . . . . . . . . . . . . . . . . 5991 2273 243 8270 14502 . Melee 11236 | . . . . . 127 124 1003 1241 71 193 . 84 809 298 84 . . 1814 . 1829 . 48 532 . 194 . 1532 . . . . 404 243 606 . . . . . Ramming 442 | . 6 10 . . 53 . 2 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 100 . 96 84 88 . Kinetic 4980 | 271 1037 209 . . 329 . 3134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 36500 | . . . . . 95 248 368 . . . . 305 . . . . . . . 42 . . . . . . . . . . . . . 6381 2584 288 9287 16902 . Explosive 3551 | . . 134 . . 773 259 387 . . . . 144 . 602 . . . . . . . . . . . . . . . . . . . 790 . . 462 . . Electromagnetic 406 | . . . . . . . 371 . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . Impact 1471 | . . . . . 127 124 1003 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 70815 | . . . . . . . . 1024 71 193 . 84 809 298 84 . . 1814 . 1055 . 48 532 . 194 . 1532 . . . . 404 243 5412 9514 467 18500 9966 18571 Piercing 774 | . . . . . . . . . . . . . . . . . . . . 774 . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 . . . . . . . . . 1 1 9 3 3 3 3 . . . . . . . 5 6 4 . . . . . Average Corruption 2 | . . . . . . . . 1 . . . . . . . . . 1 1 3 3 3 3 3 . . . . . . . 5 5 4 . . . . . Corruption Purged 16 | . . . . . . . . 3 . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . 4 . . . . . . . . . 5 1 9 7 4 2 2 . . . . . . . 14 3 7 . . . . . Message Errors 9 | . . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 1 . . . . . . . 1 . 1 . . . . . Matter Fused 20 | . . . . . . . . . . . . . . . . . . 2 1 4 3 1 . 1 . . . . . . . 6 . 2 . . . . . Heat Flow Errors 9 | . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . 4 1 . . . . . . Energy Discharges 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . 1 1 . . . . . . . . . 1 . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3128 | . 8 . . . 8 35 588 314 1 76 . 21 172 28 . . . 155 . 478 . . . . . . 94 . . . . 95 161 20 209 50 353 232 30 Projectiles 657 | . 8 . . . 8 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 209 6 227 141 30 Explosions 203 | . . . . . . . 4 . . . . . . 28 . . . . . . . . . . . . . . . . . . . 8 . 3 117 43 . Melee 2268 | . . . . . . 35 568 314 1 76 . 21 172 . . . . 155 . 478 . . . . . . 94 . . . . 95 161 . . 41 9 48 . Knockbacks 35 | . 10 1 . . 6 . 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact 8 | . . . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kinetic 23 | . 9 1 . . 5 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . 15 . . 70 53 7 . . . . 61 . 38 . . . 1 . . . . . . . . . . . . . . . 128 5 9 17 4 . Shots 29 | . . 1 . . 2 1 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 7 1 3 6 3 . Rammed 14 | . 3 2 . . 6 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 4 2 . . 7 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 3 1 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 78 108 . . 54 261 348 131 . . . 6 . 85 . . . 20 4 256 276 . . . 204 . 80 . . . 152 244 261 182 229 209 200 438 . Average Temperature 53 | . 33 36 . . 14 84 80 76 . . . 4 . 48 . . . 6 4 30 80 . . . 96 . 23 . . . 80 88 97 52 94 89 24 28 . Received Heat Transfer 2556 | . 147 84 . . 99 153 792 9 9 . . 39 36 81 . . . 30 . 9 . . . . 24 . . . . . . . . 339 398 9 124 99 75 Effects 6 | . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 1 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles 7 | . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . 1 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Impact Corruptions 25 | . . . . . . 1 16 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Robots Melted 313 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 23 2 80 149 . Combat Hostiles 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 21 2 69 131 . Parts Melted 1172 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 200 64 12 278 615 . Heat Transferred 175922 | . . . . . 185 629 851 . . . . 407 . . . . . . . 37 . . . . . . . . . . . . . 32950 16160 1280 45854 77569 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 9942 | 20 378 217 . . 355 216 855 472 . . . . 382 . . . . 209 55 615 . . . . 201 141 396 . . . . 129 1821 4060 4923 3305 8413 9942 . Initial 5384 | . 13 102 . . . . 105 388 . . . . 285 . . . . . 21 38 . . . . . 70 111 . . . . 40 6 1100 2283 2769 1982 5384 . Average 1075 | 10 251 43 . . 109 111 426 364 . . . . 325 . . . . 70 35 177 . . . . 30 99 157 . . . . 75 1656 2470 3539 3026 4811 7642 . Maximum Alert Level 5 | . 1 1 . . 1 1 3 2 . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . 5 5 5 5 5 5 . Low Security (%) 48 | 100 24 99 . 100 70 91 23 . . . . . 4 . . . . 98 100 67 . . . . 99 100 67 . . . . 100 . . . . . . . Level 1 24 | . 75 . . . 29 8 33 72 . . . . 95 . . . . 1 . 18 . . . . . . 32 . . . . . . . . . . . . Level 2 7 | . . . . . . . 30 27 . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 24 . High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 87 99 94 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 163 | . 5 . . . 1 . 10 6 . . . 1 3 . . . . 5 . 12 . . . . 2 . 2 . . . . . 6 23 3 6 42 36 . Investigation 18 | . 4 . . . . . 2 1 . . . . 1 . . . . 2 . 6 . . . . . . 2 . . . . . . . . . . . . Extermination 6 | . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Reinforcement 23 | . 1 . . . 1 . 5 3 . . . . 2 . . . . 2 . 4 . . . . 1 . . . . . . . . 1 . . 3 . . Assault 99 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 20 . 6 30 36 . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 6 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 50 | . . 2 . . 2 . 5 1 . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . 1 2 6 . 5 21 . Communications Jammed 6 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Distress Signals 6 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Times Spotted 1088 | . 27 11 . . 28 6 64 25 6 1 . 18 16 14 3 . . 19 6 36 7 8 . . 14 4 16 1 5 . 5 2 12 159 96 15 236 175 53 Peak Tracking Total 36 | . 4 3 . . 6 3 7 5 4 1 . 8 5 7 2 . . 5 6 6 7 5 . . 10 3 5 1 5 . 4 2 12 36 32 13 25 18 13 Tactical Retreats 98 | . . 1 . . . . 11 4 3 . . 5 1 2 . . . 3 . 13 3 1 . . 3 . 2 1 1 . 1 2 2 9 8 . 14 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 24 | . 2 . . . . 2 . 3 . . . . . . . . . 2 . 9 . . . . 2 . . . . . . 1 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . 2 . 2 . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 70 | . 1 1 . . 6 1 3 . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 16 4 5 13 6 9 Max in Single Turn 2 | . 1 1 . . 2 1 1 . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 1 2 2 1 1 Garrison Access 13 | . . . . . . . 1 3 . . . . 1 . . . . 1 . 2 . . . . . . 3 . . . . 1 . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 132 | . 9 . 3 . 6 2 7 22 1 3 3 . 6 1 1 . . 10 . 24 3 2 4 . 4 . 11 . . 4 . 1 . 1 2 . 1 . 1 Terminals 64 | . 7 . . . 5 2 4 13 . 1 . . 3 1 . . . 4 . 13 1 1 . . 2 . 4 . . . . . . 1 2 . . . . Fabricators 10 | . . . . . . . . 1 . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . . . 1 4 . . . . 1 . . . . 3 . 4 . . . . . . 1 . . . . . . . . . 1 . . Scanalyzers 5 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Garrison Access 14 | . . . . . 1 . 1 3 . . . . 1 . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . . . . Total Hacks 405 | . 24 . 8 . 21 3 32 57 1 3 25 . 14 7 1 . . 24 . 59 10 6 17 . 11 . 48 . . 8 . 1 . 5 3 . 1 . 16 Successful 266 | . 13 . 8 . 12 1 16 27 1 3 25 . 10 7 1 . . 13 . 31 10 6 17 . 5 . 33 . . 8 . 1 . 1 . . 1 . 16 Failed 139 | . 11 . . . 9 2 16 30 . . . . 4 . . . . 11 . 28 . . . . 6 . 15 . . . . . . 4 3 . . . . Catastrophic 14 | . . . . . 2 1 . 4 . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 17 . 1 . 15 1 16 28 . . . . 7 . . . . 13 . 18 . . . . 7 . 29 . . 1 . . . 1 3 . . . . Terminals 204 | . 21 . . . 20 3 17 38 . 1 . . 7 7 . . . 9 . 37 4 1 . . 7 . 24 . . . . . . 5 3 . . . . Fabricators 24 | . . . . . . . . 4 . . . . . . . . . 3 . 8 . . . . 1 . 8 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 37 | . 3 . . . . . 2 8 . . . . 2 . . . . 11 . 7 . . . . . . 3 . . . . . . . . . 1 . . Scanalyzers 30 | . . . . . . . 11 2 . . . . 4 . . . . . . 4 . . . . . . 9 . . . . . . . . . . . . Garrison Access 21 | . . . . . 1 . 2 5 . . . . 1 . . . . 1 . 3 . . . . 3 . 4 . . . . 1 . . . . . . . Terminal Hacks 141 | . 5 . 8 . 5 1 2 8 1 3 25 . 3 7 1 . . . . 7 10 6 17 . 1 . 7 . . 8 . . . . . . . . 16 Record 63 | . . . 7 . . . . . . 1 6 . . 7 . . . . . . 9 6 5 . . . . . . 6 . . . . . . . . 16 Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Unreport Threat 9 | . . . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 3 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 2 . . . . . . . . . 3 . 6 . . . . 1 . 4 . . . . . . . . . . . . Network Status 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . . Build 6 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 23 | . . . . . . . 9 . . . . . 2 . . . . . . 3 . . . . . . 9 . . . . . . . . . . . . Insert Component 13 | . . . . . . . 5 . . . . . 2 . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . Analyze 10 | . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 3 . . . . 1 . . . . 1 . 2 . . . . . . 3 . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . 1 3 . . . . 1 . . . . 1 . 2 . . . . . . 3 . . . . 1 . . . . . . . Unauthorized Hacks 65 | . 8 . . . 6 . 4 13 . . . . 3 . . . . 7 . 11 . . . . 3 . 9 . . . . . . 1 . . . . . Terminals 48 | . 6 . . . 6 . 3 9 . . . . 2 . . . . 2 . 10 . . . . 3 . 6 . . . . . . 1 . . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Assimilate 6 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Botnet 9 | . 1 . . . 1 . 1 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 30 | . 5 . . . 5 . 2 5 . . . . 1 . . . . 2 . 5 . . . . 2 . 3 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . 1 3 . . . . 1 . . . . 5 . 1 . . . . . . 1 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mask 8 | . . . . . . . . 3 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 7 . . . 5 2 6 20 . . . . 5 1 . . . 8 . 22 1 . . . 4 . 8 . . . . . . 1 2 . . . . Full Trace Events 12 | . . . . . . . 1 1 . . . . 1 . . . . 1 . 5 1 . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 4 . . . 10 . . . . 15 . . . 1 . . 4 . . . 2 . . . . . . . . . . . . Parts Built 8 | . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 418 | . . . . . . . . 58 . . . . . . . . . 76 . 168 . . . . . . 116 . . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . . 14 . . . . . . . . . 5 . 12 . . . . . . 21 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . . . . . . . 3 . . . . 6 . 11 . . . . . . 2 . . . . . . . . . 1 . . Parts Scanalyzed 9 | . . . . . . . 5 . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 172 | . . . . 3 . . . 1 . 4 . 2 . . . . . . . 1 . . . . . 19 2 . . 5 . . . . 35 . 57 43 . Largest Group 19 | . . . . 3 3 . . 1 . 4 4 4 . . . . . . . 1 . . . . . 19 1 . . 5 . . . . 13 . 6 8 . Highest-Rated Group 684 | . . . . 40 40 . . 26 . 91 91 91 . . . . . . . 26 . . . . . 684 26 . . 293 . . . . 188 . 87 112 . Highest-Rated Ally 68 | . . . . 16 16 . . 26 . 31 31 32 . . . . . . . 26 . . . . . 50 26 . . 68 . . . . 15 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . . 25 . . . . . . 16 . . . . . . . . . . . . . 23 . . . . . . . . . . 26 45 . Total Damage 2878 | . . . . . 306 . . . . . . 394 . . . . . . . . . . . . . 1041 . . . . . . . . . . 498 639 . Kills 20 | . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . 2 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . 1 2 . 1 . 1 . 1 1 . . . 2 1 . 2 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 24102 | 144 1576 2128 1266 676 1701 545 2277 1731 302 377 39 257 420 245 240 579 230 1265 78 1390 294 138 79 128 272 43 624 92 114 270 60 572 139 423 388 124 719 1637 520 Spaces Moved 32144 | 61 689 428 395 210 616 192 1059 3469 770 774 78 471 824 468 509 1045 449 1629 158 2889 786 530 178 499 704 184 1874 491 659 728 359 1033 560 977 745 330 1347 1665 1312 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2678 | . 655 428 395 210 616 192 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5623 | 61 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 719 330 1347 1618 1312 Wheels 997 | . . . . . . . 877 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10936 | . . . . . . . . 3349 770 774 78 471 824 468 509 1045 449 1629 158 412 . . . . . . . . . . . . . . . . . . . Flight 11616 | . . . . . . . . . . . . . . . . . . . . 2477 786 530 178 499 704 184 1874 491 659 728 359 1033 560 554 . . . . . Fastest Speed 5 | 120 120 320 320 320 240 242 115 15 34 34 34 15 31 36 45 51 51 40 41 25 15 25 20 20 6 17 5 17 17 17 6 7 5 5 30 30 30 30 30 Average Speed 52 | 120 189 320 320 320 241 242 148 38 34 34 34 33 34 41 45 51 51 46 41 31 24 25 23 20 16 17 16 17 17 17 16 18 18 22 30 30 30 30 31 Slowest Speed 440 | 120 320 320 320 320 243 242 242 240 34 34 34 34 98 101 106 106 51 55 41 440 25 25 96 20 17 17 17 17 17 17 17 19 19 30 30 30 30 30 90 Overloaded Moves 157 | . . . . . . . . 12 . . . 3 . . . . . 8 . 6 8 . . . 16 . 6 . . . 14 1 24 59 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . 1 . 7 . 2 1 . 1 . 7 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 . . 3 . Exploration Rate (%) 61 | 5 100 89 70 50 45 37 91 80 83 87 70 60 25 73 61 86 74 37 70 63 92 70 62 63 14 87 44 73 61 89 62 24 68 60 23 64 38 57 63 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 17 | . 3 . 1 . . . 1 2 . . 1 . . . . 2 . . . 2 1 . 3 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 . 1 1 1 . . 1 1 . . 1 . . . 1 1 . . 1 . . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 20 | 1 1 1 . 1 . . . . . 1 1 . . 1 1 . 1 . . . . 1 1 . . . . 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 23 | . . 1 . . . . . . 3 2 . 1 . 1 . 5 1 . . . 1 2 . 2 . . . . 1 . 3 . . . . . . . . Spaces Dug 520 | . . 8 . . 19 2 2 24 3 2 . . 13 16 . . . 21 2 42 5 . . 1 10 2 15 . . 2 . 8 2 15 26 61 123 67 29 Terrain Destroyed 2007 | . . 13 . . 89 14 49 28 3 2 . 33 16 46 . . . 23 2 51 5 . . 3 11 2 17 . . 2 . 8 3 107 303 110 590 170 307 Melee 154 | . . . . . 4 . 2 23 3 2 . . 13 . . . . 20 2 40 5 . . 1 10 2 15 . . 2 . 7 2 1 . . . . . Projectile 1473 | . . . . . . . 29 5 . . . 3 3 . . . . 3 . 11 . . . 2 1 . 2 . . . . 1 1 55 303 110 474 163 307 AOE 380 | . . 13 . . 85 14 18 . . . . 30 . 46 . . . . . . . . . . . . . . . . . . . 51 . . 116 7 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 37940 | 87 852 1147 399 216 758 233 1498 3798 806 878 89 544 891 501 514 1089 449 2062 168 3279 876 533 212 523 844 195 2122 498 657 871 358 1401 583 925 881 355 1664 2759 1425 Wait 3431 | . 64 693 . 7 28 6 162 180 23 73 12 26 7 15 . 11 . 281 9 144 78 . . 16 101 4 160 8 . 36 . 291 5 . 34 2 64 888 3 Move 31783 | 60 688 427 394 209 616 191 1058 3468 769 773 77 470 823 467 508 1044 448 1629 157 2878 783 529 177 498 702 183 1861 490 654 725 358 1030 559 754 720 329 1346 1620 1311 Hop 21 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . 1 . 5 . 2 1 . 1 . 5 . . . . . Pick Up 232 | 1 14 4 4 . 16 . 30 15 4 . . . 4 1 . 11 . 16 . 15 3 1 4 2 8 3 10 . . 5 . 7 3 12 6 4 15 14 . Fast Attach 190 | 1 2 . . . 6 . 18 15 . 6 . . 1 . . 3 . 13 . 14 2 1 8 . 3 . 6 . . 11 . 18 . 21 21 1 5 9 5 Attach 98 | . . . . . 3 . 6 4 . . . . 2 . . 4 . 9 . 7 1 . 2 . 3 . . . . 1 . 3 2 9 6 2 14 15 5 Detach 30 | . . . . . 1 . . . . . . . . . 1 2 . 2 . 3 . . 3 . . . . . . . . . . 2 2 . 2 6 6 Swap 162 | 1 8 2 . . 20 5 20 9 2 . . 2 3 2 1 . 1 26 . 30 1 . . 2 3 . 8 . 1 1 . 3 5 3 . . 1 2 . Drop 370 | . 12 . 1 . 20 . 47 32 4 6 . . 4 2 2 11 . 14 . 38 1 1 11 2 9 3 17 . . 15 . 23 2 21 23 4 15 22 8 Fire 938 | 24 60 19 . . 35 21 127 8 . . . 19 12 5 . . . 4 . 16 . . . 2 1 . 2 . . . . 1 1 56 69 12 180 177 87 Melee 466 | . . . . . 6 6 28 67 4 9 . 3 35 9 2 3 . 67 2 82 6 1 7 1 13 2 53 . . 6 . 11 6 37 . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Crush 14 | . 4 2 . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 92 | . . . . . . 4 . . . . . . . . . . . . . 47 . . . . . . . . . . . 13 . 4 . . 19 5 . Rewire 105 | . . . . . . . . . . 11 . 24 . . . . . . . . . . . . . . . . . 70 . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / [*Qua]) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 145 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 5) 840 | -10/Materials | Discovered new exit (range 13) 1053 | -10/Materials | Learned Storage emergency access door positions 1088 | -10/Materials | Learned location of 2 exits from Subcaves 1122 | -10/Materials | Discovered new exit (range 15) 1154 | -10/Materials | Identified exit to Subcaves 1154 | -10/Materials | Learned location of 1 exit from Materials 1721 | -10/Materials | Entered Mines 1824 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Found a hidden stash of uninstalled traps 2098 | -10/Mines | Core integrity fell below 50% 2113 | -10/Mines | Learned Materials terminal intel 2293 | -10/Mines | Discovered new exit (range 15) 2561 | -10/Mines | Excavation squad dispatched 2561 | -10/Mines | A large section of the Mines collapsed 2811 | -10/Mines | Excavation squad dispatched 3061 | -10/Mines | Excavation squad dispatched 3440 | -10/Mines | Discovered new exit (range 13) 3731 | -10/Mines | Discovered exit to Subcaves (range 9) 3849 | -10/Mines | Entered Exiles 3850 | -10/Exiles | Identified exit to Mines 3926 | -10/Exiles | Met 8R-AWN 4272 | -10/Exiles | Met EX-HEX 4358 | -10/Exiles | Met EX-BIN 4403 | -10/Exiles | Aligned with FarCom system 4406 | -10/Exiles | Given EX-Vault access code 4480 | -10/Exiles | Opened EX-Vault 4499 | -10/Exiles | Found AWS/Autocannon 4503 | -10/Exiles | Found Firepult 4633 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4732 | -10/Exiles | Met EX-DEC 4748 | -10/Exiles | Learned location of Zion (-6) 5115 | -10/Exiles | Left Exiles lab with Firepult 5115 | -10/Exiles | Entered Mines 5150 | -9/Mines | Discovered new exit (range 15) 5183 | -9/Mines | Met a Derelict bent on vengeance 5550 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5650 | -9/Mines | Learned location of 1 exit from Materials 5791 | -9/Mines | Entered Materials 5791 | -8/Materials | Accompanied by 3 allies 5791 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5792 | -8/Materials | Identified exit to Factory 5793 | -8/Materials | Loaded intel: 12 terminal locations 6944 | -8/Materials | Discovered exit to Factory (range 16) 7312 | -8/Materials | Learned 2 Storage zone layouts 7471 | -8/Materials | Learned Storage emergency access door positions 7492 | -8/Materials | Identified exit to Garrison 7492 | -8/Materials | Entered Garrison 7533 | -8/Garrison | Discovered new exit (range 50) 7533 | -8/Garrison | Discovered new exit (range 87) 7533 | -8/Garrison | Discovered new exit (range 51) 7544 | -8/Garrison | Triggered checkpoint 7802 | -8/Garrison | Triggered checkpoint 7968 | -8/Garrison | Triggered checkpoint 7993 | -8/Garrison | Garrison Relay disabled 8037 | -8/Garrison | Entered Materials 8246 | -8/Materials | Garrison activated, responded to threat 8721 | -8/Materials | Build established: Scavenger-Mutant 9047 | -8/Materials | Build established: Mutant 10240 | -8/Materials | Core integrity fell below 50% 10314 | -8/Materials | Entered Factory 10314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10315 | -7/Factory | Identified exit to Factory 10315 | -7/Factory | Identified exit to Lower Caves 10575 | -7/Factory | Discovered exit to Factory (range 5) 10703 | -7/Factory | Build established: Hacker-Mutant 11280 | -7/Factory | Fabricated Impulse Thruster? 11544 | -7/Factory | Discovered exit to Lower Caves (range 8) 11698 | -7/Factory | Learned Hub_04(d) security intel 11884 | -7/Factory | Loaded intel: 83 trap records 11906 | -7/Factory | Build established: Mutant 11984 | -7/Factory | Learned location of Proximity Caves (-6) 12045 | -7/Factory | Entered Lower Caves 12046 | -7/Lower Caves | Identified exit to Lower Caves 12073 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12199 | -7/Lower Caves | Encountered a Warlord checkpoint 12203 | -7/Lower Caves | Learned Factory trap positions 12347 | -7/Lower Caves | Entered another Lower Caves area 12358 | -7/Lower Caves | Discovered exit to Factory (range 15) 12384 | -7/Lower Caves | Spotted B-75 Beast 12421 | -7/Lower Caves | Learned Factory interactive machine intel 12554 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12648 | -7/Lower Caves | Found Prototype Device 12648 | -7/Lower Caves | Identified Heart of Steel 12667 | -7/Lower Caves | Discovered new exit (range 10) 12724 | -7/Lower Caves | Entered Data Miner 12724 | -7/Data Miner | Accompanied by 4 allies 12724 | -7/Data Miner | Discovered new exit (range 6) 12731 | -7/Data Miner | Met Data Miner 12738 | -7/Data Miner | Learned location of Section 7 (-3) 12738 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12743 | -7/Data Miner | Received God Mode back door access code from Data Miner 12763 | -7/Data Miner | Entered Proximity Caves 12763 | -6/Proximity Caves | Accompanied by 4 allies 12765 | -6/Proximity Caves | Spotter reported a threat 12783 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12833 | -6/Proximity Caves | Lost 4 allies 12986 | -6/Proximity Caves | Spotted B-75 Beast 13012 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13014 | -6/Proximity Caves | Learned Factory security intel 13020 | -6/Proximity Caves | Entered Factory 13020 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13021 | -6/Factory | Loaded intel: 103 trap records 13023 | -6/Factory | Loaded intel: 52 interactive machine locations 13102 | -6/Factory | Identified exit to Lower Caves 13403 | -6/Factory | Build established: Hacker-Mutant 13440 | -6/Factory | Entered Lower Caves 13515 | -6/Lower Caves | Learned Factory terminal intel 13539 | -6/Lower Caves | Attracted the attention of an 0b10 base 13539 | -6/Lower Caves | Learned Research security intel 13539 | -6/Lower Caves | Learned Factory emergency access door positions 13539 | -6/Lower Caves | Learned 8 Research zone layouts 13539 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 13627 | -6/Lower Caves | Spotted B-75 Beast 13679 | -6/Lower Caves | Discovered new exit (range 13) 13685 | -6/Lower Caves | Entered another Lower Caves area 13792 | -6/Lower Caves | Encountered a Warlord checkpoint 13902 | -6/Lower Caves | Spotted B-75 Beast 13921 | -6/Lower Caves | Discovered new exit (range 9) 13925 | -6/Lower Caves | Entered Zion 13926 | -6/Zion | Identified exit to Proximity Caves 13943 | -6/Zion | Found Prototype Device 13946 | -6/Zion | Identified Bomb Factory No. 2 13994 | -6/Zion | Found Prototype Launcher 13994 | -6/Zion | Identified Gui. Missile Launcher 14125 | -6/Zion | Received a visual enhancement algorithm 14311 | -6/Zion | Rebuked by Imprinter 14331 | -6/Zion | Found CR-A16's Pointy Stick 14504 | -6/Zion | Entered Proximity Caves 14712 | -5/Proximity Caves | Learned 12 Factory zone layouts 14728 | -5/Proximity Caves | Discovered new exit (range 14) 14734 | -5/Proximity Caves | Entered Factory 14734 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14735 | -5/Factory | Identified exit to Upper Caves 14736 | -5/Factory | Identified exit to Extension 14736 | -5/Factory | Identified exit to Factory 14738 | -5/Factory | Loaded intel: 28 terminal locations 15296 | -5/Factory | Discovered exit to Factory (range 9) 15446 | -5/Factory | Fabricated Lgt. Regenerative Plating? 15530 | -5/Factory | Discovered exit to Extension (range 6) 15999 | -5/Factory | Sucked down chute 15999 | -5/Factory | Entered Waste 16002 | -5/Waste | Spotted C-40 Crusher 16010 | -5/Waste | Spotted C-40 Crusher 16035 | -5/Waste | Spotted C-40 Crusher 16040 | -5/Waste | Spotted C-40 Crusher 16053 | -5/Waste | Spotted C-40 Crusher 16056 | -5/Waste | Spotted C-40 Crusher 16069 | -5/Waste | Discovered new exit (range 16) 16077 | -5/Waste | Entered Factory 16190 | -5/Factory | Build established: Derelict-Gladiator 16608 | -5/Factory | Learned 2 Proximity Caves zone layouts 16647 | -5/Factory | Learned 4 Upper Caves zone layouts 16728 | -5/Factory | Learned location of 1 exit from Extension 16757 | -5/Factory | Learned Research emergency access door positions 16813 | -5/Factory | Cargo convoy interrupted 16993 | -5/Factory | Build established: Sprinter 17025 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 17160 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 17467 | -5/Factory | Entered Upper Caves 17468 | -5/Upper Caves | Identified exit to Upper Caves 17529 | -5/Upper Caves | Learned location of Extension (-5) 17529 | -5/Upper Caves | Learned Research security intel 17529 | -5/Upper Caves | Learned Research garrison access intel 17682 | -5/Upper Caves | Attracted the attention of an 0b10 base 17684 | -5/Upper Caves | Learned Extension garrison access intel 17684 | -5/Upper Caves | Learned Armory terminal intel 17684 | -5/Upper Caves | Learned Extension terminal intel 17684 | -5/Upper Caves | Learned Extension security intel 17761 | -5/Upper Caves | Entered another Upper Caves area 17764 | -5/Upper Caves | Learned 12 Factory zone layouts 17785 | -5/Upper Caves | Encountered a Warlord checkpoint 17817 | -5/Upper Caves | Learned Research terminal intel 17817 | -5/Upper Caves | Learned Research stockpile data 17843 | -5/Upper Caves | Ambushed by research squad 17853 | -5/Upper Caves | Discovered new exit (range 13) 17899 | -5/Upper Caves | Entered Zhirov 17899 | -5/Zhirov | Discovered new exit (range 3) 17904 | -5/Zhirov | Met Zhirov 17909 | -5/Zhirov | Learned location of Testing (-2) 17909 | -5/Zhirov | Learned location of Command (-1) 17914 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17919 | -5/Zhirov | Found Alien Artifact 17919 | -5/Zhirov | Identified Integrated Reactor 17919 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17926 | -5/Zhirov | Found Alien Artifact 17978 | -5/Zhirov | Entered Proximity Caves 18043 | -4/Proximity Caves | Spotted B-86 Titan 18062 | -4/Proximity Caves | Learned Research emergency access door positions 18091 | -4/Proximity Caves | Discovered exit to Factory (range 13) 18106 | -4/Proximity Caves | Entered Factory 18106 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18107 | -4/Factory | Identified exit to Upper Caves 18108 | -4/Factory | Identified exit to Research 18378 | -4/Factory | Manually triggered Chute Trap 18378 | -4/Factory | Sucked down chute 18378 | -4/Factory | Entered Waste 18388 | -4/Waste | Spotted C-40 Crusher 18395 | -4/Waste | Spotted C-40 Crusher 18396 | -4/Waste | Spotted C-40 Crusher 18399 | -4/Waste | Warlord forces began an assault 18402 | -4/Waste | Build established: Hacker-Sprinter 18408 | -4/Waste | Allies destroyed C-40 Crusher 18412 | -4/Waste | Spotted C-40 Crusher 18414 | -4/Waste | Spotted C-40 Crusher 18418 | -4/Waste | Discovered new exit (range 16) 18421 | -4/Waste | Entered Factory 18434 | -4/Factory | Discovered exit to Research (range 9) 18484 | -4/Factory | Discovered exit to Upper Caves (range 7) 18489 | -4/Factory | Found Prototype Launcher 18491 | -4/Factory | Identified Mni. Smartbomb Launcher 18491 | -4/Factory | Identified Transdimensional Reconstructor 18709 | -4/Factory | Fabricated Nanoactuators? 18972 | -4/Factory | Fabricated Adv. Actuator Array (x1) 19045 | -4/Factory | Entered Upper Caves 19046 | -4/Upper Caves | Encountered a Warlord checkpoint 19050 | -4/Upper Caves | Learned Research interactive machine intel 19127 | -4/Upper Caves | Discovered new exit (range 7) 19137 | -4/Upper Caves | Entered another Upper Caves area 19154 | -4/Upper Caves | Discovered exit to Research (range 12) 19221 | -4/Upper Caves | Discovered new exit (range 7) 19230 | -4/Upper Caves | Learned Research emergency access door positions 19251 | -4/Upper Caves | Entered Warlord 19293 | -4/Warlord | Found Prototype Device 19293 | -4/Warlord | Identified Minesniffer Drone Bay 19396 | -4/Warlord | Met Warlord 19398 | -4/Warlord | Opened Warlord's prototype stash 19404 | -4/Warlord | Found Prototype Device 19404 | -4/Warlord | Identified Exp. Phase Shifter 19407 | -4/Warlord | Found Prototype Device 19407 | -4/Warlord | Identified Exp. Focal Shield 19416 | -4/Warlord | Found Prototype Hackware 19417 | -4/Warlord | Found Prototype Processor 19418 | -4/Warlord | Identified Spectral Analyzer 19421 | -4/Warlord | Warlord's base attacked by MAIN.C 19421 | -4/Warlord | Identified System Mapper 19444 | -4/Warlord | Found Prototype Energy Gun 19444 | -4/Warlord | Identified Vortex Rifle 19447 | -4/Warlord | Found Prototype Energy Cannon 19447 | -4/Warlord | Identified Vortex Driver 19480 | -4/Warlord | Opened side exit 19484 | -4/Warlord | Discovered new exit (range 9) 19521 | -4/Warlord | Entered Proximity Caves 19575 | -3/Proximity Caves | Discovered exit to Research (range 4) 19581 | -3/Proximity Caves | Entered Research 19581 | -3/Research | Evolved 2 slots: Utility x2 19582 | -3/Research | Identified exit to Armory 19587 | -3/Research | Loaded intel: 46 interactive machine locations 19588 | -3/Research | Loaded intel: 25 terminal locations 19589 | -3/Research | Loaded intel: 4 garrison access locations 19647 | -3/Research | Found Prototype Device 19647 | -3/Research | Identified Exp. EM Disruption Field 19744 | -3/Research | Found Prototype Device 19744 | -3/Research | Identified Adv. Kinecellerator 19756 | -3/Research | Found Prototype Slashing Weapon 19756 | -3/Research | Identified Molecular Scythe 19758 | -3/Research | Found Molecular Scythe 19759 | -3/Research | Found Molecular Scythe 19779 | -3/Research | Found Prototype Device 19779 | -3/Research | Identified Adv. EM Disruption Field 19798 | -3/Research | Discovered new exit (range 8) 19801 | -3/Research | Found Prototype Processor 19801 | -3/Research | Identified Exp. Target Analyzer 19852 | -3/Research | Found Prototype Processor 19852 | -3/Research | Identified Exp. Targeting Computer 19860 | -3/Research | Found Prototype Processor 19860 | -3/Research | Identified Exp. Terrain Scan Processor 19883 | -3/Research | Build established: Hacker-Scout 20153 | -3/Research | Entered Quarantine 20154 | -3/Quarantine | Maximum security lockdown engaged 20165 | -3/Quarantine | Found Alien Artifact 20170 | -3/Quarantine | Found Transdimensional Reconstructor 20171 | -3/Quarantine | Warped through subspace 20199 | -3/Quarantine | Found Alien Artifact 20233 | -3/Quarantine | Discovered new exit (range 23) 20273 | -3/Quarantine | Spotted Fortress 20286 | -3/Quarantine | Discovered new exit (range 5) 20286 | -3/Quarantine | Identified Core Reset Matrix 20286 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 20286 | -3/Quarantine | Used Core Reset Matrix 20290 | -3/Quarantine | Detected hypermatrix surge 20290 | -3/Quarantine | Sensed 9 artifacts in vicinity 20292 | -3/Quarantine | Entered Section 7 20293 | -3/Section 7 | Maximum security lockdown engaged 20293 | -3/Section 7 | Sensed 21 artifacts in vicinity 20307 | -3/Section 7 | Found Microwarp Drive 20326 | -3/Section 7 | Found Integrated Reactor 20326 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20340 | -3/Section 7 | Found Integrated Reactor 20340 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20361 | -3/Section 7 | Spotted Alpha 7 20362 | -3/Section 7 | Spotted Alpha 7 20363 | -3/Section 7 | Spotted S7 Guard 20366 | -3/Section 7 | Found Core Membrane 20375 | -3/Section 7 | Spotted B-99 Colossus 20385 | -3/Section 7 | Found Integrated Dissipator 20385 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20396 | -3/Section 7 | Found LRC Inertial Stabilizer 20396 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 20399 | -3/Section 7 | Found LRC Armor 20399 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 20418 | -3/Section 7 | Spotted Striker 20418 | -3/Section 7 | Spotted Striker 20440 | -3/Section 7 | Destroyed Striker 20445 | -3/Section 7 | Spotted Executioner 20448 | -3/Section 7 | Spotted Executioner 20449 | -3/Section 7 | Destroyed Striker 20467 | -3/Section 7 | Spotted Striker 20467 | -3/Section 7 | Spotted Striker 20469 | -3/Section 7 | Found Sigix Shearcannon 20472 | -3/Section 7 | Lost 3 parts (3n) 20500 | -3/Section 7 | Integrated with Sigix Exoskeleton 20501 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 20514 | -3/Section 7 | Destroyed Striker 20525 | -3/Section 7 | Spotted Striker 20545 | -3/Section 7 | Destroyed S7 Guard 20546 | -3/Section 7 | Destroyed Executioner 20546 | -3/Section 7 | Destroyed Executioner 20548 | -3/Section 7 | Destroyed Alpha 7 20548 | -3/Section 7 | Destroyed Alpha 7 20578 | -3/Section 7 | Scanned by Researcher 20578 | -3/Section 7 | Destroyed Investigator 20579 | -3/Section 7 | Intercept squad dispatched 20596 | -3/Section 7 | Spotted Tracker 20605 | -3/Section 7 | Destroyed Tracker 20611 | -3/Section 7 | Found Prototype Launcher 20611 | -3/Section 7 | Identified Containment Facilitator 20619 | -3/Section 7 | Spotted Combat Programmer 20620 | -3/Section 7 | Core integrity fell below 50% 20635 | -3/Section 7 | Destroyed Combat Programmer 20652 | -3/Section 7 | Spotted Executioner 20652 | -3/Section 7 | Spotted Executioner 20652 | -3/Section 7 | Destroyed Executioner 20657 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 20685 | -3/Section 7 | Found Integrated Reactor 20685 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20696 | -3/Section 7 | Discovered new exit (range 9) 20707 | -3/Section 7 | Found Integrated Dissipator 20707 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20711 | -3/Section 7 | Destroyed 79 combat bots 20715 | -3/Section 7 | Entered Research 20715 | -2/Research | Warlord forces began assault on 0b10 20715 | -2/Research | Evolved 2 slots: Utility x2 20720 | -2/Research | Emitted hypermatrix ping 20725 | -2/Research | Assembled emerged from beneath the floor 20738 | -2/Research | Assembled emerged from beneath the floor 20790 | -2/Research | Build established: Alien-Sigix 20815 | -2/Research | Spotted B-90 Cyclops 20819 | -2/Research | Destroyed B-90 Cyclops 20823 | -2/Research | Discovered new exit (range 17) 20823 | -2/Research | Found Unknown Device 20823 | -2/Research | Identified Quantum Capacitor 20825 | -2/Research | Research machine network offline 20864 | -2/Research | Destroyed 14 combat bots 20874 | -2/Research | Spotted Tracker 20874 | -2/Research | Spotted Tracker 20876 | -2/Research | Destroyed Tracker 20877 | -2/Research | Destroyed Tracker 20879 | -2/Research | Found Prototype Processor 20879 | -2/Research | Identified Exp. Targeting Computer 20893 | -2/Research | Spotted Combat Programmer 20900 | -2/Research | Spotted B-90 Cyclops 20905 | -2/Research | Spotted Combat Programmer 20915 | -2/Research | Destroyed Combat Programmer 20916 | -2/Research | Destroyed Combat Programmer 20970 | -2/Research | Assembled emerged from beneath the floor 20981 | -2/Research | Spotted Executioner 20982 | -2/Research | Destroyed 30 combat bots 20982 | -2/Research | Destroyed Executioner 20983 | -2/Research | Found Prototype Processor 20983 | -2/Research | Identified Exp. Core Analyzer 20984 | -2/Research | Discovered new exit (range 18) 20985 | -2/Research | Spotted Executioner 20986 | -2/Research | Destroyed Executioner 20991 | -2/Research | Found Exp. Core Analyzer 20998 | -2/Research | Found Prototype Device 20998 | -2/Research | Identified Adv. Kinecellerator 21000 | -2/Research | Spotted Investigator 21001 | -2/Research | Destroyed Investigator 21007 | -2/Research | Assembled emerged from beneath the floor 21018 | -2/Research | Attacked by Warlord 21018 | -2/Research | Spotted C0-G0P(K) 21031 | -2/Research | Assembled emerged from beneath the floor 21052 | -2/Research | Spotted JK-G56(B) 21084 | -2/Research | Identified exit to Testing 21092 | -2/Research | Spotted 3G-A0N(g) 21103 | -2/Research | Entered Testing 21104 | -2/Testing | Maximum security lockdown engaged 21116 | -2/Testing | Found Prototype Device 21116 | -2/Testing | Identified 2N-1CE's Frost Array 21187 | -2/Testing | Destroyed 9 combat bots 21210 | -2/Testing | Found System Mapper 21218 | -2/Testing | Discovered new exit (range 16) 21227 | -2/Testing | Entered Access 21227 | -1/Access | Evolved 2 slots: Utility x2 21232 | -1/Access | Emitted hypermatrix ping 21237 | -1/Access | Assembled emerged from beneath the floor 21270 | -1/Access | Assembled emerged from beneath the floor 21283 | -1/Access | Found Quantum Capacitor 21324 | -1/Access | Assembled emerged from beneath the floor 21363 | -1/Access | Destroyed 17 combat bots 21363 | -1/Access | Lost 4 allies 21368 | -1/Access | Spotted B-99 Colossus 21372 | -1/Access | Destroyed B-99 Colossus 21401 | -1/Access | Assembled emerged from beneath the floor 21428 | -1/Access | Destroyed Investigator 21465 | -1/Access | Destroyed 26 combat bots 21498 | -1/Access | Assembled emerged from beneath the floor 21511 | -1/Access | Assembled emerged from beneath the floor 21529 | -1/Access | Spotted Striker 21538 | -1/Access | Spotted Executioner 21539 | -1/Access | Destroyed Striker 21539 | -1/Access | Destroyed Executioner 21541 | -1/Access | Intercept squad dispatched 21541 | -1/Access | Spotted Executioner 21545 | -1/Access | Garrison activated, responded to threat 21545 | -1/Access | Destroyed Executioner 21547 | -1/Access | Found Exp. Core Analyzer 21553 | -1/Access | Spotted Striker 21559 | -1/Access | Spotted Tracker 21559 | -1/Access | Spotted Tracker 21560 | -1/Access | Destroyed Striker 21561 | -1/Access | Destroyed Tracker 21566 | -1/Access | Destroyed Tracker 21573 | -1/Access | Spotted Combat Programmer 21575 | -1/Access | Destroyed Combat Programmer 21583 | -1/Access | Found Exp. Phase Shifter 21629 | -1/Access | Spotted Combat Programmer 21631 | -1/Access | Destroyed Combat Programmer 21652 | -1/Access | Destroyed 46 combat bots 21664 | -1/Access | Spotted Investigator 21669 | -1/Access | Assembled emerged from beneath the floor 21681 | -1/Access | Destroyed Investigator 21695 | -1/Access | Assembled emerged from beneath the floor 21723 | -1/Access | Discovered new exit (range 16) 21744 | -1/Access | Energy Cycler disabled 21794 | -1/Access | Destroyed 9 combat bots 21817 | -1/Access | Intercept squad dispatched 21820 | -1/Access | Spotted Tracker 21820 | -1/Access | Spotted Tracker 21821 | -1/Access | Destroyed Tracker 21823 | -1/Access | Destroyed Executioner 21824 | -1/Access | Spotted Striker 21826 | -1/Access | Destroyed Executioner 21826 | -1/Access | Spotted Striker 21827 | -1/Access | Destroyed Tracker 21828 | -1/Access | Destroyed Striker 21828 | -1/Access | Sterilization system engaged 21829 | -1/Access | Spotted Executioner 21830 | -1/Access | Destroyed Striker 21836 | -1/Access | Destroyed Executioner 21840 | -1/Access | Spotted Striker 21842 | -1/Access | Spotted Striker 21842 | -1/Access | Spotted Striker 21843 | -1/Access | Destroyed Striker 21843 | -1/Access | Destroyed Striker 21843 | -1/Access | Destroyed Striker 21851 | -1/Access | Spotted Combat Programmer 21852 | -1/Access | Destroyed Combat Programmer 21876 | -1/Access | Discovered new exit (range 17) 21876 | -1/Access | Spotted B-99 Colossus 21878 | -1/Access | Destroyed B-99 Colossus 21878 | -1/Access | Spotted Combat Programmer 21880 | -1/Access | Spotted B-99 Colossus 21888 | -1/Access | Destroyed Combat Programmer 21899 | -1/Access | Destroyed B-99 Colossus 21904 | -1/Access | Found Prototype Ballistic Gun 21908 | -1/Access | Identified Multirail 21920 | -1/Access | Destroyed 58 combat bots 21946 | -1/Access | Entered Command 21951 | -1/Command | Emitted hypermatrix ping 21956 | -1/Command | Assembled emerged from beneath the floor 22047 | -1/Command | Spotted M Guard 22047 | -1/Command | Spotted M Guard 22047 | -1/Command | Spotted Combat Programmer 22047 | -1/Command | Spotted Combat Programmer 22054 | -1/Command | Destroyed M Guard 22055 | -1/Command | Destroyed Combat Programmer 22056 | -1/Command | Destroyed Combat Programmer 22056 | -1/Command | All MAIN.C guards destroyed 22087 | -1/Command | High security lockdown imminent 22108 | -1/Command | Destroyed 11 combat bots 22167 | -1/Command | High security lockdown engaged 22278 | -1/Command | Spotted Striker 22279 | -1/Command | Spotted Striker 22281 | -1/Command | Destroyed Striker 22281 | -1/Command | Spotted Executioner 22282 | -1/Command | Destroyed Striker 22283 | -1/Command | Destroyed Executioner 22313 | -1/Command | Destroyed 19 combat bots 22381 | -1/Command | Destroyed Investigator 22382 | -1/Command | Destroyed Executioner 22408 | -1/Command | Destroyed 16 combat bots 22487 | -1/Command | Spotted Striker 22488 | -1/Command | Destroyed Striker 22488 | -1/Command | Spotted Executioner 22488 | -1/Command | Spotted Striker 22488 | -1/Command | Spotted Striker 22488 | -1/Command | Spotted Executioner 22488 | -1/Command | Destroyed Striker 22489 | -1/Command | Destroyed Striker 22489 | -1/Command | Destroyed Striker 22489 | -1/Command | Destroyed Executioner 22490 | -1/Command | Destroyed Executioner 22490 | -1/Command | Destroyed Striker 22511 | -1/Command | Destroyed 13 combat bots 22526 | -1/Command | Spotted Executioner 22528 | -1/Command | Destroyed Striker 22528 | -1/Command | Destroyed Executioner 22531 | -1/Command | Destroyed Executioner 22552 | -1/Command | Destroyed 8 combat bots 22697 | -1/Command | Destroyed Striker 22697 | -1/Command | Destroyed Executioner 22698 | -1/Command | Destroyed Striker 22723 | -1/Command | Destroyed Executioner 22726 | -1/Command | Destroyed Striker 22726 | -1/Command | Destroyed Executioner 22763 | -1/Command | Destroyed 37 combat bots 22923 | -1/Command | Spotted Striker 22924 | -1/Command | Spotted Striker 22924 | -1/Command | Destroyed Striker 22924 | -1/Command | Destroyed Striker 22924 | -1/Command | Spotted Executioner 22927 | -1/Command | Destroyed Executioner 22927 | -1/Command | Destroyed Striker 22928 | -1/Command | Spotted Executioner 22930 | -1/Command | Spotted Executioner 22931 | -1/Command | Spotted Executioner 22931 | -1/Command | Destroyed Executioner 22932 | -1/Command | Destroyed Executioner 22934 | -1/Command | Destroyed Executioner 22937 | -1/Command | Spotted Striker 22939 | -1/Command | Destroyed Striker 22941 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22941 | -1/Command | Spotted Executioner 22943 | -1/Command | Destroyed Executioner 22944 | -1/Command | Spotted Executioner 22944 | -1/Command | Destroyed Executioner 22953 | -1/Command | Spotted Executioner 22954 | -1/Command | Spotted Executioner 22955 | -1/Command | Destroyed Executioner 22957 | -1/Command | Destroyed Executioner 22958 | -1/Command | Destroyed Executioner 22959 | -1/Command | Destroyed Striker 22966 | -1/Command | Spotted Striker 22966 | -1/Command | Spotted Striker 22966 | -1/Command | Spotted Executioner 22966 | -1/Command | Spotted Striker 22967 | -1/Command | Destroyed Executioner 22967 | -1/Command | Destroyed Striker 22968 | -1/Command | Destroyed Striker 22968 | -1/Command | Destroyed Striker 22971 | -1/Command | Spotted Executioner 22973 | -1/Command | Destroyed Executioner 23009 | -1/Command | Destroyed 37 combat bots 23032 | -1/Command | Assembled emerged from beneath the floor 23058 | -1/Command | Discovered new exit (range 17) 23120 | -1/Command | Assembled emerged from beneath the floor 23138 | -1/Command | Assembled emerged from beneath the floor 23161 | -1/Command | Assembled emerged from beneath the floor 23190 | -1/Command | Assembled emerged from beneath the floor 23250 | -1/Command | Found Prototype Reactor 23252 | -1/Command | Identified Zero-point Reactor 23275 | -1/Command | Spotted Executioner 23275 | -1/Command | Spotted Executioner 23276 | -1/Command | Destroyed Executioner 23276 | -1/Command | Destroyed Executioner 23277 | -1/Command | Destroyed Executioner 23279 | -1/Command | Spotted Executioner 23281 | -1/Command | Spotted Investigator 23282 | -1/Command | Destroyed Executioner 23283 | -1/Command | Destroyed Investigator 23314 | -1/Command | Destroyed 15 combat bots 23321 | -1/Command | Met MAIN.C 23324 | -1/Command | 0b10 Conduit disabled 23327 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 23327 | -1/Command | Destroyed MAIN.C Shell 23327 | -1/Command | Spotted M Shell/Def 23327 | -1/Command | Spotted M Shell/Atk 23327 | -1/Command | Spotted M Shell/Def 23327 | -1/Command | Spotted M Shell/Atk 23327 | -1/Command | Spotted M Shell/Atk 23327 | -1/Command | Spotted M Shell/Def 23327 | -1/Command | Spotted M Shell/Atk 23327 | -1/Command | Spotted M Shell/Def 23328 | -1/Command | MAIN.C activated Command garrisons 23344 | -1/Command | Destroyed M Shell/Atk 23345 | -1/Command | Core integrity fell below 50% 23348 | -1/Command | Destroyed M Shell/Def 23350 | -1/Command | Destroyed M Shell/Atk 23351 | -1/Command | Destroyed M Shell/Atk 23351 | -1/Command | Destroyed M Shell/Def 23352 | -1/Command | Destroyed M Shell/Atk 23358 | -1/Command | Destroyed M Shell/Def 23360 | -1/Command | Destroyed M Shell/Def 23374 | -1/Command | Destroyed MAIN.C 23375 | -1/Command | Discovered new exit (range 38) 23375 | -1/Command | Discovered new exit (range 91) 23375 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23376 | -1/Command | Found Omega Cannon 23408 | -1/Command | Destroyed 12 combat bots 23442 | -1/Command | Spotted B-99 Colossus 23580 | -1/Command | Warped through subspace to slip node 23580 | -1/Command | Discovered new exit (range 5) 23583 | -1/Command | Entered Access_0 23584 | -1/Access_0 | Sensed 2 artifacts in vicinity 23584 | -1/Access_0 | Met Architect 23588 | -1/Access_0 | Architect warped through subspace 23590 | -1/Access_0 | Destroyed A8 23608 | -1/Access_0 | Subspace Access Node disabled 23620 | -1/Access_0 | Architect warped through subspace 23637 | -1/Access_0 | Architect warped through subspace 23642 | -1/Access_0 | Subspace Access Node disabled 23658 | -1/Access_0 | Architect warped through subspace 23665 | -1/Access_0 | A6 warped into view 23672 | -1/Access_0 | Architect warped through subspace 23672 | -1/Access_0 | Destroyed A6 23687 | -1/Access_0 | Architect warped through subspace 23705 | -1/Access_0 | Architect warped through subspace 23711 | -1/Access_0 | Subspace Access Node disabled 23727 | -1/Access_0 | Architect warped through subspace 23735 | -1/Access_0 | Destroyed A2 23736 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23752 | -1/Access_0 | Singularity Gate disabled 23753 | -1/Access_0 | Singularity Gate disabled 23763 | -1/Access_0 | A5 warped into view 23768 | -1/Access_0 | Destroyed A5 23773 | -1/Access_0 | Architect warped through subspace 23817 | -1/Access_0 | Architect warped through subspace 23845 | -1/Access_0 | Architect warped through subspace 23862 | -1/Access_0 | Architect warped through subspace 23899 | -1/Access_0 | Architect warped through subspace 23928 | -1/Access_0 | Architect warped through subspace 23951 | -1/Access_0 | A4 warped into view 23956 | -1/Access_0 | Destroyed A4 23969 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 23969 | -1/Access_0 | Architect warped through subspace 23974 | -1/Access_0 | Subspace Access Node disabled 23978 | -1/Access_0 | Core integrity fell below 20% 23978 | -1/Access_0 | Destroyed Architect 23979 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23996 | -1/Access_0 | Found Prototype Hackware 23996 | -1/Access_0 | Identified Architect God Chip D 23998 | -1/Access_0 | Found Prototype Hackware 23998 | -1/Access_0 | Identified Architect God Chip A 24000 | -1/Access_0 | Found Prototype Protection 24000 | -1/Access_0 | Identified Centrium Linked Plating 24011 | -1/Access_0 | Destroyed 9 combat bots 24099 | -1/Access_0 | Warped through subspace to slip node 24099 | -1/Access_0 | Discovered new exit (range 8) 24103 | *** | Heading to fleet! Last Messages --------------- [REDACTED] >>Record! "Log L.OZLVE4D5" [REDACTED] >>Record! "Log L.QL67S5A3" [REDACTED] >>Record! "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 24099_ Warped through subspace, drawn to slip node. 24099_ EXIT=FOUND [Achievement: Death Machine] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Energy Generation 109 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 20 Melee Accuracy 16 Core Analysis 12 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Nanoactuators | x2 | -4/Factory Adv. Actuator Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Microwarp Drive Integrated Dissipator LRC Inertial Stabilizer LRC Armor Sigix Exoskeleton Sigix Sheargun Core Membrane Sigix Shearcannon High-powered Transdimensional Reconstructor Achievements -------------- Death Machine Superachiever The Bigger They Are l33t h4x0r Challenges ------------ None Game ------ Seed IonPowerInverter Manual? 0 Play Time 06:16:50 Cumulative 324.8 hours Start 2024.07.30 @ 18:27:36 End 2024.07.31 @ 01:45:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 114 Adventurer 2 Explorer 0 Win Type 2 Total 15 Types 6/0/7/1/0/0/0/1/0 Lore% 53 Gallery% 81 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ae00155-0642-41f2-902d-72623ad52ecc