Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 21:29:35 Player: Shiba Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1991) 1991 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 5419 Bonus ------- Follower Combat Kills 40 Friendly Fire -107 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Focal Shield Improved Shield Generator Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Seismic Detector Advanced Targeting Computer Melee Analysis Suite Improved Light Armor Plating Improved Shield Generator Field Laser High-powered Shotgun Heavy Missile Launcher Remote Datajack Mace [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 1 1 . . Utility 3 | . . 1 1 . . 1 Weapon 1 | . . . . 1 . . Parts Attached 75 | 7 6 16 6 16 3 21 Power 7 | 1 . 2 . 1 . 3 Engine 5 | 1 . 2 . 1 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 29 | 3 2 7 1 6 1 9 Treads . | . . . . . . . Leg 27 | 2 2 7 1 6 1 8 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 21 | 1 3 4 3 3 2 5 Device 8 | . . 2 1 2 . 3 Storage 6 | 1 3 . 1 . . 1 Processor 5 | . . 1 1 1 1 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 18 | 2 1 3 2 6 . 4 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 2 2 1 . 2 Ballistic Cannon 3 | . . . . 2 . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon 2 | . 1 . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . 3 . . 6 16 Power 4 | . . 1 . . 1 2 Propulsion 13 | . . 1 . . 3 9 Utility 4 | . . 1 . . 1 2 Weapon 4 | . . . . . 1 3 Highest Loss Streak 9 | . . 2 . . 4 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 97 99 99 99 91 79 Engine 6 | . 14 11 9 7 5 1 Core 1 | . . . . . . 6 Leg 29 | . 28 33 36 37 33 16 Flight 1 | . . . . . . 4 Device 7 | . . 13 12 7 5 2 Storage 9 | . 25 13 9 7 7 5 Processor 12 | . . 3 14 14 15 17 Protection 1 | . . 1 . . . 2 Energy Gun 2 | . 3 9 6 . . . Ballistic Gun 9 | . 14 10 11 13 . 5 Ballistic Cannon 2 | . . . . 6 5 . Impact Weapon 2 | . . . . 1 7 5 Slashing Weapon 3 | . 10 1 . 1 7 5 Naked Turns 53 | . . . . . . 53 Heaviest Build 39 | 11 17 25 26 31 27 39 Greatest Support 84 | 20 20 33 49 84 50 75 Greatest Overweight (x) 8 | 1 . . . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 10 | 6 9 8 10 10 10 10 Average Carried 8 | 3 7 7 8 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 10 10 9 5 Class Distribution -------------------- 46% | Mutant 25% | Scavenger-Gladiator 8% | Scavenger-Skirmisher 6% | Skirmisher 6% | Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1377 | 214 92 319 76 195 197 284 Remotely . | . . . . . . . Salvage Created 2398 | . 94 709 18 255 516 806 Parts 133 | . 4 49 2 14 24 40 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 46 | . 2 17 . 4 9 14 Melee 20 | . 2 . . . 9 9 Guns 22 | . . 17 . 3 . 2 Cannons 2 | . . . . 1 . 1 AOE 1 | . . . . . . 1 Classes Destroyed 10 | . 1 6 1 2 . . Worker 3 | . . . . 1 2 . Hauler 1 | . . 1 . . . . Recycler 3 | . . 1 . 1 . 1 Mechanic 2 | . . 1 . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . . 1 . 1 . . Swarmer 13 | . . 7 . . 2 4 Grunt 21 | . 2 7 . 1 4 7 Sentry 7 | . . 3 . 1 3 . Programmer 5 | . . . . 2 . 3 Thug 1 | . . . . . . 1 Best Kill Streak 6 | . 2 6 1 4 5 4 Combat Bots Only 5 | . 2 5 . 2 3 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee 1 | . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 530 | . 12 99 . 64 151 204 Missed 168 | . 3 24 . 25 52 64 Damage Taken 4765 | . 131 851 . 392 1061 2330 Core 1168 | . . 117 . 17 174 860 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 99 | . . 99 . . . . Core Remaining (%) 88 | 100 100 70 100 . 72 . Volleys Fired 95 | . 4 48 3 16 1 23 Largest 3 | . 1 2 2 3 1 2 Hottest 94 | . 20 86 86 94 48 67 Shots Fired 178 | . 4 96 6 46 1 25 Gun 156 | . 4 96 6 30 . 20 Cannon 20 | . . . . 16 1 3 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 125 | . 4 48 3 46 1 23 Thermal 51 | . . 48 3 . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 1 10 1 5 . 8 Robot Miss Streak 6 | . 1 2 6 5 1 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 180 | . 6 70 1 27 28 48 Core Hits 100 | . 3 30 1 15 11 40 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . 2 2 . Critical Strikes 17 | . . 3 . 5 6 3 Burn 3 | . . 3 . . . . Destroy 3 | . . . . 3 . . Blast 2 | . . . . 2 . . Smash 2 | . . . . . 2 . Sever 7 | . . . . . 4 3 Melee Attacks 87 | . 9 1 . . 37 40 Impact 9 | . . . . . 5 4 Slashing 78 | . 9 1 . . 32 36 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . . 4 3 Damage Inflicted 4882 | . 132 1101 18 604 1062 1965 Guns 1948 | . 15 1091 18 440 . 384 Cannons 238 | . . . . 129 27 82 Explosions 604 | . . . . . . 604 Melee 2047 | . 117 . . . 1035 895 Ramming 45 | . . 10 . 35 . . Kinetic 1549 | . 15 472 . 569 27 466 Thermal 637 | . . 619 18 . . . Explosive 604 | . . . . . . 604 Electromagnetic . | . . . . . . . Impact 226 | . . . . . 168 58 Slashing 1821 | . 117 . . . 867 837 Piercing . | . . . . . . . Highest Corruption 7 | . . . . 2 2 7 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 5 6 11 Message Errors 6 | . . . . 1 3 2 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . 1 1 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . . 3 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 138 | . . . . . 130 8 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 138 | . . . . . 130 8 Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 75 | . . . . . . 75 Shots 2 | . . . . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 6 | . . 2 . 3 . 1 Kicked 5 | . . 2 . 3 . . Crushed . | . . . . . . . Highest Temperature 219 | . . 200 18 163 212 219 Average Temperature 65 | . . 78 9 46 101 74 Received Heat Transfer 1272 | . 78 285 . 81 396 432 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 3 | . . . . . 2 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1591 | . . 1554 37 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Peak Influence 362 | . 98 362 173 123 259 158 Initial 120 | . . 40 120 . 4 33 Average 90 | . 37 201 127 35 102 65 Maximum Alert Level 1 | . . 1 . . 1 . Low Security (%) 87 | 100 100 41 100 100 85 100 Level 1 12 | . . 58 . . 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 2 2 1 6 Investigation 3 | . . . 2 . . 1 Extermination 3 | . . . . 1 . 2 Reinforcement 6 | . . 1 . 1 1 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 4 30 3 12 15 40 Peak Tracking Total 14 | . 3 6 1 3 4 14 Tactical Retreats 10 | . 1 4 . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 4 | . . . 1 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 5 | . . 2 1 2 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 14 | . 3 3 2 2 1 3 Terminals 10 | . 3 2 2 1 1 1 Fabricators 2 | . . . . 1 . 1 Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 11 8 8 3 2 4 Successful 19 | . 7 5 3 2 . 2 Failed 17 | . 4 3 5 1 2 2 Catastrophic 5 | . 1 1 . . 1 2 Database Lockouts . | . . . . . . . Manual 6 | . 3 . 2 . . 1 Terminals 30 | . 11 6 8 2 2 1 Fabricators 2 | . . . . 1 . 1 Repair Stations 2 | . . 2 . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 3 3 1 . . Record 8 | . 3 3 1 1 . . Surveillance Status 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 1 | . . . . . . 1 Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 12 | . 3 2 2 2 1 2 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Part Build Rating 14 | . . . . 14 . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . . 21 Total Damage 373 | . . . . . . 373 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 4855 | 114 240 939 479 1243 427 1413 Spaces Moved 2807 | 66 150 505 369 717 222 778 Core 117 | 8 . . . . . 109 Treads . | . . . . . . . Legs 2637 | 49 150 505 369 717 222 625 Wheels 9 | 9 . . . . . . Hover . | . . . . . . . Flight 44 | . . . . . . 44 Fastest Speed 50 | 50 120 120 120 110 123 50 Average Speed 128 | 149 120 120 120 121 125 146 Slowest Speed 525 | 190 120 120 120 123 130 525 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 29 42 41 16 39 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . . . . 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 16 | . . . . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3770 | 78 191 744 401 1067 321 968 Wait 625 | . 7 157 12 287 61 101 Move 2801 | 65 149 504 368 716 221 778 Hop . | . . . . . . . Pick Up 39 | 6 8 6 6 8 1 4 Fast Attach 29 | 6 1 3 2 3 2 12 Attach 13 | . 1 4 1 3 1 3 Detach 1 | . . . . 1 . . Swap 33 | 1 4 9 3 10 . 6 Drop 48 | . 8 10 6 18 2 4 Fire 95 | . 4 48 3 16 1 23 Melee 78 | . 9 1 . . 32 36 Ram 1 | . . . . . . 1 Kick 5 | . . 2 . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Discovered new exit (range 16) 903 | -9/Materials | Repaired Assault Rifle 1054 | -9/Materials | Discovered new exit (range 5) 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -8/Materials | Met 7R-MNS 1738 | -8/Materials | Discovered new exit (range 9) 1773 | -8/Materials | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1774 | -7/Factory | Caught up to 7R-MNS 2348 | -7/Factory | Build established: Scavenger-Skirmisher 2469 | -7/Factory | Fabricated Adv. VSS Leg (x2) 2729 | -7/Factory | Discovered new exit (range 11) 2766 | -7/Factory | Discovered new exit (range 6) 2776 | -7/Factory | Build established: Skirmisher 2984 | -7/Factory | Identified exit to Lower Caves 3015 | -7/Factory | Identified exit to Storage 3016 | -7/Factory | Entered Storage 3111 | -7/Storage | Build established: Mutant 3392 | -7/Storage | Lost 4 parts (1p1n1u1w) 3422 | -7/Storage | Discovered new exit (range 16) 3443 | -7/Storage | Entered Factory 3443 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3532 | -6/Factory | Lost 3 parts (2n1w) 3792 | -6/Factory | Build established: Scavenger-Gladiator 4393 | -6/Factory | Allied Derelicts emerged from ambush trap array 4641 | -6/Factory | Lost 3 allies 4791 | -6/Factory | Spotted B-75 Beast 4794 | -6/Factory | Cargo convoy interrupted 4803 | -6/Factory | Released all parts (6) 4806 | -6/Factory | Core integrity fell below 50% 4826 | -6/Factory | Core integrity fell below 20% 4833 | -6/Factory | Lost 9 parts (1p5n1u2w) 4856 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04805_ U-05 Engineer lays Concrete. 04807_ Slug penetrates Wall. 04809_ Acquired 2 matter. 04818_ System corrupted: Matter fused (-9). 04825_ C-30 ARC bursts open, deploying its payload. 04825_ H-66 Slayer unfolds itself. 04825_ P-60 Hacker unfolds itself. 04825_ X-62 Marksman unfolds itself. 04825_ E-15 Imp unfolds itself. 04825_ Penetrated by Slug. 04838_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04839_ E-15 Imp destroyed. 04842_ K-01 Serf cleans the Terminal. 04842_ K-01 Serf collects debris. 04843_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 04849_ K-01 Serf destroyed. 04855_ Slammed into K-01 Serf. 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""" # ##### #????????????????????????? | | #######???#######????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationNetworkAmplifier Manual? 0 Play Time 00:41:22 Cumulative 13.9 hours Start 2024.05.25 @ 19:15:52 End 2024.07.28 @ 21:29:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2197163-b956-40ac-9dbe-5fc897d7de41