Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:14:44 Player: b00n1n Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (168) 840 Value Destroyed (6699) 6699 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 16049 Bonus ------- High Alert Combat Kills 420 Follower Combat Kills 367 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 60/300 Energy 6/100 System Corruption 8% Temperature Cool (2) Movement Treading (225) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Tactical Coordination Suite Transmission Jammer > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (15) --- Angular Momentum Engine Cold Fusion Reactor Antimatter Reactor Advanced Medium Treads Advanced Heat Sink EM Disruption Field Force Field Antimissile System Advanced Corruption Screen Heavy Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Tactical Coordination Suite Improved Kinecellerator Transmission Jammer Advanced Corruption Screen > --- WEAPON ----------- Phase Gun Compact HERF Cannon Neutron Cannon Linear Accelerator > --- INVENTORY -------- Angular Momentum Engine Cold Fusion Reactor Antimatter Reactor Armored Treads Heavy Treads Advanced Medium Treads Advanced Medium Treads Enhanced Flexi-carbon Leg Myomer Leg Advanced Heat Sink Force Field Antimissile System Heavy Shock Bomb Launcher Rocket Launcher [Rating: 135] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 1 . . . . . . . . . 1 . . . Utility 7 | . . . . 1 1 . . . . 2 . . 1 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Parts Attached 329 | 7 13 8 28 37 48 12 11 10 11 59 4 3 5 41 3 . 29 Power 20 | 1 1 1 3 1 2 . . . 1 4 . . 1 3 . . 2 Engine 9 | 1 1 . 1 1 1 . . . 1 2 . . . 1 . . . Core 5 | . . 1 2 . 1 . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . 1 . . 1 2 . . 2 Propulsion 72 | 2 3 2 4 10 11 . 4 . 5 9 . . . 9 2 . 11 Treads 26 | . . . . 8 2 . 1 . 3 2 . . . 2 2 . 6 Leg 39 | 2 3 2 4 . 8 . 3 . 2 6 . . . 6 . . 3 Wheel 1 | . . . . . . . . . . 1 . . . . . . . Hover 3 | . . . . . 1 . . . . . . . . 1 . . 1 Flight 3 | . . . . 2 . . . . . . . . . . . . 1 Utility 152 | 2 6 2 14 17 28 7 3 1 . 37 3 2 1 21 1 . 7 Device 111 | . 3 1 7 8 24 7 3 . . 30 2 2 1 18 . . 5 Storage 24 | 2 3 1 6 6 2 . . . . 1 1 . . 2 . . . Processor 7 | . . . . 1 2 . . 1 . 2 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . . . 1 2 . . . . . 4 . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 3 7 9 7 5 4 9 5 9 1 1 3 8 . . 9 Energy Gun 14 | . . . 2 . 1 . . 1 1 2 . . 1 2 . . 4 Energy Cannon 4 | . . . . . . . . . . 1 . . . 1 . . 2 Ballistic Gun 26 | 2 3 2 3 3 3 . 2 3 1 . . . . 3 . . 1 Ballistic Cannon 23 | . . . 1 . 2 2 . 4 3 4 . 1 2 2 . . 2 Launcher 11 | . . 1 . 2 . 3 2 . . 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . . . . 4 . . . 4 . . . Parts Lost 59 | . . 1 2 5 4 . 5 . 1 14 . . . 3 1 . 23 Power 9 | . . . 2 1 . . . . 1 1 . . . 2 . . 2 Propulsion 25 | . . 1 . 3 4 . 3 . . 6 . . . . . . 8 Utility 13 | . . . . 1 . . . . . 3 . . . 1 1 . 7 Weapon 12 | . . . . . . . 2 . . 4 . . . . . . 6 Highest Loss Streak 18 | . . 1 2 3 2 . 2 . 1 6 . . . 3 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 99 99 99 93 99 99 97 100 100 100 93 94 100 98 Engine 5 | . 14 3 5 9 6 7 7 7 7 2 6 6 5 4 . . . Reactor 1 | . . . . . . . . . . 3 . . 5 5 10 10 8 Treads 10 | . . . . 21 26 7 7 7 12 8 6 6 5 4 5 10 4 Leg 23 | . 28 28 44 22 9 30 25 30 25 22 26 26 23 21 21 21 20 Device 9 | . 10 11 6 7 11 6 7 2 . 11 6 12 17 15 17 15 20 Storage 8 | . 17 16 14 11 7 7 7 7 7 7 13 6 5 9 5 5 4 Processor 12 | . . . . 3 9 15 15 20 23 15 20 20 17 15 15 15 14 Ballistic Gun 8 | . 28 27 16 9 11 7 6 9 6 2 . . . 2 5 5 1 Ballistic Cannon 9 | . . . 2 . 7 14 9 9 15 15 13 19 15 10 10 10 8 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 18 21 36 42 51 52 52 50 55 73 59 59 67 85 83 83 102 Greatest Support 142 | 20 20 20 40 60 62 61 68 68 68 76 68 68 68 142 94 94 122 Greatest Overweight (x) 3 | . . 1 1 1 1 . 1 . 1 3 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 6 9 9 12 14 14 14 12 14 14 14 14 15 13 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 14 11 Class Distribution -------------------- 23% | Scavenger-Gunner 19% | Scavenger-Mutant 18% | Derelict-Gunner 17% | Scavenger-Skirmisher 9% | Gunner 5% | Mutant 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Matter Collected 7056 | 343 272 287 626 451 915 396 614 50 260 1430 430 . 73 608 153 . 148 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7571 | 160 315 328 632 457 850 54 637 . 18 1948 1381 . . 554 64 . 173 Parts 338 | 9 26 17 34 23 50 11 20 . 1 88 14 . . 27 3 . 15 Haulers Intercepted 5 | . 2 . . 2 . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . 1 . 1 . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 9 22 . 13 . . . . . 3 . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 135 | . 8 8 11 10 17 7 14 . 1 32 6 . . 14 3 . 4 Guns 55 | . 8 6 9 3 10 . 7 . . 5 . . . 5 2 . . Cannons 50 | . . . 2 . 5 . 7 . 1 18 3 . . 9 1 . 4 AOE 26 | . . 2 . 3 2 7 . . . 9 3 . . . . . . Classes Destroyed 16 | 2 3 1 2 2 2 . . . . 3 1 . . . . . . Worker 11 | 4 . . . . 1 . . . . 6 . . . . . . . Builder 4 | . . . . . . . . . . 4 . . . . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . . . . . . Hauler 5 | . 2 . . 2 . . . . . 1 . . . . . . . Recycler 7 | 1 . . . . 2 . . . . 4 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . 3 . . . . . . . . . . . . . . Swarmer 35 | . 5 2 . 3 5 7 1 . 1 3 . . . 5 3 . . Grunt 48 | . 3 4 7 3 . . 5 . . 20 . . . 6 . . . Brawler 6 | . . . . . 1 . 4 . . 1 . . . . . . . Duelist 3 | . . . 1 . 1 . . . . 1 . . . . . . . Sentry 14 | . . 2 3 2 4 . 1 . . 1 . . . 1 . . . Hunter 7 | . . . . 2 2 . 1 . . 2 . . . . . . . Programmer 15 | . . . . . 4 . 2 . . 3 . . . 2 . . 4 Heavy 1 | . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . Best Kill Streak 16 | 2 3 6 3 3 4 4 5 . 1 16 2 . . 5 3 . 2 Combat Bots Only 10 | . 3 6 3 3 4 4 5 . 1 10 2 . . 5 3 . 2 Max Kills in Single Turn 7 | 1 1 2 1 2 2 2 1 . 1 7 1 . . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 1 2 . . . 2 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Hostile Shots Fired 888 | . 35 51 49 71 162 31 74 . 11 136 . . . 110 20 . 138 Missed 279 | . 9 15 15 21 53 9 25 . 1 53 . . . 38 7 . 33 Damage Taken 11970 | . 269 468 482 627 1578 345 596 . 157 2076 . . . 1315 193 . 3864 Core 2251 | . 47 139 81 99 243 26 79 . . 142 . . . 72 17 . 1306 Absorbed by Shields 401 | . . . . . . . 176 . . 97 . . . 128 . . . Core Remaining (%) 76 | 100 . 25 79 82 . . . . 50 . . 83 100 . . 92 . Volleys Fired 344 | 18 32 28 47 15 42 7 32 . 5 54 14 . . 26 6 . 18 Largest 4 | 2 2 2 2 2 3 1 3 . 3 3 3 . . 3 3 . 4 Hottest 338 | 40 40 50 80 56 124 33 124 . 129 158 143 . . 203 143 . 338 Shots Fired 814 | 36 64 55 94 28 123 8 87 1 15 132 37 1 . 62 18 . 53 Gun 441 | 36 64 54 90 26 75 . 32 1 5 21 . . . 18 6 . 13 Cannon 345 | . . . 4 . 48 1 55 . 10 105 25 1 . 44 12 . 40 Launcher 28 | . . 1 . 2 . 7 . . . 6 12 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 724 | 36 64 54 74 26 115 1 87 1 15 125 25 1 . 56 18 . 26 Thermal 18 | . . . . . . . . . . . . . . 1 . . 17 Explosive 28 | . . 1 . 2 . 7 . . . 6 12 . . . . . . Electromagnetic 44 | . . . 20 . 8 . . . . 1 . . . 5 . . 10 Robot Hit Streak 22 | 7 5 18 22 10 14 1 12 . 2 12 11 . . 11 7 . 6 Robot Miss Streak 12 | 8 5 4 5 2 2 2 6 . 12 6 4 . . 7 8 . 5 Penetration Max 2 | . . . . . 1 . 1 . . 2 . . . 1 . . 1 Secondary Targets 7 | . 2 3 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 510 | 17 36 43 63 28 84 3 52 . 4 80 25 . . 41 7 . 27 Core Hits 345 | 7 17 18 36 11 37 13 31 . 1 97 15 . . 45 6 . 11 Critical Kills 23 | . . 1 1 1 . . 1 . . 15 3 . . 1 . . . Critical Parts Destroyed 21 | . 1 . . 4 . . . . . 15 . . . 1 . . . Critical Strikes 55 | . 1 1 3 5 2 . 2 . . 30 6 . . 3 . . 2 Destroy 43 | . 1 1 1 1 . . 1 . . 30 6 . . 2 . . . Blast 6 | . . . . . 2 . 1 . . . . . . 1 . . 2 Corrupt 2 | . . . 2 . . . . . . . . . . . . . . Smash 4 | . . . . 4 . . . . . . . . . . . . . Melee Attacks 11 | . . . . 11 . . . . . . . . . . . . . Impact 11 | . . . . 11 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15071 | 175 349 452 699 943 2154 450 1244 . 26 4583 1380 . . 1336 122 . 1158 Guns 4301 | 175 343 342 615 356 1067 . 434 . . 294 . . . 422 71 . 182 Cannons 6115 | . . . 76 . 787 . 810 . 26 2053 422 . . 914 51 . 976 Explosions 4219 | . . 99 . 199 285 450 . . . 2228 958 . . . . . . Melee 388 | . . . . 388 . . . . . . . . . . . . . Ramming 48 | . 6 11 8 . 15 . . . . 8 . . . . . . . Kinetic 9497 | 175 343 342 470 356 1798 . 1244 . 26 2347 422 . . 1224 122 . 628 Thermal 1598 | . . . . . 243 . . . . 833 . . . 39 . . 483 Explosive 3043 | . . 99 . 199 . 450 . . . 1337 958 . . . . . . Electromagnetic 497 | . . . 221 . 98 . . . . 58 . . . 73 . . 47 Impact 388 | . . . . 388 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . 7 7 5 5 . 15 37 37 . . . . 8 Average Corruption 10 | . . . . . 5 5 4 5 . 15 24 37 . . . . 2 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 15 Effects 177 | . . . . . 37 19 16 2 . 57 13 21 . . . . 12 Message Errors 44 | . . . . . 9 8 3 . . 15 3 4 . . . . 2 Matter Fused 43 | . . . . . 6 3 7 . . 12 6 6 . . . . 3 Heat Flow Errors 16 | . . . . . 2 3 1 . . 5 1 2 . . . . 2 Energy Discharges 17 | . . . . . 3 1 2 . . 5 . 6 . . . . . Parts Fused 2 | . . . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 23 | . . . . . 7 2 1 . . 7 1 1 . . . . 4 Data Loss (major) 14 | . . . . . 5 1 . 1 . 6 . 1 . . . . . Misfires 9 | . . . . . 4 1 . 1 . 2 . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 8 | . . . . . 1 . 1 . . 3 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 555 | . . . . 179 48 . . . . 220 . . . 11 . . 97 Projectiles 118 | . . . . . 5 . . . . 5 . . . 11 . . 97 Explosions 258 | . . . . . 43 . . . . 215 . . . . . . . Melee 179 | . . . . 179 . . . . . . . . . . . . . Knockbacks 52 | . . . . 1 4 . 6 . . 15 . . . 19 2 . 5 Impact 2 | . . . . 1 1 . . . . . . . . . . . . Kinetic 49 | . . . . . 3 . 6 . . 15 . . . 18 2 . 5 Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 794 | . . . . 4 408 29 . . . 268 . . . 85 . . . Shots 12 | . . . . 1 5 1 . . . 4 . . . 1 . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . Targets Rammed 12 | . 2 1 5 . 2 . . . . 2 . . . . . . . Kicked 11 | . 2 1 5 . 1 . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 962 | . 12 27 222 1 235 271 433 . 192 311 245 173 . 216 108 . 962 Average Temperature 113 | . 9 11 68 1 68 104 168 . 108 99 70 86 . 67 52 . 316 Received Heat Transfer 1649 | . 48 213 228 135 126 . 178 . . 498 . . . 223 . . . Effects 42 | . . . . . . . 1 . . . . . . . . . 41 Shutdowns 8 | . . . . . . . . . . . . . . . . . 8 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 5 Interference 6 | . . . . . . . . . . . . . . . . . 6 Matter Decay 4 | . . . . . . . 1 . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 13 | . . . . . . . . . . . . . . . . . 13 Damage (core) 5 | . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 1 8 . . . . . . . . . . . . . Impact Corruptions 5 | . . . . 5 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 774 | . . . . . 200 . . . . 500 . . . . . . 74 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Peak Influence 983 | 25 268 177 297 228 321 . . . . 983 370 259 77 427 . . 133 Initial 322 | . 16 32 26 68 32 . . . . . 322 259 28 . . . 72 Average 183 | 9 138 144 157 116 101 . . . . 450 350 239 30 210 . . 43 Maximum Alert Level 3 | . 1 . 1 1 1 . . . . 3 1 1 . 2 . . . Low Security (%) 66 | 100 70 100 66 73 82 . . . . 29 . 9 100 49 . . 100 Level 1 20 | . 29 . 33 26 17 . . . . 6 100 90 . 28 . . . Level 2 8 | . . . . . . . . . . 40 . . . 22 . . . Level 3 4 | . . . . . . . . . . 23 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 2 . 7 . 1 . . 7 . 1 . 3 . . 4 Investigation 1 | . . . . . . . . . . . . 1 . . . . . Extermination 9 | . . . . . 4 . . . . 2 . . . 1 . . 2 Reinforcement 10 | . 2 . 2 . . . . . . 4 . . . . . . 2 Assault 3 | . . . . . . . 1 . . 1 . . . 1 . . . Garrison 4 | . . . . . 3 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Distress Signals 10 | . . . 4 1 1 . . . . 3 . . . . . . 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 Times Spotted 209 | . 18 9 24 19 24 7 17 . 6 42 5 1 . 15 4 . 18 Peak Tracking Total 11 | . 4 6 6 5 4 4 8 . 4 7 1 1 . 5 4 . 11 Tactical Retreats 15 | . 7 1 1 3 . . . . 1 1 . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 6 | . 1 . . . 3 . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 41 | . . . . . 9 . . . . 28 . . . 3 . . 1 Max in Single Turn 18 | . . . . . 6 . . . . 18 . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 26 | . 5 1 6 4 6 1 . . . 1 . . 1 1 . . . Terminals 18 | . 5 1 5 3 3 1 . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . Total Hacks 74 | . 19 4 18 10 13 1 . . . 7 . . 1 1 . . . Successful 39 | . 12 2 11 5 2 1 . . . 4 . . 1 1 . . . Failed 35 | . 7 2 7 5 11 . . . . 3 . . . . . . . Catastrophic 2 | . . . . 1 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 33 | . . . . . . . . . . 9 . 5 4 13 . . 2 Terminals 53 | . 19 4 14 7 8 1 . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 4 3 . . . . . 7 . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . . . 1 . . . Terminal Hacks 26 | . 12 2 7 3 1 1 . . . . . . . . . . . Record 4 | . . . 1 1 1 1 . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . Dispatch Records 3 | . 2 1 . . . . . . . . . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 2 . . . . . 4 . . . . . . . Insert Component 5 | . . . 2 1 . . . . . 2 . . . . . . . Analyze 5 | . . . 2 1 . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 1 5 4 6 . . . . 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 2 1 . . . 14 . 2 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 1 . . . . . 2 . . . . . . . Part Schematics Acquired 5 | . . . 2 1 . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Total Allies 6 | . . . . . . . . 4 . . . . 2 . . . . Largest Group 4 | . . . . . . . . 4 4 1 . . 2 2 . . . Highest-Rated Group 192 | . . . . . . . . 151 151 37 . . 192 192 . . . Highest-Rated Ally 96 | . . . . . . . . 38 38 37 . . 96 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . 18 8 . . 8 16 . . . Total Damage 1253 | . . . . . . . . . 293 269 . . 189 502 . . . Kills 12 | . . . . . . . . . 6 1 . . 1 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 1 1 3 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . 18 . . . . . . . Items 18 | . . . . . . . . . . 18 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Turns Passed 15849 | 328 1009 456 897 1018 2555 885 749 1569 959 2046 249 443 455 734 498 22 977 Spaces Moved 9625 | 221 700 299 513 527 1131 649 392 1178 684 1222 155 277 339 395 396 19 528 Core 7 | 7 . . . . . . . . . . . . . . . . . Treads 1325 | . . . . 256 848 . . . 1 34 . . . 180 . . 6 Legs 8293 | 214 700 299 513 271 283 649 392 1178 683 1188 155 277 339 215 396 19 522 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 125 125 120 122 122 122 120 120 120 120 Average Speed 131 | 117 120 122 123 142 158 120 156 125 126 129 122 122 122 139 120 120 138 Slowest Speed 330 | 120 120 190 190 240 240 120 190 126 240 330 123 122 122 240 120 120 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 9 80 84 40 33 24 80 50 90 86 26 91 5 9 6 62 2 12 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . 2 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 13 | . . 2 . . . 2 2 3 3 . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 431 | . . 4 . 25 58 53 10 . 7 158 81 . . 19 5 . 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 74 | . . . . 1 6 1 10 . 7 21 7 . . 5 5 . 11 AOE 357 | . . 4 . 24 52 52 . . . 137 74 . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp Upp Res Total 12091 | 253 823 345 691 740 1807 744 454 1265 767 1569 184 380 382 532 406 18 731 Wait 1441 | . 37 . 68 116 538 71 16 58 57 187 8 101 29 25 . . 130 Move 9609 | 220 699 298 512 526 1130 648 391 1177 683 1222 154 276 338 394 395 18 528 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 132 | 8 16 4 16 14 19 1 2 5 4 16 1 . 4 13 . . 9 Fast Attach 107 | 7 2 . 5 9 11 5 2 10 3 17 1 . 2 21 1 . 11 Attach 68 | . . 2 4 8 6 . 5 . 2 18 . . 2 10 2 . 9 Detach 30 | . 1 . 1 3 1 . 2 . 1 9 . . 1 7 1 . 3 Swap 155 | . 11 6 19 20 31 7 4 . 6 25 3 3 1 10 . . 9 Drop 182 | . 23 6 14 18 27 5 . 15 6 19 3 . 5 26 1 . 14 Fire 344 | 18 32 28 47 15 42 7 32 . 5 54 14 . . 26 6 . 18 Melee 11 | . . . . 11 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 11 | . 2 1 5 . 1 . . . . 2 . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 329 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 797 | -10/Materials | Discovered new exit (range 5) 889 | -10/Materials | Discovered new exit (range 6) 998 | -10/Materials | Discovered new exit (range 7) 1097 | -10/Materials | Build established: Scavenger-Mutant 1338 | -10/Materials | Entered Mines 1379 | -10/Mines | Core integrity fell below 50% 1757 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1764 | -10/Mines | Discovered new exit (range 15) 1794 | -10/Mines | Entered Materials 1794 | -9/Materials | Evolved 2 slots: Propulsion x2 2635 | -9/Materials | Discovered new exit (range 14) 2691 | -9/Materials | Entered another Materials area 2691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3194 | -8/Materials | Lost 3 parts (2n1u) 3681 | -8/Materials | Discovered new exit (range 14) 3709 | -8/Materials | Entered Factory 3709 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4016 | -7/Factory | Build established: Scavenger-Gunner 4252 | -7/Factory | Fabricated Remote Force Field (x2) 5436 | -7/Factory | Garrison activated, responded to threat 6118 | -7/Factory | Build established: Gunner 6257 | -7/Factory | Discovered new exit (range 7) 6264 | -7/Factory | Entered Lower Caves 6385 | -7/Lower Caves | Identified exit to Lower Caves 6867 | -7/Lower Caves | Encountered a Warlord checkpoint 7149 | -7/Lower Caves | Entered another Lower Caves area 7208 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7811 | -7/Lower Caves | Build established: Scavenger-Gunner 7887 | -7/Lower Caves | Discovered new exit (range 10) 7893 | -7/Lower Caves | Learned 4 Factory zone layouts 7898 | -7/Lower Caves | Entered Zion 7952 | -7/Zion | Given A8's code to call for help 8060 | -7/Zion | System corruption cleaned by Quarantine Array 8234 | -7/Zion | Learned Factory garrison access intel 8344 | -7/Zion | Learned location of Data Miner (-6) 8561 | -7/Zion | Learned Factory security intel 8868 | -7/Zion | Imprinted 8870 | -7/Zion | Declared Zion's savior 8983 | -7/Zion | Build established: Derelict-Gunner 9102 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9415 | -7/Zion | Discovered new exit (range 15) 9467 | -7/Zion | Entered Proximity Caves 9467 | -6/Proximity Caves | Accompanied by 4 allies 9508 | -6/Proximity Caves | Learned Factory stockpile data 9794 | -6/Proximity Caves | Learned Factory emergency access door positions 10042 | -6/Proximity Caves | Discovered new exit (range 15) 10426 | -6/Proximity Caves | Entered Factory 10426 | -6/Factory | Accompanied by 1 ally 10426 | -6/Factory | Evolved 2 slots: Utility x2 10431 | -6/Factory | Loaded intel: 4 garrison access locations 11110 | -6/Factory | Crushed by falling debris 11110 | -6/Factory | System corruption reached 10% 11126 | -6/Factory | Destroyed 10 combat bots 11141 | -6/Factory | Lost 6 parts (4n1u1w) 11700 | -6/Factory | Terminal network hard line cut 11826 | -6/Factory | First assault squad dispatched 12298 | -6/Factory | Lost 3 parts (1p1u1w) 12396 | -6/Factory | Destroyed 7 combat bots 12472 | -6/Factory | Sucked down chute 12472 | -6/Factory | Entered Waste 12472 | -6/Waste | Spotted C-40 Crusher 12481 | -6/Waste | Destroyed C-40 Crusher 12487 | -6/Waste | EMP discharged 12497 | -6/Waste | Spotted C-40 Crusher 12501 | -6/Waste | Destroyed C-40 Crusher 12526 | -6/Waste | Spotted C-40 Crusher 12531 | -6/Waste | Spotted C-40 Crusher 12533 | -6/Waste | Destroyed C-40 Crusher 12543 | -6/Waste | Destroyed C-40 Crusher 12587 | -6/Waste | EMP discharged 12596 | -6/Waste | Spotted C-40 Crusher 12604 | -6/Waste | Destroyed C-40 Crusher 12640 | -6/Waste | Spotted C-40 Crusher 12646 | -6/Waste | Destroyed C-40 Crusher 12687 | -6/Waste | EMP discharged 12687 | -6/Waste | System corruption reached 30% 12704 | -6/Waste | Discovered new exit (range 14) 12720 | -6/Waste | Identified exit to Factory 12721 | -6/Waste | Entered Factory 13019 | -6/Factory | Build established: Scavenger-Skirmisher 13156 | -6/Factory | Discovered new exit (range 7) 13162 | -6/Factory | Identified exit to Factory 13164 | -6/Factory | Entered another Factory area 13164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13165 | -5/Factory | Identified exit to Extension 13451 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13470 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13597 | -5/Factory | Discovered new exit (range 5) 13614 | -5/Factory | Identified exit to Factory 13619 | -5/Factory | Entered another Factory area 13619 | -4/Factory | Accompanied by 2 allies 13619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13659 | -4/Factory | Found Quantum Capacitor 13965 | -4/Factory | Garrison activated, responded to threat 14032 | -4/Factory | Found Prototype Device 14032 | -4/Factory | Identified Exp. Thermal Shield 14106 | -4/Factory | Lost 3 parts (2p1u) 14291 | -4/Factory | Discovered new exit (range 20) 14340 | -4/Factory | Build established: Skirmisher 14345 | -4/Factory | Identified exit to Upper Caves 14353 | -4/Factory | Entered Upper Caves 14428 | -4/Upper Caves | Encountered a Warlord checkpoint 14723 | -4/Upper Caves | Discovered new exit (range 10) 14733 | -4/Upper Caves | Identified exit to Upper Caves 14851 | -4/Upper Caves | Entered another Upper Caves area 14862 | -4/Upper Caves | Discovered new exit (range 9) 14871 | -4/Upper Caves | Identified exit to Research 14873 | -4/Upper Caves | Entered Research 14873 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14896 | -3/Research | Build established: Scavenger-Skirmisher 15222 | -3/Research | Core integrity fell below 50% 15264 | -3/Research | Lost 3 parts (2u1w) 15598 | -3/Research | Cargo convoy interrupted 15821 | -3/Research | Core integrity fell below 20% 15837 | -3/Research | Discovered new exit (range 11) 15850 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 15841_ Particle Reactor destroyed. 15841_ Adv. Corruption Screen destroyed. 15842_ R-10 Processor collects Unknown Energy Gun. 15842_ P-80 Master resets X-87 Electro, system corruption cleaned. 15843_ Neutron Cannon destroyed. 15844_ Arm. Leg destroyed. 15846_ Imp. Kinecellerator destroyed. 15847_ Penetrated by Slug. 15847_ Phase Gun destroyed. 15848_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 15848_ Adv. Heat Sink destroyed. 15848_ Imp. Sensor Array destroyed. 15849_ Adv. Medium Treads destroyed. 15849_ Enh. Flexi-carbon Leg destroyed. 15850_ P-80 Master resets S-43 Plague, system corruption cleaned. 15850_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# # # !! #??? | | ??????????????????????# """ # # ! #??? | | ??????????????????????# """ # # #??? | | ??????????????????????# """ # ###+#######??? | | ??????????????????????# + #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????################# #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????#""" + #?????? | | ?????????????????????????????#""" # #?????? | | ?????????????????????????????#"S # #?????? | | ?????????????????????????????#""" # #?????? | | ?????????????????????????????# "" # #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????#* # #?????? | | ?????????????????????????????#######/## ?????? | | ???????????????????????????????????# ## ????? | | ????????????????????????############+## ???? | | ????????????????????????# #%= !%[ # ??? | | ??????????????????####### xs sp p=! # ?? | | ????????########+## # s; s !# ? | | ???? ;x # % # | | ???? < H@ # + | | ???? # %# # | | ????????########+## ?# # """ # | | ??????????????????## ??# # """ # | | ???????????????????#????# ] # """ ############ | | ????????????????????????#######+#####+#??????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 39 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Corruption Block 20 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 7 Kinecelleration 40 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Focal Shield | -7/Zion | Archive Cloaking Device | -6/Factory | Scanalyzed Mak. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Remote Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Help From High Places It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ArchitectMediumBay Manual? 0 Play Time 04:32:38 Cumulative 32.9 hours Start 2024.04.12 @ 21:35:33 End 2024.04.15 @ 22:14:44 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70ccedcf-ebc5-4a3a-96d7-e62a038befb7