Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 11:37:07 Player: 7604 Result: Destroyed by H0-4KY(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3082) 3082 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6672 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 80/150 System Corruption 0% Temperature Warm (129) Movement Treading (325) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Plasma Cannon > --- INVENTORY (25) --- MA-1KR's Cyclogen Light Treads Light Treads Cooling System Deep Structural Scanner Machine Analyzer Seismic Detector Seismic Detector Experimental Targeting Computer Hardened Light Armor Plating Medium Reactive Plating Makeshift Hacking Suite System Shield Authchip [Propulsion] Authchip [Processor] Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Datajack Plasma Cutter CPS Tube (2) Companion Sword Thermal Lance Vortex Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Cooling System Deep Structural Scanner Machine Analyzer Seismic Detector Seismic Detector Experimental Targeting Computer Particle Charger Hardened Light Armor Plating System Shield Authchip [Propulsion] Authchip [Processor] Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Mini Grenade Launcher Datajack Plasma Cutter CPS Tube Vortex Trap [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 71 | 7 11 2 21 10 6 14 Power 7 | 1 1 . 3 1 . 1 Engine 7 | 1 1 . 3 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 1 . 8 4 2 3 Treads 19 | 2 . . 8 4 2 3 Leg . | . . . . . . . Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 4 . 3 2 1 7 Device 8 | 1 . . 2 . 1 4 Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 . 1 2 . 3 Artifact . | . . . . . . . Weapon 25 | 2 5 2 7 3 3 3 Energy Gun 5 | 2 2 . . 1 . . Energy Cannon 7 | . . . 4 . 2 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 6 | . 2 . 2 1 1 . Launcher 3 | . 1 1 1 . . . Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 1 | . . . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups 22 | 2 12 18 24 24 24 24 Power 1 | . 1 1 1 1 1 . Propulsion 3 | . . 1 3 3 5 4 Utility 9 | 1 5 8 8 9 9 10 Weapon 7 | . 5 7 9 9 8 5 Tool/Special . | . . . . . . . Unused Backups 29 | . 2 . 4 3 1 19 Power 3 | . . . 2 . . 1 Propulsion 3 | . . . . . . 3 Utility 15 | . 1 . 1 2 . 11 Weapon 6 | . 1 . 1 1 . 3 Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 99 | . 100 100 99 99 99 98 Engine 11 | . 14 14 11 11 11 10 Treads 23 | . 26 27 22 22 22 22 Device 19 | . 13 14 21 22 22 20 Storage 11 | . 14 14 11 11 11 10 Protection 8 | . . . 10 11 11 11 Energy Gun 1 | . 16 . . . . . Energy Cannon 4 | . . . 1 . 6 12 Ballistic Cannon 13 | . 11 27 20 21 15 . Special Melee Weapon 2 | . . . . . . 8 Peak Build Rating 33 | 7 8 10 21 22 23 33 Average Rating 19 | 6 7 9 20 20 22 24 On Entrance 13 | . 7 8 10 21 22 23 Naked Turns . | . . . . . . . Heaviest Build 124 | 14 92 92 101 103 104 124 Greatest Support 43 | 40 40 40 40 40 40 43 Greatest Overweight (x) 5 | . 5 5 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 24 Most Carried 25 | 6 15 21 25 25 25 25 Average Carried 22 | 2 12 18 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 15 21 25 25 24 24 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2840 | 270 160 260 937 795 218 200 Remotely . | . . . . . . . Salvage Created 3356 | 126 287 141 1234 901 194 473 Parts 242 | 15 15 7 109 64 12 20 Haulers Intercepted 8 | . 1 . 5 2 . . Recyclers Shooed 5 | 1 1 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 90 | . 8 14 31 25 4 8 Guns 3 | . 3 . . . . . Cannons 68 | . . 7 24 25 4 8 AOE 19 | . 5 7 7 . . . Classes Destroyed 19 | 1 6 1 5 . . 6 Worker 7 | . 1 1 5 . . . Builder 3 | . . . 1 2 . . Tunneler 6 | 6 . . . . . . Hauler 8 | . 1 . 5 2 . . Recycler 2 | . 1 1 . . . . Mechanic 1 | . . . 1 . . . Operator 3 | . . . 2 1 . . Watcher 8 | . 1 . 5 2 . . Swarmer 18 | . 6 2 10 . . . Grunt 29 | . 2 2 12 13 . . Duelist 3 | . . . 1 2 . . Sentry 22 | . . . 8 10 4 . Hunter 1 | . . . . . . 1 Federalist 1 | . . . . . . 1 Explorer 1 | . . . . . . 1 Guru 1 | . . . . . . 1 Scrapper 3 | . . . . . . 3 Assembled 10 | . . 10 . . . . Savage 1 | . . . . . . 1 Best Kill Streak 9 | 2 4 7 9 4 1 3 Combat Bots Only 7 | . 3 7 6 4 1 3 Max Kills in Single Turn 5 | 1 4 4 5 2 1 1 Gunslinging . | . . . . . . . Exploded 4 | . 3 4 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 266 | . 18 18 80 85 8 57 Missed 81 | . 6 6 22 31 . 16 Damage Taken 2632 | . 148 149 722 773 119 721 Core 503 | . 52 51 35 217 14 134 Absorbed by Shields . | . . . . . . . Ignored by Resistances 45 | . . . . . . 45 Regen/Repaired (Parts) 427 | . . . 192 235 . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 251 | 18 23 16 75 90 6 23 Largest 2 | 2 2 2 2 2 2 2 Hottest 148 | 90 100 100 100 100 136 148 Shots Fired 462 | 36 44 31 130 168 12 41 Gun 72 | 36 36 . . . . . Cannon 371 | . 6 26 125 161 12 41 Launcher 10 | . 2 4 4 . . . Special 9 | . . 1 1 7 . . Kinetic 310 | . 6 26 108 160 10 . Thermal 138 | 36 36 1 15 7 2 41 Explosive 10 | . 2 4 4 . . . Electromagnetic 4 | . . . 3 1 . . Robot Hit Streak 17 | 5 6 5 17 8 8 15 Robot Miss Streak 8 | 3 8 4 3 5 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 266 | 22 18 14 79 95 9 29 Core Hits 153 | 6 20 20 55 38 4 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 2 1 3 3 . . Burn 2 | . 2 . . . . . Blast 7 | . . 1 3 3 . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6735 | 251 472 668 2385 2141 201 617 Guns 451 | 251 200 . . . . . Cannons 5012 | . 20 263 1776 2135 201 617 Explosions 1217 | . 245 388 584 . . . Melee . | . . . . . . . Ramming 55 | . 7 17 25 6 . . Kinetic 4040 | . 20 263 1474 2105 178 . Thermal 1358 | 251 200 . 267 . 23 617 Explosive 1170 | . 245 388 537 . . . Electromagnetic 112 | . . . 82 30 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . 7 15 17 . Message Errors 9 | . . . 1 5 3 . Matter Fused 12 | . . . 3 4 5 . Heat Flow Errors 7 | . . . 3 . 4 . Energy Discharges 3 | . . . . 1 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . 3 2 . Misfires 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 123 | . . 56 50 5 . 12 Projectiles 21 | . . 4 . 5 . 12 Explosions 102 | . . 52 50 . . . Melee . | . . . . . . . Knockbacks 34 | . . 8 9 17 . . Impact 1 | . . 1 . . . . Kinetic 32 | . . 7 8 17 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 16 | . 16 . . . . . Shots 1 | . 1 . . . . . Rammed 8 | . . 1 6 1 . . Targets Rammed 11 | . 1 3 6 1 . . Kicked . | . . . . . . . Crushed 3 | . 1 2 . . . . Highest Temperature 272 | 120 153 20 272 72 205 267 Average Temperature 39 | 44 54 7 32 15 55 96 Received Heat Transfer 1026 | . 48 32 249 294 54 349 Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | 1 3 . 2 . . 6 Heat Transferred 2901 | 670 681 . 494 . 37 1019 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 83 | 100 100 100 27 100 100 . Level 1 16 | . . . 72 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 395 | 5 95 65 395 177 75 . Initial 45 | . . 6 . 43 45 . Average 75 | . 21 6 224 64 19 . Influence Increases 2760 | 30 324 146 1012 903 325 20 Destroy 0b10 Robot/C 1460 | . 160 80 620 500 80 20 Destroy 0b10 Robot/NC 190 | 30 20 10 95 35 . . Destroy Leader 412 | . 34 20 190 168 . . Successful Hack 146 | . 16 . 34 61 35 . Select Force Hacks 270 | . 60 . . . 210 . Disable Machine 135 | . . . 30 105 . . Destroy Structure 102 | . 19 21 43 19 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 30 | . . 15 . 15 . . Influence Decreases 2604 | 30 306 152 908 828 370 10 Time Decay 2144 | 30 306 152 608 678 370 . Lost Part 10 | . . . . . . 10 Purge Threat 450 | . . . 300 150 . . Squads Dispatched 12 | . 3 1 3 5 . . Investigation 7 | . 3 1 . 3 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 8 | . . 1 4 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 15 20 42 34 3 17 Peak Tracking Total 5 | . 3 5 5 3 1 5 Tactical Retreats 7 | . . 6 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 12 | . . . 2 7 . 3 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 54 | . 9 1 10 13 13 8 Terminals 31 | . 7 . 8 10 6 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units 9 | . 2 . . . 7 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 184 | . 28 1 44 34 34 43 Successful 138 | . 17 1 33 21 23 43 Failed 43 | . 10 . 10 13 10 . Catastrophic 3 | . 1 . 2 . . . Database Lockouts 3 | . 1 . 1 . 1 . Manual 82 | . 22 . 22 18 20 . Terminals 97 | . 23 . 32 25 17 . Fabricators . | . . . . . . . Repair Stations 11 | . . . 6 5 . . Recycling Units 22 | . 5 . . . 17 . Scanalyzers 6 | . . . 6 . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 81 | . 6 1 11 12 8 43 Record 38 | . 1 . . . . 37 Part Schematic 3 | . . . 1 1 1 . Robot Analysis 11 | . 3 . 2 . 2 4 Prototype ID Bank 6 | . 2 . 2 . 2 . Open Door 5 | . . 1 . 3 . 1 Scanalyzer Index 1 | . . . . 1 . . Alert Level 3 | . . . 1 1 1 . Unreport Threat 3 | . . . 2 1 . . Locate Traps 2 | . . . 1 1 . . Hauler Manifests 2 | . . . 1 1 . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 5 | . . . 1 2 2 . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 6 4 . . Scan Component 5 | . . . 3 2 . . Repair 5 | . . . 3 2 . . Recycling Unit Hacks 8 | . 2 . . . 6 . Retrieve Components 8 | . 2 . . . 6 . Scanalyzer 6 | . . . 6 . . . Insert Component 2 | . . . 2 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 32 | . 9 . 10 4 9 . Terminals 23 | . 7 . 10 4 2 . Track 2 | . . . 1 1 . . Botnet 10 | . 2 . 3 3 2 . Operators 1 | . . . 1 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . . 7 . Tunnel 9 | . 2 . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 36 | . 7 . 9 11 9 . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 3 2 . . Time 172 | . . . 102 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 26 | . 10 . . . 16 . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 16861 | 198 1537 2383 2821 2815 2264 4843 Terrain 7197 | . . . 2771 2815 1611 . Structural 1226 | . . . . . . 1226 Seismic 15613 | 198 1537 2383 2799 2815 2264 3617 Robot Analysis Total 11 | . 3 . 2 . 2 4 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 17608 | 263 1553 2383 2821 2815 2264 5509 Spaces Moved 5458 | 120 801 697 704 667 697 1772 Core 124 | 4 . . . . . 120 Treads 5234 | 116 730 668 704 667 697 1652 Legs . | . . . . . . . Wheels 100 | . 71 29 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 175 320 320 320 50 Average Speed 288 | 156 174 313 320 320 320 302 Slowest Speed 325 | 160 320 320 320 320 320 325 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 79 | 4 99 99 68 93 98 93 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 15 | . 4 . . . 7 4 Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 14 | . . 2 . . . 12 Spaces Dug 36 | . 7 25 1 3 . . Terrain Destroyed 91 | . 14 25 38 10 . 4 Melee . | . . . . . . . Projectile 24 | . . 1 9 10 . 4 AOE 67 | . 14 24 29 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6816 | 156 918 850 1127 1151 723 1891 Wait 798 | 6 54 121 265 335 3 14 Move 5452 | 119 800 696 703 666 696 1772 Hop . | . . . . . . . Pick Up 86 | 6 14 6 13 9 4 34 Fast Attach 22 | 7 1 . 3 2 1 8 Attach 9 | . 1 . 2 1 3 2 Detach 3 | . . . . 1 . 2 Swap 92 | . 13 8 40 18 3 10 Drop 78 | . 11 . 20 16 7 24 Fire 251 | 18 23 16 75 90 6 23 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 1 3 6 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 12 | . . . . 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Discovered new exit (range 9) 967 | -10/Materials | Central database locked down 983 | -10/Materials | Discovered new exit (range 16) 1007 | -10/Materials | Learned 4 Subcaves zone layouts 1036 | -10/Materials | Learned location of 2 exits from Mines 1055 | -10/Materials | Identified exit to Subcaves 1055 | -10/Materials | Identified exit to Materials 1065 | -10/Materials | Learned location of Recycling (-9) 1067 | -10/Materials | Learned location of Subcaves (-10) 1070 | -10/Materials | Learned 2 Mines zone layouts 1071 | -10/Materials | Learned 2 Mines zone layouts 1817 | -10/Materials | Entered Mines 1819 | -10/Mines | Identified exit to Exiles 2324 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2337 | -10/Mines | Assembled infested the area 2467 | -10/Mines | Destroyed 7 combat bots 2975 | -10/Mines | Met a Derelict shopkeep closing up shop 3748 | -10/Mines | Learned 4 Materials zone layouts 4139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4200 | -10/Mines | Entered Materials 4200 | -9/Materials | Evolved 2 slots: Utility x2 4526 | -9/Materials | Discovered new exit (range 8) 4594 | -9/Materials | Build established: Scavenger-Mutant 5076 | -9/Materials | Repaired Imp. Light Armor Plating 5116 | -9/Materials | Repaired Imp. Light Cannon 5150 | -9/Materials | Repaired Imp. Light Cannon 5613 | -9/Materials | Central database locked down 5637 | -9/Materials | Discovered new exit (range 7) 6497 | -9/Materials | Discovered new exit (range 16) 6583 | -9/Materials | Identified exit to Storage 6583 | -9/Materials | Identified exit to Mines 6583 | -9/Materials | Identified exit to Materials 6608 | -9/Materials | Learned 2 Materials zone layouts 6625 | -9/Materials | Loaded intel: 12 terminal locations 6632 | -9/Materials | Learned location of 1 exit from Recycling 6633 | -9/Materials | Learned location of 1 exit from Recycling 6725 | -9/Materials | Build established: Mutant 7021 | -9/Materials | Entered Storage 7244 | -9/Storage | Garrison activated, responded to threat 7459 | -9/Storage | Repaired Imp. Light Cannon 7594 | -9/Storage | Discovered new exit (range 15) 7677 | -9/Storage | Repaired Imp. Light Armor Plating 8044 | -9/Storage | Found Prototype Processor 9006 | -9/Storage | Core integrity fell below 50% 9824 | -9/Storage | Used back door to open Recycling access 9836 | -9/Storage | Entered Recycling 9837 | -9/Recycling | Identified exit to Factory 9837 | -9/Recycling | Identified exit to Scraptown 12027 | -9/Recycling | Scanned before Scraplab entrance 12071 | -9/Recycling | Entered Scraplab 12100 | -9/Recycling | Entered Scraptown 12100 | -9/Scraptown | System corruption cleaned by C-Scrubber 12605 | -9/Scraptown | Visited Cyclists 12704 | -9/Scraptown | Visited Awakened 12771 | -9/Scraptown | Visited Bundlers 13935 | -9/Scraptown | Visited Science Testing Area 13961 | -9/Scraptown | Visited Symbiants 14028 | -9/Scraptown | Visited Fellowship of the Rings 14313 | -9/Scraptown | Discovered new exit (range 11) 14486 | -9/Scraptown | Visited UFD Registry 14486 | -9/Scraptown | Registered with UFD as "Protobay" 14620 | -9/Scraptown | Visited Cartography Club 14674 | -9/Scraptown | Visited Chapter 10 14818 | -9/Scraptown | Visited Research Penetration Think Tank 14918 | -9/Scraptown | Visited Sword Containment 15007 | -9/Scraptown | Visited Analyses Database 15074 | -9/Scraptown | Visited DA-N13 Charitable Foundation 15087 | -9/Scraptown | Found DCF Scrap (30 items) 15198 | -9/Scraptown | Visited Curators Association 15313 | -9/Scraptown | Visited Science Guys 15439 | -9/Scraptown | Visited Observation Area 15563 | -9/Scraptown | Visited Scrapoid Pod Storage 15762 | -9/Scraptown | Learned location of Proximity Caves (-5) 15762 | -9/Scraptown | Learned location of Zion (-6) 15762 | -9/Scraptown | Learned 8 Materials zone layouts 15762 | -9/Scraptown | Learned 16 Factory zone layouts 15762 | -9/Scraptown | Learned 4 Storage zone layouts 15762 | -9/Scraptown | Learned 4 Recycling zone layouts 15762 | -9/Scraptown | Learned 8 Lower Caves zone layouts 15762 | -9/Scraptown | Learned 16 Lower Caves zone layouts 15762 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 15762 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 15762 | -9/Scraptown | Learned location of 1 exit from Research 15762 | -9/Scraptown | Learned location of 2 exits from Upper Caves 15762 | -9/Scraptown | Identified exit to Factory 15766 | -9/Scraptown | Found Deep Structural Scanner 16995 | -9/Scraptown | Met Optimus 16995 | -9/Scraptown | Accepted into 0bPrime 17250 | -9/Scraptown | Civil war broke out across Scraptown 17323 | -9/Scraptown | Core integrity fell below 20% 17340 | -9/Scraptown | Lost 8 allies 17390 | -9/Scraptown | Found Thermal Lance 17414 | -9/Scraptown | Lost 3 allies 17473 | -9/Scraptown | Found MA-1KR's Cyclogen 17609 | -9/Scraptown | Destroyed by H0-4KY(j) with Overtuned Pulse Rifle Last Messages --------------- 17544_ Bolt penetrates Machine. 17545_ E5-NFT(b): "Make peace, not pieces!" 17547_ E5-NFT(b) destroyed. 17549_ Bolt penetrates BV-CXO(E). 17553_ IE-2F1(h) suffers critical hit (Burn). 17553_ IE-2F1(h) critical meltdown. 17554_ UY-R8N(j) heat damages Ovr. Titanium Leg. 17563_ UY-R8N(j) cannibalizes VSS Leg to repair Ovr. Titanium Leg. 17566_ UY-R8N(j) cannibalizes Beamcaster to repair Ovr. Pulse Rifle. 17567_ UY-R8N(j) cannibalizes Carbon-fiber Leg to repair Ovr. Titanium Leg. 17597_ Critical hit (Burn: +50). 17600_ Destroyed Lgt. Deuterium Engine. 17600_ Ovr. Pulse Rifle melted. 17600_ Mak. Microdissipator Network melted. 17600_ Mak. Salvage Targeting Computer melted. 17600_ ZZ-ESZ(j) destroyed. 17608_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############################???????????????????? | | ###############################??#######?????????? | | #################################"""#####????????? | | #################################" "#####????????? | | #"""##"""##""|##"""##### ####### < #####????????? | | #"" ##""!##"" ##!!"####=*= ###### #####????????? | | #"" =%! ####????????? | | # [*% ####????????? | | #######################%%! ##############????????? | | ########################!=###############????????? | | ########################*j###############????????? | | ########################j!# #####????????? | | #""""""""""#???????#####![# = ####?????????? | | # " ##?????????####!%# ####?????????? | | #"" #??###########[=# ####?????????? | | #"" #??#""""""""#=%%! ###??????????? | | #"""" #??#"" """""##%[# ###??????????? | | #"" " #??#" ""##=%#####%#######??????????? | | #"""" #??#" ""##=%[####*X######??????????? | | #"" #??# ""#] !## ####??????????? | | #" #####" ""##%*##[!* ####??????????? | | # ### "##=@##==% ####??????????? | | ###### ########### #####%=##%!######?????????????? | | ###### ######"#### #####!=##[#####?#######???????? | | """""" """"% % =""" "%"############???????? | | [*!%!*% !%[ ! ## """"####???????? | | *%!=/ !%!! % ## """"####???????? | | ==*! ! ## " "####???????? | | =![ /%![% ## ""####???????? | | !*==! %!% "####???????? | | """"""""""""" """ " " *"%*!%!"## X"####???????? | | """"""""""""""""""""" ""[=%!= ## " "####???????? | | #### ################""!=![= ## """"####???????? | | ###########""*= !%"############???????? | | X"##########""!%%!!=##==!*=*####???????? | | "" "" ###########"!![!=[ ##*[=%!*####???????? | | "" "" X"##########""%=![!!##![]]]!####???????? | | " " #########%#" =!##!=[!######???????? | | "" !!!![![! !!%%[==*!######???????? | | "" =*!%!%[= %[##= *! ####???????? | | " " #########!!" ==!%!# % ####???????? | | "" "" ""##########" !%= ## * ####???????? | | " "" ###########" *!= ############???????? | | X"##########""%=*=% ###############????? | | ###########" [!!%/[###############????? | | #### ################"" *==% #################??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Seismic Detector | -9/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Storage | Hacked Cesium-ion Thruster | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 45% | -9/Materials Imp. Light Cannon | 60% | -9/Materials Imp. Light Cannon | 69% | -9/Materials Imp. Light Cannon | 3% | -9/Storage Imp. Light Armor Plating | 41% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderAssaultFalx Manual? 0 Play Time 01:25:23 Cumulative 309.9 hours Start 2025.02.27 @ 09:43:02 End 2025.02.27 @ 11:37:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 95 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2709a2-b175-4ca7-bf99-33bb81872c22