Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 17:42:25 Player: naththebg Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (4357) 4357 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2725) 2725 TOTAL SCORE: 11462 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1588 Follower Combat Kills 365 Met Data Miner 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Core Analyzer Improved Reaction Control System Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced ECM Suite Hacking Suite Axe Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Compact Wheel Improved Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector High-capacity Battery Improved Targeting Computer Core Analyzer Improved Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite System Shield Ion Cannon Ion Cannon Ion Cannon Ion Cannon [Rating: 48] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . 1 2 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 99 | 6 3 5 14 6 52 9 3 . 1 Power 9 | 1 . 1 2 . 5 . . . . Engine 8 | 1 . 1 2 . 4 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 2 2 2 16 1 2 . . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 22 | . . 2 2 2 16 . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . 1 2 . . Utility 36 | 1 2 . 2 3 24 2 1 . 1 Device 11 | . . . 1 1 8 . . . 1 Storage 4 | 1 1 . . 1 1 . . . . Processor 8 | . 1 . . . 6 1 . . . Hackware 5 | . . . 1 . 2 1 1 . . Protection 8 | . . . . 1 7 . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 1 2 8 1 7 6 . . . Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 10 | . . . 3 1 6 . . . . Ballistic Gun 5 | 2 . 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . Slashing Weapon 7 | . . . 2 . . 5 . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 4 . . . . Parts Lost 27 | . . 2 . . 21 . 1 . 3 Power 2 | . . . . . 2 . . . . Propulsion 14 | . . 1 . . 10 . 1 . 2 Utility 9 | . . . . . 8 . . . 1 Weapon 2 | . . 1 . . 1 . . . . Highest Loss Streak 9 | . . 1 . . 9 . 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 96 100 98 51 73 76 57 Engine 8 | . 14 14 11 9 6 . . . . Treads 4 | . 28 15 . . . . . . . Wheel 15 | . . 12 22 18 22 . . . . Device 8 | . . . 4 18 14 . . . 4 Storage 8 | . 14 14 11 9 6 . . . . Processor 10 | . 5 14 6 . 8 29 28 23 12 Hackware 6 | . . . 9 9 4 15 16 23 23 Protection 4 | . . . . 9 8 . . . . Energy Gun 2 | . 8 13 . . . . . . . Energy Cannon 13 | . . . 17 27 22 . . . . Ballistic Gun 2 | . 19 2 5 . . . . . . Launcher 2 | . . 12 4 . . . . . . Slashing Weapon 1 | . . . 3 . . 5 7 7 5 Peak Build Rating 48 | 6 8 8 23 28 48 36 41 41 43 Average Rating 29 | 4 7 7 18 26 43 26 38 41 33 On Entrance 20 | . 6 8 8 23 28 16 36 41 41 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 12 28 30 43 66 96 7 7 7 9 Greatest Support 42 | 40 40 40 26 22 42 8 17 13 13 Greatest Overweight (x) 5 | 1 . 2 1 2 5 1 . . 2 Average Overweight (x) 1 | . . . 1 2 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 5 5 5 5 Average Capacity 15 | 6 13 15 15 17 19 5 5 5 5 Most Carried 20 | 6 13 14 15 19 20 5 5 5 5 Average Carried 14 | 2 10 13 14 15 19 4 4 5 5 Final Capacity 20 | 8 15 15 15 20 5 5 5 5 5 Final Carried 19 | 6 13 13 15 19 5 4 5 5 5 Class Distribution -------------------- 28% | Mutant 26% | Gunner 15% | Tank 13% | Scavenger-Gunner 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1747 | 261 41 368 255 70 526 151 47 . 28 Remotely . | . . . . . . . . . . Salvage Created 5675 | . 81 252 460 341 3688 368 338 . 147 Parts 287 | . 1 15 42 20 181 8 13 . 7 Haulers Intercepted 5 | . . . 2 . 3 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 7 . 10 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 97 | . 2 25 8 7 50 . 2 . 3 Melee 5 | . . . . . . . 2 . 3 Guns 4 | . 2 1 1 . . . . . . Cannons 52 | . . . 4 7 41 . . . . AOE 32 | . . 24 3 . 5 . . . . Classes Destroyed 17 | . 1 6 5 . 4 1 . . . Worker 20 | . . 3 . . 17 . . . . Builder 5 | . . 1 1 . 3 . . . . Tunneler 4 | . . 2 . . 2 . . . . Hauler 5 | . . . 2 . 3 . . . . Recycler 8 | . . 1 . 2 5 . . . . Operator 4 | . . . 1 . 3 . . . . Watcher 9 | . . . 3 1 5 . . . . Swarmer 13 | . . 3 . 5 3 . 1 . 1 Grunt 32 | . 2 2 4 . 23 . . . 1 Brawler 4 | . . . . . 4 . . . . Duelist 3 | . . . 1 . 2 . . . . Protector 2 | . . . . . 2 . . . . Sentry 12 | . . . 3 2 6 . 1 . . Hunter 4 | . . . . . 3 . . . 1 Programmer 7 | . . . . . 7 . . . . Decomposer 1 | . . . . . . 1 . . . Packrat 2 | . . . . . . 2 . . . Samaritan 6 | . . . . . . 5 1 . . Assembled 20 | . . 20 . . . . . . . Best Kill Streak 21 | . 2 21 5 5 8 . 2 . 2 Combat Bots Only 19 | . 2 19 4 4 7 . 2 . 2 Max Kills in Single Turn 6 | . 1 3 2 2 6 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 1 . 4 . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 465 | . 25 23 8 36 341 . 10 . 22 Missed 162 | . 1 10 4 9 123 . 2 . 13 Damage Taken 4373 | . 271 313 49 241 3300 . 62 . 137 Core 874 | . 51 42 . 79 620 . 22 . 60 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 207 | . . . . 39 168 . . . . Ignored by Resistances 62 | . . . . . 62 . . . . Regen/Repaired (Parts) 207 | . . . . . 207 . . . . Core Remaining (%) 86 | 100 . 62 100 85 . . . . . Volleys Fired 249 | 1 12 38 22 15 161 . . . . Largest 3 | 1 2 2 3 3 3 . . . . Hottest 235 | 20 70 80 196 196 235 . . . . Shots Fired 624 | 1 23 45 51 45 459 . . . . Gun 54 | 1 23 13 17 . . . . . . Cannon 529 | . . . 25 45 459 . . . . Launcher 41 | . . 32 9 . . . . . . Special . | . . . . . . . . . . Kinetic 38 | 1 14 6 17 . . . . . . Thermal 545 | . 9 7 25 45 459 . . . . Explosive 41 | . . 32 9 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | . 9 17 6 7 30 . . . . Robot Miss Streak 4 | . 4 3 3 3 3 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 360 | . 13 27 22 16 260 11 8 . 3 Core Hits 237 | . 7 58 24 9 128 3 6 . 2 Critical Kills 5 | . . . . . 5 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 6 | . . . 1 . 5 . . . . Meltdown 5 | . . . . . 5 . . . . Smash 1 | . . . 1 . . . . . . Melee Attacks 27 | . . . 1 . . 11 10 . 5 Impact 1 | . . . 1 . . . . . . Slashing 24 | . . . . . . 11 8 . 5 Piercing 2 | . . . . . . . 2 . . Sneak Attacks 13 | . . . 1 . . 11 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13888 | . 136 1917 776 470 8698 1096 624 . 171 Guns 273 | . 133 84 56 . . . . . . Cannons 8083 | . . . 292 470 7321 . . . . Explosions 3541 | . . 1792 372 . 1377 . . . . Melee 1947 | . . . 56 . . 1096 624 . 171 Ramming 44 | . 3 41 . . . . . . . Kinetic 157 | . 56 45 56 . . . . . . Thermal 9474 | . 77 39 292 470 8596 . . . . Explosive 2214 | . . 1792 372 . 50 . . . . Electromagnetic 52 | . . . . . 52 . . . . Impact 56 | . . . 56 . . . . . . Slashing 1891 | . . . . . . 1096 624 . 171 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 3 . . 8 8 8 8 8 Average Corruption 4 | . . 3 . . 3 8 8 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 71 | . . 3 . . 45 7 7 1 8 Message Errors 13 | . . 1 . . 9 . 1 1 1 Matter Fused 24 | . . 1 . . 12 4 3 . 4 Heat Flow Errors 8 | . . . . . 4 2 . . 2 Energy Discharges 8 | . . 1 . . 6 . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 5 . . . 1 Data Loss (major) 3 | . . . . . 1 1 1 . . Misfires 3 | . . . . . 3 . . . . Alerts 2 | . . . . . 2 . . . . Weapon Failures 3 | . . . . . 3 . . . . Overload Shots 26 | . . . . . 26 . . . . Effects 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Overflow Damage 1263 | . . 93 69 11 357 650 63 . 20 Projectiles 216 | . . . . 11 205 . . . . Explosions 258 | . . 93 13 . 152 . . . . Melee 789 | . . . 56 . . 650 63 . 20 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 339 | . . 129 . . 210 . . . . Shots 12 | . . 7 . . 5 . . . . Rammed 5 | . 1 4 . . . . . . . Targets Rammed 6 | . 1 5 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 416 | . 270 102 264 267 416 265 . . 146 Average Temperature 90 | . 141 45 71 71 97 126 . . 77 Received Heat Transfer 1346 | . 126 83 27 9 1077 . 12 . 12 Effects 2 | . . . 1 . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted 6 | . . . . . 6 . . . . Combat Hostiles 4 | . . . . . 4 . . . . Parts Melted 29 | . . . . 1 28 . . . . Heat Transferred 13291 | . 222 111 518 814 11626 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 2461 | . 96 262 428 348 2461 . . . . Initial 158 | . . 37 46 96 158 . . . . Average 689 | . 54 98 259 180 1140 . . . . Maximum Alert Level 5 | . . 1 2 1 5 . . . . Low Security (%) 34 | 100 100 88 19 69 2 . . . . Level 1 15 | . . 11 68 30 9 . . . . Level 2 19 | . . . 12 . 34 . . . . Level 3 5 | . . . . . 10 . . . . Level 4 5 | . . . . . 9 . . . . Level 5 14 | . . . . . 26 . . . . High Security 4 | . . . . . 7 . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 1 . 1 2 26 . . . . Investigation 6 | . . . . . 6 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 8 | . 1 . 1 . 6 . . . . Assault 11 | . . . . . 11 . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 9 25 13 10 86 . 2 . 10 Peak Tracking Total 12 | . 4 6 3 6 12 . 3 . 5 Tactical Retreats 5 | . . . . . 2 . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 61 | . . . 2 1 58 . . . . Max in Single Turn 20 | . . . 1 1 20 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 32 | . 2 . 3 4 19 . . 4 . Terminals 14 | . 2 . 3 3 6 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 93 | . 4 . 7 9 40 . . 33 . Successful 62 | . 4 . 4 5 16 . . 33 . Failed 31 | . . . 3 4 24 . . . . Catastrophic 5 | . . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 1 . 2 4 21 . . . . Terminals 30 | . 4 . 7 6 13 . . . . Fabricators 10 | . . . . . 10 . . . . Repair Stations 6 | . . . . . 6 . . . . Recycling Units 7 | . . . . . 7 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 5 | . . . . 3 2 . . . . Terminal Hacks 42 | . 3 . 2 2 2 . . 33 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 5 | . . . 1 1 . . . 3 . Branch Access Points 2 | . 1 . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks 15 | . 1 . 2 2 10 . . . . Terminals 6 | . 1 . 2 1 2 . . . . Botnet 6 | . 1 . 2 1 2 . . . . Fabricators 3 | . . . . . 3 . . . . Liberate 1 | . . . . . 1 . . . . Fabnet 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . Patch 2 | . . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . Broadcast 1 | . . . . 1 . . . . . Intercept 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 . 3 3 16 . . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . . Programmers 7 | . . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 7 | . . . . . 6 . . . 1 Largest Group 3 | . . . . . 3 . . . 1 Highest-Rated Group 96 | . . . . . 93 . . . 96 Highest-Rated Ally 96 | . . . . . 31 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 77 | . . . . . 63 . . . 14 Total Damage 1324 | . . . . . 927 . . . 397 Kills 10 | . . . . . 8 . . . 2 Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 6194 | 98 376 1084 447 368 2940 249 196 33 403 Spaces Moved 4604 | 54 207 725 329 249 1850 269 347 79 495 Core 463 | 4 . . . . 8 233 . . 218 Treads 523 | 50 207 266 . . . . . . . Legs . | . . . . . . . . . . Wheels 2879 | . . 459 329 249 1842 . . . . Hover . | . . . . . . . . . . Flight 739 | . . . . . . 36 347 79 277 Fastest Speed 35 | 50 160 95 95 115 50 50 35 42 42 Average Speed 102 | 152 160 119 97 115 115 73 46 42 65 Slowest Speed 160 | 160 160 160 105 115 160 100 55 42 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 38 96 33 31 55 48 57 69 45 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 9 | . . 2 . . . 3 3 . 1 Spaces Dug 3 | . . . . 1 2 . . . . Terrain Destroyed 473 | . . 198 34 3 238 . . . . Melee . | . . . . . . . . . . Projectile 43 | . . . 1 3 39 . . . . AOE 430 | . . 198 33 . 199 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 5519 | 66 231 897 415 297 2306 299 366 78 564 Wait 420 | . . 121 20 18 199 . 2 . 60 Move 4595 | 53 206 724 328 248 1849 268 346 78 495 Hop . | . . . . . . . . . . Pick Up 68 | 6 8 3 16 7 21 3 4 . . Fast Attach 22 | 6 1 . 2 . 6 4 2 . 1 Attach 29 | . 1 2 . 2 18 5 1 . . Detach 6 | . . . . . 2 4 . . . Swap 48 | . 1 3 12 4 28 . . . . Drop 51 | . 1 1 14 3 22 4 3 . 3 Fire 249 | 1 12 38 22 15 161 . . . . Melee 25 | . . . 1 . . 11 8 . 5 Ram 2 | . . 2 . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 1 3 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 8) 120 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Entered Mines 513 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 677 | -10/Mines | Learned location of Mines (-9) 738 | -10/Mines | Discovered new exit (range 11) 793 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | Assembled infested the area 1117 | -10/Mines | Destroyed 19 combat bots 1176 | -10/Mines | Learned Materials terminal intel 1209 | -10/Mines | Discovered new exit (range 4) 1559 | -10/Mines | Entered Materials 1559 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1560 | -9/Materials | Loaded intel: 12 terminal locations 1918 | -9/Materials | Discovered new exit (range 12) 1966 | -9/Materials | Discovered new exit (range 11) 2006 | -9/Materials | Entered another Materials area 2006 | -8/Materials | Evolved 2 slots: Utility x2 2256 | -8/Materials | Garrison activated, responded to threat 2302 | -8/Materials | Build established: Tank 2342 | -8/Materials | Discovered new exit (range 16) 2374 | -8/Materials | Entered Factory 2374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3012 | -7/Factory | Lost 6 parts (3n3u) 3034 | -7/Factory | Discovered new exit (range 13) 3174 | -7/Factory | First assault squad dispatched 3198 | -7/Factory | Fabricated B-48 Gladiator? 3247 | -7/Factory | Lost 3 allies 3313 | -7/Factory | Build established: Gunner 3407 | -7/Factory | Repaired Med. Reactive Plating 4186 | -7/Factory | Build established: Scavenger-Gunner 4491 | -7/Factory | Build established: Gunner 4566 | -7/Factory | Destroyed 7 combat bots 4802 | -7/Factory | Discovered new exit (range 4) 4804 | -7/Factory | Identified exit to Factory 4804 | -7/Factory | Allied Derelicts emerged from ambush trap array 5093 | -7/Factory | High security lockdown imminent 5173 | -7/Factory | High security lockdown engaged 5254 | -7/Factory | Core integrity fell below 50% 5306 | -7/Factory | Core integrity fell below 20% 5313 | -7/Factory | Identified exit to Lower Caves 5314 | -7/Factory | Entered Lower Caves 5342 | -7/Lower Caves | Lost 9 parts (1p4n3u1w) 5561 | -7/Lower Caves | Discovered new exit (range 5) 5563 | -7/Lower Caves | Identified exit to Lower Caves 5563 | -7/Lower Caves | Entered another Lower Caves area 5699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5756 | -7/Lower Caves | Discovered new exit (range 9) 5759 | -7/Lower Caves | Identified exit to Data Miner 5759 | -7/Lower Caves | Entered Data Miner 5759 | -7/Data Miner | Discovered new exit (range 6) 5767 | -7/Data Miner | Met Data Miner 5775 | -7/Data Miner | Learned location of Section 7 (-2) 5775 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5783 | -7/Data Miner | Received God Mode back door access code from Data Miner 5792 | -7/Data Miner | Identified exit to Proximity Caves 5792 | -7/Data Miner | Entered Proximity Caves 5828 | -6/Proximity Caves | Escorted by Enhanced Grunt 5841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5958 | -6/Proximity Caves | Spotted B-75 Beast 6006 | -6/Proximity Caves | Learned Factory garrison access intel 6012 | -6/Proximity Caves | Lost 3 parts (2n1u) 6022 | -6/Proximity Caves | Build established: Hacker-Mutant 6195 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05921_ Acquired 8 matter. 05921_ Discarded Machine Analyzer. 05922_ Acquired Imp. Reaction Control System. 05958_ Cesium-ion Thruster destroyed. 05958_ Imp. Signal Interpreter destroyed. 05963_ Dropped Mak. Spear. 05974_ Enhanced Grunt destroyed. 05981_ Mak. Flight Unit destroyed. 05983_ Destroyed Unknown Flight Unit. 05983_ S-27 Virus destroyed. 05984_ System corrupted: Matter fused (-6). 05986_ Acquired 6 matter. 05988_ Autogun fries itself beyond repair. 06006_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 06043_ System corrupted: Matter fused (-6). 06102_ System corrupted: Matter fused (-8). 06127_ Discarded Greatsword. 06136_ R2TH1X J/GQPFO6&1|IC 1PZ 2#EKK 06140_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ? ??????? | | ?????????????????????????????????? ??????? | | ?????????????????????????????????? ? #??????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ???????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????? ???????? ?????????? | | ???????????????????? #???# ????????# ??????????? | | ????????????????? ###""????????# #??????????? | | ??????????????? "????????# #????####??? | | ?????????????? ##???????# #????# ##?? | | ??????????????? "?####### ####? #?? | | ???????????????? BB ??# % ## ### #?? | | ????????????????# BB "??# ##### ## #?? | | ??????????????##? #### #???# #?? | | ?????????????? #?? "?# #???###### #?? | | ????######??? #??? ??# #????????## #?? | | ??### ##?? #???? ???# #?????????# # #?# | | ??# #? #?????# #???# #?????????# # ## | | ??# ## #??####; ##??# #?????##### " | | ??# ## #?## ##% ;#### #????## | | ???# #? #### %@ / #???## | | ??## ## ## ########??## # | | ### ## #?????????# ## | | ### #?????????### ## | | ## #???????????## # | | #### #????????????### # | | #??## ##??????????????## # | | #???# #????????????????###### | | #??# ### ######??????????????????## | | #######?## ## ##### #???????????????????## | | #???### ## ### #????????????????????## | | ######### #????????????????????## | | #??# #???????????###?????## | | #!! #??# ##??????????# ###### | | #% " """ #??# ### #??????????# | | #/""""""" #??# #?# ##???????????# | | # """"""" #??### #?# ##???????????## | | # " """ ###### ##?# ##???????????## | | # ##??#### #????????????# ### | | # #??????## #???????????## #?## | | ####### ### #####??## #####??????## ##?# | | ??????# ##?# ## #### #?????## #?# | | ???? #??## #????## #?# | | #?# #??## ### ###### #?# | | #########???# #?# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed TransportDispersionSlayer Manual? 0 Play Time 01:18:49 Cumulative 113.0 hours Start 2024.11.21 @ 16:06:55 End 2024.11.21 @ 17:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20fb4381-e846-4009-81d5-f46a0bc175c2