Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 00:56:01 Player: flowerfeast Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1088) 1088 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (8240) 8240 TOTAL SCORE: 12788 Bonus ------- Follower Combat Kills 40 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2900 Met Data Miner 300 Cogmind --------- Core Integrity 0/575 Matter 266/300 Energy 159/290 System Corruption 35% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Core Analyzer X0-1V1's Piety Tracker Missile Launcher Heavy Missile Launcher Powered Hammer Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Improved Power Shielding Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Armored Treads Advanced Treads Melee Analysis Suite Melee Analysis Suite Light Armor Plating Light Armor Plating Heavy Assault Rifle Missile Launcher Powered Hammer Powered Hammer [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Melee Analysis Suite Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 37 | 6 3 . 11 7 6 . 2 2 Power 4 | 1 . . . . 1 . . 2 Engine 3 | 1 . . . . . . . 2 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . 3 1 2 . . . Treads 8 | 2 . . 3 1 2 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 3 . 4 5 3 . . . Device 2 | . 1 . 1 . . . . . Storage 3 | 1 1 . 1 . . . . . Processor 4 | . . . 1 2 1 . . . Hackware . | . . . . . . . . . Protection 7 | . 1 . 1 3 2 . . . Artifact . | . . . . . . . . . Weapon 9 | 2 . . 4 1 . . 2 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 13 | . . . . . . . 7 6 Parts Lost 23 | . . . 1 4 7 2 . 9 Power 3 | . . . . . 1 1 . 1 Propulsion 7 | . . . . 1 3 1 . 2 Utility 11 | . . . 1 3 3 . . 4 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 9 | . . . 1 1 3 2 . 9 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 10 | 2 3 5 9 13 11 9 9 8 Power 2 | . 1 1 1 3 2 2 2 1 Propulsion 1 | 1 2 2 2 2 . . . . Utility 3 | . . 2 4 3 3 2 2 2 Weapon 3 | . . . . 4 5 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . . 7 3 . . . 4 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 7 | . . . 4 1 . . . 2 Weapon 4 | . . . 1 1 . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 95 99 94 88 75 63 Engine 6 | . 14 14 9 7 2 . . 1 Core 1 | . . . . . 4 7 . . Treads 27 | . 28 27 32 30 25 19 14 11 Device 2 | . . 14 7 2 . . . . Storage 8 | . 14 14 9 7 7 7 7 7 Processor 13 | . . . 8 14 19 23 23 18 Protection 15 | . 10 . 9 20 17 15 15 11 Energy Gun 2 | . 14 14 6 . . . . . Ballistic Gun 3 | . 14 14 8 . . . . . Impact Weapon 10 | . . . . 13 15 15 14 12 Peak Build Rating 49 | 6 19 19 42 49 43 40 34 34 Average Rating 34 | 4 7 18 31 40 38 38 33 28 On Entrance 25 | . 6 19 19 42 38 40 30 34 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 13 21 19 37 40 39 37 32 35 Greatest Support 82 | 40 40 40 80 80 82 62 42 42 Greatest Overweight (x) 9 | 3 . . . . . . 1 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 13 15 15 15 15 15 Most Carried 15 | 3 5 6 15 15 15 10 11 9 Average Carried 10 | 2 3 5 9 13 11 9 9 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 3 5 5 15 15 9 10 9 7 Class Distribution -------------------- 64% | Gladiator 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Matter Collected 815 | 203 32 81 145 234 103 9 . 8 Remotely . | . . . . . . . . . Salvage Created 1116 | . 46 . 296 564 155 55 . . Parts 32 | . 4 . 13 15 . . . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 24 | . 3 . 4 12 4 1 . . Melee 7 | . . . . 3 3 1 . . Guns 7 | . 3 . 4 . . . . . AOE 4 | . . . . 4 . . . . Classes Destroyed 11 | . 2 . 3 5 . 1 . . Worker 1 | . . . . 1 . . . . Builder 2 | . . . . 2 . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . 1 . . . . . Watcher 3 | . 1 . . 2 . . . . Swarmer 6 | . 3 . . 3 . . . . Grunt 12 | . . . 3 5 4 . . . Sentry 1 | . . . 1 . . . . . Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . 1 . . . . Decomposer 2 | . . . . . . 2 . . Thief 1 | . . . . . . 1 . . Best Kill Streak 4 | . 4 . 2 4 3 1 . . Combat Bots Only 4 | . 3 . 1 4 3 1 . . Max Kills in Single Turn 2 | . 1 . 1 2 1 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 440 | . 22 5 28 182 50 68 . 85 Missed 143 | . 8 2 9 59 12 34 . 19 Hits 297 | . 14 3 19 123 38 34 . 66 Projectile 297 | . 14 3 19 123 38 34 . 66 Critical Strikes 8 | . . . 1 3 . . . 4 Damage Taken 4561 | . 215 41 305 1698 647 240 . 1415 Core 751 | . . 28 14 189 . 42 . 478 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 105 | . . . . 64 41 . . . Core Remaining (%) 95 | 100 . 88 97 . . . . . Volleys Fired 36 | . 8 . 20 8 . . . . Largest 2 | . 2 . 2 1 . . . . Hottest 60 | . 60 . 60 36 . . . . Shots Fired 64 | . 16 . 40 8 . . . . Gun 56 | . 16 . 40 . . . . . Cannon . | . . . . . . . . . Launcher 8 | . . . . 8 . . . . Special . | . . . . . . . . . Kinetic 28 | . 8 . 20 . . . . . Thermal 28 | . 8 . 20 . . . . . Explosive 8 | . . . . 8 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | . 2 . 8 2 . . . . Robot Miss Streak 3 | . 2 . 3 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 90 | . 6 . 28 34 18 4 . . Core Hits 38 | . 4 . 14 16 3 1 . . Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 6 | . . . . 3 2 1 . . Critical Strikes 8 | . . . . 3 3 2 . . Smash 8 | . . . . 3 3 2 . . Melee Attacks 76 | . . . . 46 22 5 . 3 Impact 76 | . . . . 46 22 5 . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 11 | . . . . 6 5 . . . Damage Inflicted 3590 | . 74 . 315 2054 871 276 . . Guns 386 | . 71 . 315 . . . . . Cannons . | . . . . . . . . . Explosions 590 | . . . . 590 . . . . Melee 2611 | . . . . 1464 871 276 . . Ramming 3 | . 3 . . . . . . . Kinetic 181 | . 27 . 154 . . . . . Thermal 205 | . 44 . 161 . . . . . Explosive 543 | . . . . 543 . . . . Electromagnetic 47 | . . . . 47 . . . . Impact 2611 | . . . . 1464 871 276 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . 6 22 22 29 35 Average Corruption 9 | . . . . 3 11 22 22 29 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . 20 28 5 5 5 Message Errors 18 | . . . . 8 5 1 3 1 Matter Fused 19 | . . . . 5 9 1 1 3 Heat Flow Errors 4 | . . . . 1 2 . . 1 Energy Discharges 5 | . . . . 1 4 . . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . . 1 1 . . . Data Loss (minor) 8 | . . . . 2 5 . 1 . Data Loss (major) 3 | . . . . 1 2 . . . Alerts 1 | . . . . 1 . . . . Misdirections 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 821 | . . . . 460 198 163 . . Projectiles 11 | . . . . 11 . . . . Explosions 32 | . . . . 32 . . . . Melee 778 | . . . . 417 198 163 . . Knockbacks 16 | . . . . 11 4 1 . . Impact 15 | . . . . 10 4 1 . . Kinetic . | . . . . . . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 70 | . . . . 70 . . . . Shots 2 | . . . . 2 . . . . Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 30 . 15 99 213 288 . 82 Average Temperature 42 | . 12 . 6 50 119 162 . 60 Received Heat Transfer 1284 | . . 24 180 336 300 60 . 384 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 9 | . . . . 8 1 . . . Combat Hostiles 5 | . . . . 4 1 . . . Parts Fried 11 | . . . . 6 1 4 . . Impact Corruptions 32 | . . . . 20 7 5 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 475 | . 100 . 375 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 85 | 100 100 . 100 75 . . . . Level 1 14 | . . . . 24 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 255 | . 87 . 56 255 . . . . Initial . | . . . . . . . . . Average 101 | . 32 . 12 159 . . . . Influence Increases 982 | . 107 . 135 620 120 . . . Destroy 0b10 Robot/C 520 | . 60 . 80 300 80 . . . Destroy 0b10 Robot/NC 40 | . 5 . 5 30 . . . . Destroy Leader 128 | . 12 . 20 86 10 . . . Allied During Kill 2 | . . . . 2 . . . . Successful Hack 36 | . . . 14 22 . . . . Disable Machine 60 | . . . . 60 . . . . Destroy Structure 61 | . . . 1 60 . . . . Lose Combat Pursuer 135 | . 30 . 15 60 30 . . . Influence Decreases 982 | . 60 47 135 484 256 . . . Entered New Map 74 | . . 23 . . 51 . . . Time Decay 808 | . 60 24 125 444 155 . . . Lost Part 100 | . . . 10 40 50 . . . Squads Dispatched 10 | . . . 1 9 . . . . Investigation 2 | . . . . 2 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 5 | . . . 1 4 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 7 2 7 23 6 2 . 7 Peak Tracking Total 5 | . 3 2 3 4 3 1 . 5 Tactical Retreats 6 | . 1 . 1 2 2 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . . 4 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Accessed 8 | . . . 3 1 . . 4 . Terminals 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . . . 6 3 . . 30 . Successful 34 | . . . 2 2 . . 30 . Failed 5 | . . . 4 1 . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . 6 . . . . . Terminals 6 | . . . 6 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . . 2 . . . 30 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 . . . 1 Highest-Rated Group 96 | . . . . 57 . . . 96 Highest-Rated Ally 96 | . . . . 57 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . 15 . . . 4 Total Damage 606 | . . . . 463 . . . 143 Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 X0-1V1 Amusement Gains 91 | . 11 . 10 20 . . . 50 Average Entertainment 5 | . 10 6 6 7 1 11 . 7 Good Acts 10 | . 1 . 2 4 3 . . . Bad Acts 18 | . . 2 1 7 3 3 . 2 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Turns Passed 3460 | 83 224 142 581 1306 805 47 148 124 Spaces Moved 1851 | 46 116 88 285 684 459 21 90 62 Core 17 | 12 . . . . . . . 5 Treads 1834 | 34 116 88 285 684 459 21 90 57 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 167 161 157 157 157 Average Speed 165 | 150 160 160 165 169 164 158 158 180 Slowest Speed 500 | 200 160 160 167 170 170 161 250 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . 1 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 19 14 27 26 57 11 71 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . 4 1 . . 3 Terrain Destroyed 67 | . . . . 63 1 . . 3 Melee 8 | . . . . 4 1 . . 3 Projectile . | . . . . . . . . . AOE 59 | . . . . 59 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total 2067 | 60 136 89 358 754 480 26 95 69 Wait 11 | . 5 . . 4 . . . 2 Move 1843 | 45 115 87 284 683 458 20 89 62 Hop . | . . . . . . . . . Pick Up 54 | 9 3 1 28 10 . 1 2 . Fast Attach . | . . . . . . . . . Attach 32 | 6 1 1 7 6 6 . 3 2 Detach . | . . . . . . . . . Swap 10 | . 2 . 5 2 . . 1 . Drop 18 | . . . 14 4 . . . . Fire 36 | . 8 . 20 8 . . . . Melee 61 | . . . . 37 16 5 . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Prayed at D.C.S.S. Altar Unit 286 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Entered Subcaves 324 | -10/Subcaves | Build established: Mutant 422 | -10/Subcaves | X0-1V1 sent you into danger 427 | -10/Subcaves | Discovered new exit (range 13) 450 | -10/Subcaves | Entered Materials 450 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 997 | -8/Materials | Discovered new exit (range 5) 1031 | -8/Materials | Entered Factory 1031 | -7/Factory | Evolved 2 slots: Utility x2 1141 | -7/Factory | X0-1V1 sent you into danger 1465 | -7/Factory | X0-1V1 sent allied Chaos Knight (x1) 1491 | -7/Factory | Build established: Gladiator 1947 | -7/Factory | Cargo convoy interrupted 2093 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2276 | -7/Factory | Discovered new exit (range 9) 2337 | -7/Factory | Entered Lower Caves 2372 | -7/Lower Caves | Encountered a Warlord checkpoint 2502 | -7/Lower Caves | Spotted B-75 Beast 2541 | -7/Lower Caves | Identified exit to Lower Caves 2541 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 2679 | -7/Lower Caves | Lost 3 parts (3u) 2758 | -7/Lower Caves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2865 | -7/Lower Caves | System corruption reached 10% 3142 | -7/Lower Caves | Entered another Lower Caves area 3144 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 23) 3144 | -7/Lower Caves | Discovered new exit (range 16) 3166 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3189 | -7/Lower Caves | Entered Data Miner 3190 | -7/Data Miner | Discovered new exit (range 6) 3220 | -7/Data Miner | Met Data Miner 3253 | -7/Data Miner | Learned location of Section 7 (-2) 3253 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3282 | -7/Data Miner | Received God Mode back door access code from Data Miner 3337 | -7/Data Miner | Entered Proximity Caves 3404 | -6/Proximity Caves | Spotted B-75 Beast 3404 | -6/Proximity Caves | X0-1V1 sent you into danger 3440 | -6/Proximity Caves | Core integrity fell below 50% 3453 | -6/Proximity Caves | Core integrity fell below 20% 3457 | -6/Proximity Caves | System corruption reached 30% 3461 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03404_ Melee Analysis Suite destroyed. 03409_ Acquired 2 matter. 03415_ System corrupted: Matter fused (-7). 03416_ Acquired 6 matter. 03425_ Critical hit (Burn: +37). 03427_ Imp. Light Armor Plating destroyed. 03427_ Lgt. Ion Engine destroyed. 03429_ Arm. Treads destroyed. 03431_ F HWG,95ST4UG2X/0NP/BZWLRFAKPB 03433_ X0-1V1: "I know that drunk sailor look when I see it." 03434_ Imp. Light Armor Plating destroyed. 03435_ Adv. Treads destroyed. 03435_ Critical hit (Destroy). 03435_ Powered Hammer destroyed. 03441_ Critical hit (Burn: +37). 03443_ Melee Analysis Suite destroyed. 03454_ Powered Hammer destroyed. 03455_ System corrupted: Matter fused (-9). 03456_ Integrated Corrupted Imp. Deuterium Engine (+6). 03461_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ????????????????? ???????# ##### # # | | ???????????????????# ?????# #???### ### | | ?????????????# ## #### #?????## # ##?? | | ?????????????# #??????# # #####??? | | ???????????# ## #?????# # #??????? | | ?????????????????????#########?????# # #??????? | | ?????????????????????????????????? #??????? | | ?????#??????????????????????????? # ##??????? | | ?????# ????????????????????????? ###???????? | | ?????# #??????????????????????# ######?????????? | | ????## ##???????????###????? ?????????????????? | | ????# ?????????? ##??????????????????????? | | ????# ???????## #??????????????????????? | | ????# ????### #????????#?????????????? | | ????# ##### #???????? ##????????????? | | ?????# ;;; #???????? ##???????????? | | ?????# ;# ##??????? ##??????????? | | ?????# ##?????? ??????????? | | ?????# #????? ??????????? | | ?????# ## #???? #??????????? | | ????# ???# #?### #??????????? | | ????# ?????## % ## #??????????? | | ????#????????# g % ????????? | | ????????????# ## % % ????????? | | ????????????# ?# ;;;;##### #??????????? | | ????????????# ### @%#??????? ##??????????? | | ????????????## ###?#### #????????????????????? | | ?????????????#######???????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Evasion (%) 40 Melee Accuracy 15 Recoil Reduction 4 Item Schematics ----------------- Melee Analysis Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable The Oracle Challenges ------------ None Game ------ Seed LightHardenedTendrils Manual? 0 Play Time 00:35:32 Cumulative 14.7 hours Start 2026.08.30 @ 00:07:59 End 2026.08.30 @ 00:56:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 28 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3738097d-f2d0-4d56-87d4-f70836fab883