Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 20:25:02 Player: opdo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (6841) 6841 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2196) 2196 TOTAL SCORE: 16112 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 87 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Data Miner 300 Friendly Fire -215 Cogmind --------- Core Integrity 411/1150 Matter 54/300 Energy 150/150 System Corruption 8% Temperature Hot (277) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Heavy Treads > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON (4) ------- High-powered Shotgun Heavy Machine Gun Heavy Gauss Cannon Katana > --- INVENTORY (20) --- Fission Core Light Antimatter Reactor Improved Heavy Treads High-capacity Matter Pod (4) Hardened Heavy Armor Plating Rocket Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Backup Power I Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Power Shielding Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle Molecular Deconstructor CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Large Storage Unit High-capacity Matter Pod Layered Medium Armor Plating Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon Heavy Shock Bomb Launcher Rocket Launcher Katana [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . Utility 6 | . . . 1 . . . 3 . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . 1 Parts Attached 117 | 8 11 2 28 . 2 8 22 1 5 . 2 1 7 20 Power 13 | 1 1 1 1 . . 1 4 . . . . . 1 3 Engine 6 | 1 . 1 1 . . 1 2 . . . . . . . Core 6 | . 1 . . . . . 2 . . . . . 1 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 33 | 2 2 1 13 . . 3 4 . 3 . . . 2 3 Treads 25 | . 2 . 11 . . 2 3 . 2 . . . 2 3 Leg 2 | 2 . . . . . . . . . . . . . . Wheel 6 | . . 1 2 . . 1 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 3 . 4 . 1 2 9 . . . . 1 2 5 Device 8 | 1 . . . . . . 3 . . . . . . 4 Storage 4 | 1 2 . . . . . 1 . . . . . . . Processor 6 | . . . 1 . 1 . 3 . . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 10 | . 1 . 3 . . 2 1 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 3 5 . 10 . 1 2 5 1 2 . 2 . 2 9 Energy Gun 3 | 2 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 3 . 3 . . . 1 . 2 . . . 1 5 Ballistic Cannon 13 | . . . 5 . . 1 3 1 . . 1 . . 2 Launcher 4 | . 1 . . . . 1 . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . 1 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . 1 . . . Parts Lost 53 | . 1 3 2 . . 6 12 1 2 . . . 7 19 Power 6 | . . . . . . 1 1 1 . . . . 1 2 Propulsion 19 | . . 2 1 . . 3 4 . 1 . . . 3 5 Utility 15 | . 1 1 1 . . 2 3 . . . . . 3 4 Weapon 13 | . . . . . . . 4 . 1 . . . . 8 Highest Loss Streak 6 | . 1 3 2 . . 2 6 1 2 . . . 4 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 15 | 2 12 14 17 20 19 17 16 15 14 15 15 14 12 12 Power 1 | . 1 1 1 2 2 1 1 1 1 1 1 1 . . Propulsion 3 | 1 3 5 4 5 5 4 3 3 2 3 3 3 2 2 Utility 4 | . 1 1 2 4 4 5 6 5 5 6 5 4 2 2 Weapon 6 | . 6 7 7 9 8 6 4 6 5 5 5 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 6 . 7 . 2 1 7 1 2 . 1 . . 6 Power 4 | . 1 . 1 . . . 1 . . . . . . 1 Propulsion 8 | . 1 . 1 . . 1 1 1 1 . . . . 2 Utility 10 | . 1 . . . . . 5 . 1 . 1 . . 2 Weapon 10 | . 3 . 4 . 2 . . . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 98 100 100 98 92 97 92 76 90 80 75 77 Engine 6 | . 7 5 11 11 11 10 8 3 . . . . . 1 Core 3 | . 6 8 . . . . 1 6 6 6 6 5 5 6 Treads 20 | . 21 27 22 22 22 24 24 20 20 20 20 17 17 12 Wheel 4 | . . . 10 11 11 7 1 6 6 6 6 5 3 . Device 6 | . 7 . . . . . 6 13 13 13 13 11 2 8 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 Processor 11 | . . . 10 11 11 11 15 13 13 13 13 15 17 15 Hackware 2 | . . . . . . . 5 6 6 6 6 5 5 2 Protection 5 | . 2 13 10 11 11 10 3 . . . . . 4 3 Ballistic Gun 6 | . 17 28 8 . . . 2 . 7 2 8 . 1 8 Ballistic Cannon 7 | . . . 8 11 11 17 10 18 6 . 1 5 1 2 Impact Weapon 2 | . 5 . 3 11 9 . . . . . . . . . Piercing Weapon 1 | . . . . . 1 3 2 . 3 . 1 . . 1 Peak Build Rating 112 | 7 13 14 24 23 27 35 66 61 62 55 72 70 93 112 Average Rating 44 | 5 10 12 19 23 24 28 55 59 58 46 60 69 78 96 On Entrance 39 | . 7 12 12 23 23 27 35 59 60 55 55 67 70 93 Avg Prop Armor Cover (%) 18 | . . . 14 19 19 17 20 19 21 31 21 20 10 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 11 53 34 63 59 60 65 81 63 50 44 44 44 68 105 Greatest Support 150 | 20 40 40 60 10 10 60 80 10 30 12 12 12 150 150 Greatest Overweight (x) 6 | 2 1 2 6 5 5 6 6 6 4 3 3 3 4 1 Average Overweight (x) 2 | . . . 3 5 5 5 1 5 3 2 3 3 1 . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 15 15 15 15 15 20 20 Average Capacity 17 | 7 15 15 17 20 20 20 18 15 15 15 15 15 16 20 Most Carried 20 | 4 15 15 20 20 20 20 20 15 15 15 15 15 20 20 Average Carried 16 | 2 12 14 17 20 19 18 17 15 14 15 14 14 13 15 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 20 20 Final Carried 20 | 4 15 14 20 20 20 16 15 15 15 15 15 14 20 9 Class Distribution -------------------- 50% | Mutant 21% | Skirmisher 13% | Assassin 4% | Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/DSF Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Matter Collected 4903 | 286 269 96 828 206 20 371 690 443 306 . 52 . 143 1193 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6581 | 146 576 131 1159 131 52 316 886 133 275 . 46 . 565 2165 Parts 361 | 10 40 11 80 5 . 12 59 4 13 . 3 . 20 104 Haulers Intercepted 5 | . 1 . 3 . . . . . . . . . . 1 Recyclers Shooed 6 | 1 . . . . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 9 . 2 11 . 3 . . . Prevented 1 | . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 144 | . 16 5 28 . . 11 29 4 9 . 3 . 11 28 Melee 13 | . 4 . . . . 1 5 . . . . . . 3 Guns 45 | . 4 5 19 . . . 2 . 4 . . . 1 10 Cannons 33 | . . . 5 . . 6 13 4 . . . . . 5 AOE 40 | . 6 . 2 . . 3 9 . 4 . 2 . 6 8 Classes Destroyed 19 | 2 6 . 2 . . 5 1 . 1 . . . 2 . Worker 15 | . . . 1 2 . . 8 . . . . . . 4 Builder 7 | . 1 . . . . . . . . . . . . 6 Tunneler 6 | 3 . . . 1 . . 1 . . . . . . 1 Hauler 5 | . 1 . 3 . . . . . . . . . . 1 Recycler 5 | 1 1 . . 1 . . . . . . . . . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Drone 3 | . . . . . . 1 . . . . 2 . . . Watcher 3 | . 1 . 1 . . . . . . . . . . 1 Swarmer 41 | . 6 3 7 . . . 13 . 7 . . . 5 . Grunt 52 | . 10 2 13 . . 4 6 2 . . . . 2 13 Brawler 3 | . . . . . . 2 . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 15 | . . . 8 . . 1 5 . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . 3 . Hunter 6 | . . . . . . . . . 1 . . . . 5 Programmer 14 | . . . . . . 1 5 . . . 1 . . 7 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . 1 . . 1 . . . . 2 Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 4 3 2 5 2 . 3 8 3 4 . 2 . 5 12 Combat Bots Only 6 | . 3 2 3 . . 3 4 3 4 . 2 . 5 6 Max Kills in Single Turn 6 | 1 3 1 2 1 . 2 3 1 3 . 1 . 4 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 3 . 1 . . 2 3 . 3 . 1 . 4 3 Melee 1 | . 1 . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 943 | . 70 19 105 . . 77 204 15 33 . 4 . 72 344 Missed 261 | . 18 6 24 . . 22 54 2 4 . . . 31 100 Hits 682 | . 52 13 81 . . 55 150 13 29 . 4 . 41 244 Melee 5 | . . . . . . 5 . . . . . . . . Projectile 677 | . 52 13 81 . . 50 150 13 29 . 4 . 41 244 AOE 4 | . . 4 . . . . . . . . . . . . Critical Strikes 26 | . . 1 5 . . 6 1 1 . . . . 2 10 Damage Taken 13438 | . 612 261 1060 . . 1493 2462 263 592 . 83 . 1281 5331 Core 1670 | . 112 109 166 . . 149 241 18 113 . 23 . . 739 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 44 | . . . . . . . . . . . . . . 44 Redirected to Shielding 114 | . . . . . . . . . . . . . . 114 Regen/Repaired (Parts) 552 | . . . . . . . 293 . . . . . . 259 Core Remaining (%) 57 | 100 . 11 . . . 21 . . . . 53 . 100 . Volleys Fired 276 | 11 18 8 67 . . 27 46 7 15 . 3 . 15 59 Largest 4 | 2 2 2 2 . . 2 3 3 3 . 3 . 2 4 Hottest 166 | 60 70 46 74 . . 74 118 125 109 . 89 . 40 166 Shots Fired 626 | 22 36 16 133 . . 54 109 19 28 . 8 . 24 177 Gun 340 | 22 30 16 100 . . . 18 . 18 . 4 . 1 131 Cannon 229 | . . . 31 . . 47 86 19 7 . 1 . 3 35 Launcher 46 | . 6 . 2 . . 7 5 . 3 . 2 . 10 11 Special 11 | . . . . . . . . . . . 1 . 10 . Kinetic 553 | 11 25 16 131 . . 47 104 19 25 . 5 . 4 166 Thermal 16 | 11 5 . . . . . . . . . . . . . Explosive 39 | . 6 . 2 . . 7 5 . 3 . 2 . 10 4 Electromagnetic 7 | . . . . . . . . . . . . . . 7 Robot Hit Streak 14 | 5 9 14 14 . . 6 7 6 4 . 2 . 7 13 Robot Miss Streak 10 | 1 2 1 4 . . 7 10 5 5 . 2 . 2 6 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 Secondary Targets 5 | . . . 4 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 Shots Hit Robots 526 | 15 50 12 93 6 2 52 101 19 17 . 2 . 16 141 Core Hits 401 | 7 24 8 46 2 . 57 103 22 15 . 3 . 25 89 Critical Kills 2 | . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . 2 . 1 . . . . . 1 . . . . 1 Critical Strikes 20 | . 3 . 1 . . . 5 . 1 . . . . 10 Destroy 4 | . 1 . . . . . . . 1 . . . . 2 Blast 4 | . . . . . . . . . . . . . . 4 Smash 3 | . 2 . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Impale 8 | . . . . . . . 5 . . . . . . 3 Melee Attacks 134 | . 30 . 12 7 3 12 23 6 1 . 1 . . 39 Impact 52 | . 30 . 12 7 3 . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . . 25 Piercing 57 | . . . . . . 12 23 6 1 . 1 . . 14 Sneak Attacks 15 | . 1 . 1 3 . . 1 . . . . . . 9 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17474 | 138 1343 183 1792 246 136 1744 3390 475 500 . 89 . 1244 6194 Guns 4287 | 136 371 183 1043 . . . 282 . 173 . . . 16 2083 Cannons 3849 | . . . 393 . . 912 1254 382 74 . 35 . 85 714 Explosions 6070 | . 364 . 112 . . 632 1362 . 253 . 54 . 1143 2150 Melee 3217 | . 597 . 234 246 136 195 473 93 . . . . . 1243 Ramming 51 | 2 11 . 10 . . 5 19 . . . . . . 4 Kinetic 8046 | 81 336 183 1436 . . 912 1536 382 247 . 35 . 101 2797 Thermal 2341 | 55 35 . . . . . 958 . . . . . . 1293 Explosive 3225 | . 364 . 112 . . 632 404 . 253 . 54 . 1143 263 Electromagnetic 594 | . . . . . . . . . . . . . . 594 Impact 1213 | . 597 . 234 246 136 . . . . . . . . . Slashing 746 | . . . . . . . . . . . . . . 746 Piercing 1258 | . . . . . . 195 473 93 . . . . . 497 Highest Corruption 8 | . . . . . . . 5 5 5 5 5 . . 8 Average Corruption 4 | . . . . . . . 2 5 5 5 5 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 95 | . . . . . . . 9 18 30 3 10 . . 25 Message Errors 17 | . . . . . . . 1 3 7 . . . . 6 Matter Fused 33 | . . . . . . . 3 10 6 1 7 . . 6 Heat Flow Errors 11 | . . . . . . . 1 1 4 1 3 . . 1 Energy Discharges 7 | . . . . . . . 1 1 3 . . . . 2 Parts Fused 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 12 | . . . . . . . 2 2 4 1 . . . 3 Data Loss (major) 4 | . . . . . . . . 1 1 . . . . 2 Misfires 3 | . . . . . . . . . 3 . . . . . Alerts 3 | . . . . . . . . . 2 . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1321 | . 121 . 33 84 33 . 446 . 23 . . . . 581 Projectiles 21 | . . . . . . . . . . . . . . 21 Explosions 525 | . . . . . . . 282 . 23 . . . . 220 Melee 775 | . 121 . 33 84 33 . 164 . . . . . . 340 Knockbacks 70 | . 1 . . 1 . 13 41 4 5 . . . 1 4 Impact 2 | . 1 . . 1 . . . . . . . . . . Kinetic 64 | . . . . . . 13 37 4 5 . . . 1 4 Secondary 4 | . . . . . . . 4 . . . . . . . Self-Inflicted Damage 774 | . 39 . . . . 49 403 . . . . . 16 267 Shots 17 | . 1 . . . . 1 7 . . . . . 1 7 Rammed 10 | . 2 . 3 . . . 4 . . . . . . 1 Targets Rammed 14 | 1 3 . 3 . . 1 5 . . . . . . 1 Kicked 2 | 1 1 . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . Highest Temperature 736 | 40 32 70 123 . . 176 224 250 249 237 227 . . 736 Average Temperature 88 | 15 11 24 24 . . 54 70 111 91 121 105 . . 173 Received Heat Transfer 2126 | . 291 6 477 . . 300 441 135 36 . . . 45 395 Effects 25 | . . . . . . . . . . . . . . 25 Shutdowns 6 | . . . . . . . . . . . . . . 6 Energy Bleed 4 | . . . . . . . . . . . . . . 4 Interference 5 | . . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 20 | . . . . . . . . . . . . . . 20 Longest Duration 20 | . . . . . . . . . . . . . . 20 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . 3 . 2 1 1 . . . . . . . . . Combat Hostiles 5 | . 2 . 2 . 1 . . . . . . . . . Parts Fried 8 | . 2 . 2 2 . . . . . . . . . 2 Impact Corruptions 14 | . 6 . 2 4 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 1700 | 125 75 . . . . . 600 . . . . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 3 | . . . 2 . . . 3 . . . . . 1 2 Low Security (%) 53 | 100 100 100 21 100 . . . . . . . 100 75 73 Level 1 21 | . . . 75 . . . . . . . . . 25 23 Level 2 15 | . . . 2 . . . 57 . . . . . . 3 Level 3 10 | . . . . . . . 42 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Peak Influence 1013 | 10 123 82 407 124 . . 1013 . . . . . 290 670 Initial 600 | . . 16 4 124 . . 600 . . . . . . 151 Average 279 | . 50 37 276 34 . . 711 . . . . . 134 150 Influence Increases 5538 | 20 480 197 864 25 5 322 1804 70 220 . 40 . 330 1161 Destroy 0b10 Robot/C 2880 | . 320 140 560 . . 240 580 60 180 . 20 . 220 560 Destroy 0b10 Robot/NC 255 | 20 25 . 25 20 5 5 50 . . . 10 . 20 75 Destroy Leader 646 | . 74 20 168 . . 40 140 10 40 . 10 . 30 114 Allied During Kill 44 | . . 7 . . . 37 . . . . . . . . Successful Hack 69 | . 6 . 31 5 . . 13 . . . . . . 14 Disable Machine 420 | . 15 . 15 . . . 195 . . . . . . 195 Destroy Structure 414 | . 40 . 20 . . . 106 . . . . . 60 188 Advance Influence 600 | . . . . . . . 600 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 195 | . . 30 45 . . . 120 . . . . . . . Influence Decreases 4882 | 20 437 227 558 344 5 322 959 704 369 62 40 . 40 795 Entered New Map 787 | . . 27 9 195 . . . 314 41 62 . . . 139 Time Decay 3248 | 20 427 130 529 149 5 175 589 380 328 . 40 . . 476 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . Lost Part 457 | . 10 30 20 . . 47 120 10 . . . . 40 180 Lost Ally 140 | . . 40 . . . 100 . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . Squads Dispatched 28 | . 4 . 5 . . 1 7 . . . . . 2 9 Investigation 4 | . 2 . 2 . . . . . . . . . . . Extermination 7 | . . . . . . . 4 . . . . . . 3 Reinforcement 14 | . 2 . 3 . . . 1 . . . . . 2 6 Assault 3 | . . . . . . 1 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Distress Signals 9 | . 2 . 3 . . 2 . . . . . . . 2 Communications Jammed 3 | . . . . . . . . . . . 1 . . 2 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 197 | . 25 10 43 . . 15 41 4 9 . 2 . 11 37 Peak Tracking Total 7 | . 6 3 4 . . 4 5 3 4 . 1 . 5 7 Tactical Retreats 10 | . . 2 3 . . . 5 . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 10 | . 2 . 1 . . . 4 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 29 | . 1 . 1 . . . 13 . . . 1 . . 13 Max in Single Turn 8 | . 1 . 1 . . . 5 . . . 1 . . 8 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 34 | . 6 . 9 1 . . 8 . 1 3 . 1 . 5 Terminals 21 | . 6 . 7 1 . . 3 . . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . 2 Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 94 | . 12 . 26 1 . . 18 . 1 21 . 1 . 14 Successful 67 | . 8 . 15 1 . . 9 . 1 21 . 1 . 11 Failed 26 | . 4 . 11 . . . 8 . . . . . . 3 Catastrophic 4 | . 2 . 1 . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 47 | . 12 . 15 . . . 10 . . . 1 . . 9 Terminals 52 | . 12 . 19 1 . . 10 . . . . 1 . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 4 . . . . . . 5 Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 9 | . . . 7 . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 32 | . 1 . 3 1 . . 2 . 1 21 . 1 . 2 Record 2 | . . . . . . . . . . 2 . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . 5 Scan Component 3 | . . . . . . . 1 . . . . . . 2 Repair 3 | . . . . . . . 1 . . . . . . 2 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . 6 . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 5 | . . . 4 . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 7 . 6 . . . 2 . . . . . . 4 Terminals 19 | . 7 . 6 . . . 2 . . . . . . 4 Botnet 5 | . 2 . 1 . . . 1 . . . . . . 1 Skim 14 | . 5 . 5 . . . 1 . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 8 . . . 6 . . . . 1 . 4 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . 16 . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . . . 1 . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . 2 Time 155 | . . . . . . . 19 . . . . . . 136 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Total Allies 7 | . . 2 . . 5 . . . . . . . . . Largest Group 5 | . . 2 . . 5 5 . . . . . . . . Highest-Rated Group 122 | . . 47 . . 122 122 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . 31 31 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 33 | . . 5 . . . 28 . . . . . . . . Total Damage 532 | . . 81 . . . 451 . . . . . . . . Kills 4 | . . 2 . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 7066 | 25 779 . . . . . 1851 889 1250 118 476 87 188 1403 Optics 6194 | . . . . . . . 1783 889 1250 118 476 87 188 1403 Sensors 4325 | . . . . . . . 1442 889 1250 118 476 87 63 . Seismic 804 | 25 779 . . . . . . . . . . . . . Decoding 508 | . . . . . . . 508 . . . . . . . Jamming 3411 | . . . . . . . 375 889 1250 118 476 87 3 213 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 1 1 . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . 29 . . . . . . . Items 29 | . . . . . . . 29 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Turns Passed 11874 | 139 1461 279 1618 502 1105 508 1851 889 1250 118 476 87 188 1403 Spaces Moved 6344 | 76 598 148 779 335 738 211 947 536 800 93 318 64 76 625 Core 14 | 14 . . . . . . . . . . . . . . Treads 2295 | . 348 146 230 . . 35 715 . 159 . . . 37 625 Legs 312 | 62 250 . . . . . . . . . . . . . Wheels 3723 | . . 2 549 335 738 176 232 536 641 93 318 64 39 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 110 145 145 145 130 130 130 120 135 135 135 160 Average Speed 152 | 120 165 159 149 145 145 173 163 152 145 121 135 135 151 160 Slowest Speed 410 | 150 240 240 410 145 145 250 280 160 200 135 135 135 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 93 47 77 79 83 42 34 77 87 74 52 3 91 20 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . 3 . . . 1 . 1 . . . Known Exits Taken 10 | . . 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . Scrap Searched 14 | . . . . 2 4 . . 3 5 . . . . . Spaces Dug 18 | . 5 . 4 . . . 7 . . . . . . 2 Terrain Destroyed 421 | . 41 . 17 . . 44 133 . 27 . 15 . 31 113 Melee 18 | . 5 . 4 . . . 7 . . . . . . 2 Projectile 22 | . . . 1 . . . 1 . 1 . 1 . . 18 AOE 381 | . 36 . 12 . . 44 125 . 26 . 14 . 31 93 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Total 7816 | 99 986 177 1103 341 770 273 1118 586 864 98 356 64 113 868 Wait 705 | . 292 19 160 . 20 6 28 31 33 . 26 . 1 89 Move 6330 | 75 597 147 778 334 737 210 946 535 799 92 317 63 75 625 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | 4 20 . 22 . 4 4 24 2 4 . 2 . 8 14 Fast Attach 28 | 7 . . 4 . . . 6 . . 3 1 . 3 4 Attach 51 | . . 2 4 . 1 6 13 . 2 . . 1 5 17 Detach . | . . . . . . . . . . . . . . . Swap 83 | 1 14 1 25 . 1 5 12 2 6 . 2 . 3 11 Drop 87 | . 12 . 28 . 4 2 15 3 4 3 4 . 3 9 Fire 276 | 11 18 8 67 . . 27 46 7 15 . 3 . 15 59 Melee 134 | . 30 . 12 7 3 12 23 6 1 . 1 . . 39 Ram 1 | . . . . . . . 1 . . . . . . . Kick 2 | 1 1 . . . . . . . . . . . . . Crush 11 | . 2 . 3 . . 1 4 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 749 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 6) 1204 | -10/Materials | Identified exit to Subcaves 1204 | -10/Materials | Learned location of 1 exit from Materials 1271 | -10/Materials | Learned location of 2 exits from Subcaves 1371 | -10/Materials | Learned 2 Mines zone layouts 1404 | -10/Materials | Learned 4 Subcaves zone layouts 1462 | -10/Materials | Learned location of 1 exit from Storage 1564 | -10/Materials | Identified exit to Materials 1601 | -10/Materials | Entered Mines 1603 | -10/Mines | Identified exit to Exiles 1612 | -10/Mines | Learned location of Storage (-9) 1872 | -10/Mines | Assembled infested the area 1877 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1879 | -10/Mines | Core integrity fell below 50% 1880 | -10/Mines | Entered Materials 1880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -9/Materials | Identified exit to Mines 1882 | -9/Materials | Identified exit to Materials 1909 | -9/Materials | Lost 3 parts (2n1u) 2470 | -9/Materials | Build established: Scavenger-Mutant 2617 | -9/Materials | Discovered exit to Materials (range 13) 2661 | -9/Materials | Discovered new exit (range 16) 2982 | -9/Materials | Build established: Mutant 3393 | -9/Materials | Learned Storage security intel 3409 | -9/Materials | Learned 4 Recycling zone layouts 3418 | -9/Materials | Learned 4 Recycling zone layouts 3434 | -9/Materials | Learned location of 1 exit from Storage 3459 | -9/Materials | Learned location of 1 exit from Recycling 3498 | -9/Materials | Entered Mines 3504 | -9/Mines | Met a Derelict bent on vengeance 3525 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3923 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3951 | -9/Mines | Learned 2 Materials zone layouts 3970 | -9/Mines | Learned Materials garrison access intel 4000 | -9/Mines | Entered Zion 4437 | -7/Zion | Received a hallucinogenic algorithm 4692 | -7/Zion | Learned location of Armory (-4) 4792 | -7/Zion | Learned location of Quarantine (-3) 4914 | -7/Zion | Found CR-A16's Pointy Stick 4943 | -7/Zion | Gained Derelict followers 4944 | -7/Zion | Learned location of 1 exit from Factory 5006 | -7/Zion | Found GAL Module 5060 | -7/Zion | Discovered new exit (range 16) 5081 | -7/Zion | Identified exit to Proximity Caves 5105 | -7/Zion | Entered Proximity Caves 5105 | -6/Proximity Caves | Accompanied by 5 allies 5109 | -6/Proximity Caves | Spotter reported a threat 5113 | -6/Proximity Caves | Spotter reported a threat 5190 | -6/Proximity Caves | Spotter reported a threat 5193 | -6/Proximity Caves | Lost 3 allies 5272 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5436 | -6/Proximity Caves | Core integrity fell below 50% 5469 | -6/Proximity Caves | Spotted B-75 Beast 5522 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5525 | -6/Proximity Caves | Destroyed B-75 Beast 5539 | -6/Proximity Caves | Spotter reported a threat 5593 | -6/Proximity Caves | Discovered new exit (range 9) 5603 | -6/Proximity Caves | Learned location of 1 exit from Factory 5611 | -6/Proximity Caves | Identified exit to Factory 5613 | -6/Proximity Caves | Entered Factory 5613 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5614 | -6/Factory | Identified exit to Extension 5892 | -6/Factory | Repaired Arm. Treads? 6275 | -6/Factory | Central database locked down 6310 | -6/Factory | Discovered new exit (range 6) 6313 | -6/Factory | Search patrols dispatched 6317 | -6/Factory | Identified exit to Factory 6323 | -6/Factory | Build established: Assassin 7013 | -6/Factory | First assault squad dispatched 7090 | -6/Factory | Lost 6 parts (1p3n1u1w) 7279 | -6/Factory | Found Powered Armor 7403 | -6/Factory | Discovered new exit (range 4) 7408 | -6/Factory | Identified exit to Lower Caves 7464 | -6/Factory | Entered Lower Caves 7536 | -6/Lower Caves | Build established: Skirmisher 8191 | -6/Lower Caves | Learned 4 Factory zone layouts 8224 | -6/Lower Caves | Ambushed by wild Derelicts 8319 | -6/Lower Caves | Discovered new exit (range 20) 8352 | -6/Lower Caves | Identified exit to Lower Caves 8353 | -6/Lower Caves | Entered another Lower Caves area 8526 | -6/Lower Caves | Build established: Assassin 8614 | -6/Lower Caves | Learned location of Extension (-6) 8874 | -6/Lower Caves | Build established: Skirmisher 9059 | -6/Lower Caves | Spotted B-75 Beast 9073 | -6/Lower Caves | Destroyed B-75 Beast 9354 | -6/Lower Caves | Build established: Assassin 9568 | -6/Lower Caves | Discovered new exit (range 6) 9579 | -6/Lower Caves | Learned location of 1 exit from Factory 9586 | -6/Lower Caves | Identified exit to Data Miner 9603 | -6/Lower Caves | Entered Data Miner 9605 | -6/Data Miner | Discovered new exit (range 6) 9621 | -6/Data Miner | Met Data Miner 9660 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9667 | -6/Data Miner | Received God Mode back door access code from Data Miner 9719 | -6/Data Miner | Identified exit to Proximity Caves 9721 | -6/Data Miner | Entered Proximity Caves 9930 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10019 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10030 | -5/Proximity Caves | Found Prototype Special Weapon 10030 | -5/Proximity Caves | Identified Molecular Deconstructor 10164 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10197 | -5/Proximity Caves | Entered Factory 10197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10198 | -5/Factory | Identified exit to Factory 10216 | -5/Factory | Identified exit to DSF 10284 | -5/Factory | Entered DSF 10317 | -5/DSF | Additional patrols routed to DSF 10320 | -5/DSF | Lost 3 parts (1p1n1u) 10388 | -5/DSF | Lost 4 parts (2n2u) 10419 | -5/DSF | Discovered exit to Factory (range 14) 10426 | -5/DSF | Sterilization system engaged 10446 | -5/DSF | Ambient heat levels rising (+10) 10461 | -5/DSF | Ambient heat levels rising (+10) 10472 | -5/DSF | Entered Factory 10472 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10617 | -4/Factory | Repaired Fission Core 10820 | -4/Factory | Build established: Gunner 10854 | -4/Factory | Spotted B-86 Titan 10876 | -4/Factory | Destroyed B-86 Titan 10919 | -4/Factory | Spotted B-86 Titan 10929 | -4/Factory | Destroyed B-86 Titan 11173 | -4/Factory | Lost 3 parts (1n1u1w) 11260 | -4/Factory | Lost 4 parts (1n1u2w) 11271 | -4/Factory | Build established: Tank 11525 | -4/Factory | Core integrity fell below 50% 11581 | -4/Factory | Lost 6 parts (1n1u4w) 11849 | -4/Factory | Repaired Broken Hardcell Cannon 11875 | -4/Factory | Self-destructed Last Messages --------------- 11869_ K-01 Serf collects debris. 11870_ U-05 Engineer lays Concrete. 11870_ R-10 Processor collects Lgt. Antimatter Reactor. 11870_ U-05 Engineer lays Concrete. 11871_ U-05 Engineer builds a Door. 11871_ K-01 Serf collects debris. 11871_ U-05 Engineer lays Concrete. 11872_ K-01 Serf collects debris. 11872_ Penetrated by Slug. 11872_ Rnf. Fission Core destroyed. 11872_ U-05 Engineer lays Concrete. 11872_ R-10 Processor signal jammed. 11873_ K-01 Serf collects debris. 11873_ R-10 Processor distress signal jammed. 11873_ U-05 Engineer lays Concrete. 11874_ R-10 Processor collects Flexi-carbon Leg. 11874_ U-05 Engineer lays Concrete. 11875_ K-01 Serf collects debris. 11875_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####+####+#####?????????????????? | | ????????????????# #?????????????????? | | ????????????????? """"""""" #?????????????????? | | ??????????????????? #?????????????????? | | ?????????????????????"""""""" #?????????????????? | | ??????????????????????? #?????????????????? | | ????????????????????????? ???????????????????? | | ??????????????????????????#/##+#?????????????????? | | ??????????????????????????#R #?????????????????? | | ??????????????????????##### ###########+## | | ?????????????????????## # | | ????????????????????## # | | ????????????????????# # | | ????????????????????# ##############+## | | ???????????????###### =[h#?????????????? #????? | | ???????????????# = %=!!###???????????? #????? | | ???????????????# h=[!! #???????????? #????? | | ???????????????# """" [!] ########????? #????? | | ???????????????# """" [%=**== """ #???"" #????? | | ???????????????# """"R | "Y" #???"" #????? | | ???????????????# """" " " #??? #????? | | ???????????????# """" R #???"" #????? | | ?????? ????????# """" @ #???"" #????? | | ?????? ????????# """"R %[ # """ #???"" #????? | | ?????# ????????# %R=! # = """ #??? ?????? | | ?????# ?????#### |! # %""" #?#######???? | | ?????# # # #|!* #?# #???? | | ?????# # #######u ;;####+######### #???? | | ????#" u% %%= ^ [ % +???? | | ????#" ;;""########### % #???? | | ????#" k ;% ##?????????# #???? | | ???#" k ; ##??????????### ###???? | | ???#" ##?????????????# #?????? | | ??#" #????????????###+####### | | ###" !% #######??????# # | | % #??????# """ """ # | | k #??????# """ """ # | | #??????# """ """ # | | = u #??????# # | | %* %! #??????# "T" # | | =! ! = " ""############ #??????# """ # | | % % # #??# #??????# # | | == # """"""""" #??# ############+##### | | ! # #??# #?? | | / """"""""" #??# #?? | | !! # #### #?? | | *[ # """"""""" + = ################?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 450 Power Shielding 66 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Adv. Assault Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Focal Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 2% | -6/Factory Fission Core | 7% | -4/Factory Hardcell Cannon | 16% | -4/Factory | Broken Studied --------- Imp. Light Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed LightAccelerationCalibrator Manual? 0 Play Time 01:07:22 Cumulative 158.6 hours Start 2026.07.25 @ 16:44:31 End 2026.07.26 @ 20:25:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 396 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01335de4-4e21-4760-9f99-aff484a5310f