Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 11:42:48 Player: MarKhan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (87) 87 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 532 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Terrain Scan Processor Terrain Scan Processor Seismic Detector Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Small Laser Mining Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Seismic Detector Device Seismic Detector Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 3 11 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 5 | 2 3 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 5 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 4 | . 3 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 30 | . 30 28 Engine 2 | . 3 . Device 11 | . 12 . Processor 2 | . 2 14 Energy Gun 9 | . 10 . Special Weapon 3 | . 3 14 Peak Build Rating 6 | 5 6 2 Average Rating 2 | 1 2 2 On Entrance 2 | . 5 2 Naked Turns 1 | . 1 . Heaviest Build 6 | 3 6 1 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 305 | 220 85 . Remotely . | . . . Salvage Created 289 | 105 184 . Parts 16 | 8 8 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 4 . Guns 4 | . 4 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 1 | . 1 . Best Kill Streak 5 | 3 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 89 | . 83 6 Missed 31 | . 29 2 Damage Taken 480 | . 448 32 Core 254 | . 238 16 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | 13 20 . Largest 1 | 1 1 . Hottest 40 | 40 40 . Shots Fired 33 | 13 20 . Gun 33 | 13 20 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 26 | 13 13 . Explosive . | . . . Electromagnetic 7 | . 7 . Robot Hit Streak 3 | 3 3 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | 10 8 . Core Hits 10 | 4 6 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 254 | 116 138 . Guns 221 | 116 105 . Cannons . | . . . Explosions 33 | . 33 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 206 | 116 90 . Explosive . | . . . Electromagnetic 48 | . 48 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | 15 12 . Average Temperature 10 | 12 9 . Received Heat Transfer 54 | . 54 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | 275 125 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 244 | 15 244 109 Initial 94 | . 9 94 Average 94 | 5 115 101 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 100 Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 22 3 Peak Tracking Total 8 | . 8 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 359 | 69 288 2 Spaces Moved 384 | 67 313 4 Core 384 | 67 313 4 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 52 | 50 53 50 Slowest Speed 100 | 50 100 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 59 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 508 | 88 416 4 Wait 58 | . 58 . Move 382 | 66 312 4 Hop . | . . . Pick Up 9 | 6 3 . Fast Attach 9 | 1 8 . Attach 5 | 2 3 . Detach 5 | . 5 . Swap . | . . . Drop 7 | . 7 . Fire 33 | 13 20 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Lost 3 parts (1u2w) 248 | -10/Materials | Repaired Seismic Detector 320 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Core integrity fell below 50% 342 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 20% 358 | -10/Materials | Entered Mines 360 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00248_ Acquired Seismic Detector. 00255_ Acquired Lgt. Ion Engine. 00303_ Chain reaction triggered in Ion Engine. 00303_ A-02 Transporter destroyed. 00306_ Dropped EM Pulse Gun. 00307_ Acquired Sml. Laser. 00308_ Acquired 40 matter. 00310_ Acquired Corrupted Transport Network Coupler. 00310_ Integrated Corrupted Transport Network Coupler (+1). 00320_ EXIT=FOUND 00320_ Dropped Lgt. Ion Engine. 00350_ K-01 Serf collects debris. 00352_ S-10 Pest destroyed. 00355_ Dropped Sml. Laser. 00356_ Acquired Mining Laser. LOCATION=MINES GOAL=ESCAPE 00360_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ??????????????????????##### ##??????????????????? | | ?????????????????????## ###????????????????? | | ?????????????????????# @ #????????????????? | | ????????????????????# #???????????? | | ??????????????????# #??????????? | | ?????????????????# s #?????????? | | ??????????????? #?????????? | | ????????????? ##?????????? | | ????????????###### s####??????????? | | ?????????????????###### s##?????????????? | | ??????????????????????# #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ## ##??????????????? | | ?????????????????????# ##?####???????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ##???????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumMagneticShielding Manual? 0 Play Time 00:05:55 Cumulative 79.6 hours Start 2024.11.10 @ 11:36:52 End 2024.11.10 @ 11:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5b1ef0-fadc-48f7-8613-9adc4ddf178b