Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 20:22:04 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (315) 315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 2549 Bonus ------- Follower Combat Kills 99 Cogmind --------- Core Integrity 485/550 Matter 223/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Enhanced Optical Array Improved Signal Interpreter Maneuvering Thrusters > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Small Storage Unit Improved Sensor Array Improved Assault Rifle Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Scythe > --- INVENTORY -------- Small Storage Unit Reclamation Unit [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 35 | 4 . 6 15 1 9 Power 9 | . . 1 5 1 2 Engine 7 | . . 1 4 1 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 10 | 3 . 2 3 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 3 . . . . . Hover . | . . . . . . Flight 7 | . . 2 3 . 2 Utility 9 | 1 . 1 3 . 4 Device 5 | 1 . 1 2 . 1 Storage 1 | . . . . . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | . . 2 4 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 3 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . 1 6 . 2 Power 3 | . . . 3 . . Propulsion 3 | . . . 1 . 2 Utility 1 | . . 1 . . . Weapon 2 | . . . 2 . . Highest Loss Streak 4 | . . 1 4 . 2 Average Slot Usage (%) 85 | . 100 97 75 77 89 Engine 8 | . 14 14 9 . 9 Core 5 | . . . 4 11 9 Wheel 7 | . 28 26 . . . Flight 23 | . . 1 26 33 35 Device 11 | . 14 13 11 11 9 Storage 3 | . 14 13 . . . Processor 9 | . . . 7 11 18 Energy Gun 1 | . 14 2 . . . Ballistic Gun 10 | . 14 14 16 11 . Launcher 2 | . . 10 . . . Slashing Weapon 2 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 16 | 12 12 13 12 9 16 Greatest Support 26 | 26 20 20 12 12 16 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 6 Average Capacity 4 | 6 6 5 4 4 4 Most Carried 6 | 6 6 6 4 4 4 Average Carried 4 | 4 5 5 3 3 3 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 6 | 5 6 4 3 4 4 Class Distribution -------------------- 63% | Mutant 13% | Scavenger-Scout 11% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 613 | 276 . 43 50 230 14 Remotely . | . . . . . . Salvage Created 490 | 162 . 111 203 . 14 Parts 56 | 15 . 13 24 . 4 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 14 | . . 5 9 . . Guns 2 | . . 2 . . . AOE 12 | . . 3 9 . . Classes Destroyed 8 | 2 . 2 3 . 1 Worker 1 | . . . 1 . . Tunneler 4 | 4 . . . . . Hauler 2 | . . . 2 . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Swarmer 10 | . . 3 7 . . Grunt 3 | . . 2 1 . . Sentry 1 | . . . 1 . . Best Kill Streak 10 | 3 . 3 10 . 1 Combat Bots Only 9 | . . 3 9 . . Max Kills in Single Turn 4 | 1 . 2 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . . 2 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 849 | . . 218 440 . 191 Core 222 | . . 40 117 . 65 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 84 . 70 . Volleys Fired 48 | 12 1 8 27 . . Largest 2 | 2 2 2 2 . . Hottest 60 | 60 60 60 50 . . Shots Fired 76 | 24 2 14 36 . . Gun 69 | 24 2 12 31 . . Cannon . | . . . . . . Launcher 7 | . . 2 5 . . Special . | . . . . . . Kinetic 50 | 12 1 6 31 . . Thermal . | . . . . . . Explosive 7 | . . 2 5 . . Electromagnetic 19 | 12 1 6 . . . Robot Hit Streak 10 | 10 5 4 9 . . Robot Miss Streak 3 | 1 . 2 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | 18 2 9 18 . 5 Core Hits 35 | 6 1 7 20 . 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1503 | 221 27 207 787 . 261 Guns 564 | 221 27 100 216 . . Cannons . | . . . . . . Explosions 675 | . . 104 571 . . Melee 261 | . . . . . 261 Ramming 3 | . . 3 . . . Kinetic 398 | 108 11 63 216 . . Thermal . | . . . . . . Explosive 675 | . . 104 571 . . Electromagnetic 166 | 113 16 37 . . . Impact . | . . . . . . Slashing 261 | . . . . . 261 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . 1 17 . . Shots 1 | . . . 1 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | 20 . 90 17 . 11 Average Temperature 15 | 20 . 51 8 . 3 Received Heat Transfer 339 | . . 111 147 . 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 345 | 25 36 123 345 186 214 Average Influence 116 | 11 29 63 181 137 123 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 87 | 100 100 100 61 100 90 Level 1 12 | . . . 38 . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . . . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 1 5 21 9 26 Peak Tracking Total 16 | . . 3 9 7 16 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . 1 . 4 . 3 Terminals 8 | . 1 . 4 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 2 . 15 . 12 Successful 17 | . 1 . 10 . 6 Failed 12 | . 1 . 5 . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 22 | . 2 . 9 . 11 Terminals 29 | . 2 . 15 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Robot Analysis 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 1 . 6 . 6 Terminals 13 | . 1 . 6 . 6 Track 4 | . . . 2 . 2 Botnet 8 | . 1 . 4 . 3 Detonate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 7 | . 1 . 3 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 . Highest-Rated Group 90 | . . . . 90 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 22 | . . . . 22 . Total Damage 230 | . . . . 230 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1156 | 67 77 214 296 177 325 Spaces Moved 1769 | 28 88 231 479 351 592 Core . | . . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 315 | 28 88 199 . . . Hover . | . . . . . . Flight 1454 | . . 32 479 351 592 Fastest Speed 31 | 80 80 37 34 34 31 Average Speed 42 | 80 80 74 35 34 33 Slowest Speed 117 | 90 80 80 37 34 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 39 | . . 1 25 8 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 30 54 45 57 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 57 | . . 18 31 . 8 Melee 8 | . . . . . 8 Projectile . | . . . . . . AOE 49 | . . 18 31 . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2035 | 49 93 259 543 399 692 Wait 168 | . . 7 36 55 70 Move 1693 | 27 87 228 435 334 582 Hop 32 | . . 1 18 8 5 Pick Up 16 | 2 3 1 5 . 5 Fast Attach 15 | 1 . 2 10 1 1 Attach 12 | 2 . 1 4 . 5 Detach 6 | . . 1 1 1 3 Swap 8 | 1 . 3 1 . 3 Drop 22 | 4 2 6 6 . 4 Fire 48 | 12 1 8 27 . . Melee 14 | . . . . . 14 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 145 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 356 | -10/Mines | Discovered new exit (range 9) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 360 | -9/Materials | Identified exit to Mines 576 | -9/Materials | Destroyed 9 combat bots 590 | -9/Materials | Lost 4 parts (2p2w) 655 | -9/Materials | Entered Mines 661 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 677 | -9/Mines | Discovered new exit (range 11) 794 | -9/Mines | Assembled infested the area 832 | -9/Mines | Entered Materials 832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -8/Materials | Discovered new exit (range 20) 1080 | -8/Materials | Identified exit to Factory 1157 | -8/Materials | Self-destructed Last Messages --------------- Awaiting botnet instructions. >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... Found 1 applicable machine. 4IAA545I2R: Fusion Modulator Infected machine control systems. 01116_ Penetrated by Slug. 01118_ Slug penetrates Wall. 01119_ W-25 Informer sends out distress signal. 01133_ Flight Unit destroyed. 01145_ Triggered Alarm Trap. 01145_ An alarm sounds. 01145_ ALERT: Alarm triggered, dispatching investigation squad. 01155_ Flight Unit destroyed. 01155_ O-16 Technician uses terminal to summon reinforcements. 01155_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01155_ O-16 Technician locks terminal. 01157_ R-06 Scavenger destroyed. 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