Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.11 @ 00:17:49 Player: Tcan Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (5149) 5149 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 11619 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 89 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 196/200 System Corruption 33% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Improved Target Analyzer Armor Integrity Analyzer Energy Filter Recalibrator > --- WEAPON (3) ------- Autogun KE Penetrator > --- INVENTORY (15) --- Light Fission Core Light Fission Core Light Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Compact Wheel Antigrav System Gyrokinetic Inverter Improved Heat Sink Improved Matter Compressor (300) Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Target Analyzer Target Analyzer Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Minigun Improved KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Wheel Improved Heat Sink Large Storage Unit Improved Matter Compressor Improved Target Analyzer Phase Shifter Improved Medium Armor Plating Shock Rifle Heavy Laser Variable Charge Gun Improved KE Penetrator Advanced Assault Cannon Gauss Cannon [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 5 | . . . . . 2 1 . . . . 1 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 132 | 4 3 . 1 . 8 5 10 5 8 4 1 83 Power 23 | 1 . . . . 1 2 3 . 1 1 . 14 Engine 11 | 1 . . . . 1 2 . . . . . 7 Core 12 | . . . . . . . 3 . 1 1 . 7 Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 . . . . 3 . 1 3 1 1 . 31 Treads 9 | . . . . . 3 . 1 . . . . 5 Leg 8 | . . . . . . . . . . . . 8 Wheel 14 | 2 . . . . . . . . . . . 12 Hover 7 | . . . . . . . . 2 1 1 . 3 Flight 4 | . . . . . . . . 1 . . . 3 Utility 33 | 1 1 . 1 . 2 3 2 1 4 1 1 16 Device 14 | . . . . . . . . 1 2 . 1 10 Storage 4 | 1 . . . . 2 . . . . . . 1 Processor 8 | . . . 1 . . . 1 . 2 . . 4 Hackware 1 | . . . . . . 1 . . . . . . Protection 6 | . 1 . . . . 2 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | . 2 . . . 2 . 4 1 2 1 . 22 Energy Gun 12 | . . . . . . . 3 . 2 1 . 6 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . 2 . . . 1 . 1 1 . . . 13 Ballistic Cannon 3 | . . . . . . . . . . . . 3 Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . . 2 Parts Lost 70 | . . . . . 1 1 7 . 9 1 . 51 Power 18 | . . . . . 1 1 2 . 1 . . 13 Propulsion 15 | . . . . . . . . . 3 1 . 11 Utility 14 | . . . . . . . 1 . 2 . . 11 Weapon 23 | . . . . . . . 4 . 3 . . 16 Highest Loss Streak 14 | . . . . . 1 1 4 . 8 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 3 6 8 8 8 9 11 11 14 14 14 14 11 Power 1 | . 1 2 2 2 2 1 1 2 2 2 3 1 Propulsion 2 | 1 1 1 1 1 2 3 3 4 3 2 . 2 Utility 3 | . 1 3 3 2 1 2 2 3 2 3 4 4 Weapon 4 | 1 1 2 2 2 3 4 4 5 5 5 7 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 2 . 1 2 1 . 3 1 2 4 . 13 Power 7 | . . . . . 1 . . . . 1 . 5 Propulsion 10 | . 2 . . . . . . 1 . 1 . 6 Utility 5 | . . . 1 1 . . 1 . 1 . . 1 Weapon 6 | . . . . 1 . . 2 . 1 1 . 1 Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 97 100 100 100 95 99 96 99 92 99 93 88 Engine 6 | . 14 14 14 14 9 15 8 . . . . 6 Core 7 | . . . . . . . 4 15 14 15 13 6 Treads 9 | . . . . . 24 23 22 22 9 . . 4 Wheel 5 | . 28 28 28 28 . . . . . . . 6 Hover 5 | . . . . . . . . . 10 23 20 3 Device 5 | . . . . . . . . 4 7 7 13 8 Storage 8 | . 14 14 14 14 15 15 14 7 7 7 6 4 Processor 15 | . . . 6 14 9 7 7 15 13 15 13 22 Protection 5 | . 11 14 7 . 8 13 14 9 6 6 6 1 Energy Gun 5 | . . . . . . . 7 7 10 15 13 4 Ballistic Gun 12 | . 27 28 28 28 21 15 11 14 10 6 6 8 Peak Build Rating 74 | 4 8 8 13 13 31 36 39 39 39 46 50 74 Average Rating 41 | 3 7 8 10 13 27 34 35 37 34 40 50 57 On Entrance 24 | . 4 8 8 13 13 31 36 37 39 37 46 50 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 8 13 13 13 12 56 75 75 46 46 48 49 72 Greatest Support 97 | 26 26 26 26 26 84 84 84 76 76 27 27 97 Greatest Overweight (x) 23 | . . . . . 5 . 1 15 2 1 1 23 Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 13 15 15 15 15 15 15 14 Most Carried 15 | 5 8 8 8 8 15 13 15 15 15 15 15 15 Average Carried 11 | 3 6 8 7 7 9 11 11 14 14 14 14 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 8 8 8 14 10 15 15 15 15 15 15 Class Distribution -------------------- 48% | Scavenger-Gunner 15% | Scavenger-Tank 11% | Mutant 8% | Skirmisher 7% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Matter Collected 4806 | 240 127 . . 27 486 11 408 . 493 64 . 2950 Remotely . | . . . . . . . . . . . . . Salvage Created 5442 | . 127 . . . 708 11 587 . 442 95 . 3472 Parts 251 | . 7 . . . 35 . 27 . 22 5 . 155 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Combat Hostiles Destroyed 101 | . 4 . . . 14 1 17 . 10 3 . 52 Guns 71 | . 4 . . . 5 . 11 . 10 3 . 38 Cannons 12 | . . . . . . . . . . . . 12 AOE 16 | . . . . . 9 1 6 . . . . . Classes Destroyed 15 | . 3 . . . 5 1 2 . 1 . . 3 Worker 12 | . . . . . 4 . . . . . . 8 Builder 4 | . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . 1 Recycler 6 | . . . . . 2 . . . . . . 4 Operator 1 | . . . . . 1 . . . . . . . Watcher 6 | . 2 . . . 3 . . . . . . 1 Swarmer 27 | . 3 . . . 2 . 8 . . 2 . 12 Grunt 37 | . 1 . . . 9 . 6 . 7 . . 14 Brawler 4 | . . . . . 1 . . . . . . 3 Duelist 5 | . . . . . 2 . . . . . . 3 Sentry 8 | . . . . . . . 1 . 1 . . 6 Specialist 3 | . . . . . . . 1 . . . . 2 Hunter 6 | . . . . . . 1 1 . . . . 4 Programmer 11 | . . . . . . . . . 2 1 . 8 Best Kill Streak 10 | . 4 . . . 10 1 5 . 6 2 . 10 Combat Bots Only 6 | . 4 . . . 5 1 5 . 6 2 . 6 Max Kills in Single Turn 2 | . 1 . . . 2 1 2 . 2 1 . 2 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 2 | . . . . . 2 1 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Hostile Shots Fired 867 | . 47 . . . 19 6 154 . 88 18 . 535 Missed 224 | . 15 . . . 4 2 52 . 19 6 . 126 Hits 643 | . 32 . . . 15 4 102 . 69 12 . 409 Melee 28 | . . . . . . . . . . . . 28 Projectile 615 | . 32 . . . 15 4 102 . 69 12 . 381 AOE 3 | . . . . . . 2 . . . . . 1 Critical Strikes 24 | . . . . . 1 . 1 . 5 2 . 15 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 9156 | . 230 . . . 170 214 1066 12 783 202 . 6479 Core 1424 | . 67 . . . 5 24 64 . 226 24 . 1014 Absorbed by Shields 108 | . . . . . . . . 4 104 . . . Ignored by Resistances 2606 | . 69 . . . 51 56 324 5 224 56 . 1821 Regen/Repaired (Parts) 73 | . . . . . . . . . . 73 . . Core Remaining (%) 84 | 100 . . . 73 99 . . . . 51 100 . Volleys Fired 317 | . 19 . . . 29 2 38 . 28 15 . 186 Largest 3 | . 2 . . . 3 3 3 . 3 3 . 3 Hottest 225 | . 40 . . . 82 82 138 . 113 150 . 225 Shots Fired 813 | . 38 . . . 86 6 96 . 65 37 . 485 Gun 697 | . 38 . . . 73 4 90 . 65 37 . 390 Cannon 95 | . . . . . . . . . . . . 95 Launcher 21 | . . . . . 13 2 6 . . . . . Special . | . . . . . . . . . . . . . Kinetic 612 | . 38 . . . 73 4 62 . 46 14 . 375 Thermal 143 | . . . . . . . 11 . 19 23 . 90 Explosive 21 | . . . . . 13 2 6 . . . . . Electromagnetic 37 | . . . . . . . 17 . . . . 20 Robot Hit Streak 28 | . 19 . . . 9 3 15 . 11 7 . 28 Robot Miss Streak 4 | . 4 . . . 3 . 3 . 3 4 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 22 | . . . . . 1 . 5 . 4 1 . 11 Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 1 . 1 Shots Hit Robots 591 | . 26 . . . 60 3 75 . 51 21 . 355 Core Hits 273 | . 7 . . . 45 1 40 . 25 8 . 147 Critical Kills 10 | . . . . . 1 . . . . . . 9 Critical Parts Destroyed 15 | . . . . . . . . . . 2 . 13 Critical Strikes 50 | . . . . . 1 . . . . 3 . 46 Burn 7 | . . . . . . . . . . 1 . 6 Destroy 26 | . . . . . 1 . . . . 2 . 23 Blast 16 | . . . . . . . . . . . . 16 Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13927 | . 322 . . . 1940 285 1605 . 870 332 . 8573 Guns 9727 | . 322 . . . 733 19 1023 . 870 332 . 6428 Cannons 2101 | . . . . . . . . . . . . 2101 Explosions 2055 | . . . . . 1207 266 582 . . . . . Melee . | . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . . . 44 Kinetic 9205 | . 322 . . . 733 19 646 . 627 143 . 6715 Thermal 2495 | . . . . . 198 133 168 . 243 189 . 1564 Explosive 1672 | . . . . . 1009 133 530 . . . . . Electromagnetic 511 | . . . . . . . 261 . . . . 250 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . 3 5 . 33 Average Corruption 10 | . . . . . . . . . 2 3 . 15 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . . . . . . . . 7 14 . 83 Message Errors 14 | . . . . . . . . . 2 3 . 9 Matter Fused 30 | . . . . . . . . . 3 2 . 25 Heat Flow Errors 9 | . . . . . . . . . . 2 . 7 Energy Discharges 16 | . . . . . . . . . 1 5 . 10 Parts Rejected 3 | . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 1 . 4 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 3 | . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 13 | . . . . . . . . . . 1 . 12 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 208 | . . . . . 45 23 36 . . . . 104 Projectiles 104 | . . . . . . . . . . . . 104 Explosions 104 | . . . . . 45 23 36 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . . 21 Impact 1 | . . . . . . . . . . . . 1 Kinetic 18 | . . . . . . . . . . . . 18 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 133 | . . . . . 21 49 51 . . . . 12 Shots 5 | . . . . . 1 2 2 . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . . . . . . . . 6 Kicked 3 | . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 695 | . . . . . 36 48 352 . 695 431 . 386 Average Temperature 144 | . . . . . 9 25 161 . 306 159 . 119 Received Heat Transfer 1643 | . 54 . . . 117 24 348 . 281 . . 819 Effects 38 | . . . . . . . 7 . 21 3 . 7 Shutdowns 13 | . . . . . . . 1 . 7 2 . 3 Energy Bleed 5 | . . . . . . . . . 3 . . 2 Interference 5 | . . . . . . . 2 . 2 1 . . Matter Decay 7 | . . . . . . . 2 . 4 . . 1 Short Circuit 3 | . . . . . . . 1 . 2 . . . Damage (minor) 4 | . . . . . . . 1 . 2 . . 1 Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 15 | . . . . . . . . . 2 1 . 12 Heat Transferred 5108 | . . . . . 150 100 309 . 555 481 . 3513 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 1 2 . 1 . . 1 Low Security (%) 81 | 100 100 100 . 100 51 97 27 100 41 100 100 97 Level 1 12 | . . . . . 16 2 40 . 58 . . 2 Level 2 5 | . . . . . 32 . 31 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 476 | . 80 3 . . 476 201 437 198 244 110 . 235 Initial 198 | . . 3 . . . 150 105 198 12 110 . . Average 108 | . 21 1 . . 208 156 308 93 183 33 . 61 Influence Increases 3242 | . 104 . . . 575 91 402 21 322 90 . 1637 Destroy 0b10 Robot/C 2080 | . 80 . . . 280 20 340 . 200 60 . 1100 Destroy 0b10 Robot/NC 155 | . 10 . . . 50 . . . . . . 95 Destroy Leader 404 | . 14 . . . 56 10 20 . 20 20 . 264 Allied During Kill 5 | . . . . . . . . . . . . 5 Successful Hack 43 | . . . . . . . . 21 12 10 . . Disable Machine 189 | . . . . . 90 36 . . . . . 63 Destroy Structure 216 | . . . . . 99 25 42 . . . . 50 Lose Combat Pursuer 150 | . . . . . . . . . 90 . . 60 Influence Decreases 3242 | . 94 10 . . 189 306 136 437 99 334 . 1637 Entered New Map 691 | . . 7 . . . 236 66 239 9 134 . . Time Decay 1872 | . 94 3 . . 179 60 . 198 . 200 . 1138 Lost Part 659 | . . . . . 10 10 70 . 90 . . 479 Lost Ally 20 | . . . . . . . . . . . . 20 Squads Dispatched 28 | . 1 . . . 5 1 . . . 2 . 19 Investigation 3 | . 1 . . . . 1 . . . 1 . . Extermination 6 | . . . . . . . . . . 1 . 5 Reinforcement 10 | . . . . . 2 . . . . . . 8 Assault . | . . . . . . . . . . . . . Garrison 9 | . . . . . 3 . . . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 5 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Distress Signals 13 | . 3 . . . 4 . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 7 . . . 21 1 17 . 10 4 . 74 Peak Tracking Total 6 | . 5 . . . 4 1 4 . 6 2 . 5 Tactical Retreats 5 | . . . . . . . . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Traps Triggered 20 | . 1 . . . . . . 1 6 4 . 8 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Machines Disabled 21 | . . . . . 10 4 . . . . . 7 Max in Single Turn 4 | . . . . . 2 4 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Machines Accessed 10 | . 1 . . . . 2 . 3 2 2 . . Terminals 3 | . . . . . . . . 1 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 17 | . 1 . . . . 4 . 5 2 5 . . Successful 10 | . 1 . . . . 1 . 4 1 3 . . Failed 7 | . . . . . . 3 . 1 1 2 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 5 | . . . . . . . . 3 2 . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 6 | . 1 . . . . . . 1 . 4 . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . Terminal Hacks 4 | . . . . . . . . 3 1 . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 2 . 1 1 1 . . Full Trace Events 2 | . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 13 | . . . . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 49 | . . . . . . . . . . . . 49 Highest-Rated Ally 49 | . . . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . 11 Total Damage 365 | . . . . . . . . . . . . 365 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Active Infowar (turns) 5217 | . . . 97 125 486 135 732 438 364 . . 2840 Optics 2840 | . . . . . . . . . . . . 2840 T.N.C. 2377 | . . . 97 125 486 135 732 438 364 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Turns Passed 6860 | 86 307 35 207 125 486 135 732 438 677 749 42 2841 Spaces Moved 4161 | 85 265 39 226 136 230 76 349 249 382 635 38 1451 Core 18 | 9 . . . . 3 . . 1 . . . 5 Treads 1323 | . . . . . 212 76 349 248 164 . . 274 Legs 166 | . . . . . . . . . . . . 166 Wheels 1443 | 76 265 39 226 136 15 . . . . . . 686 Hover 1209 | . . . . . . . . . 218 635 38 318 Flight 2 | . . . . . . . . . . . . 2 Fastest Speed 50 | 50 90 90 90 90 90 160 160 160 108 108 108 61 Average Speed 128 | 85 90 90 90 90 157 160 167 162 131 108 108 136 Slowest Speed 1200 | 90 90 90 90 90 300 160 240 800 240 108 108 1200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 49 14 61 36 25 2 40 7 39 20 1 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 9 | . . . . . . 9 . . . . . . Terrain Destroyed 188 | . . . . . 103 33 32 . . . . 20 Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . . . . 20 AOE 168 | . . . . . 103 33 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Total 5039 | 97 296 38 230 139 292 87 426 285 514 670 39 1926 Wait 93 | . . . . . . . . 13 7 1 . 72 Move 4147 | 84 264 38 225 135 229 75 348 248 379 634 37 1451 Hop . | . . . . . . . . . . . . . Pick Up 123 | 9 7 . 2 2 17 . 20 4 16 7 1 38 Fast Attach 79 | . . . . . 2 1 . 5 . 3 . 68 Attach 85 | 4 3 . 1 . 7 5 10 3 12 2 1 37 Detach 25 | . 1 . . . 3 3 2 3 2 . . 11 Swap 1 | . . . . . . . . . . . . 1 Drop 85 | . 2 . 2 2 5 1 8 9 5 8 . 43 Fire 317 | . 19 . . . 29 2 38 . 28 15 . 186 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick 3 | . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . 65 . . . Rewire 12 | . . . . . . . . . . . . 12 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Entered Mines 424 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 425 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Exiles 451 | -10/Exiles | Met 8R-AWN 466 | -10/Exiles | Met EX-HEX 493 | -10/Exiles | Met EX-BIN 507 | -10/Exiles | Aligned with FarCom system 508 | -10/Exiles | Given EX-Vault access code 530 | -10/Exiles | Opened EX-Vault 537 | -10/Exiles | Found Prototype Processor 539 | -10/Exiles | Identified Modified TNC 560 | -10/Exiles | Warned to stay clear of 0b10 Research branches 591 | -10/Exiles | Met EX-DEC 623 | -10/Exiles | Discovered new exit (range 14) 636 | -10/Exiles | Left Exiles lab with Modified TNC 636 | -10/Exiles | Entered Mines 671 | -9/Mines | Met a Derelict bent on vengeance 693 | -9/Mines | Discovered new exit (range 9) 761 | -9/Mines | Entered Materials 761 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 937 | -8/Materials | Garrison activated, responded to threat 1070 | -8/Materials | Build established: Skirmisher 1169 | -8/Materials | Discovered new exit (range 16) 1247 | -8/Materials | Entered Factory 1247 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1381 | -7/Factory | Identified exit to Garrison 1382 | -7/Factory | Entered Garrison 1418 | -7/Garrison | Triggered checkpoint 1535 | -7/Garrison | Build established: Tank 1548 | -7/Garrison | Triggered checkpoint 1692 | -7/Garrison | Lost 4 parts (1p1u2w) 1760 | -7/Garrison | Triggered checkpoint 1976 | -7/Garrison | Discovered new exit (range 15) 2030 | -7/Garrison | Triggered checkpoint 2114 | -7/Garrison | Entered Factory 2211 | -7/Factory | Build established: Scavenger-Tank 2550 | -7/Factory | Identified exit to Garrison 2552 | -7/Factory | Entered Garrison 2664 | -7/Garrison | Triggered checkpoint 2822 | -7/Garrison | Triggered checkpoint 2926 | -7/Garrison | Lost 8 parts (1p2n2u3w) 3070 | -7/Garrison | Discovered new exit (range 9) 3081 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3214 | -7/Garrison | Discovered new exit (range 11) 3229 | -7/Garrison | Entered Factory 3334 | -7/Factory | Build established: Scavenger-Gunner 3397 | -7/Factory | Repaired Assault Rifle 3925 | -7/Factory | Discovered new exit (range 15) 3978 | -7/Factory | Entered another Factory area 3978 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -6/Factory | Discovered new exit (range 14) 4020 | -6/Factory | Entered another Factory area 4020 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5079 | -5/Factory | Garrison activated, responded to threat 5164 | -5/Factory | Lost 3 parts (2p1n) 5300 | -5/Factory | Allied Derelicts emerged from ambush trap array 5738 | -5/Factory | Garrison activated, responded to threat 5804 | -5/Factory | Lost 12 parts (3p4n1u4w) 5889 | -5/Factory | System corruption reached 10% 5919 | -5/Factory | Lost 4 parts (1p1n2u) 6035 | -5/Factory | Spotted B-75 Beast 6317 | -5/Factory | Core integrity fell below 50% 6359 | -5/Factory | System corruption reached 30% 6365 | -5/Factory | Core integrity fell below 20% 6389 | -5/Factory | Lost 14 parts (2p3n3u6w) 6575 | -5/Factory | Cargo convoy interrupted 6780 | -5/Factory | Lost 3 parts (1u2w) 6861 | -5/Factory | Destroyed by Fusion Bomb Trap Last Messages --------------- R-10 Processor collects Autogun. U-05 Engineer lays Concrete. Acquired Mic. Fission Core. R-10 Processor collects Neutrino Core. Acquired Com. Wheel. K-01 Serf cleans the Nuclear Reactor. Acquired Com. Wheel. System corrupted: Matter fused (-9). Acquired Recalibrator. Acquired Com. Wheel. Acquired 27 matter. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2C. K-01 Serf cleans the Power Conduit. System corrupted: Energy discharge (-80). K-01 Serf cleans the Power Conduit. System corrupted: Matter fused (-8). Triggered Fusion Bomb Trap. An explosion rips through the floor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????####+##??????????????????????? | | #???????????????????# ??????????????????????? | | #???????????????????# ??????????????????????? | | #???????????????????# ??????????????????????? | | #???????????????????# ??????????????????????? | | #???????????????????# ??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????# #??????????????????????? | | # #?????????????# #??????????????????????? | | + #?????????????# #??????????????????????? | | # [ #??????""?????# #??????????????????????? | | #??? #???????" ????# #?? ???????????????????? | | #????????????"" "???# #? ????????????????????? | | ?????????????? ??# #? ????????????????????? | | ###+####??????" """?# A# ?????????????????????? | | +??????" """ # # ?????????????????????? | | +#######?????????""t/ +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ##################### #??????????????????????? | | #######/##+#???????????? | | ![ ??? | | #######/####???????????? | | #??????????????????????? | | #??????????????????????? | | #####+################??????????????????????? | | #??? ?????????????????????????????????????? | | #??? ?????????????????????????????????????? | | #?? ! ????????????????????????????????????? | | #?? ????????????????????????????????????? | | #? """ ""???????????????????????????????????? | | #? """ ""???????????????????????????????????? | | # """ """??????????????????????????????????? | | # ??????????????????????????????????? | | # """ """ ?????????????????????????????????? | | # """ ""???????????????????????????????????? | | #!???? ""???????????????????????????????????? | | # ???? ????????????????????????????????????? | | #?????+#????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 52 Targeting Accuracy 5 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 45 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 27% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Ew, Corruption Fancy Inventory Fitting Room Ghost 'Em Heavy Suspicion Hydra I Have A Map? Infiltrator Jackpot Novice Programmer Power Corrupts Spot Them First System Compromised Well Done Challenges ------------ None Game ------ Seed ChargeSixFilter Manual? 0 Play Time 01:12:56 Cumulative 3.6 hours Start 2026.05.10 @ 23:05:23 End 2026.05.11 @ 00:17:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f33641b4-98f4-43bf-b8d4-7941151eceb4