Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 23:33:14 Player: Arttano Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1432) 1432 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 6435 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Energy Filter Advanced ECM Suite Improved Medium Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Experimental Sensor Array Modified TNC > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Small Storage Unit Light Armor Plating Light Assault Rifle Light Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . . . 3 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 44 | 7 1 1 2 1 14 7 . 1 6 3 . 1 Power 6 | 1 1 . . . 3 . . . . 1 . . Engine 3 | 1 1 . . . 1 . . . . . . . Core 3 | . . . . . 2 . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . . . . 5 4 . . 1 1 . 1 Treads 6 | 2 . . . . 3 . . . . . . 1 Leg 1 | . . . . . 1 . . . . . . . Wheel 2 | . . . . . 1 . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . 4 . . 1 . . . Utility 16 | 2 . 1 2 . 2 3 . 1 4 1 . . Device 5 | 1 . 1 . . . 1 . . 2 . . . Storage 3 | 1 . . 1 . . 1 . . . . . . Processor 3 | . . . 1 . . 1 . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 4 | . . . . . 2 . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 . . . 1 4 . . . 1 . . . Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 . . 1 . . . Parts Lost 17 | . 1 . . . 7 . . . 5 1 . 3 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 8 | . . . . . 3 . . . 3 1 . 1 Utility 4 | . . . . . 2 . . . 1 . . 1 Weapon 3 | . . . . . 2 . . . 1 . . . Highest Loss Streak 3 | . 1 . . . 2 . . . 2 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 3 7 7 7 11 14 8 8 8 5 7 8 7 Power 2 | . 1 2 3 3 3 2 2 1 1 1 2 1 Propulsion 1 | 2 3 1 1 1 1 . . . 1 . . . Utility 3 | . . 1 1 3 4 2 3 4 3 5 5 4 Weapon 2 | . 1 2 2 3 4 3 2 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . 2 . . 4 . . 1 1 . . 4 Power 6 | . . . . . 4 . . 1 . . . 1 Propulsion 3 | . . 2 . . . . . . 1 . . . Utility 3 | . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 76 72 69 69 78 67 69 63 Engine 7 | . 14 14 14 14 3 . . . . . . . Core 3 | . . . . . 5 7 7 7 7 7 7 6 Treads 17 | . 28 28 28 28 16 4 . . . . . . Wheel 1 | . . . . . 2 . . . . . 7 6 Flight 5 | . . . . . . 23 30 30 29 19 15 13 Device 5 | . 14 14 4 . . 6 . . 1 . . . Storage 10 | . 14 14 14 14 9 7 7 7 7 7 7 6 Processor 9 | . . . 9 14 9 14 15 15 15 20 23 21 Hackware 1 | . . . . . . . . . 7 7 7 6 Protection 3 | . . . . . 12 . . . . . . . Energy Gun 1 | . . . . . 2 7 7 7 2 . . . Ballistic Gun 16 | . 28 28 28 28 12 . . . . . . . Launcher 1 | . . . . . 2 . . . 6 3 . . Peak Build Rating 43 | 7 8 16 16 15 36 43 31 33 41 30 28 32 Average Rating 19 | 5 7 13 14 14 26 34 30 30 33 28 28 25 On Entrance 19 | . 7 8 16 14 15 20 30 31 33 28 28 28 Avg Prop Armor Cover (%) 9 | . . . . . 6 12 . . . 7 7 11 Naked Turns 47 | . . . . . . . . . . . . 47 Heaviest Build 61 | 11 11 11 25 27 61 31 14 14 18 12 11 11 Greatest Support 60 | 40 40 40 40 40 60 40 20 20 21 14 10 10 Greatest Overweight (x) 8 | 1 . . . . 8 . . . . 1 1 3 Average Overweight (x) . | . . . . . 2 . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 8 8 8 8 8 8 Average Capacity 10 | 6 8 8 10 15 15 9 8 8 8 8 8 7 Most Carried 15 | 5 8 8 9 13 15 14 8 8 8 8 8 8 Average Carried 9 | 3 7 7 7 11 14 8 7 7 5 7 8 7 Final Capacity 15 | 8 8 8 15 15 15 8 8 8 8 8 8 5 Final Carried 15 | 5 8 7 9 13 15 8 8 7 6 8 8 5 Class Distribution -------------------- 87% | Mutant 7% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 1594 | 282 74 67 . 46 536 . . 28 290 239 . 32 Remotely . | . . . . . . . . . . . . . Salvage Created 1536 | 51 376 192 . . 840 . . . 77 . . . Parts 88 | 6 18 8 . . 48 . . . 8 . . . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 8 1 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 8 4 . . 21 . . . 5 . . . Guns 21 | . 8 4 . . 9 . . . . . . . AOE 16 | . . . . . 11 . . . 5 . . . Classes Destroyed 9 | 2 2 . . . 5 . . . . . . . Worker 2 | 1 . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Swarmer 11 | . . . . . 7 . . . 4 . . . Grunt 23 | . 8 4 . . 11 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . Best Kill Streak 5 | 2 3 2 . . 5 . . . 4 . . . Combat Bots Only 4 | . 3 2 . . 4 . . . 4 . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 336 | . 26 23 . . 134 6 . 9 64 . . 74 Missed 122 | . 4 8 . . 32 4 . 8 31 . . 35 Hits 214 | . 22 15 . . 102 2 . 1 33 . . 39 Melee 3 | . . . . . . . . . . . . 3 Projectile 211 | . 22 15 . . 102 2 . 1 33 . . 36 Critical Strikes 11 | . . 2 . . 6 . . . . . . 3 Damage Taken 3245 | . 265 220 . . 1630 31 . 6 472 42 . 579 Core 878 | . 10 71 . . 84 17 . 6 183 14 . 493 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 67 84 . . . . . . . Volleys Fired 155 | 6 31 20 . . 78 6 . . 14 . . . Largest 2 | 2 2 2 . . 2 1 . . 2 . . . Hottest 75 | 40 40 40 . . 75 45 . . 75 . . . Shots Fired 281 | 12 62 41 . . 142 6 . 1 16 1 . . Gun 244 | 12 62 41 . . 120 6 . 1 2 . . . Cannon . | . . . . . . . . . . . . . Launcher 37 | . . . . . 22 . . . 14 1 . . Special . | . . . . . . . . . . . . . Kinetic 215 | 12 62 41 . . 100 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 37 | . . . . . 22 . . . 14 1 . . Electromagnetic 29 | . . . . . 20 6 . 1 2 . . . Robot Hit Streak 24 | 2 24 10 . . 14 6 . . 4 . . . Robot Miss Streak 5 | 3 2 2 . . 3 5 . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 191 | 6 50 30 . . 96 3 . . 6 . . . Core Hits 106 | 4 20 14 . . 57 1 . . 10 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3272 | 47 397 230 . . 2139 69 . . 390 . . . Guns 1840 | 47 397 230 . . 1074 69 . . 23 . . . Cannons . | . . . . . . . . . . . . . Explosions 1420 | . . . . . 1053 . . . 367 . . . Melee . | . . . . . . . . . . . . . Ramming 12 | . . . . . 12 . . . . . . . Kinetic 1460 | 47 397 230 . . 786 . . . . . . . Thermal 156 | . . . . . 156 . . . . . . . Explosive 1264 | . . . . . 897 . . . 367 . . . Electromagnetic 380 | . . . . . 288 69 . . 23 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 3 . 10 11 11 7 7 7 Average Corruption 2 | . 1 1 1 1 2 . 10 10 7 7 7 7 Corruption Purged 4 | . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . 5 4 2 2 11 . . 5 7 9 . 15 Message Errors 13 | . 1 . . . 2 . . 1 1 2 . 6 Matter Fused 17 | . 3 . 1 2 4 . . 1 3 1 . 2 Heat Flow Errors 6 | . . . . . 2 . . 2 1 . . 1 Energy Discharges 5 | . 1 . 1 . . . . . 1 1 . 1 Data Loss (minor) 10 | . . 2 . . 1 . . . . 4 . 3 Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Misfires 3 | . . 1 . . . . . 1 . 1 . . Alerts 2 | . . 1 . . . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 65 | . . . . . 53 . . . 4 8 . . Projectiles . | . . . . . . . . . . . . . Explosions 65 | . . . . . 53 . . . 4 8 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . . . . 166 . . . 121 43 . . Shots 11 | . . . . . 7 . . . 3 1 . . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 383 | . 12 54 . . 383 4 . 263 294 . . 140 Average Temperature 104 | . 7 14 . . 119 4 . 111 96 . . 72 Received Heat Transfer 1137 | . 132 159 . . 684 18 . . 42 . . 102 Effects 3 | . . . . . 3 . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . 2 1 . . . . . . Low Security (%) 91 | 100 100 100 . 100 78 98 100 100 . . . . Level 1 4 | . . . . . 11 1 . . . . . . Level 2 3 | . . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 463 | 10 80 42 . . 463 207 68 40 . . . . Initial 197 | . . . . . . 197 68 40 . . . . Average 52 | . 25 3 . . 105 175 65 15 . . . . Influence Increases 1486 | 10 217 100 . . 814 60 . . 240 . . 45 Destroy 0b10 Robot/C 760 | . 160 80 . . 420 . . . 100 . . . Destroy 0b10 Robot/NC 40 | 10 5 . . . 25 . . . . . . . Destroy Leader 186 | . 52 20 . . 94 . . . 20 . . . Successful Hack 6 | . . . . . 6 . . . . . . . Disable Machine 75 | . . . . . 75 . . . . . . . Destroy Structure 104 | . . . . . 104 . . . . . . . Lose Combat Pursuer 315 | . . . . . 90 60 . . 120 . . 45 Influence Decreases 1456 | 10 214 103 . . 379 298 139 58 140 100 . 15 Entered New Map 407 | . . 3 . . . 238 129 18 . 19 . . Time Decay 910 | 10 204 100 . . 291 60 10 40 100 80 . 15 Lost Part 119 | . 10 . . . 68 . . . 40 1 . . Purge Threat 20 | . . . . . 20 . . . . . . . Squads Dispatched 10 | . 5 . . . 4 1 . . . . . . Investigation 3 | . 2 . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 3 . . . 3 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 7 | . 2 . . . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 15 4 . . 37 7 3 1 14 . . 14 Peak Tracking Total 6 | . 4 2 . . 6 6 3 1 3 . . 5 Tactical Retreats 13 | . . . . . 4 1 . . 6 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 9 | . . . . . 7 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 5 | . . . . . 5 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 8 | . 3 1 2 . 2 . . . . . . . Terminals 5 | . 3 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 17 | . 9 1 2 . 5 . . . . . . . Successful 6 | . 1 1 2 . 2 . . . . . . . Failed 11 | . 8 . . . 3 . . . . . . . Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 6 . 1 . 4 . . . . . . . Terminals 14 | . 9 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . 1 1 2 . 2 . . . . . . . Record 1 | . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 3 . . . 1 . . . . . . . Full Trace Events 3 | . 2 . . . 1 . . . . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . Total Damage 147 | . . . . . . . 147 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 5619 | 11 759 1044 637 319 1450 133 27 124 277 322 7 509 Optics 1380 | . . . . . . 115 27 124 277 322 7 508 Sensors 975 | . . 723 193 . . 59 . . . . . . Seismic 1091 | 11 759 321 . . . . . . . . . . T.N.C. 3612 | . . . 444 319 1450 133 27 124 277 322 7 509 ECM 1 | . . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 5888 | 132 759 1044 637 319 1551 133 27 124 277 322 7 556 Spaces Moved 4837 | 72 294 605 396 197 623 277 88 408 751 650 8 468 Core 255 | 17 . . . . 3 . . . . . . 235 Treads 1970 | 55 294 605 396 197 415 8 . . . . . . Legs 2 | . . . . . 2 . . . . . . . Wheels 489 | . . . . . 203 . . . . 45 8 233 Hover . | . . . . . . . . . . . . . Flight 2121 | . . . . . . 269 88 408 751 605 . . Fastest Speed 29 | 50 160 160 160 160 155 29 29 29 29 32 95 50 Average Speed 102 | 142 160 160 160 160 179 32 29 29 29 48 95 117 Slowest Speed 470 | 160 160 160 160 160 470 160 29 29 32 107 95 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 . 2 . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 51 96 70 36 51 7 83 9 85 77 25 43 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 12 | . . 1 . 3 . . . . 4 3 . 1 Spaces Dug 82 | . . . . . 47 . . . 35 . . . Terrain Destroyed 244 | . . . . . 134 . . . 98 12 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 244 | . . . . . 134 . . . 98 12 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 5527 | 89 533 650 400 200 917 315 89 412 789 654 7 472 Wait 415 | . 204 20 . . 167 11 . . 13 . . . Move 4816 | 71 293 604 395 196 622 273 87 403 750 647 7 468 Hop 5 | . . . . . . 2 . 2 . 1 . . Pick Up 36 | 5 4 2 2 3 10 2 1 3 2 2 . . Fast Attach 26 | 7 . . . . 13 2 . . 2 1 . 1 Attach 17 | . 1 . . . 4 5 . 1 5 1 . . Detach 7 | . . . . . 1 3 . . 2 1 . . Swap 21 | . . 1 2 1 12 3 . . 1 1 . . Drop 26 | . . 3 1 . 9 8 1 3 . . . 1 Fire 155 | 6 31 20 . . 78 6 . . 14 . . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves (discovered 2 exits: *Low / [*Dat]) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Discovered new exit (range 6) 733 | -10/Materials | Derelicts attacked the area 892 | -10/Materials | Entered Mines 899 | -10/Mines | Discovered new exit (range 6) 1076 | -10/Mines | Learned location of 1 exit from Materials 1204 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1212 | -10/Mines | Found Prototype Device 1213 | -10/Mines | Identified Exp. Sensor Array 1325 | -10/Mines | Found the Drone Emporium 1435 | -10/Mines | Discovered new exit (range 10) 1661 | -10/Mines | Discovered new exit (range 6) 1753 | -10/Mines | Learned location of Storage (-9) 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -10/Mines | Discovered new exit (range 5) 1936 | -10/Mines | Entered Exiles 1973 | -10/Exiles | Met 8R-AWN 2004 | -10/Exiles | Met EX-HEX 2045 | -10/Exiles | Met EX-BIN 2071 | -10/Exiles | Aligned with FarCom system 2072 | -10/Exiles | Given EX-Vault access code 2109 | -10/Exiles | Opened EX-Vault 2128 | -10/Exiles | Found Modified TNC 2161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2217 | -10/Exiles | Met EX-DEC 2232 | -10/Exiles | Learned location of Zion (-6) 2491 | -10/Exiles | Discovered new exit (range 12) 2573 | -10/Exiles | Left Exiles lab with Modified TNC 2573 | -10/Exiles | Entered Mines 2682 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2721 | -9/Mines | Discovered new exit (range 12) 2737 | -9/Mines | Met a Derelict bent on vengeance 2892 | -9/Mines | Entered Materials 2892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2893 | -8/Materials | Identified exit to Factory 4367 | -8/Materials | Discovered exit to Factory (range 5) 4443 | -8/Materials | Entered Factory 4443 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4576 | -7/Factory | Sucked down chute 4576 | -7/Factory | Entered Waste 4577 | -7/Waste | Met a frightened Derelict 4579 | -7/Waste | Spotted C-40 Crusher 4582 | -7/Waste | Spotted C-40 Crusher 4591 | -7/Waste | EMP discharged 4591 | -7/Waste | System corruption reached 10% 4597 | -7/Waste | Spotted C-40 Crusher 4597 | -7/Waste | Discovered new exit (range 17) 4599 | -7/Waste | Spotted C-40 Crusher 4603 | -7/Waste | Entered Factory 4680 | -7/Factory | Discovered new exit (range 4) 4721 | -7/Factory | Discovered new exit (range 18) 4727 | -7/Factory | Entered Lower Caves 4728 | -7/Lower Caves | Encountered a Warlord checkpoint 4729 | -7/Lower Caves | Identified exit to Lower Caves 4801 | -7/Lower Caves | Learned Factory trap positions 4802 | -7/Lower Caves | Learned Factory security intel 4845 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4870 | -7/Lower Caves | Spotted B-75 Beast 4959 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5004 | -7/Lower Caves | Entered another Lower Caves area 5032 | -7/Lower Caves | Build established: Sprinter 5076 | -7/Lower Caves | Found DCF Scrap (13 items) 5111 | -7/Lower Caves | Encountered a Warlord checkpoint 5112 | -7/Lower Caves | Discovered new exit (range 14) 5326 | -7/Lower Caves | Entered Data Miner 5326 | -7/Data Miner | Discovered new exit (range 6) 5333 | -7/Data Miner | Entered Proximity Caves 5402 | -6/Proximity Caves | Spotted B-75 Beast 5456 | -6/Proximity Caves | Build established: Mutant 5842 | -6/Proximity Caves | Core integrity fell below 50% 5842 | -6/Proximity Caves | Released all parts (5) 5862 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5872 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5886 | -6/Proximity Caves | Core integrity fell below 20% 5889 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05839_ Mic. Nuclear Core destroyed. 05841_ Visual Processing Unit destroyed. 05841_ Critical hit (Blast). 05842_ Released System Shield. 05842_ Released Modified TNC. 05842_ Released Sml. Storage Unit. 05842_ Released Imp. Flight Unit. 05842_ Released Imp. Targeting Computer. 05859_ Searching scrap... 05859_ Found Adv. Targeting Computer. 05859_ Found Imp. Utility Shielding. 05859_ Found Melee Analysis Suite. 05859_ Found Com. Matter Pod. 05859_ Found 42 Matter. 05862_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05867_ Attempting to rewire G-50 Soldier. 05867_ G-50 Soldier is broken beyond repair. 05869_ Attempting to rewire G-50 Soldier. 05869_ G-50 Soldier is broken beyond repair. Map ----- +----------------------------------------------------+ | ????????????????## #??????????????????????????? | | ???????????????### # ##?????????????????????????? | | ????????????#### # #?????????????????????????? | | ???????????## ###???????????????????????? | | ???????##### ##??????????????????????? | | ???????# #??????????????????????? | | ???????# #?????????????????????? | | ???????# ##### ### ########??????????????? | | ???????# ?????## #??# # #??????????????? | | ????????????? ## ##???### #??????????????? | | #??????????? ## ######## #??????????????? | | #???????????# ## #??????????????? | | ######??????# ## ### #??????????????? | | #??????# ####### !#?# #??????????????? | | #??????# ####??#%!#?# #??????????????? | | #### #??????# # #??#!!#### #####??????????????? | | ???# #?????## #??# ##;# ##?????????????????? | | ???# #?????# #?## ;#?????????????????? | | ???# #?????# #?# g ;#?????????????????? | | ?#"# ##????# #?## ##?????????????????? | | ## #?????# #??# BB % ###????????????????? | | # % ##???## ##?# BB #????????????????? | | "#??## #"# g ##????????????????? | | #### ##?????????????????? | | """% ### ##??????????????????? | | ####" ##?# @####???????????????????? | | #??#" "#??# #??????????????????????? | | #?## ## ###?# #??????????????????????? | | #??# # ####??# ??????????????????????? | | ##??# # #????# ??????????????????????? | | ????# ## #????# ?????????????????????? | | ????##### #????########?????????????????????? | | ????????## #????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????# ##????????????????????????????????? | | ????????## ##?????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed VoltaicWarlordWall Manual? 0 Play Time 01:28:47 Cumulative 11.9 hours Start 2025.12.31 @ 16:30:21 End 2026.01.05 @ 23:33:14 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11208c65-7da6-4a1e-9428-daa2ac647dea