Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 22:08:22 Player: animal_waves Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (3038) 3038 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1156) 1156 TOTAL SCORE: 8219 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 175 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Carbon-fiber Leg Improved Signal Interpreter Core Shielding Heavy EM Shotgun Heavy Ion Cannon Flak Gun Assault Cannon Gauss Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . 2 2 . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . . Utility 3 | . . 1 1 . . . 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 104 | 5 3 14 5 17 10 36 7 7 Power 11 | 1 . 3 . 1 1 2 2 1 Engine 9 | 1 . 3 . 1 1 2 1 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 . 6 3 3 5 15 2 . Treads . | . . . . . . . . . Leg 35 | 2 . 6 3 3 5 15 1 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . 3 1 2 5 2 3 1 1 Device 6 | . 1 1 . 2 . 1 . 1 Storage 4 | . 1 . . 1 1 . 1 . Processor 4 | . 1 . 1 . . 2 . . Hackware 1 | . . . . 1 . . . . Protection 3 | . . . 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 39 | 2 . 4 . 8 2 16 2 5 Energy Gun 13 | . . 2 . 5 1 3 . 2 Energy Cannon 10 | . . 1 . 2 1 5 1 . Ballistic Gun 7 | 2 . 1 . 1 . 2 1 . Ballistic Cannon 6 | . . . . . . 4 . 2 Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . Parts Lost 25 | . . 2 1 4 2 7 . 9 Power 4 | . . . . . 1 1 . 2 Propulsion 8 | . . . 1 1 . 4 . 2 Utility 3 | . . 1 . 1 . . . 1 Weapon 10 | . . 1 . 2 1 2 . 4 Highest Loss Streak 9 | . . 2 1 2 2 5 . 9 Average Slot Usage (%) 88 | . 83 98 99 98 98 97 25 42 Engine 8 | . 14 10 9 9 8 6 2 4 Leg 31 | . 28 33 35 35 36 37 4 4 Device 6 | . 4 10 . 8 9 6 . 4 Storage 6 | . 1 11 9 9 9 6 . . Processor 9 | . 5 11 18 9 9 12 . . Protection 2 | . . . 9 7 1 1 . . Energy Gun 4 | . . . 9 10 7 3 . 8 Energy Cannon 2 | . . . . 3 . 4 4 . Ballistic Gun 9 | . 28 20 9 3 9 5 4 . Ballistic Cannon 2 | . . . . . . 5 . 9 Naked Turns 117 | . . . . . . 30 73 14 Heaviest Build 34 | 9 17 22 27 30 24 34 19 30 Greatest Support 93 | 20 20 33 53 53 50 93 15 15 Greatest Overweight (x) 8 | . . . . . . . 1 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 8 8 4 4 Average Capacity 7 | 4 4 8 8 8 8 7 4 4 Most Carried 8 | 2 6 8 8 8 8 8 4 4 Average Carried 6 | . 3 6 7 7 7 7 3 3 Final Capacity 8 | 4 8 8 8 8 8 4 4 4 Final Carried 8 | 2 6 8 8 8 8 4 4 2 Class Distribution -------------------- 51% | Scavenger-Mutant 28% | Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Matter Collected 1882 | 206 115 395 84 221 115 601 116 29 Remotely . | . . . . . . . . . Salvage Created 2556 | . 104 582 84 517 146 1022 101 . Parts 144 | . 9 34 6 28 6 53 8 . Haulers Intercepted 3 | . . 1 . . . 2 . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 54 | . 2 12 1 13 3 20 3 . Guns 35 | . 2 11 1 13 2 6 . . Cannons 12 | . . 1 . . 1 7 3 . AOE 7 | . . . . . . 7 . . Classes Destroyed 11 | . 2 5 1 . . 3 . . Worker 7 | . . 2 . . . 4 1 . Builder 2 | . . . . . . 2 . . Hauler 3 | . . 1 . . . 2 . . Recycler 1 | . . . . . . 1 . . Watcher 6 | . 1 1 1 . . 3 . . Swarmer 16 | . . 4 . 5 . 4 3 . Grunt 22 | . 2 5 . 4 3 8 . . Duelist 2 | . . 2 . . . . . . Sentry 6 | . . 1 . 3 . 2 . . Hunter 4 | . . . 1 1 . 2 . . Programmer 4 | . . . . . . 4 . . Best Kill Streak 5 | . 2 4 2 4 3 5 3 . Combat Bots Only 4 | . 2 4 1 4 3 4 3 . Max Kills in Single Turn 3 | . 1 2 1 2 1 3 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Damage Taken 5437 | . 64 612 165 746 328 1794 137 1591 Core 1419 | . . 62 10 113 87 286 26 835 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 100 84 . . 61 59 . . Volleys Fired 200 | 1 8 49 13 43 12 62 10 2 Largest 4 | 1 2 2 2 2 2 3 2 4 Hottest 216 | 20 40 88 65 124 83 158 93 216 Shots Fired 383 | 1 16 96 26 83 21 121 13 6 Gun 288 | 1 16 89 26 74 20 55 3 4 Cannon 81 | . . 7 . 9 1 52 10 2 Launcher 14 | . . . . . . 14 . . Special . | . . . . . . . . . Kinetic 225 | 1 16 87 13 20 12 71 3 2 Thermal 88 | . . 7 . 48 9 14 10 . Explosive 14 | . . . . . . 14 . . Electromagnetic 56 | . . 2 13 15 . 22 . 4 Robot Hit Streak 15 | . 5 11 7 15 9 11 12 2 Robot Miss Streak 6 | . 2 5 6 5 2 6 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 . 2 . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . Shots Hit Robots 231 | . 11 58 13 49 17 70 10 3 Core Hits 139 | . 5 28 7 25 9 56 9 . Critical Hits 5 | . . 1 . . 1 3 . . Critical Kills 3 | . . 1 . . 1 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5196 | . 134 816 198 827 274 2631 271 45 Guns 2641 | . 134 673 198 785 252 576 13 10 Cannons 1244 | . . 143 . . 22 861 218 . Explosions 1236 | . . . . 42 . 1194 . . Melee 35 | . . . . . . . . 35 Ramming 40 | . . . . . . . 40 . Kinetic 2038 | . 134 654 51 137 137 912 13 . Thermal 1152 | . . 143 . 421 137 233 218 . Explosive 1161 | . . . . . . 1161 . . Electromagnetic 770 | . . 19 147 269 . 325 . 10 Impact . | . . . . . . . . . Slashing 35 | . . . . . . . . 35 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Effects 8 | . . . . . . 8 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Targeting Errors 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . . . . . 65 3 . Projectiles 38 | . . . . . . 35 3 . Explosions 30 | . . . . . . 30 . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . 8 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 8 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . 61 18 . Shots 2 | . . . . . . 2 . . Rammed 11 | . . . . . . . 11 . Targets Rammed 11 | . . . . . . . 11 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 278 | . . 135 . 177 5 278 17 120 Average Temperature 50 | . . 55 . 58 5 52 6 48 Received Heat Transfer 978 | . 36 120 . 171 198 279 . 174 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 2172 | . . 259 . 975 333 309 296 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Peak Influence 856 | . 122 275 172 720 431 856 458 . Initial 368 | . . 51 115 111 351 196 368 . Average 286 | . 55 123 130 416 371 328 417 . Maximum Alert Level 3 | . . 1 . 3 2 3 2 . Low Security (%) 43 | 100 100 73 100 25 . 37 . . Level 1 29 | . . 26 . 10 78 35 46 . Level 2 20 | . . . . 59 21 11 53 . Level 3 6 | . . . . 5 . 15 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 2 . . 1 13 . . Investigation 4 | . 1 . . . 1 2 . . Extermination 3 | . . . . . . 3 . . Reinforcement 6 | . . 2 . . . 4 . . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Distress Signals 5 | . 1 3 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 6 20 6 19 5 38 5 5 Peak Tracking Total 6 | . 3 5 3 5 4 6 3 5 Tactical Retreats 10 | . 1 1 . 5 2 . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Traps Triggered 8 | . 1 . . 2 . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Machines Disabled 22 | . . 1 . 3 . 18 . . Max in Single Turn 5 | . . 1 . 1 . 5 . . Garrison Relay 3 | . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Machines Accessed 10 | . 2 3 1 . 2 1 . 1 Terminals 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 2 . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 18 | . 3 4 1 . 7 2 . 1 Successful 14 | . 2 4 1 . 4 2 . 1 Failed 4 | . 1 . . . 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . 2 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 1 3 . . 4 2 . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 3 | . 1 1 . . . . . 1 Open Door 1 | . . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 8 | . 1 3 . . 2 2 . . Report Inventory 5 | . 1 2 . . 1 1 . . Retrieve Matter 3 | . . 1 . . 1 1 . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 1 . 2 1 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . 11 . 4 . . Machine Destruction 11 | . . . . 11 . . . . Programmers 4 | . . . . . . 4 . . Attached 1 | . . . . 1 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 93 | . . . . . . 93 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . . . 38 . . Total Damage 553 | . . . . . . 553 . . Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Turns Passed 4509 | 59 302 701 212 706 306 1661 359 203 Spaces Moved 2997 | 42 217 390 129 440 206 1124 317 132 Core 217 | 3 . . . . . 61 122 31 Treads . | . . . . . . . . . Legs 2780 | 39 217 390 129 440 206 1063 195 101 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 50 Average Speed 117 | 115 120 120 120 120 120 119 98 132 Slowest Speed 450 | 120 120 120 120 120 120 126 150 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 41 38 9 52 20 30 11 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . . . . 4 . 87 . 1 Melee . | . . . . . . . . . Projectile 9 | . . . . . . 8 . 1 AOE 83 | . . . . 4 . 79 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Total 3597 | 49 242 529 161 534 243 1337 350 152 Wait 177 | . 5 56 6 21 11 77 . 1 Move 2988 | 41 216 389 129 437 205 1123 316 132 Hop . | . . . . . . . . . Pick Up 52 | 2 7 11 5 4 1 15 4 3 Fast Attach 26 | 5 2 . 1 3 . 8 2 5 Attach 23 | . . 4 3 3 2 5 4 2 Detach 2 | . . . . . . 1 1 . Swap 55 | . 1 10 1 11 8 23 1 . Drop 56 | . 3 10 3 7 4 23 1 5 Fire 200 | 1 8 49 13 43 12 62 10 2 Melee 2 | . . . . . . . . 2 Ram 11 | . . . . . . . 11 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 18) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Build established: Scavenger-Mutant 978 | -9/Materials | Discovered new exit (range 17) 1063 | -9/Materials | Entered another Materials area 1063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -8/Materials | Identified exit to Garrison 1275 | -8/Materials | Entered Garrison 1294 | -8/Garrison | Triggered checkpoint 1383 | -8/Garrison | Garrison Relay disabled 1614 | -8/Garrison | Triggered checkpoint 1655 | -8/Garrison | Discovered new exit (range 14) 1671 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1730 | -8/Garrison | Triggered checkpoint 1778 | -8/Garrison | Garrison Relay disabled 1844 | -8/Garrison | Triggered checkpoint 1874 | -8/Garrison | Triggered checkpoint 1889 | -8/Garrison | Garrison Relay disabled 1950 | -8/Garrison | Discovered new exit (range 12) 1974 | -8/Garrison | Installed Relay Interface Framework 1981 | -8/Garrison | Entered Materials 2277 | -8/Materials | Discovered new exit (range 3) 2287 | -8/Materials | Entered Factory 2287 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3114 | -7/Factory | Allied Derelicts emerged from ambush trap array 3469 | -7/Factory | Garrison activated, responded to threat 3887 | -7/Factory | First assault squad dispatched 3899 | -7/Factory | Build established: Mutant 3918 | -7/Factory | Released all parts (8) 3938 | -7/Factory | Discovered new exit (range 15) 3948 | -7/Factory | Entered another Factory area 3948 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3949 | -6/Factory | Lost 5 parts (1p2n2w) 4284 | -6/Factory | Discovered new exit (range 15) 4305 | -6/Factory | Spotted B-75 Beast 4307 | -6/Factory | Entered Lower Caves 4467 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4496 | -6/Lower Caves | Released all parts (1) 4497 | -6/Lower Caves | Core integrity fell below 50% 4504 | -6/Lower Caves | Core integrity fell below 20% 4510 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04475_ Hvy. Riot Gun destroyed. 04477_ Carbon-fiber Leg destroyed. 04478_ Acquired 29 matter. 04482_ Penetrated by Slug. 04483_ Adv. Assault Cannon destroyed. 04487_ VTOL Module fries itself beyond repair. 04488_ Penetrated by Slug. 04488_ Adv. Assault Cannon destroyed. 04489_ Mak. Transmission Jammer destroyed. 04490_ Lgt. Nuclear Core destroyed. 04491_ Slug penetrates Wall. 04491_ Penetrated by Slug. 04494_ Slug penetrates H-66 Slayer. 04494_ Slug penetrates Wall. 04494_ Penetrated by Slug. 04496_ Released Ripper. 04498_ Slug penetrates Wall. 04498_ Penetrated by Slug. 04503_ Slug penetrates Wall. 04509_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####??# ### # #??????? | | ## #### #?# ## #??????? | | ####??#### #?# ##### #??????? | | ???????????### ## #?# #???# #??????? | | ???????????????## ### # # #?# #???# #??????? | | ?????????????????# ## # #???# #??????? | | ?????????????????# # #### #####???# ##?????? | | ????????????????? # ##??# #???????## ##????? | | ????????????????# #???# #????????# #????? | | ???????????????? # #???# ######???# #????? | | ??????????????? ####???# ## #?## #????? | | ??????????????# # ##?????## ## #????? | | ?????????????? ## #??????# #????? | | ????????????? ? ##??????? ## #????? | | ????????????? ?# ????????? ## #????? | | ????????????#??? ?????????? # / "#????? | | ????????????????? ?????????? ### ###????? | | ???????????????????????###?????## ##??????? | | ??????????????????????## #????## Y ##??????? | | ??????????????????????# #???## ###????? | | ?????????????????????## ##### s #????? | | ?????????????????????# ## ## #????? | | ?????????????????????# ### #????? | | ?????????????????????# ## ### ##????? | | ?????????????????????## ##??###?????? | | ?????????????????????## @ ### ###???????????? | | ?????????????????????# ####?# ##?????????????? | | ?????????????????????# ##????## ##??????????????? | | ?????????????????????####??????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullNeutronTerrabomb Manual? 0 Play Time 01:07:29 Cumulative 17.7 hours Start 2022.02.06 @ 07:35:41 End 2022.02.06 @ 22:08:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10e27e9b-d1ed-4456-a5ea-c0a97f187511