Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 21:18:20 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (211) 211 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1186 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 264/300 Energy 85/250 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Large Battery (200) Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Large Battery Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 11 | 5 3 3 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 2 | 1 2 3 Power . | . 1 1 Propulsion . | . . . Utility . | . . 1 Weapon . | . 1 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 81 | . 82 77 Engine 13 | . 14 11 Treads 27 | . 28 22 Storage 11 | . 11 11 Energy Gun 3 | . 3 . Ballistic Gun 25 | . 24 33 Peak Build Rating 9 | 5 6 9 Average Rating 5 | 3 5 7 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 8 13 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 5 | 2 5 4 Average Carried 2 | 1 2 3 Final Capacity 8 | 5 8 8 Final Carried 4 | 2 4 3 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 324 | 186 138 . Remotely . | . . . Salvage Created 307 | . 307 . Parts 19 | . 19 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 65 | . 65 . Missed 20 | . 20 . Hits 45 | . 45 . Projectile 45 | . 45 . Damage Taken 494 | . 494 . Core 62 | . 62 . Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 40 | . 38 2 Largest 3 | . 2 3 Hottest 60 | . 60 60 Shots Fired 79 | . 73 6 Gun 79 | . 73 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 71 | . 65 6 Thermal . | . . . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 7 | . 7 3 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | . 47 3 Core Hits 24 | . 23 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 493 | . 470 23 Guns 412 | . 389 23 Cannons . | . . . Explosions 75 | . 75 . Melee . | . . . Ramming 6 | . 6 . Kinetic 348 | . 325 23 Thermal 75 | . 75 . Explosive . | . . . Electromagnetic 64 | . 64 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 2 4 Average Corruption 2 | . 1 4 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 78 14 Average Temperature 24 | . 25 10 Received Heat Transfer 204 | . 204 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 146 | . 146 42 Initial 42 | . . 42 Average 64 | . 80 36 Influence Increases 297 | . 297 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 32 | . 32 . Successful Hack 9 | . 9 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 275 | . 195 80 Entered New Map 60 | . . 60 Time Decay 195 | . 175 20 Lost Part 20 | . 20 . Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 17 1 Peak Tracking Total 5 | . 5 1 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 6 | . 4 2 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 6 5 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 4 2 Terminals 6 | . 4 2 Track 3 | . 2 1 Operators 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 555 | 88 427 40 Spaces Moved 255 | 55 182 18 Core 10 | 10 . . Treads 245 | 45 182 18 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 155 | 140 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 44 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 347 | 66 256 25 Wait 25 | . 25 . Move 253 | 54 181 18 Hop . | . . . Pick Up 13 | 7 5 1 Fast Attach . | . . . Attach 10 | 5 3 2 Detach . | . . . Swap 1 | . . 1 Drop 1 | . . 1 Fire 40 | . 38 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Weapon x2 556 | -9/Materials | Self-destructed Last Messages --------------- 00522_ O-16 Technician locks terminal. 00529_ Connecting with Terminal... 00529_ Current location identified: Materials 00529_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 00529_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 00536_ Connecting with Terminal... 00552_ Acquired Prototype Engine. 00553_ Identified Hvy. Ion Engine. 00553_ Faulty integration triggers system corruption (+4). 00554_ Dropped Faulty Hvy. Ion Engine. 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