Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.20 @ 14:39:07 // Winter2019/RPGLIKE Player: Farfid Result: System corrupted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2010) 2010 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 5301 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 13/160 System Corruption 101% Temperature Cool (6) Movement Hovering (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (3) ------ Advanced Signal Interpreter Advanced Terrain Scanner High-powered Tractor Beam > --- WEAPON (3) ------- Latent Energy Streamer Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (2) ---- EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Latent Energy Streamer Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- EM Shotgun [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Advanced Signal Interpreter Device High-powered Tractor Beam Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | 3 . . . . 2 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 2 | 1 . . . . 1 Weapon 2 | 1 . . . . 1 Parts Attached 25 | 5 4 2 4 2 8 Power 3 | 1 2 . . . . Engine 2 | 1 1 . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 5 | . 2 . 3 . . Flight . | . . . . . . Utility 6 | . . 2 . 1 3 Device 2 | . . . . . 2 Storage . | . . . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 2 . . 1 1 5 Energy Gun 2 | . . . . 1 1 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 1 Average Slot Usage (%) 84 | . 70 77 100 88 86 Engine 1 | . 7 . . . . Core 11 | . 6 14 14 14 11 Hover 20 | . 25 28 28 28 12 Device 8 | . . . . . 16 Processor 9 | . . 3 14 14 11 Protection 4 | . . 3 14 13 2 Energy Gun 2 | . . . . 3 3 Energy Cannon 4 | . . . 10 . 8 Ballistic Gun 21 | . 28 28 17 14 20 Naked Turns . | . . . . . . Heaviest Build 23 | 7 11 12 20 13 23 Greatest Support 49 | 25 25 21 49 49 49 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 2 2 2 2 2 Average Capacity 1 | 1 1 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . 1 . 1 1 1 Final Capacity 2 | 1 2 2 2 2 2 Final Carried 2 | . 2 1 2 1 1 Class Distribution -------------------- 47% | Mutant 36% | Scout 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scout | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1352 | 250 280 350 35 165 272 Remotely 76 | . . . . . 76 Salvage Created 2140 | . 284 339 241 122 1154 Parts 161 | . 28 20 16 9 88 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 14 8 8 5 13 Guns 34 | . 14 8 . 5 7 AOE 12 | . . . 8 . 4 Classes Destroyed 13 | . 2 2 2 1 6 Worker 7 | . . . . . 7 Builder 17 | . . . . . 17 Tunneler 2 | . . 1 . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 3 | . . . . . 3 Swarmer 8 | . 3 3 . . 2 Grunt 30 | . 11 4 5 4 6 Brawler 1 | . . . . 1 . Sentry 4 | . . 1 . . 3 Demolisher 1 | . . . 1 . . Hunter 4 | . . . 2 . 2 Best Kill Streak 5 | . 5 3 5 4 4 Combat Bots Only 5 | . 5 3 5 4 3 Max Kills in Single Turn 5 | . 2 1 5 1 3 Gunslinging 1 | . 1 . . . . Exploded 5 | . . . 5 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2902 | . 505 660 567 322 848 Core 2246 | . 411 545 394 231 665 Absorbed by Shields . | . . . . . . Redirected to Core 1692 | . 308 391 342 163 488 Core Remaining (%) 96 | 100 . . . 92 . Volleys Fired 231 | . 57 38 2 40 94 Largest 3 | . 2 2 1 1 3 Hottest 91 | . 40 40 60 20 91 Shots Fired 351 | . 114 76 2 41 118 Gun 311 | . 114 76 . 41 80 Cannon 40 | . . . 2 . 38 Launcher . | . . . . . . Special . | . . . . . . Kinetic 265 | . 114 76 . 41 34 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 86 | . . . 2 . 84 Robot Hit Streak 34 | . 17 20 22 34 24 Robot Miss Streak 4 | . 3 4 . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 249 | . 84 53 2 35 75 Core Hits 132 | . 26 15 10 12 69 Critical Hits 3 | . 2 1 . . . Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7484 | . 1010 665 721 476 4612 Guns 3172 | . 1010 665 . 472 1025 Cannons 111 | . . . 12 . 99 Explosions 4194 | . . . 706 . 3488 Melee . | . . . . . . Ramming 7 | . . . 3 4 . Kinetic 2517 | . 1010 665 . 472 370 Thermal 251 | . . . . . 251 Explosive . | . . . . . . Electromagnetic 4709 | . . . 718 . 3991 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 101 | . . . 8 8 101 Average Corruption 35 | . . . 6 8 52 Corruption Purged . | . . . . . . Effects 142 | . . . 5 26 111 Message Errors 24 | . . . 4 5 15 Matter Fused 20 | . . . 1 4 15 Heat Flow Errors 12 | . . . . 3 9 Energy Discharges 8 | . . . . 1 7 Data Loss (minor) 13 | . . . . 6 7 Data Loss (major) 4 | . . . . 1 3 Misfires 4 | . . . . 2 2 Alerts 1 | . . . . . 1 Misdirections 22 | . . . . . 22 Targeting Errors 23 | . . . . 3 20 Weapon Failures 11 | . . . . 1 10 Overload Shots . | . . . . . . Overflow Damage 206 | . . . 8 . 198 Projectiles . | . . . . . . Explosions 206 | . . . 8 . 198 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . 1 2 79 Shots 2 | . . . . . 2 Rammed 2 | . . . 1 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . . . 24 214 265 Average Temperature 56 | . . . 14 86 52 Received Heat Transfer 1089 | . 285 336 102 177 189 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 32 | . . . 6 . 26 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Missiles Intercepted . | . . . . . . Latent Energy Used 5646 | . . . 308 . 5338 LE Corruption 102 | . . . 5 . 97 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 508 | . 417 334 . 127 508 Initial 109 | . . 109 . . 29 Average 227 | . 200 196 . 56 312 Maximum Alert Level 2 | . 2 1 . . 2 Low Security (%) 42 | 100 45 59 . 100 14 Level 1 45 | . 47 40 . . 64 Level 2 12 | . 7 . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 6 . . . 8 Investigation 6 | . 3 . . . 3 Extermination . | . . . . . . Reinforcement 8 | . 3 . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 4 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 23 11 22 14 19 Peak Tracking Total 20 | . 6 3 20 5 4 Tactical Retreats 11 | . 3 1 3 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 8 | . . . . . 8 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 2 . 3 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 16 | . 9 . 2 . 5 Successful 12 | . 7 . 2 . 3 Failed 4 | . 2 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . 1 . 1 Terminals 9 | . 7 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . 2 . . Record 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 50 | . . . . . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 49 | . . . . 49 49 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 210 | . . . . 210 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3582 | 33 462 511 276 616 1684 Spaces Moved 2386 | 30 381 558 358 585 474 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 68 | 29 39 . . . . Hover 2317 | . 342 558 358 585 474 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 56 76 76 Average Speed 67 | 79 58 56 63 76 79 Slowest Speed 80 | 80 80 56 76 76 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 70 97 61 98 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 24 | . . . . . 24 Terrain Destroyed 396 | . . . 19 . 377 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 395 | . . . 19 . 376 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4002 | 36 506 680 405 717 1658 Wait 1214 | 2 32 65 15 66 1034 Move 2381 | 29 380 557 357 584 474 Hop . | . . . . . . Pick Up 9 | . 3 1 3 1 1 Fast Attach 19 | 5 3 2 1 2 6 Attach . | . . . . . . Detach 1 | . . . . 1 . Swap 6 | . 1 . 3 . 2 Drop 20 | . 5 2 5 3 5 Fire 231 | . 57 38 2 40 94 Melee . | . . . . . . Ram 2 | . . . 1 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 119 | . 25 15 18 19 42 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Reached level 2 406 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Discovered new exit (range 12) 496 | -10/Materials | Entered Mines 707 | -10/Mines | Reached level 3 760 | -10/Mines | Discovered new exit (range 11) 767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 838 | -10/Mines | Learned location of Zion (-7) 838 | -10/Mines | Discovered new exit (range 5) 845 | -10/Mines | Identified exit to Exiles 1005 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1007 | -10/Mines | Entered Exiles 1021 | -10/Exiles | Met 8R-AWN 1030 | -10/Exiles | Met EX-HEX 1048 | -10/Exiles | Met EX-BIN 1055 | -10/Exiles | Aligned with FarCom system 1056 | -10/Exiles | Given EX-Vault access code 1069 | -10/Exiles | Opened EX-Vault 1072 | -10/Exiles | Found Latent Energy Streamer 1092 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1095 | -10/Exiles | Exiles lab attacked by MAIN.C 1153 | -10/Exiles | Core integrity fell below 50% 1157 | -10/Exiles | Discovered new exit (range 15) 1165 | -10/Exiles | Core integrity fell below 20% 1165 | -10/Exiles | Reached level 4 1277 | -10/Exiles | Discovered new exit (range 10) 1283 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1283 | -10/Exiles | Entered Mines 1328 | -9/Mines | Identified exit to Materials 1396 | -9/Mines | Discovered exit to Materials (range 12) 1708 | -9/Mines | Reached level 5 1721 | -9/Mines | Learned Materials stockpile data 1801 | -9/Mines | Build established: Scavenger-Mutant 1899 | -9/Mines | Entered Materials 1899 | -8/Materials | Accompanied by 2 allies 1901 | -8/Materials | Reached level 6 1904 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2198 | -8/Materials | Upgraded with Weapon slot (x1) 2227 | -8/Materials | Reached level 7 2299 | -8/Materials | Upgraded with Utility slot (x1) 2302 | -8/Materials | Discovered new exit (range 16) 2394 | -8/Materials | System corruption reached 10% 2578 | -8/Materials | Build established: Scout 2583 | -8/Materials | System corruption reached 30% 2675 | -8/Materials | Identified exit to Factory 3584 | -8/Materials | System corrupted Last Messages --------------- 03463_ System corrupted: Latent Energy Streamer targeting data glitched. 03480_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 03480_ System corrupted: Imp. Assault Rifle misfires. 03492_ U-05 Engineer lays Concrete. 03493_ System corrupted: Latent Energy Streamer targeting data glitched. 03493_ Destroyed Welding Torch. 03493_ Destroyed Wheel. 03495_ System corrupted: Energy discharge (-8). 03510_ System corrupted: Matter fused (-10). 03517_ System corrupted: Latent Energy Streamer failed to cycle. 03519_ System corrupted: Latent Energy Streamer targeting data glitched. 03525_ System corrupted: Energy discharge (-18). 03535_ System corrupted: Latent Energy Streamer targeting data glitched. 03540_ 8M|U3#B2LRIIUSS>PARB 03555_ System corrupted: Matter fused (-7). 03570_ Door malfunctions. 03573_ System corrupted: Heat flow error (+127). 03583_ System corrupted: Latent Energy Streamer targeting data glitched. 03583_ Door malfunctions. 03584_ Cogmind system terminally corrupted. 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""" """ #???????? | | #??????????# ########## """ #???????? | | ???????????# # # * # """ #???????? | | ???????????# # ! # # #???????? | | ???????????# # # / #???????? | | ########???# # # # "T" #???????? | | #???# ##"""###+## # """ #???????? | | """ !#???# [ [ # #???????? | | """ #???####g#=#######/###########???????? | | ! """ #?????##*#% ?????????????????? | | #??????#g# """ """ "?????????????????? | | ! " #??????#g# """ """ ""????????????????? | | #?###### # """ """ ""????????????????? | | % ### # ???????????????? | | + # * ? ???????????????? | | ""=""##### #####?#+#####???????????????? | | ## # #??# #???????????????????????????? | | ?######??## #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????+ #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 10 Resistance: TH 5 Evasion (%) 53 Targeting Accuracy 5 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Grenade Launcher | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 6 | . 1 1 1 1 2 XP Earned 13381 | 3000 2089 1450 1150 1541 4151 XP Spent 5250 | 2975 500 . . . 1775 Upgrades 17 | 11 1 . . . 5 Propulsion Slot 1 | 1 . . . . . Utility Slot 2 | 1 . . . . 1 Weapon Slot 2 | 1 . . . . 1 Core Integrity 2 | 1 . . . . 1 Heat Dissipation 1 | 1 . . . . . Mass Support 1 | 1 . . . . . Inventory Capacity 2 | 1 1 . . . . Terrain Scan Density 2 | . . . . . 2 Ranged Accuracy 1 | 1 . . . . . KI Resistance % 2 | 2 . . . . . TH Resistance % 1 | 1 . . . . . Protomatter Created 1013 | . 299 30 172 129 383 Integrity Restored 2545 | . 510 327 393 408 907 Core 2246 | . 411 319 393 408 715 Parts 299 | . 99 8 . . 192 Protomatter Decayed 185 | . 44 . 49 14 78 Game ------ Seed ParticleTerrainStick Manual? 0 Play Time 00:28:31 Cumulative 430.2 hours Start 2021.06.20 @ 14:10:47 End 2021.06.20 @ 14:39:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 31 Types 24/1/5/1/0/0/0/0/0 Lore% 84 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9d68d477-d4d5-46bd-bd2f-a8299119fd93