Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.16 @ 15:33:51 Player: Scyralis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (1831) 1831 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4592 Bonus ------- High Alert Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Compact Matter Pod (150) Improved Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Sensor Array Improved Targeting Computer Melee Analysis Suite [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 56 | 12 . 17 4 8 15 Power 13 | 4 . 4 1 1 3 Engine 12 | 4 . 4 1 . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 4 . 3 2 1 7 Treads 2 | 2 . . . . . Leg 15 | 2 . 3 2 1 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 6 1 3 1 Device 2 | 1 . 1 . . . Storage 1 | 1 . . . . . Processor 6 | . . 4 . 1 1 Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 13 | 2 . 4 . 3 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 2 . 1 3 Ballistic Cannon 3 | . . 2 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 1 1 1 19 Power 5 | . . . . . 5 Propulsion 8 | . . . . . 8 Utility 3 | . . 1 1 . 1 Weapon 6 | . . . . 1 5 Highest Loss Streak 7 | . . 1 1 1 7 Average Slot Usage (%) 89 | . 100 94 98 79 81 Engine 10 | . 14 11 11 9 7 Leg 22 | . 28 22 22 20 24 Device 2 | . 14 4 . . . Storage 10 | . 14 11 11 9 9 Processor 16 | . . 15 22 11 25 Protection 6 | . . 7 9 9 . Ballistic Gun 10 | . 28 9 11 8 7 Ballistic Cannon 7 | . . 12 11 3 . Slashing Weapon 1 | . . . . 4 3 Naked Turns . | . . . . . . Heaviest Build 34 | 12 12 25 25 34 22 Greatest Support 40 | 40 20 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 2 3 3 6 4 Average Carried 1 | . . . 1 2 1 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 2 | . 1 . 2 2 2 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1898 | 268 . 762 303 400 165 Remotely 367 | 106 . 261 . . . Salvage Created 2492 | 72 . 1205 316 540 359 Parts 170 | 5 . 77 26 36 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | 1 1 3 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 50 | . . 19 7 10 14 Melee 7 | . . . . 2 5 Guns 22 | . . 3 3 7 9 Cannons 17 | . . 12 4 1 . AOE 4 | . . 4 . . . Classes Destroyed 10 | 2 . 7 1 . . Worker 11 | . . 5 1 5 . Builder 9 | . . 7 1 1 . Tunneler 2 | 1 . 1 . . . Recycler 10 | 1 . 6 2 1 . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 16 | . . . 3 3 10 Grunt 27 | . . 16 3 5 3 Duelist 3 | . . 1 1 . 1 Sentry 4 | . . 2 . 2 . Best Kill Streak 18 | 2 . 18 10 8 6 Combat Bots Only 7 | . . 7 6 4 6 Max Kills in Single Turn 4 | 1 . 4 2 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 2986 | . . 493 267 643 1583 Core 731 | . . 92 79 109 451 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 100 . 57 . . Volleys Fired 239 | 5 3 111 21 55 44 Largest 2 | 2 2 2 2 2 2 Hottest 78 | 40 40 78 62 62 65 Shots Fired 377 | 10 6 198 42 63 58 Gun 215 | 10 6 65 21 55 58 Cannon 162 | . . 133 21 8 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 374 | 10 6 198 42 63 55 Thermal 3 | . . . . . 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | 5 4 18 25 27 6 Robot Miss Streak 3 | 1 2 3 1 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 232 | 7 2 93 33 56 41 Core Hits 118 | 3 1 56 13 24 21 Critical Hits 7 | . . 6 . 1 . Critical Kills 3 | . . 2 . 1 . Critical Parts Destroyed 4 | . . 4 . . . Melee Attacks 24 | . . . . 9 15 Impact . | . . . . . . Slashing 24 | . . . . 9 15 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4629 | 68 28 2240 537 1037 719 Guns 2013 | 68 28 638 275 684 320 Cannons 1592 | . . 1268 262 62 . Explosions 334 | . . 334 . . . Melee 684 | . . . . 291 393 Ramming 6 | . . . . . 6 Kinetic 3561 | 68 28 1906 537 746 276 Thermal 155 | . . 111 . . 44 Explosive 44 | . . 44 . . . Electromagnetic 179 | . . 179 . . . Impact . | . . . . . . Slashing 684 | . . . . 291 393 Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 . . Average Corruption 2 | . . 2 3 . . Corruption Purged . | . . . . . . Effects 16 | . . 12 4 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 3 | . . 2 1 . . Energy Discharges 4 | . . 2 2 . . Data Loss (minor) 3 | . . 3 . . . Targeting Errors 4 | . . 4 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 30 . 9 . Projectiles 19 | . . 19 . . . Explosions 11 | . . 11 . . . Melee 9 | . . . . 9 . Knockbacks 13 | . . 12 1 . . Impact . | . . . . . . Kinetic 12 | . . 11 1 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 54 | . . 52 . . 2 Shots 2 | . . 2 . . . Rammed 2 | . . . . . 2 Targets Rammed 4 | . . . 1 . 3 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 630 | . . 630 127 27 36 Average Temperature 110 | . . 153 34 16 15 Received Heat Transfer 909 | . . 258 48 297 306 Effects 9 | . . 9 . . . Shutdowns 1 | . . 1 . . . Matter Decay 2 | . . 2 . . . Short Circuit 3 | . . 3 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 261 | . . 150 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 471 | 10 10 471 333 404 387 Average Influence 225 | 3 7 269 268 219 254 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 35 | 100 100 25 23 47 9 Level 1 57 | . . 60 76 51 90 Level 2 6 | . . 14 . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 5 1 2 . Investigation 6 | . 2 3 . 1 . Extermination . | . . . . . . Reinforcement 4 | . . 2 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 5 | . . 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . . 23 8 14 22 Peak Tracking Total 8 | . 1 7 4 5 8 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 14 | . . 12 1 1 . Max in Single Turn 3 | . . 3 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 10 | . 3 5 . 2 . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 41 | . 10 24 . 7 . Successful 30 | . 8 16 . 6 . Failed 11 | . 2 8 . 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 8 24 . . . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 22 | . 6 16 . . . Record 7 | . 3 4 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . 1 2 . . . Level Access Points 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . . 2 . . . Maintenance Status 1 | . . 1 . . . Surveillance Status 2 | . . 2 . . . Recall Assault 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 5 . 2 . Full Trace Events 7 | . 2 4 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 2132 | 97 154 904 160 431 386 Spaces Moved 988 | 54 119 393 69 173 180 Core 16 | 13 . . . . 3 Treads 7 | 7 . . . . . Legs 965 | 34 119 393 69 173 177 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 130 | 108 120 139 121 136 119 Slowest Speed 160 | 160 120 150 150 150 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 32 33 14 14 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . 110 2 . . Melee . | . . . . . . Projectile 7 | . . 5 2 . . AOE 105 | . . 105 . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1443 | 85 126 554 103 293 282 Wait 34 | . . . . 32 2 Move 983 | 53 118 392 68 172 180 Hop . | . . . . . . Pick Up 67 | 11 3 18 6 11 18 Fast Attach . | . . . . . . Attach 42 | 10 . 10 1 8 13 Detach . | . . . . . . Swap 14 | 2 . 7 3 . 2 Drop 36 | 4 2 16 3 6 5 Fire 239 | 5 3 111 21 55 44 Melee 24 | . . . . 9 15 Ram . | . . . . . . Kick 4 | . . . 1 . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Materials 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 502 | -9/Materials | Destroyed 7 combat bots 1014 | -9/Materials | Discovered new exit (range 16) 1155 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Entered Mines 1251 | -9/Mines | Build established: Scavenger-Mutant 1307 | -9/Mines | Discovered new exit (range 5) 1315 | -9/Mines | Identified exit to Materials 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1450 | -8/Materials | Repaired Imp. Light Cannon 1482 | -8/Materials | Repaired Hvy. Assault Rifle 1746 | -8/Materials | Identified exit to Garrison 1747 | -8/Materials | Entered Garrison 1766 | -8/Garrison | Triggered checkpoint 1824 | -8/Garrison | Lost 6 parts (2p2n1u1w) 1896 | -8/Garrison | Triggered checkpoint 1922 | -8/Garrison | Core integrity fell below 50% 1988 | -8/Garrison | Lost 7 parts (1p3n3w) 2104 | -8/Garrison | Triggered checkpoint 2107 | -8/Garrison | Triggered checkpoint 2118 | -8/Garrison | Core integrity fell below 20% 2133 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02078_ Acquired 15 matter. 02104_ Beams of light sweep through the air. An alarm sounds. 02107_ C-30 ARC bursts open, deploying its payload. 02107_ S-10 Pest unfolds itself. 02107_ Beams of light sweep through the air. An alarm sounds. 02108_ C-30 ARC bursts open, deploying its payload. 02108_ L-31 Rogue unfolds itself. 02108_ G-47 Trooper unfolds itself. 02112_ S-10 Pest destroyed. 02115_ Aluminum Leg destroyed. 02115_ S-10 Pest destroyed. 02115_ Switching to secondary target: L-31 Rogue. 02119_ Lgt. Assault Rifle destroyed. 02120_ Aluminum Leg destroyed. 02120_ Lgt. Ion Engine destroyed. 02123_ Aluminum Leg destroyed. 02127_ L-31 Rogue destroyed. 02128_ Acquired 3 matter. 02128_ Lgt. Ion Engine destroyed. 02129_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ?????????? ##""??## ##?????????????????????????? | | ?????????? ??? #?????????????????????????? | | ??????????? ?? ?????????????????????????? | | ???????????? ?? ?????????????????????????? | | ????????? ???# ?# #?????????????????????????? | | ?????????? ## ## ###???????????????????????? | | ???????????? #???????????????????????? | | ?????????????? #???????????????????????? | | ???????????????? #???????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????????# #?????????????????????????? | | ?????????????# ## %############??????????????? | | ??????? ==%b@ #??????????????? | | ??????? g ssg! #???????####???? | | ????????# g g = #?????### ###?? | | ????????## ## ############# #?????#"# #?? | | ?????????#???#% ??????????????#^^ #?????#" #?? | | ??????????????????????????????# #?????#" #?? | | ??????????????????????????????# #?????#" #?? | | ??????????????????????????????# #?????#"# % #?? | | ??????????????????????????????# #?????### ###?? | | ??????????????????????????????# ######### ##### | | ??????????????????????????????# %% = | | ??????????????????????????????# =[== | | ??????????????????????????????# %*################ | | ??????????????????????????????# =%#??????????????? | | ??????????????????????????????# =#??????????????? | | ??????????????????????????????# =#??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# %=#??????????????? | | ????????????????????????????###= #??????????????? | | ????????????????????????????#%%%= #??????????????? | | ????????????????????????????# % #??????????????? | | ????????????????????????????#% #??????????????? | | ????????????????????????????### #??????????????? | | ??????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberDroneVibroblade Manual? 0 Play Time 00:19:54 Cumulative 11.3 hours Start 2020.06.16 @ 15:17:02 End 2020.06.16 @ 15:33:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f737d451-5a0f-4345-8850-8f7636c6fa44