Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 02:43:48 Player: kway_side Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (3658) 3658 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 8589 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Light Neutrino Core Improved Reaction Control System Remote Shield Heavy Shock Bomb Launcher Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Plasma Cannon Mass Driver > --- INVENTORY -------- Angular Momentum Engine Light Neutrino Core Triangulator Remote Shield Tesla Rifle Tesla Rifle Tesla Rifle Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Flak Gun Heavy Machine Gun Axe [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . 1 Utility 6 | . . 1 1 2 1 . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 128 | 1 10 27 27 10 17 . 23 13 Power 14 | . 1 3 3 1 2 . 2 2 Engine 11 | . 1 3 2 1 1 . 2 1 Core 3 | . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 35 | . 4 9 8 3 6 . 5 . Treads 25 | . 2 9 8 3 2 . 1 . Leg 10 | . 2 . . . 4 . 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 48 | 1 4 6 7 4 7 . 13 6 Device 22 | 1 2 2 3 2 4 . 6 2 Storage 6 | . 1 1 . 1 . . 1 2 Processor 8 | . . . . 1 2 . 3 2 Hackware 1 | . . . . . . . 1 . Protection 11 | . 1 3 4 . 1 . 2 . Artifact . | . . . . . . . . . Weapon 31 | . 1 9 9 2 2 . 3 5 Energy Gun 5 | . 1 2 . 1 . . 1 . Energy Cannon 9 | . . 3 3 . . . 1 2 Ballistic Gun 7 | . . 2 4 . . . 1 . Ballistic Cannon 4 | . . . . 1 2 . . 1 Launcher 6 | . . 2 2 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . 6 2 2 1 . . 1 Parts Lost 33 | . 1 2 3 4 2 8 2 11 Power 6 | . 1 . 1 1 . 1 . 2 Propulsion 7 | . . 1 . 1 1 1 . 3 Utility 13 | . . 1 1 2 1 5 . 3 Weapon 7 | . . . 1 . . 1 2 3 Highest Loss Streak 11 | . 1 2 1 4 2 8 2 11 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 17 | 6 12 21 24 24 23 20 3 7 Power 1 | 1 . 1 . 1 1 1 . 1 Propulsion 5 | 4 5 4 8 9 6 4 . . Utility 3 | . 4 6 4 1 1 2 . 1 Weapon 8 | 1 2 8 11 12 13 11 1 4 Tool/Special . | . . . . . . . . . Unused Backups 49 | . 6 10 6 5 2 9 1 10 Power 6 | . . 1 . 1 1 1 . 2 Propulsion 6 | . 4 1 . . . . 1 . Utility 10 | . 2 3 2 1 . 1 . 1 Weapon 26 | . . 4 4 3 1 7 . 7 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 92 | . 97 99 99 99 90 68 74 71 Engine 7 | . 12 11 6 7 4 3 3 . Core 1 | . . . 2 . . . 2 3 Treads 18 | . 15 32 27 22 10 . 3 . Leg 6 | . 12 . . . 15 17 12 18 Device 13 | . 13 7 13 23 15 13 11 14 Storage 8 | . 14 11 9 7 6 4 4 3 Processor 3 | . . . . 5 13 9 6 10 Protection 7 | . . 13 12 7 1 3 3 3 Energy Gun 6 | . 28 8 . 5 . . 2 . Energy Cannon 6 | . . 7 8 6 5 . 9 8 Ballistic Gun 5 | . . 5 14 6 . . 4 3 Ballistic Cannon 1 | . . . . 1 11 13 . . Launcher 1 | . . . 3 1 1 . . . Peak Build Rating 71 | 9 10 21 32 42 64 64 62 71 Average Rating 30 | 7 7 18 28 40 49 43 41 54 On Entrance 25 | 6 9 8 20 32 30 64 1 62 Avg Prop Armor Cover (%) 7 | . 8 . . . . . 7 . Naked Turns 65 | . . . . . . 36 . 29 Heaviest Build 125 | 14 29 103 113 121 125 116 59 82 Greatest Support 88 | 20 40 60 60 63 88 65 60 60 Greatest Overweight (x) 26 | . 1 2 1 2 2 26 2 3 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 5 15 Average Capacity 18 | 8 13 22 25 25 25 18 5 9 Most Carried 25 | 7 15 25 25 25 25 25 5 15 Average Carried 17 | 6 12 21 24 24 23 18 3 8 Final Capacity 25 | 8 15 25 25 25 25 5 5 5 Final Carried 25 | 7 15 25 25 24 25 5 5 5 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Tank 21% | Gunner 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 2957 | 196 84 637 1000 137 313 173 182 235 Remotely . | . . . . . . . . . Salvage Created 4706 | 27 321 1099 1314 507 153 299 207 779 Parts 244 | 4 23 73 59 44 8 . 12 21 Haulers Intercepted 9 | . 2 3 2 1 . . . 1 Recyclers Shooed 4 | 1 . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 82 | . 6 26 25 8 4 1 3 9 Guns 33 | . 6 9 17 . . . . 1 Cannons 33 | . . 10 4 4 4 1 3 7 AOE 15 | . . 7 4 4 . . . . Classes Destroyed 14 | 1 4 3 3 1 . 1 1 . Worker 10 | . . 3 3 2 . . . 2 Builder 6 | . . . 1 5 . . . . Tunneler 2 | 1 . . 1 . . . . . Hauler 9 | . 2 3 2 1 . . . 1 Recycler 2 | . 1 . . . . . . 1 Watcher 4 | . . 1 1 1 . . 1 . Swarmer 17 | . 3 9 2 3 . . . . Grunt 36 | . 3 10 11 . 1 . 2 9 Duelist 1 | . . . . . . . 1 . Sentry 16 | . . 7 8 1 . . . . Specialist 3 | . . . 2 1 . . . . Hunter 4 | . . . 2 . 2 . . . Programmer 4 | . . . . 3 1 . . . Compactor 1 | . . . . . . 1 . . Best Kill Streak 9 | 1 2 6 9 8 2 1 3 7 Combat Bots Only 5 | . 2 3 5 5 2 1 3 5 Max Kills in Single Turn 4 | 1 1 3 4 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 734 | . 73 125 164 115 90 14 27 126 Missed 203 | . 18 31 49 44 28 . 7 26 Hits 531 | . 55 94 115 71 62 14 20 100 Melee 15 | . . . . . . 14 1 . Projectile 516 | . 55 94 115 71 62 . 19 100 AOE 1 | . . . 1 . . . . . Critical Strikes 20 | . 1 . 1 2 4 9 . 3 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 9383 | . 621 1119 2072 903 1021 650 463 2534 Core 1982 | . 67 162 120 92 99 382 39 1021 Absorbed by Shields 13 | . . . . . . . 13 . Redirected to Shielding 96 | . . 96 . . . . . . Core Remaining (%) 72 | 100 73 59 78 86 . . 38 . Volleys Fired 260 | 2 35 64 77 19 15 3 12 33 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 212 | 90 90 150 175 175 155 120 195 212 Shots Fired 593 | 4 70 119 186 40 43 9 28 94 Gun 345 | 4 70 79 145 18 . . 10 19 Cannon 222 | . . 33 33 14 43 9 16 74 Launcher 26 | . . 7 8 8 . . 2 1 Special . | . . . . . . . . . Kinetic 267 | . . 27 145 13 32 9 9 32 Thermal 275 | 4 70 61 33 19 11 . 16 61 Explosive 15 | . . 7 7 . . . . 1 Electromagnetic 36 | . . 24 1 8 . . 3 . Robot Hit Streak 27 | 1 7 12 27 7 7 6 6 23 Robot Miss Streak 4 | 1 4 3 3 4 2 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 381 | 2 40 82 122 24 25 6 16 64 Core Hits 205 | 2 17 46 58 39 9 1 8 25 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 4 | . 1 1 1 . . . . 1 Burn 2 | . 1 1 . . . . . . Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11540 | 24 512 2478 3097 1839 678 214 520 2178 Guns 3882 | 24 512 993 1581 310 . . 165 297 Cannons 4052 | . . 589 518 292 678 214 303 1458 Explosions 3584 | . . 896 998 1235 . . 52 403 Melee . | . . . . . . . . . Ramming 22 | . . . . 2 . . . 20 Kinetic 3348 | . . 262 1581 138 497 214 149 507 Thermal 4620 | 24 512 894 707 753 181 . 303 1246 Explosive 2041 | . . 896 765 . . . . 380 Electromagnetic 1484 | . . 426 44 946 . . 68 . Impact 25 | . . . . . . . . 25 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . 2 1 3 . 8 11 6 Average Corruption 5 | . . 2 1 1 . 3 8 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . 2 2 . . 4 29 3 Message Errors 12 | . . . . . . 1 10 1 Matter Fused 8 | . . 1 1 . . . 6 . Heat Flow Errors 3 | . . . . . . 1 2 . Energy Discharges 5 | . . . . . . 1 4 . Data Loss (minor) 3 | . . . 1 . . 1 1 . Data Loss (major) 3 | . . . . . . . 2 1 Misfires 3 | . . 1 . . . . 2 . Alerts 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . 25 27 55 9 . 24 . Projectiles 67 | . . . . 34 9 . 24 . Explosions 73 | . . 25 27 21 . . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . 5 . . 6 Impact 1 | . . . . . . . . 1 Kinetic 7 | . . . . . 3 . . 4 Secondary 3 | . . . . . 2 . . 1 Self-Inflicted Damage 432 | . . 71 175 40 . . 26 120 Shots 13 | . . 3 6 2 . . 1 1 Rammed 7 | . . . . 1 . . . 6 Targets Rammed 7 | . . . . 1 . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 812 | 60 424 420 526 228 29 195 289 812 Average Temperature 140 | 30 135 113 131 68 16 102 96 250 Received Heat Transfer 2223 | . 258 387 435 129 162 9 135 708 Effects 32 | . 1 2 3 . . . 1 25 Shutdowns 7 | . 1 1 1 . . . . 4 Energy Bleed 2 | . . . 1 . . . . 1 Interference 2 | . . . . . . . 1 1 Matter Decay 4 | . . . . . . . . 4 Damage (minor) 5 | . . 1 1 . . . . 3 Damage (major) 10 | . . . . . . . . 10 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . 1 . 4 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . 2 . . 1 . . . 4 Heat Transferred 7230 | 62 1377 1604 840 763 259 . 411 1914 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 1 1 4 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Maximum Alert Level 2 | . . 2 2 1 . . . 1 Low Security (%) 80 | 100 100 54 54 99 100 100 100 92 Level 1 17 | . . 42 41 . . . . 7 Level 2 1 | . . 3 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 435 | 5 67 435 417 201 83 10 65 277 Initial 185 | . . . 179 185 83 10 . . Average 92 | 2 10 169 200 74 14 1 6 44 Influence Increases 3000 | 5 181 936 822 376 137 1 126 416 Destroy 0b10 Robot/C 1620 | . 120 520 500 160 80 . 60 180 Destroy 0b10 Robot/NC 170 | 5 15 35 40 45 5 . 5 20 Destroy Leader 416 | . 34 138 146 44 30 . 12 12 Allied During Kill 2 | . . . . . 2 . . . Successful Hack 138 | . 12 33 14 35 17 . 17 10 Disable Machine 240 | . . 90 45 60 . . 15 30 Destroy Structure 294 | . . 60 62 32 3 1 2 134 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 105 | . . 45 15 . . . 15 30 Influence Decreases 3000 | 5 181 510 840 613 277 32 126 416 Entered New Map 579 | . . . 247 223 88 21 . . Time Decay 2039 | 5 171 490 563 350 187 11 106 156 Lost Part 232 | . 10 20 30 40 2 . 20 110 Purge Threat 150 | . . . . . . . . 150 Squads Dispatched 24 | . 1 3 6 3 3 . 1 7 Investigation 4 | . 1 1 1 . 1 . . . Extermination 5 | . . . . 2 1 . 1 1 Reinforcement 9 | . . 2 2 1 1 . . 3 Assault . | . . . . . . . . . Garrison 6 | . . . 3 . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . 1 . 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 11 | . 2 4 4 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 10 37 43 27 7 6 7 21 Peak Tracking Total 15 | . 6 5 6 15 3 5 3 6 Tactical Retreats 7 | . . 3 1 . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 13 | . 4 1 1 3 2 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 16 | . . 6 3 4 . . 1 2 Max in Single Turn 3 | . . 3 1 2 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 38 | . 5 10 8 4 4 . 3 4 Terminals 22 | . 3 5 7 1 1 . 2 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 8 | . 2 1 . 2 2 . 1 . Scanalyzers 4 | . . 2 1 . . . . 1 Garrison Access 2 | . . . . 1 1 . . . Total Hacks 108 | . 15 30 23 11 10 . 11 8 Successful 55 | . 7 18 8 7 5 . 6 4 Failed 52 | . 8 12 14 4 5 . 5 4 Catastrophic 9 | . 2 2 3 . 1 . . 1 Database Lockouts 1 | . . . 1 . . . . . Manual 68 | . 13 17 18 8 2 . 9 1 Terminals 65 | . 9 14 20 2 5 . 9 6 Fabricators . | . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . Recycling Units 22 | . 6 5 . 6 3 . 2 . Scanalyzers 12 | . . 7 3 . . . . 2 Garrison Access 5 | . . . . 3 2 . . . Terminal Hacks 11 | . 2 3 . . 3 . . 3 Record 4 | . . . . . 2 . . 2 Robot Analysis 4 | . 2 2 . . . . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . Scan Component 1 | . . 1 . . . . . . Recycling Unit Hacks 8 | . 1 1 . 3 1 . 2 . Report Inventory 5 | . 1 1 . 2 1 . . . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 2 | . . . . 1 . . 1 . Scanalyzer 8 | . . 6 1 . . . . 1 Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 6 | . . 4 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 27 | . 4 7 7 4 1 . 4 . Terminals 18 | . 1 5 7 1 . . 4 . Assimilate 3 | . . 1 1 . . . 1 . Operators 3 | . . 1 1 . . . 1 . Skim 12 | . 1 3 5 1 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 3 2 . 2 . . . . Monitor 3 | . 1 1 . 1 . . . . Reject 2 | . 1 . . 1 . . . . Mask 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Reprogram 2 | . . . . 1 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 3 9 7 2 4 . 2 4 Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 3 1 . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . 2 . . 2 . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total Allies 2 | . . . . . 1 1 . . Largest Group 2 | . . . . . 1 2 . . Highest-Rated Group 72 | . . . . . 41 72 . . Highest-Rated Ally 41 | . . . . . 41 41 . . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . 5 17 . . Total Damage 506 | . . . . . 112 394 . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Active Infowar (turns) 3919 | 11 1136 107 937 142 216 87 704 579 Sensors 1283 | . . . . . . . 704 579 Terrain 1173 | 11 83 . 937 142 . . . . Structural 631 | . 524 107 . . . . . . Seismic 529 | . 529 . . . . . . . Triangulation 1159 | . . . . . 216 87 344 512 Robot Analysis Total 4 | . 2 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 8383 | 25 1190 1745 1707 1036 802 125 974 779 Spaces Moved 4049 | 14 634 732 676 442 343 90 583 535 Core 292 | . . . . . . 51 . 241 Treads 2524 | . 353 732 676 442 117 . 204 . Legs 1233 | 14 281 . . . 226 39 379 294 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 200 203 190 50 120 50 Average Speed 171 | 120 156 188 207 209 196 125 141 116 Slowest Speed 1350 | 120 240 240 216 280 280 1350 260 315 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 78 70 60 14 11 88 17 15 Regions Visited 8 Branch Regions . Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 269 | . . 90 65 32 2 1 2 77 Melee . | . . . . . . . . . Projectile 39 | . . 9 11 2 2 1 2 12 AOE 230 | . . 81 54 30 . . . 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total 5025 | 17 759 986 876 525 434 94 703 631 Wait 355 | . 57 104 43 24 44 1 61 21 Move 4042 | 13 633 731 675 441 343 89 582 535 Hop . | . . . . . . . . . Pick Up 92 | 1 11 26 19 9 5 . 9 12 Fast Attach 61 | 1 7 8 8 9 9 . 14 5 Attach 33 | . 1 5 9 3 3 1 6 5 Detach 9 | . 1 4 . . 1 . 1 2 Swap 65 | . 7 18 14 4 8 . 8 6 Drop 101 | . 7 26 31 15 6 . 10 6 Fire 260 | 2 35 64 77 19 15 3 12 33 Melee . | . . . . . . . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Derelicts attacked the area 732 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 10) 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Discovered new exit (range 12) 2199 | -9/Materials | Discovered new exit (range 6) 2559 | -9/Materials | Build established: Scavenger-Mutant 2919 | -9/Materials | Discovered new exit (range 14) 2961 | -9/Materials | Entered another Materials area 2961 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3255 | -8/Materials | Build established: Scavenger-Tank 3699 | -8/Materials | Garrison activated, responded to threat 3750 | -8/Materials | Discovered new exit (range 14) 4354 | -8/Materials | Learned Storage emergency access door positions 4407 | -8/Materials | Learned Storage stockpile data 4418 | -8/Materials | Central database locked down 4450 | -8/Materials | Learned Factory emergency access door positions 4505 | -8/Materials | Learned location of 1 exit from Extension 4516 | -8/Materials | Learned Storage security intel 4519 | -8/Materials | Learned Storage stockpile data 4547 | -8/Materials | Discovered new exit (range 4) 4553 | -8/Materials | Learned location of Lower Caves (-6) 4585 | -8/Materials | Learned Storage emergency access door positions 4625 | -8/Materials | Learned 2 Storage zone layouts 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Utility x2 5124 | -7/Factory | Build established: Gunner 5679 | -7/Factory | Discovered new exit (range 6) 5683 | -7/Factory | Cargo convoy interrupted 5704 | -7/Factory | Entered another Factory area 5704 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5705 | -6/Factory | Identified exit to Extension 5735 | -6/Factory | Lost 4 parts (1p1n2u) 6506 | -6/Factory | Sucked down chute 6506 | -6/Factory | Entered Waste 6507 | -6/Waste | Met a frightened Derelict 6511 | -6/Waste | 1 allies followed down the chute 6521 | -6/Waste | EMP discharged 6541 | -6/Waste | Spotted C-40 Crusher 6550 | -6/Waste | Spotted C-40 Crusher 6560 | -6/Waste | Destroyed C-40 Crusher 6573 | -6/Waste | Spotted C-40 Crusher 6581 | -6/Waste | Spotted C-40 Crusher 6583 | -6/Waste | Spotted C-40 Crusher 6585 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6588 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6589 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6591 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6592 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6593 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6595 | -6/Waste | Crushed by Compactor (1 part destroyed) 6605 | -6/Waste | Core integrity fell below 50% 6616 | -6/Waste | Spotted C-40 Crusher 6621 | -6/Waste | EMP discharged 6626 | -6/Waste | Lost 8 parts (1p1n5u1w) 6626 | -6/Waste | Discovered new exit (range 11) 6631 | -6/Waste | Entered Factory 7418 | -6/Factory | System corruption reached 10% 7456 | -6/Factory | Discovered new exit (range 16) 7568 | -6/Factory | Build established: Scavenger-Tank 7603 | -6/Factory | Identified exit to Factory 7605 | -6/Factory | Entered another Factory area 7605 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8029 | -5/Factory | Build established: Scavenger-Skirmisher 8179 | -5/Factory | Garrison activated, responded to threat 8247 | -5/Factory | Released all parts (7) 8248 | -5/Factory | Core integrity fell below 50% 8275 | -5/Factory | Lost 11 parts (2p3n3u3w) 8362 | -5/Factory | Core integrity fell below 20% 8384 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08301_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 08304_ System corrupted: Substantial component data lost. 08317_ Penetrated by Slug. 08320_ K-01 Serf collects debris. 08322_ CXFKPAAPC3OWH0HO2 08335_ Slammed into U-05 Engineer. 08335_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08340_ Acquired Imp. Target Analyzer. 08345_ System corrupted: IFF burst signal emitted. 08361_ Penetrated by Slug. 08379_ Slammed into P-70 Sage. 08381_ Slug penetrates Wall. 08382_ Slammed into Y-64 Sentinel. 08383_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????????????# ! """ """ ???????????????? | | ??????????????????????# """ """ ???????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# """ """ "??????????????? | | ??????????????????????# """ """????????????????? | | ??????????????????????#! 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T #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixArcsightJets Manual? 0 Play Time 01:47:14 Cumulative 167.9 hours Start 2026.08.29 @ 20:40:00 End 2026.08.30 @ 02:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a31a6ddd-121f-40d8-aa3d-45cfb929d397