Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 12:53:24 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (687) 687 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1135) 1135 TOTAL SCORE: 3557 Bonus ------- Follower Combat Kills 535 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 288/400 Matter 300/300 Energy 150/150 System Corruption 19% Temperature Cool (0) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Medium Treads > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Kinecellerator > --- WEAPON (2) ------- Flak Gun Assault Cannon > --- INVENTORY (8) ---- Advanced Heat Sink Sensor Array Signal Interpreter Makeshift Light Armor Plating Experimental Thermal Shield Makeshift Hacking Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Assault Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Advanced Heat Sink Signal Interpreter Kinecellerator Makeshift Light Armor Plating Experimental Thermal Shield Makeshift Hacking Suite Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 6 3 9 . 1 15 Power 7 | 1 1 3 . . 2 Engine 6 | 1 1 3 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 1 . . 7 Treads 6 | 2 . 1 . . 3 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 2 . . 5 Device 4 | . 1 . . . 3 Storage 3 | 1 . . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 2 1 3 . 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . 1 3 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 1 4 Corrupted Parts 4 | . . . . . 4 System Corruption 19 | . . . . . 19 Parts Lost 5 | . . 2 . . 3 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 93 93 88 88 81 Engine 10 | . 14 11 11 11 5 Treads 22 | . 28 27 22 22 16 Device 10 | . 8 11 11 11 11 Storage 11 | . 14 11 11 11 10 Processor 8 | . . 1 11 11 11 Protection 1 | . . 8 . . . Ballistic Gun 1 | . 15 . . . 1 Ballistic Cannon 16 | . 12 21 22 17 11 Special Weapon 4 | . . . . 4 7 Peak Build Rating 31 | 6 7 17 16 21 31 Average Rating 17 | 4 6 15 16 17 22 On Entrance 11 | . 6 7 16 16 21 Naked Turns . | . . . . . . Heaviest Build 28 | 13 16 25 23 26 28 Greatest Support 63 | 40 40 63 43 43 58 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 2 5 8 8 8 8 Average Carried 7 | 1 3 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 8 8 8 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1039 | 216 132 422 . 10 259 Remotely . | . . . . . . Salvage Created 588 | . 119 362 . . 107 Parts 46 | . 14 29 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 27 | . . . . . 27 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 5 13 . . 5 Guns 5 | . 4 . . . 1 Cannons 16 | . 1 13 . . 2 AOE 2 | . . . . . 2 Classes Destroyed 5 | . 3 2 . . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 13 | . 3 7 . . 3 Grunt 6 | . 2 2 . . 2 Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 3 5 . . 2 Combat Bots Only 4 | . 1 4 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 132 | . 25 60 . . 47 Missed 40 | . 7 16 . . 17 Damage Taken 1280 | . 214 576 . . 490 Core 126 | . 14 70 . . 42 Absorbed by Shields . | . . . . . . Redirected to Shielding 114 | . . 114 . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 65 | . 20 26 . . 19 Largest 2 | . 2 2 . . 2 Hottest 88 | . 55 88 . . 72 Shots Fired 117 | . 40 52 . . 25 Gun 26 | . 20 . . . 6 Cannon 88 | . 20 52 . . 16 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 114 | . 40 52 . . 22 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 4 . . 6 Robot Miss Streak 6 | . 4 2 . . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | . 19 27 . . 17 Core Hits 39 | . 9 16 . . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Blast 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1709 | . 260 718 . . 731 Guns 212 | . 140 . . . 72 Cannons 1113 | . 120 718 . . 275 Explosions 299 | . . . . . 299 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1325 | . 260 718 . . 347 Thermal . | . . . . . . Explosive 299 | . . . . . 299 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 85 | . . . . . 85 Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 15 | . . . . . 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 50 | . . 14 . . 36 Projectiles 50 | . . 14 . . 36 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 2 2 . . 1 Impact . | . . . . . . Kinetic 5 | . 2 2 . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 32 213 . . 369 Average Temperature 89 | . 13 77 . . 151 Received Heat Transfer 243 | . 81 141 . . 21 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 349 | . 253 349 135 . . Initial 135 | . . 106 135 . . Average 161 | . 146 189 135 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 63 | 100 59 59 100 . . Level 1 36 | . 40 40 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 10 15 . . 25 Peak Tracking Total 11 | . 5 7 . . 11 Tactical Retreats 5 | . 2 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 4 . . 4 Successful 6 | . 1 1 . . 4 Failed 5 | . 2 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 30 | . 3 4 . 23 . Terminals 9 | . 2 3 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . . 4 Record 4 | . . . . . 4 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Mask 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 . . 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 348 | . . . . 348 348 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 80 | . . . . . 80 Total Damage 2389 | . . . . . 2389 Kills 17 | . . . . . 17 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4222 | 76 372 664 21 2312 777 Spaces Moved 2367 | 43 186 330 14 1421 373 Core 29 | 2 . . . . 27 Treads 2301 | 41 186 330 14 1421 309 Legs 37 | . . . . . 37 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 162 | 154 160 160 160 160 177 Slowest Speed 350 | 160 160 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 26 27 9 90 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . . 11 . . 35 Melee . | . . . . . . Projectile 11 | . . 11 . . . AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2617 | 50 220 413 13 1463 458 Wait 113 | . 7 37 . 28 41 Move 2362 | 42 185 329 13 1420 373 Hop . | . . . . . . Pick Up 23 | 2 4 6 . 7 4 Fast Attach 20 | 6 1 5 . . 8 Attach . | . . . . . . Detach . | . . . . . . Swap 14 | . 2 4 . 1 7 Drop 20 | . 1 6 . 7 6 Fire 65 | . 20 26 . . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 334 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Discovered new exit (range 16) 1113 | -9/Materials | Entered Mines 1126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1134 | -9/Mines | Entered Zion 1200 | -7/Zion | Identified exit to Proximity Caves 1202 | -7/Zion | Found CR-A16's Pointy Stick 1610 | -7/Zion | Given A8's code to call for help 1805 | -7/Zion | Met Imprinter 1834 | -7/Zion | Imprinted 1836 | -7/Zion | Declared Zion's savior 1925 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2021 | -7/Zion | Learned location of Data Miner (-6) 2056 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2058 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2064 | -7/Zion | Opened final containment barrier to the Deep Caves 2417 | -7/Zion | Found Prototype Special Weapon 2417 | -7/Zion | Identified RU-N14's Throwing Claymores 2685 | -7/Zion | Learned 4 Factory zone layouts 3395 | -7/Zion | Given the Hacking Drone Bay 3396 | -7/Zion | Found Prototype Device 3446 | -7/Zion | Entered Proximity Caves 3446 | -6/Proximity Caves | Accompanied by 6 allies 3628 | -6/Proximity Caves | Learned 4 Factory zone layouts 3707 | -6/Proximity Caves | Found Prototype Device 3717 | -6/Proximity Caves | Identified Hacking Drone Bay 3852 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3911 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 3911 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 3959 | -6/Proximity Caves | System corruption reached 10% 4099 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4105 | -6/Proximity Caves | Identified Exp. Thermal Shield 4223 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04116_ Acquired 30 matter. 04142_ HX-FW8(M) destroyed. 04145_ System corrupted: Component data lost. 04156_ Acquired 10 matter. 04160_ System corrupted: Heat flow error (+284). 04161_ S-27 Virus destroyed. 04162_ Acquired 10 matter. 04164_ S-27 Virus destroyed. 04165_ Acquired 10 matter. 04170_ Lgt. Nuclear Core fries itself beyond repair. 04170_ S-27 Virus destroyed. 04171_ Acquired 10 matter. 04172_ Power failure, Lgt. Angular Momentum Engine shutdown. 04175_ Autogun fries itself beyond repair. 04176_ HEWCVDGF5LUWGT VQCUBBKKV:1FV|:| K,6WRU 04176_ VTOL Module fries itself beyond repair. 04177_ Overheating: Energy bleed (-31). 04193_ NIFJ 4GJ,TWSSEXNH1HI Map ----- +----------------------------------------------------+ | #???? ## #??###??##* %+%[#" | | #???? ?# ##??????## ! #[ " | | #????### ?### #?????### ! %#### """" | | #?????### ???## #?????# #??" """" | | #??????# #????## ?????# #??" 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