Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 13:59:03 Player: Nalesnig Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2213) 2213 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4304 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Insulated Plating > --- WEAPON (2) ------- Improved EM Shotgun Flak Cannon > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Light Treads Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Medium Storage Unit Hacking Suite Drone Bay (2/2) Improved EM Shotgun Spread Laser Spread Laser Improved Heavy Machine Gun Flak Cannon Flak Cannon Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Drone Bay > --- WEAPON ----------- Improved Heavy Machine Gun Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Medium Storage Unit Improved Sensor Array Insulated Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Spread Laser Spread Laser Spread Laser Flak Cannon Flak Cannon Rocket Launcher Makeshift Sword [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 46 | 7 3 . 21 13 2 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 7 3 . Treads 8 | 2 . . 3 3 . Leg 1 | . . . 1 . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 . 5 4 . Device 5 | 1 1 . 1 2 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 3 2 . Artifact . | . . . . . . Weapon 16 | 2 1 . 8 5 . Energy Gun 6 | 1 . . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 6 | . 1 . 4 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 17 | . . . 10 6 1 Power 2 | . . . 1 . 1 Propulsion 7 | . . . 4 3 . Utility 4 | . . . 2 2 . Weapon 4 | . . . 3 1 . Highest Loss Streak 4 | . . . 4 2 1 To Critical Strikes . | . . . . . . Average Backups 14 | 2 8 10 16 19 19 Power 1 | . 1 1 1 1 2 Propulsion 3 | 1 2 1 1 6 6 Utility 4 | . 2 3 7 4 3 Weapon 5 | . 2 4 6 7 8 Tool/Special . | . . . . . . Unused Backups 25 | . 3 2 5 6 9 Power 1 | . . . . 1 . Propulsion 6 | . . 1 . . 5 Utility 6 | . . . 3 2 1 Weapon 12 | . 3 1 2 3 3 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 100 93 97 91 Engine 11 | . 14 14 9 11 2 Treads 28 | . 28 28 23 32 33 Wheel 1 | . . . 4 . . Device 11 | . 14 14 11 9 . Storage 12 | . 14 14 11 11 11 Protection 6 | . . . 8 9 22 Energy Gun 11 | . 14 14 10 5 13 Ballistic Gun 3 | . 9 . . 6 . Ballistic Cannon 9 | . 4 14 11 9 8 Peak Build Rating 29 | 7 8 8 24 29 22 Average Rating 15 | 5 7 8 18 24 19 On Entrance 11 | . 7 8 8 24 22 Avg Prop Armor Cover (%) 12 | . . . 12 . . Naked Turns . | . . . . . . Heaviest Build 67 | 15 21 21 64 67 60 Greatest Support 66 | 40 40 40 66 66 60 Greatest Overweight (x) 5 | 2 . . 5 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 15 | 7 8 10 19 20 20 Most Carried 20 | 4 10 10 20 20 19 Average Carried 14 | 2 8 9 16 19 18 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 4 10 10 20 19 19 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1727 | 285 155 28 514 603 142 Remotely . | . . . . . . Salvage Created 2694 | 41 378 67 1263 715 230 Parts 150 | 3 19 2 68 51 7 Haulers Intercepted 6 | . . . 3 3 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 60 | . 8 2 29 17 4 Melee 1 | . . . . 1 . Guns 31 | . 6 . 12 11 2 Cannons 21 | . 2 2 10 5 2 AOE 7 | . . . 7 . . Classes Destroyed 11 | 1 4 . 5 . 1 Worker 3 | . 1 . . . 2 Builder 3 | . . . 2 1 . Tunneler 3 | 2 . . 1 . . Hauler 6 | . . . 3 3 . Recycler 3 | . . . 2 1 . Operator 3 | . 1 . 1 1 . Watcher 3 | . 1 . 1 1 . Swarmer 12 | . . . 6 6 . Grunt 32 | . 8 2 17 4 1 Sentry 15 | . . . 6 7 2 Programmer 1 | . . . . . 1 Best Kill Streak 10 | 2 4 2 10 4 4 Combat Bots Only 4 | . 3 2 4 4 2 Max Kills in Single Turn 3 | 1 1 1 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 304 | . 46 11 144 85 18 Missed 71 | . 14 5 30 18 4 Hits 233 | . 32 6 114 67 14 Projectile 233 | . 32 6 114 67 14 Critical Strikes 6 | . . . 2 2 2 Damage Taken 2936 | . 388 90 1491 792 175 Core 520 | . 111 . 205 182 22 Absorbed by Shields . | . . . . . . Ignored by Resistances 27 | . . . . . 27 Core Remaining (%) 77 | 100 . 55 . . . Volleys Fired 183 | 5 34 7 80 45 12 Largest 2 | 2 2 2 2 2 2 Hottest 115 | 70 80 80 115 90 90 Shots Fired 344 | 10 68 14 145 89 18 Gun 199 | 10 55 7 61 57 9 Cannon 136 | . 13 7 75 32 9 Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 195 | 5 34 7 75 65 9 Thermal 83 | 5 34 7 37 . . Explosive 9 | . . . 9 . . Electromagnetic 57 | . . . 24 24 9 Robot Hit Streak 14 | 3 10 14 12 11 12 Robot Miss Streak 7 | 2 3 2 7 7 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 241 | 6 42 12 98 67 16 Core Hits 157 | 2 19 6 73 43 14 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . 3 . 3 1 . Burn 3 | . 3 . . . . Destroy 1 | . . . . 1 . Blast 3 | . . . 3 . . Melee Attacks 7 | . . . . 7 . Impact . | . . . . . . Slashing 7 | . . . . 7 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5131 | 76 602 190 2492 1488 283 Guns 2327 | 76 479 72 765 808 127 Cannons 1824 | . 123 108 884 553 156 Explosions 881 | . . . 843 38 . Melee 70 | . . . . 70 . Ramming 29 | . . 10 . 19 . Kinetic 2530 | 52 280 108 884 1050 156 Thermal 867 | 24 322 72 411 38 . Explosive 797 | . . . 797 . . Electromagnetic 838 | . . . 400 311 127 Impact . | . . . . . . Slashing 70 | . . . . 70 . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 21 | . . . 19 . 2 Projectiles 2 | . . . . . 2 Explosions 19 | . . . 19 . . Melee . | . . . . . . Knockbacks 20 | . . 3 8 4 5 Impact . | . . . . . . Kinetic 19 | . . 3 8 4 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 145 | . . . 107 38 . Shots 4 | . . . 3 1 . Rammed 4 | . 1 2 . 1 . Targets Rammed 5 | . 1 2 . 2 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 237 | 45 126 177 147 117 237 Average Temperature 47 | 23 34 94 51 28 85 Received Heat Transfer 1074 | . 216 51 609 183 15 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 1 2 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 . . . 2 Heat Transferred 2542 | 74 1184 222 1062 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 78 | 100 100 100 57 53 100 Level 1 20 | . . . 41 46 . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 401 | 10 110 81 401 296 110 Initial 160 | . . 16 . 160 110 Average 109 | . 28 8 201 196 54 Influence Increases 1965 | 10 285 65 919 564 122 Destroy 0b10 Robot/C 1200 | . 160 40 580 340 80 Destroy 0b10 Robot/NC 130 | 10 15 . 50 35 20 Destroy Leader 308 | . 42 10 158 98 . Allied During Kill 3 | . . . . . 3 Successful Hack 59 | . 22 . . 33 4 Select Force Hacks 30 | . 30 . . . . Disable Machine 60 | . . 15 15 30 . Destroy Structure 100 | . 1 . 86 13 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 60 | . 15 . 30 . 15 Influence Decreases 1948 | 10 241 109 538 661 389 Entered New Map 423 | . . 28 . 221 174 Time Decay 1329 | 10 241 81 438 380 179 Lost Part 170 | . . . 100 60 10 Lost Ally 26 | . . . . . 26 Squads Dispatched 11 | . 3 . 5 3 . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 4 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 8 | . 5 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 13 2 38 22 5 Peak Tracking Total 5 | . 5 2 5 3 2 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 4 | . . 1 1 2 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 23 | . 8 . 4 8 3 Terminals 20 | . 7 . 3 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 51 | . 24 . 8 13 6 Successful 28 | . 12 . 4 9 3 Failed 23 | . 12 . 4 4 3 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 25 | . 13 . 5 4 3 Terminals 46 | . 22 . 6 13 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 7 . 1 9 1 Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 3 | . . . . 3 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Hauler Manifests 2 | . 1 . . 1 . Registered Components 2 | . 1 . . 1 . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 2 . 1 Terminals 6 | . 3 . 2 . 1 Track 1 | . . . 1 . . Botnet 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 20 | . 7 . 4 7 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 8 . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . . 7 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 7 | . . . . . 7 Largest Group 7 | . . . . . 7 Highest-Rated Group 67 | . . . . . 67 Highest-Rated Ally 15 | . . . . . 15 Total Orders 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 15 | . . . . . 15 Total Damage 185 | . . . . . 185 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 2137 | 25 869 752 68 423 . Seismic 2137 | 25 869 752 68 423 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 4245 | 108 934 752 1159 892 400 Spaces Moved 2075 | 49 482 454 535 369 186 Core 6 | 6 . . . . . Treads 1867 | 43 482 454 333 369 186 Legs 2 | . . . 2 . . Wheels 200 | . . . 200 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 160 160 Average Speed 159 | 154 160 160 155 165 160 Slowest Speed 400 | 160 160 160 400 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 81 98 65 74 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 107 | . . . 95 12 . Melee 6 | . . . . 6 . Projectile 3 | . . . 1 2 . AOE 98 | . . . 94 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 2658 | 68 579 467 716 558 270 Wait 186 | 4 42 1 31 102 6 Move 2070 | 48 481 453 534 368 186 Hop . | . . . . . . Pick Up 53 | 4 11 2 27 9 . Fast Attach 16 | 7 . . 7 2 . Attach 13 | . . . 7 4 2 Detach 3 | . . . 1 . 2 Swap 32 | . 4 . 15 12 1 Drop 29 | . 6 2 14 7 . Fire 183 | 5 34 7 80 45 12 Melee 7 | . . . . 7 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 2 . 2 . Escape Stasis . | . . . . . . Rewire 61 | . . . . . 61 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Discovered new exit (range 4) 609 | -10/Materials | Discovered new exit (range 9) 692 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Entered Mines 1166 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1180 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1241 | -10/Mines | Found a hidden stash of uninstalled traps 1257 | -10/Mines | Discovered new exit (range 16) 1543 | -10/Mines | Discovered new exit (range 10) 1623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1623 | -10/Mines | Discovered new exit (range 5) 1663 | -10/Mines | Learned location of Zion (-6) 1751 | -10/Mines | Discovered new exit (range 11) 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Identified exit to Storage 1894 | -9/Materials | Lost 3 parts (2n1u) 2008 | -9/Materials | Lost 4 parts (1p1n1u1w) 2337 | -9/Materials | Discovered new exit (range 16) 2484 | -9/Materials | Discovered new exit (range 3) 2775 | -9/Materials | Core integrity fell below 50% 2954 | -9/Materials | Entered Storage 3017 | -9/Storage | Identified exit to Recycling 3325 | -9/Storage | Garrison activated, responded to threat 3439 | -9/Storage | Discovered new exit (range 16) 3618 | -9/Storage | Core integrity fell below 20% 3839 | -9/Storage | Used back door to open Recycling access 3846 | -9/Storage | Entered Recycling 4173 | -9/Recycling | Lost 4 allies 4246 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04142_ Defender 2b destroyed. 04142_ Imp. Ion Engine melted. 04142_ Heat Sink melted. 04142_ Y-45 Defender destroyed. 04144_ R-06 Scavenger collects Heat Sink. 04147_ R-06 Scavenger collects Ion Engine. 04148_ R-06 Scavenger collects Aluminum Leg. 04148_ Acquired 6 matter. 04152_ R-06 Scavenger collects Lgt. Ion Engine. 04158_ R-06 Scavenger collects Corrupted Lgt. Treads. 04160_ R-06 Scavenger collects Sml. Laser. 04161_ R-06 Scavenger collects Sml. Storage Unit. 04165_ R-06 Scavenger collects Lgt. Armor Plating. 04183_ G-34 Mercenary springs to life. 04187_ Bruiser 2a destroyed. 04188_ Defender 2a destroyed. 04230_ G-34 Mercenary destroyed. 04233_ R-06 Scavenger collects Aluminum Leg. 04241_ R-06 Scavenger knocked back. 04242_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterLegDoublenader Manual? 0 Play Time 00:40:28 Cumulative 90.7 hours Start 2026.07.02 @ 00:01:46 End 2026.07.04 @ 13:59:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d535e32d-ed67-4137-9d36-8ebb1840e42f