Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 03:31:46 Player: sick0r Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (141) 705 Value Destroyed (4196) 4196 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 8314 Bonus ------- High Alert Combat Kills 593 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 22/150 System Corruption 0% Temperature Cool (9) Movement Core (1550) Ox30 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (25) --- Improved Carbon-fiber Leg Improved Cooling System Cargo Storage Unit Compact Battery (200) Large Matter Pod (150) Core Analyzer Hacking Suite Hacking Suite System Shield System Shield Authchip [R/Combat] Assault Cannon Datajack Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Light Treads Improved Treads Improved Cooling System Cargo Storage Unit Compact Battery Large Matter Pod Melee Analysis Suite Core Shielding Layered Light Armor Plating Hacking Suite Hacking Suite System Shield System Shield Heavy Particle Cannon Flak Gun Assault Cannon Shock Bomb Launcher Proton Missile Launcher Datajack Great Axe Great Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 128 | 6 17 41 47 3 14 Power 15 | 1 . 7 4 . 3 Engine 14 | 1 . 6 4 . 3 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 36 | 2 8 11 13 1 1 Treads 19 | . 4 6 7 1 1 Leg 8 | . 2 . 6 . . Wheel 9 | 2 2 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 3 7 5 1 3 Device 2 | . . . 2 . . Storage 2 | 1 1 . . . . Processor 6 | . . 2 2 1 1 Hackware 1 | . . 1 . . . Protection 9 | . 2 4 1 . 2 Artifact . | . . . . . . Weapon 57 | 2 6 16 25 1 7 Energy Gun 4 | 2 . . 2 . . Energy Cannon 7 | . . . 6 . 1 Ballistic Gun 14 | . 2 8 3 1 . Ballistic Cannon 13 | . 3 3 6 . 1 Launcher 14 | . 1 5 5 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 3 . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 36 | . 2 13 6 2 13 Power 4 | . . 2 . . 2 Propulsion 17 | . 1 5 5 1 5 Utility 8 | . 1 3 1 . 3 Weapon 7 | . . 3 . 1 3 Highest Loss Streak 10 | . 2 5 2 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 98 91 90 83 Engine 10 | . 14 10 9 7 4 Treads 17 | . 7 23 19 3 8 Leg 4 | . . . 8 26 13 Wheel 7 | . 20 8 . . . Storage 10 | . 14 11 9 7 7 Processor 10 | . . 10 16 13 15 Hackware 4 | . . 1 9 7 7 Protection 6 | . 11 9 1 7 8 Energy Cannon 1 | . . . 4 . . Ballistic Gun 11 | . 14 17 3 6 6 Ballistic Cannon 8 | . 12 4 9 7 6 Naked Turns . | . . . . . . Heaviest Build 103 | 13 92 100 102 102 103 Greatest Support 89 | 20 40 69 89 57 43 Greatest Overweight (x) 9 | 1 4 3 5 2 9 Average Overweight (x) 1 | . 2 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 Most Carried 25 | 8 17 25 25 25 25 Average Carried 21 | 4 13 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 17 25 25 25 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 3648 | 214 523 1208 1387 144 172 Remotely . | . . . . . . Salvage Created 4223 | . 468 1174 2048 305 228 Parts 262 | . 37 69 123 21 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 113 | . 11 38 51 5 8 Melee 1 | . . . . . 1 Guns 28 | . 2 14 7 2 3 Cannons 61 | . 9 12 34 3 3 AOE 22 | . . 12 9 . 1 Classes Destroyed 13 | . 6 5 1 . 1 Worker 2 | . 1 . 1 . . Builder 2 | . . . 1 1 . Recycler 7 | . 2 1 2 2 . Mechanic 1 | . . 1 . . . Operator 4 | . 2 . 1 1 . Watcher 12 | . 3 5 4 . . Swarmer 35 | . 6 11 14 3 1 Cutter 2 | . . . . . 2 Grunt 44 | . 5 13 21 1 4 Brawler 3 | . . 2 1 . . Duelist 5 | . . 1 4 . . Protector 3 | . . 1 2 . . Sentry 21 | . . 10 9 1 1 Best Kill Streak 8 | . 3 7 8 4 4 Combat Bots Only 8 | . 2 6 8 2 4 Max Kills in Single Turn 4 | . 1 4 3 2 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 3 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 729 | . 57 199 259 32 182 Missed 192 | . 13 42 79 11 47 Damage Taken 6909 | . 397 2031 2244 456 1781 Core 1366 | . 73 327 262 . 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 61 | . . 28 . . 33 Regen/Repaired (Parts) 648 | . . 329 319 . . Core Remaining (%) 60 | 100 70 18 52 . . Volleys Fired 352 | . 88 106 120 16 22 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 85 65 119 72 72 Shots Fired 660 | . 141 212 234 32 41 Gun 276 | . 87 117 35 16 21 Cannon 351 | . 51 76 189 16 19 Launcher 33 | . 3 19 10 . 1 Special . | . . . . . . Kinetic 561 | . 130 193 166 32 40 Thermal 66 | . 8 . 58 . . Explosive 22 | . 3 19 . . . Electromagnetic 11 | . . . 10 . 1 Robot Hit Streak 17 | . 9 17 16 6 8 Robot Miss Streak 7 | . 7 3 4 3 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 419 | . 75 139 152 23 30 Core Hits 273 | . 34 85 100 17 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 2 4 6 1 . Blast 13 | . 2 4 6 1 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 9620 | . 898 3018 4409 538 757 Guns 2595 | . 416 935 660 245 339 Cannons 4959 | . 482 971 2951 293 262 Explosions 2035 | . . 1112 798 . 125 Melee 31 | . . . . . 31 Ramming . | . . . . . . Kinetic 6579 | . 848 1906 2686 538 601 Thermal 975 | . 50 . 925 . . Explosive 1094 | . . 1094 . . . Electromagnetic 941 | . . 18 798 . 125 Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 70 | . 6 10 45 9 . Projectiles 69 | . 6 9 45 9 . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks 51 | . 8 6 31 1 5 Impact . | . . . . . . Kinetic 45 | . 8 5 26 1 5 Secondary 6 | . . 1 5 . . Self-Inflicted Damage 234 | . 13 200 . . 21 Shots 9 | . 1 7 . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | . 165 70 328 36 38 Average Temperature 51 | . 27 18 84 13 17 Received Heat Transfer 1938 | . 87 666 828 60 297 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . 7 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1517 | . 148 . 1369 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 978 | . 164 675 978 620 416 Initial 440 | . . . 278 440 296 Average 378 | . 26 487 515 545 339 Maximum Alert Level 3 | . . 2 3 2 2 Low Security (%) 31 | 100 100 13 7 . . Level 1 16 | . . 13 21 . 98 Level 2 45 | . . 73 52 100 1 Level 3 6 | . . . 19 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 11 | . 1 4 5 1 . Investigation 3 | . . 2 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 6 | . . 2 3 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 8 | . . 3 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 200 | . 37 62 78 9 14 Peak Tracking Total 12 | . 3 8 7 3 12 Tactical Retreats 15 | . 1 3 9 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts 24 | . . . 24 . . Triggered . | . . . . . . Disarmed 10 | . . 4 6 . . Reprogrammed 11 | . . 3 8 . . Reused 5 | . . 2 3 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . 2 3 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 9 | . 1 5 3 . . Max in Single Turn 2 | . 1 2 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 23 | . . 12 10 1 . Terminals 15 | . . 8 7 . . Fabricators . | . . . . . . Repair Stations 4 | . . 2 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 1 1 . Total Hacks 63 | . . 33 29 1 . Successful 50 | . . 28 21 1 . Failed 13 | . . 5 8 . . Catastrophic 3 | . . 2 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . . 13 18 . . Fabricators . | . . . . . . Repair Stations 19 | . . 10 9 . . Recycling Units . | . . . . . . Scanalyzers 10 | . . 10 . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 21 | . . 10 11 . . Record 3 | . . 2 1 . . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 5 | . . 3 2 . . Disarm Traps 2 | . . 1 1 . . Reprogram Traps 2 | . . 1 1 . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 17 | . . 8 9 . . Scan Component 10 | . . 5 5 . . Repair 7 | . . 3 4 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . 10 . . . Insert Component 4 | . . 4 . . . Analyze 6 | . . 6 . . . Garrison Access Hacks 2 | . . . 1 1 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 17 | . . 10 7 . . Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 3 4 . . Time 272 | . . 96 176 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 13805 | 49 3344 4652 4684 436 640 Spaces Moved 5393 | 40 1547 2064 1433 169 140 Core 2 | 2 . . . . . Treads 2717 | . 267 1273 1127 . 50 Legs 565 | . . . 306 169 90 Wheels 2109 | 38 1280 791 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 192 192 260 Average Speed 203 | 79 156 192 255 221 355 Slowest Speed 750 | 100 480 240 480 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 99 98 85 5 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 141 | . 20 82 39 . . Melee . | . . . . . . Projectile 39 | . . . 39 . . AOE 102 | . 20 82 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 7597 | 56 2348 2544 2215 199 235 Wait 1526 | . 671 265 535 9 46 Move 5388 | 39 1546 2063 1432 168 140 Hop . | . . . . . . Pick Up 105 | 11 19 45 26 3 1 Fast Attach 20 | 1 1 3 15 . . Attach 44 | 5 3 17 5 3 11 Detach 1 | . . 1 . . . Swap 64 | . 13 21 27 . 3 Drop 60 | . 6 23 31 . . Fire 352 | . 88 106 120 16 22 Melee 2 | . . . . . 2 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap 24 | . . . 24 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 5) 1883 | -10/Materials | Discovered new exit (range 8) 2913 | -10/Materials | Discovered new exit (range 16) 3394 | -10/Materials | Entered another Materials area 3394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3810 | -9/Materials | Discovered new exit (range 9) 4225 | -9/Materials | Lost 5 parts (1p3n1w) 4439 | -9/Materials | Core integrity fell below 50% 4651 | -9/Materials | Lost 3 parts (1p1n1u) 4728 | -9/Materials | Discovered new exit (range 8) 4818 | -9/Materials | Discovered new exit (range 5) 4994 | -9/Materials | First assault squad dispatched 5110 | -9/Materials | Discovered new exit (range 7) 5665 | -9/Materials | Discovered new exit (range 12) 6345 | -9/Materials | Repaired Imp. Treads 6378 | -9/Materials | Repaired Imp. Treads 6648 | -9/Materials | Repaired Imp. Treads 7064 | -9/Materials | Discovered new exit (range 16) 7694 | -9/Materials | Core integrity fell below 20% 8046 | -9/Materials | Entered another Materials area 8046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9084 | -8/Materials | Discovered new exit (range 16) 9747 | -8/Materials | Repaired Imp. Treads 9787 | -8/Materials | Repaired Assault Cannon 11104 | -8/Materials | Discovered new exit (range 10) 11246 | -8/Materials | First assault squad dispatched 11501 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 11555 | -8/Materials | Repaired Corrupted Katana 12200 | -8/Materials | Destroyed 8 combat bots 12275 | -8/Materials | Sterilization system engaged 12275 | -8/Materials | Non-combat units ordered to evacuate 12375 | -8/Materials | Combat units ordered to evacuate 12575 | -8/Materials | Ambient heat levels rising (+10) 12725 | -8/Materials | Ambient heat levels rising (+10) 12730 | -8/Materials | Entered Factory 12730 | -7/Factory | Evolved 2 slots: Utility x2 13130 | -7/Factory | First assault squad dispatched 13163 | -7/Factory | Identified exit to Garrison 13166 | -7/Factory | Entered Garrison 13172 | -7/Garrison | Triggered checkpoint 13272 | -7/Garrison | Triggered checkpoint 13462 | -7/Garrison | Lost 3 parts (1p2n) 13769 | -7/Garrison | Triggered checkpoint 13796 | -7/Garrison | Core integrity fell below 50% 13800 | -7/Garrison | Core integrity fell below 20% 13806 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Treads destroyed. C-17 Slicer destroyed. Assault Cannon destroyed. G-47 Trooper destroyed. Lyr. Light Armor Plating destroyed. Lgt. Treads destroyed. Flak Gun severed. Aluminum Leg destroyed. Lyr. Light Armor Plating severed. Deuterium Engine destroyed. Great Axe follow-up attack on C-17 Slicer. Core Shielding destroyed. S-27 Virus destroyed. Shock Bomb Launcher destroyed. Melee Analysis Suite destroyed. Proton Missile Launcher severed. Deuterium Engine severed. C-17 Slicer destroyed. Hvy. Particle Cannon destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????#"! !"#??????????????????????? | | ???????????????#"! !"#??????????????????????? | | ???????????????#"! !"#??????????????????????? | | ???????????????#"! 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"???????????? | | ?????????????????????## #???? ## ????????????? | | ??????????????????????# ??????#? ????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableScatterSplitter Manual? 0 Play Time 01:38:38 Cumulative 25.4 hours Start 2024.04.20 @ 01:50:03 End 2024.04.20 @ 03:31:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdbb9a9d-0843-413e-9f97-7323219bd741