Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 18:35:19 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (179) 895 Value Destroyed (5182) 5182 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 11129 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 184 Aligned with FarCom 300 Friendly Fire -1 Cogmind --------- Core Integrity 0/750 Matter 300/300 Energy 74/640 System Corruption 0% Temperature Cool (-86) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (9) ------ Cryofiber Web Cooling System Triangulator Experimental Sensor Array Advanced Signal Interpreter Particle Charger Weapon Cycler Cloak of Protection Improved Shield Generator > --- WEAPON (2) ------- Lightning Gun Beamcaster > --- INVENTORY (5) ---- Long-range Terrain Scanner System Backup Module Proton Missile Launcher Field Lobotomy Kit Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Cooling System Triangulator Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Weapon Cycler Cloak of Protection Improved Shield Generator > --- WEAPON ----------- Lightning Gun Beamcaster > --- INVENTORY -------- Particle Charger System Backup Module Proton Missile Launcher Field Lobotomy Kit Katana [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 14 | 3 2 1 4 . . . 4 . Power 2 | . . . 1 . . . 1 . Propulsion 3 | 1 . . 1 . . . 1 . Utility 8 | 1 2 1 2 . . . 2 . Weapon 1 | 1 . . . . . . . . Parts Attached 128 | 7 17 6 26 2 3 . 29 38 Power 10 | 1 1 . 3 . . . 5 . Engine 8 | 1 . . 3 . . . 4 . Core 2 | . 1 . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 5 . . . 3 6 Treads . | . . . . . . . . . Leg 17 | 2 . 1 5 . . . 3 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 49 | 2 5 2 8 2 1 . 8 21 Device 36 | 1 3 . 3 2 1 . 5 21 Storage . | . . . . . . . . . Processor 4 | 1 1 1 . . . . 1 . Hackware 1 | . . . 1 . . . . . Protection 8 | . 1 1 4 . . . 2 . Artifact . | . . . . . . . . . Weapon 52 | 2 11 3 10 . 2 . 13 11 Energy Gun 32 | 1 7 3 6 . 1 . 8 6 Energy Cannon 3 | . 2 . . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 1 . 3 . . . 4 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 98 | . 94 99 98 100 100 100 99 99 Engine 9 | . 2 . 12 14 14 14 12 16 Core 3 | . 9 10 2 . . . 2 . Leg 22 | . 24 20 22 21 21 21 22 21 Device 32 | . 26 20 26 28 31 35 38 44 Processor 3 | . . 17 1 . . . 4 5 Hackware 2 | . . . 6 7 7 7 1 . Protection 6 | . 6 10 10 14 10 7 3 . Energy Gun 14 | . 21 20 15 14 11 14 11 9 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 10 15 18 36 36 39 39 52 56 Greatest Support 74 | 20 20 25 53 53 53 53 72 74 Greatest Overweight (x) 1 | . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 2 3 3 3 4 4 4 4 5 Average Capacity 3 | 2 2 3 3 3 4 4 4 4 Most Carried 5 | 1 3 3 3 4 4 4 4 5 Average Carried 3 | . 2 2 2 3 3 4 3 4 Final Capacity 5 | 2 3 3 3 4 4 4 4 5 Final Carried 5 | 1 3 3 3 4 4 4 4 5 Class Distribution -------------------- 34% | Mutant 18% | Hacker-Mutant 17% | Skirmisher 9% | Hacker-Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Machinist-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1587 | 291 186 60 288 20 30 . 327 385 Remotely . | . . . . . . . . . Salvage Created 6055 | 140 1122 234 1219 42 . 81 2024 1193 Parts 376 | 13 68 18 89 4 . 6 122 56 Haulers Intercepted 12 | . 2 . 6 . . . 3 1 Recyclers Shooed 4 | . 2 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 121 | . 23 9 27 2 . 3 40 17 Guns 91 | . 20 9 18 1 . 2 26 15 AOE 29 | . 3 . 9 1 . 1 14 1 Classes Destroyed 13 | 2 7 . 1 . . 2 . 1 Worker 8 | . 1 . 3 . . . 4 . Builder 5 | . 1 . 1 . . . 2 1 Tunneler 4 | 3 . . . . . . 1 . Hauler 12 | . 2 . 6 . . . 3 1 Recycler 11 | 1 6 . 1 . . . 2 1 Operator 8 | . 2 . 5 . . . 1 . Watcher 10 | . 3 . 2 . . . 4 1 Swarmer 21 | . 3 5 6 . . . 7 . Grunt 72 | . 20 4 17 2 . 1 22 6 Brawler 1 | . . . . . . 1 . . Sentry 18 | . . . 4 . . . 9 5 Hunter 7 | . . . . . . 1 2 4 Programmer 2 | . . . . . . . . 2 Best Kill Streak 12 | 4 6 3 6 2 . 2 12 5 Combat Bots Only 8 | . 5 3 4 2 . 2 8 3 Max Kills in Single Turn 4 | 1 3 1 4 1 . 1 3 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . 3 . 2 1 . 1 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5921 | . 746 468 826 67 . 125 2304 1385 Core 4422 | . 605 326 575 48 . 97 1704 1067 Absorbed by Shields 1693 | . . . 299 25 . 47 884 438 Redirected to Core 3924 | . 461 272 479 48 . 97 1562 1005 Core Remaining (%) 77 | 100 . 16 . . . 100 95 . Volleys Fired 472 | 7 119 23 85 3 . 8 155 72 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 165 | 70 165 130 120 120 . 120 120 143 Shots Fired 861 | 14 224 46 149 6 . 16 277 129 Gun 829 | 14 209 46 145 6 . 16 269 124 Cannon 16 | . 12 . . . . . . 4 Launcher 14 | . 1 . 4 . . . 8 1 Special 2 | . 2 . . . . . . . Kinetic 9 | 7 2 . . . . . . . Thermal 570 | 7 221 31 81 3 . 8 144 75 Explosive 3 | . 1 . 2 . . . . . Electromagnetic 279 | . . 15 66 3 . 8 133 54 Robot Hit Streak 23 | 4 23 13 16 9 . 13 17 20 Robot Miss Streak 13 | 3 13 6 3 4 . 2 7 11 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . 1 . . . 4 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Shots Hit Robots 668 | 8 185 36 112 4 4 14 205 100 Core Hits 426 | 5 156 32 69 3 . 5 106 50 Critical Hits 5 | . . . . . . . 3 2 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . 2 Melee Attacks 12 | . . . . . 4 . 1 7 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 1 7 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13470 | 117 1817 466 2541 175 . 360 5571 2423 Guns 10416 | 117 1616 466 1997 57 . 288 3792 2083 Cannons 122 | . 42 . . . . . . 80 Explosions 2854 | . 134 . 529 118 . 72 1779 222 Melee 38 | . . . . . . . . 38 Ramming 15 | . . . 15 . . . . . Kinetic 67 | 53 14 . . . . . . . Thermal 8124 | 64 1669 298 1460 140 . 208 2876 1409 Explosive 193 | . 134 . 59 . . . . . Electromagnetic 5033 | . . 168 1007 35 . 152 2695 976 Impact . | . . . . . . . . . Slashing 38 | . . . . . . . . 38 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 1 2 Average Corruption 1 | . . . 1 1 1 1 1 1 Corruption Purged 4 | . . . . . . . 1 3 Effects 23 | . . . 5 2 1 3 11 1 Message Errors 9 | . . . 2 . . 2 4 1 Energy Discharges 5 | . . . 1 1 . . 3 . Data Loss (minor) 5 | . . . . . 1 1 3 . Targeting Errors 3 | . . . 2 1 . . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . . . 9 . . 69 1 Projectiles . | . . . . . . . . . Explosions 79 | . . . . 9 . . 69 1 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1089 | . . . 254 49 . 75 552 159 Shots 28 | . . . 9 1 . 2 13 3 Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 296 | 18 296 93 18 51 . 4 125 42 Average Temperature 66 | 8 96 34 6 27 . 3 53 22 Received Heat Transfer 1950 | . 411 171 210 18 . 18 768 354 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 15 | . . . 2 . . 1 10 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | 1 . . 4 . . 1 3 5 Heat Transferred 11328 | 185 2156 375 2152 137 . 322 3975 2026 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 27 | . . . 6 . . 2 16 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 815 | 20 455 171 412 194 . 92 807 815 Initial 317 | . 13 1 . 122 . . . 317 Average 217 | 7 100 52 201 192 . 60 327 386 Maximum Alert Level 3 | . 2 . 2 . . . 3 3 Low Security (%) 52 | 100 86 100 50 100 . 100 24 . Level 1 37 | . 8 . 49 . . . 48 83 Level 2 7 | . 4 . . . . . 24 2 Level 3 3 | . . . . . . . 2 13 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 6 . 13 . . . 10 6 Investigation 20 | . 4 . 7 . . . 5 4 Extermination 1 | . . . . . . . . 1 Reinforcement 11 | . 2 . 6 . . . 3 . Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 15 | . 3 . 6 . . . 4 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 219 | . 40 10 57 1 . 4 72 35 Peak Tracking Total 9 | . 4 3 4 1 . 3 8 9 Tactical Retreats 13 | . 1 . 1 . . 1 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 1 2 . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed 4 | . . . 4 . . . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . 2 . . . . . . Triggered 5 | . . . 3 . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . . . 6 1 . . 7 3 Max in Single Turn 2 | . . . 2 1 . . 2 1 Garrison Access 4 | . . . . . . . 1 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 53 | . 8 1 9 1 2 . 15 17 Terminals 30 | . 6 . 6 1 . . 10 7 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . 1 . 1 . . . 1 1 Recycling Units 5 | . 1 . . . . . 2 2 Scanalyzers 4 | . . . 2 . . . 1 1 Garrison Access 5 | . . . . . . . 1 4 Total Hacks 256 | . 38 1 67 6 2 . 80 62 Successful 185 | . 23 1 54 3 2 . 64 38 Failed 67 | . 14 . 12 2 . . 15 24 Catastrophic 5 | . 1 . 1 . . . 1 2 Database Lockouts 4 | . 1 . 1 1 . . 1 . Manual 110 | . 15 . 34 4 1 . 36 20 Terminals 172 | . 32 . 52 6 . . 52 30 Fabricators 15 | . . . . . . . . 15 Repair Stations 14 | . 3 . 5 . . . 2 4 Recycling Units 15 | . 3 . . . . . 8 4 Scanalyzers 26 | . . . 10 . . . 15 1 Garrison Access 11 | . . . . . . . 3 8 Terminal Hacks 80 | . 14 1 26 3 2 . 24 10 Record 1 | . . . . . 1 . . . Part Schematic 3 | . . . . . . . . 3 Robot Schematic 2 | . . . 2 . . . . . Robot Analysis 6 | . 2 . 1 1 . . 2 . Prototype ID Bank 12 | . 3 . 3 . . . 4 2 Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 4 | . 1 . 2 . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 Terminal Index 4 | . . . 1 1 . . 2 . Alert Level 3 | . . . 1 . . . 2 . Unreport Threat 11 | . 2 . 4 . . . 5 . Locate Traps 10 | . 3 . 3 . . . 1 3 Disarm Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 9 | . 2 . 2 1 . . 3 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 10 | . . . . . . . . 10 Network Status 2 | . . . . . . . . 2 Load Schematic 4 | . . . . . . . . 4 Build 4 | . . . . . . . . 4 Repair Station Hacks 13 | . 2 . 5 . . . 2 4 Scan Component 6 | . 1 . 2 . . . 1 2 Repair 6 | . 1 . 2 . . . 1 2 Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 8 | . 2 . . . . . 4 2 Report Inventory 5 | . 1 . . . . . 2 2 Retrieve Components 3 | . 1 . . . . . 2 . Scanalyzer 23 | . . . 9 . . . 14 . Insert Component 11 | . . . 4 . . . 7 . Analyze 12 | . . . 5 . . . 7 . Garrison Access Hacks 4 | . . . . . . . 1 3 Seal Access 4 | . . . . . . . 1 3 Unauthorized Hacks 47 | . 5 . 14 . . . 19 9 Terminals 38 | . 4 . 13 . . . 15 6 Track 17 | . 2 . 5 . . . 7 3 Assimilate 1 | . . . 1 . . . . . Botnet 12 | . 1 . 5 . . . 4 2 Disrupt 3 | . . . . . . . 3 . Operators 5 | . 1 . 2 . . . 1 1 Fabricators 3 | . . . . . . . . 3 Report 1 | . . . . . . . . 1 Prioritize 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . . . 3 . Mask 1 | . . . . . . . 1 . Tunnel 3 | . 1 . . . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . Extract 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 45 | . 8 . 9 1 . . 14 13 Full Trace Events 13 | . 4 . 3 . . . 3 3 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . Robots Built 1 | . . . . . . . . 1 Matter 153 | . . . . . . . . 153 Time 40 | . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . 1 Part Schematics Acquired 25 | . . . 9 . . . 13 3 Parts Built 6 | . . . . . . . . 6 Matter 548 | . . . . . . . . 548 Time 226 | . . . . . . . . 226 Total Part Build Rating 28 | . . . . . . . . 28 Parts Repaired 6 | . 1 . 2 . . . 1 2 Time 218 | . 16 . 76 . . . 38 88 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . 10 . . . . . 11 . Parts Scanalyzed 11 | . . . 4 . . . 7 . Part Schematics Acquired 11 | . . . 4 . . . 7 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 2 1 . . . . 1 Largest Group 2 | . . 2 2 . . . . 1 Highest-Rated Group 50 | . . 50 50 . . . . 10 Highest-Rated Ally 31 | . . 31 31 . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . 31 . . . . . Total Damage 507 | . . . 507 . . . . . Kills 9 | . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 6 | . 2 . 1 1 . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 11590 | 126 2580 939 1925 340 752 518 2338 2072 Spaces Moved 7125 | 81 1706 688 1129 248 585 343 1138 1207 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 7121 | 77 1706 688 1129 248 585 343 1138 1207 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 126 126 126 120 Average Speed 123 | 116 120 120 125 126 126 126 127 125 Slowest Speed 150 | 120 120 120 150 126 126 126 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 6 99 98 87 49 90 75 89 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . . 1 . 2 . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 4 | . . . . . . . 1 3 Terrain Destroyed 189 | . 7 . 38 7 . 13 106 18 Melee 4 | . . . . . . . 1 3 Projectile 12 | . . . 1 1 . . 8 2 AOE 173 | . 7 . 37 6 . 13 97 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 9020 | 95 2010 755 1493 269 596 415 1752 1635 Wait 938 | . 129 29 157 9 . 54 284 276 Move 7117 | 80 1705 687 1128 247 584 342 1137 1207 Hop . | . . . . . . . . . Pick Up 32 | 1 4 1 6 2 2 2 11 3 Fast Attach 51 | 7 11 3 8 1 1 . 14 6 Attach 12 | . . . 5 . 1 . 6 . Detach 8 | . . 1 2 . . . 5 . Swap 65 | . 6 3 13 1 1 . 9 32 Drop 69 | . 12 4 15 2 3 2 21 10 Fire 472 | 7 119 23 85 3 . 8 155 72 Melee 12 | . . . . . 4 . 1 7 Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 20 | . . . 9 . . . 11 . Trap 2 | . . 2 . . . . . . Miscellaneous 220 | . 24 2 63 4 . 7 98 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 17) 413 | -10/Materials | Discovered new exit (range 17) 615 | -10/Materials | Central database locked down 725 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Reached level 2 745 | -10/Materials | Upgraded with Utility slot (x1) 836 | -10/Materials | Discovered new exit (range 17) 1040 | -10/Materials | Discovered new exit (range 8) 1061 | -10/Materials | Reached level 3 1401 | -10/Materials | Repaired Spread Laser 1415 | -10/Materials | Upgraded with Utility slot (x1) 2707 | -10/Materials | Entered Mines 2766 | -10/Mines | Discovered new exit (range 16) 2781 | -10/Mines | Identified exit to Materials 2865 | -10/Mines | Core integrity fell below 50% 2950 | -10/Mines | Found a hidden stash of uninstalled traps 2982 | -10/Mines | Reached level 4 2993 | -10/Mines | Upgraded with Utility slot (x1) 3348 | -10/Mines | Learned 2 Materials zone layouts 3370 | -10/Mines | Discovered exit to Materials (range 16) 3387 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3395 | -10/Mines | Core integrity fell below 20% 3646 | -10/Mines | Entered Materials 3646 | -9/Materials | Accompanied by 2 allies 3647 | -9/Materials | Core integrity fell below 50% 3647 | -9/Materials | Core integrity fell below 20% 3648 | -9/Materials | Reached level 5 3651 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3705 | -9/Materials | Upgraded with Power slot (x1) 3705 | -9/Materials | Upgraded with Propulsion slot (x1) 3770 | -9/Materials | Repaired Imp. Light Armor Plating 3952 | -9/Materials | Reached level 6 3999 | -9/Materials | Central database locked down 3999 | -9/Materials | Identified exit to Mines 4133 | -9/Materials | Build established: Scavenger-Mutant 4401 | -9/Materials | Reached level 7 4569 | -9/Materials | Upgraded with Utility slot (x1) 4636 | -9/Materials | Discovered new exit (range 17) 4805 | -9/Materials | Reached level 8 4818 | -9/Materials | Build established: Hacker-Mutant 4841 | -9/Materials | Upgraded with Utility slot (x1) 4849 | -9/Materials | Discovered new exit (range 14) 5246 | -9/Materials | Repaired Carbon-fiber Leg 5571 | -9/Materials | Entered Mines 5573 | -9/Mines | Reached level 9 5595 | -9/Mines | Central database locked down 5642 | -9/Mines | Learned Materials stockpile data 5696 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5699 | -9/Mines | Found Prototype Device 5699 | -9/Mines | Identified Exp. Sensor Array 5819 | -9/Mines | Discovered new exit (range 13) 5906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5911 | -9/Mines | Entered Exiles 5928 | -9/Exiles | Discovered new exit (range 15) 5946 | -9/Exiles | Met 8R-AWN 5961 | -9/Exiles | Met EX-HEX 6009 | -9/Exiles | Met EX-DEC 6042 | -9/Exiles | Visited The Gauntlet 6182 | -9/Exiles | Learned location of Zion (-7) 6211 | -9/Exiles | Met EX-BIN 6228 | -9/Exiles | Aligned with FarCom system 6229 | -9/Exiles | Given EX-Vault access code 6258 | -9/Exiles | Opened EX-Vault 6269 | -9/Exiles | Found Cloak of Protection 6276 | -9/Exiles | Found Field Lobotomy Kit 6303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6649 | -9/Exiles | Discovered new exit (range 14) 6663 | -9/Exiles | Stole two prototypes: Cloak of Protection, Field Lobotomy Kit 6663 | -9/Exiles | Entered Mines 6691 | -8/Mines | Discovered new exit (range 9) 6959 | -8/Mines | Build established: Hacker-Skirmisher 7096 | -8/Mines | Discovered new exit (range 13) 7181 | -8/Mines | Entered Materials 7183 | -8/Materials | Reached level 10 7187 | -8/Materials | Upgraded with Utility slot (x1) 7329 | -8/Materials | Reached level 11 7475 | -8/Materials | Core integrity fell below 50% 7660 | -8/Materials | Upgraded with Propulsion slot (x1) 7981 | -8/Materials | Discovered new exit (range 15) 8006 | -8/Materials | Build established: Scavenger-Skirmisher 8073 | -8/Materials | Central database locked down 8123 | -8/Materials | Reached level 12 8232 | -8/Materials | Upgraded with Power slot (x1) 8340 | -8/Materials | Repaired Imp. Light Armor Plating 8570 | -8/Materials | Build established: Skirmisher 8594 | -8/Materials | Identified exit to Factory 8742 | -8/Materials | Garrison activated, responded to threat 8817 | -8/Materials | Destroyed 7 combat bots 9008 | -8/Materials | Garrison activated, responded to threat 9060 | -8/Materials | Reached level 13 9062 | -8/Materials | Upgraded with Utility slot (x1) 9119 | -8/Materials | Destroyed 8 combat bots 9519 | -8/Materials | Entered Factory 9521 | -7/Factory | FarCom data flow suspended 9521 | -7/Factory | Reached level 14 9971 | -7/Factory | Discovered new exit (range 22) 10133 | -7/Factory | Identified exit to Lower Caves 10593 | -7/Factory | Repaired Carbon-fiber Leg? 10665 | -7/Factory | Repaired Triangulator 10724 | -7/Factory | Fabricated Arm. Leg? 10809 | -7/Factory | Fabricated Imp. Shield Generator (x2) 10873 | -7/Factory | Reached level 15 11001 | -7/Factory | Fabricated Arm. Leg (x2) 11066 | -7/Factory | Fabricated O-16 Technician? 11306 | -7/Factory | Build established: Machinist-Skirmisher 11312 | -7/Factory | Local fabrication network quarantined 11404 | -7/Factory | Core integrity fell below 50% 11519 | -7/Factory | First assault squad dispatched 11584 | -7/Factory | Core integrity fell below 20% 11591 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11565_ U-05 Engineer lays Concrete. 11566_ Slug penetrates Wall. 11566_ U-05 Engineer builds a Door. 11567_ K-01 Serf collects debris. 11567_ H-55 Commando misfires. 11568_ Targeting Computer melted. 11568_ H-55 Commando destroyed. 11570_ R-06 Scavenger collects Sml. Matter Pod. 11571_ U-05 Engineer builds a Door. 11573_ R-06 Scavenger collects Wheel. 11575_ K-01 Serf collects debris. 11579_ Slug penetrates Wall. 11579_ K-01 Serf collects debris. 11582_ Penetrated by Slug. 11583_ K-01 Serf collects debris. 11585_ H-55 Commando IFF system glitched. 11588_ K-01 Serf collects debris. 11589_ Acquired 20 matter. 11590_ R-06 Scavenger collects Gauss Rifle. 11591_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?#?##########?## ? # ?" " " " " #???????? | | ?##########?######## #??" " " ? " ##??????? | | ###?#???######??#### # ? "?" " " ##??????? | | ? #?####/## # ?"?"?" ? " ###?????? | | ? ?# # #? ? " " "?" #####???? | | # """ # # " " " ? " ##?##???? | | ? ? # """ # # " " " ??" ####????? | | ? # """ # # ? ? ##?#????? | | #?####### # # % # o ? ?##?????? | | ?? #####? ?# """ !# ###+########?##? ? ??? | | ##### # """ #k ? # ? ???# | | ? ?##### # """ # # ?"???? | | " ##### + + # ??"??? | | " ##### # """ #hg #?""???? | | ##### # """ [ # ggg # ?? ? | | #?### # """ #g g ######### # ????# | | ##### # # # # ? # ? ??? | | ##### # # # """" # # "" ? | | "" ##### # ""T"" # # """" # #""????? | | T"" #### # """"" # # """" # ? ?"T?? ? | | "" ##### # # + """" # #""??? ? | | ######### ######### # """" # ? # ?"???? | | # ######### r # """" # # ?? ? | | # ######### r # """" # ##?????? | | # *% # # ?? ???? | | "" """ # @= # "" # ? ?????? | | "" """ / *% # "" # ???? ??? | | "" """ # # "" # ? ? ? ??? | | # # S # ???? ?? ? | | "" """ ### ######+########## "" # ? ???+???? | | "" """ ### # #### "" # ??? ????? | | "" """ ### # """" """" #### "" # ? #??"???? | | ### # """" """" #### ???? ??#?"???"? | | ### # """" """" ############??? ???????? | | ########### + """" """" ##########?# ?? ???????? | | ########## # #######?##?? ?? "????? | | ########## # """" ###########??? ? ???????? | | ###?##?### # """ """" #?##????##?# ??? ???????? | | ########## # "R """" + ? ?? ???+ ?????? | | #### ### # """ """" ########??#??#??##??????? | | # [%! + "" #####?###?##??##????????? | | # ## ! ##### #####???##???#??????????? | | ## ###+##############################?#?????????? | | # #####################?#?###????????????? | | # ############?######?##?##??????#??#??##? | | #""" #######################??##???????##?### | | #""" ###############?####?##?##????##??##?### | | #""" ### #########?#?#??????#?###?#?##?# | | ! # ### ########## ? ?#???###?## | | ! ########## ##########?""?? ?#?#??###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 300 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Hammer | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Mak. Leg | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Electrolaser | -8/Materials | Extracted Wheel | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Powered Armor | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Arm. Leg | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Arm. Leg | x2 | -7/Factory Imp. Shield Generator | x2 | -7/Factory Arm. Leg | x2 | -7/Factory O-16 Technician | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Levels Raised 14 | . 2 1 4 1 . . 4 2 XP Earned 24528 | 3000 3327 1600 6747 542 169 900 5069 3174 XP Spent 22215 | 2750 2970 1540 5905 1000 . . 6800 1250 Upgrades 33 | 8 6 3 10 1 . . 4 1 Power Slot 2 | . . . 1 . . . 1 . Propulsion Slot 3 | 1 . . 1 . . . 1 . Utility Slot 8 | 1 2 1 2 . . . 2 . Weapon Slot 1 | 1 . . . . . . . . Core Integrity 3 | . . . 3 . . . . . Heat Dissipation 2 | . 2 . . . . . . . Energy Generation 1 | . . . 1 . . . . . Mass Support 1 | . . . 1 . . . . . Inventory Capacity 5 | 2 1 . . 1 . . . 1 Sight Range 1 | 1 . . . . . . . . Terrain Scan Density 2 | . . 2 . . . . . . Hack Attack % 2 | 1 . . 1 . . . . . Hack Defense % 1 | 1 . . . . . . . . TH Damage % 1 | . 1 . . . . . . . Protomatter Created 1834 | . 193 15 508 42 . 85 784 207 Integrity Restored 4481 | . 450 45 1282 78 . 125 2035 466 Core 3667 | . 384 45 1077 48 . 97 1670 346 Parts 814 | . 66 . 205 30 . 28 365 120 Protomatter Decayed 297 | . 41 . 181 14 . 14 47 . Game ------ Seed XenonSniperChip Manual? 0 Play Time 02:10:25 Cumulative 338.8 hours Start 2020.10.10 @ 00:45:07 End 2020.10.10 @ 18:35:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 87 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a27c09-5cca-4c1e-9ee3-4c6c9275d402