Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 00:48:59 Player: Thunder948 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (497) 497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 3001 Bonus ------- Follower Combat Kills 319 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 200/200 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads Carbon-fiber Leg > --- UTILITY (2) ------ Advanced Heat Sink Small Battery > --- WEAPON (4) ------- Improved EM Pulse Cannon Advanced Assault Cannon Heavy Flail > --- INVENTORY (5) ---- Heat Sink Relay Coupler [Programmer] (84) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Battery > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon Heavy Flail > --- INVENTORY -------- Heat Sink Relay Coupler [Programmer] [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Battery Device Heat Sink Storage Small Battery Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 37 | 5 9 13 . 3 7 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 3 . . 2 Treads 3 | . . 2 . . 1 Leg 4 | . 2 1 . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 4 4 . 2 1 Device 6 | . 3 1 . 1 1 Storage 3 | . 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 2 2 6 . . 3 Energy Gun 5 | 1 . 4 . . . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 3 8 1 . 1 Power 3 | . 1 1 . . 1 Propulsion 3 | . 1 2 . . . Utility 2 | . . 1 1 . . Weapon 5 | . 1 4 . . . Highest Loss Streak 9 | . 2 8 9 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 54 | . 89 91 . 14 53 Engine 5 | . 5 8 . . 7 Treads 2 | . . 8 . . 3 Leg 4 | . 7 11 . . 4 Wheel 4 | . 20 . . . . Device 11 | . 14 14 . 6 11 Storage 8 | . 12 6 . 6 11 Energy Gun 7 | . 7 33 . . . Energy Cannon 2 | . 4 1 . . 3 Ballistic Gun 4 | . 16 4 . . . Impact Weapon 1 | . . . . . 7 Naked Turns 307 | . . . 12 295 . Heaviest Build 28 | 7 12 19 3 12 28 Greatest Support 40 | 20 20 40 3 3 28 Greatest Overweight (x) 4 | . 1 3 . 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 5 Average Carried 3 | 1 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 4 4 4 5 2 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 664 | 259 138 84 . 64 119 Remotely . | . . . . . . Salvage Created 555 | 50 272 233 . . . Parts 38 | 3 18 17 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | 1 9 7 . . . Guns 10 | 1 3 6 . . . Cannons 2 | . 2 . . . . AOE 4 | . 4 . . . . Classes Destroyed 3 | 1 1 1 . . . Swarmer 6 | . 3 3 . . . Grunt 8 | 1 6 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | 1 4 5 . . . Combat Bots Only 5 | 1 4 5 . . . Max Kills in Single Turn 3 | 1 3 2 . . . Gunslinging 1 | . . 1 . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 170 | 3 31 113 4 . 19 Missed 40 | 3 7 23 1 . 6 Damage Taken 1713 | . 306 1009 40 . 358 Core 471 | . 65 280 13 . 113 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 28 | . . 28 . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 52 | 3 24 18 . . 7 Largest 4 | 2 2 4 . . 2 Hottest 260 | 60 80 260 . . 117 Shots Fired 126 | 6 48 58 . . 14 Gun 107 | 6 44 57 . . . Cannon 19 | . 4 1 . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | 3 27 3 . . 7 Thermal 59 | . 4 55 . . . Explosive . | . . . . . . Electromagnetic 27 | 3 17 . . . 7 Robot Hit Streak 13 | 1 11 5 . . 13 Robot Miss Streak 10 | 2 10 6 . . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 64 | 2 24 25 . . 13 Core Hits 28 | 2 12 10 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1253 | 29 535 397 . . 292 Guns 712 | 29 289 394 . . . Cannons 343 | . 51 . . . 292 Explosions 195 | . 195 . . . . Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 331 | 14 136 . . . 181 Thermal 640 | . 246 394 . . . Explosive . | . . . . . . Electromagnetic 279 | 15 153 . . . 111 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 24 . . . . Projectiles . | . . . . . . Explosions 24 | . 24 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . 53 1 . . . Shots 1 | . 1 . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 821 | . 16 821 . . 29 Average Temperature 268 | . 6 350 . . 20 Received Heat Transfer 456 | . 120 255 24 . 57 Effects 21 | . . 21 . . . Energy Bleed 5 | . . 5 . . . Interference 5 | . . 5 . . . Matter Decay 2 | . . 2 . . . Short Circuit 6 | . . 6 . . . Damage (major) 1 | . . 1 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1421 | . 311 1110 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 352 | 20 292 352 33 . . Initial 66 | . 13 66 33 . . Average 152 | 3 173 165 24 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 74 | 100 68 74 100 . . Level 1 26 | . 31 25 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | 1 13 14 2 . 11 Peak Tracking Total 8 | 1 3 8 2 . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 3 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 9 6 . . . Successful 9 | . 5 4 . . . Failed 6 | . 4 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 48 | . . . . . 48 Total Damage 1178 | . . . . . 1178 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2356 | 96 518 422 14 793 513 Spaces Moved 2382 | 88 391 238 28 1140 497 Core 1611 | 22 . 53 28 1140 368 Treads 140 | . . 39 . . 101 Legs 312 | . 138 146 . . 28 Wheels 319 | 66 253 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 50 50 50 50 Average Speed 80 | 72 108 128 50 54 96 Slowest Speed 250 | 80 190 200 50 200 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 7 51 22 11 83 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . 54 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . 54 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2714 | 113 437 312 27 1309 516 Wait 193 | 9 1 26 . 155 2 Move 2377 | 87 390 237 27 1139 497 Hop . | . . . . . . Pick Up 38 | 9 9 10 . 7 3 Fast Attach . | . . . . . . Attach 22 | 5 5 3 . 3 6 Detach 1 | . . . . 1 . Swap 15 | . 4 10 . . 1 Drop 15 | . 4 7 . 4 . Fire 52 | 3 24 18 . . 7 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Weapon x2 739 | -9/Materials | Discovered new exit (range 16) 804 | -9/Materials | Repaired Aluminum Leg 1006 | -9/Materials | Core integrity fell below 50% 1037 | -9/Materials | Entered Mines 1049 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1051 | -9/Mines | Entered Zion 1070 | -7/Zion | Lost 9 parts (1p2n2u4w) 1135 | -7/Zion | Discovered new exit (range 16) 1232 | -7/Zion | Learned location of 1 exit from Factory 1250 | -7/Zion | Learned location of Armory (-3) 1499 | -7/Zion | Found Relay Coupler [Programmer] 1581 | -7/Zion | Imprinted 1583 | -7/Zion | Declared Zion's savior 1844 | -7/Zion | Entered Proximity Caves 1844 | -6/Proximity Caves | Accompanied by 4 allies 1847 | -6/Proximity Caves | Spotter reported a threat 1849 | -6/Proximity Caves | Spotter reported a threat 2005 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2007 | -6/Proximity Caves | Core integrity fell below 20% 2331 | -6/Proximity Caves | Spotter reported a threat 2335 | -6/Proximity Caves | Spotted B-75 Beast 2357 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- malfunctions. Field Laser fries itself beyond repair. FQ-UWI(M) destroyed. G-50 Soldier destroyed. CO-IFZ(M) destroyed. G-50 Soldier destroyed. Acquired Carbon-fiber Leg. Adv. Heat Sink self-destruct mechanism malfunctions. Corrupted Carbon-fiber Leg fries itself beyond repair. Acquired 10 matter. Acquired Adv. Heat Sink. Acquired 10 matter. Acquired Med. Treads. Acquired 10 matter. ALERT: Unidentified potential threat approaching Complex 0b10. D0-T3O(M) destroyed. Imp. Deuterium Engine destroyed. 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BB% ???????????????? | | ???????????????????? ??# BB ??????????????? | | ???????????????????? #??# ????????????????? | | ?????????????????????? #???# ???????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed GunFocalExoskeleton Manual? 0 Play Time 00:27:15 Cumulative 2.6 hours Start 2024.04.09 @ 00:22:39 End 2024.04.09 @ 00:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7ab99d9-ddf4-49b5-a734-a2235997bfcb