Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 20:27:27 Player: Fusha Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (135) 675 Value Destroyed (4318) 4318 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 12812 Bonus ------- High Alert Combat Kills 299 Scanned by Researcher 500 Cogmind --------- Core Integrity 391/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Improved Hover Unit Airjet Combat Airjet Gravmag Array Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Phase Shifter Hacking Suite System Guard > --- WEAPON ----------- Wave Gun Wave Gun Variable Charge Gun Minigun Heavy Missile Launcher > --- INVENTORY -------- Minigun Flak Gun Railgun Katana [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Airjet Treads Biometal Heavy Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . Utility 8 | . . . . . . . . . . 2 2 2 2 . Weapon 3 | . . . 2 . 1 . . . . . . . . . Parts Attached 128 | 6 10 27 17 3 2 2 6 2 2 21 3 16 4 7 Power 16 | 1 . 4 1 . 1 . . . 1 2 . 4 . 2 Engine 7 | 1 . 4 . . . . . . 1 1 . . . . Core 3 | . . . 1 . 1 . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . 4 . 2 Propulsion 59 | 2 4 17 9 3 . 1 2 . . 7 . 6 4 4 Treads 2 | . . . . . . . . . . . . . . 2 Leg 24 | 2 4 13 . . . . . . . 2 . 2 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 21 | . . 4 7 3 . 1 1 . . 5 . . . . Flight 12 | . . . 2 . . . 1 . . . . 4 4 1 Utility 15 | 1 1 2 . . . . 2 . . 5 2 2 . . Device 8 | . . . . . . . 2 . . 4 1 1 . . Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 4 | . 1 1 . . . . . . . 1 1 . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 5 4 7 . 1 1 2 2 1 7 1 4 . 1 Energy Gun 8 | 1 . . . . . . . . . 2 1 3 . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 4 4 7 . 1 1 1 1 . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 1 . . . . . . 2 . 1 . 1 Parts Lost 50 | . . 2 1 1 . 2 . . 2 8 . 20 9 5 Power 6 | . . . . . . . . . . 2 . 2 . 2 Propulsion 20 | . . . 1 1 . 1 . . 2 2 . 7 5 1 Utility 9 | . . 1 . . . . . . . . . 6 1 1 Weapon 15 | . . 1 . . . 1 . . . 4 . 5 3 1 Highest Loss Streak 15 | . . 1 1 1 . 2 . . 2 2 . 15 9 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 98 98 99 93 88 93 93 80 87 83 67 21 14 Engine 6 | . 14 11 . . . . . . 1 7 . . . . Core 3 | . . . 8 7 13 13 13 13 11 2 5 2 . . Leg 14 | . 28 40 . . . . . . . 1 . 1 . . Hover 15 | . . 3 35 45 40 34 33 33 20 22 26 15 . . Device 3 | . . . . . . . 4 6 6 10 11 10 2 . Storage 5 | . 14 10 9 7 6 6 1 . . . . . . . Processor 9 | . 13 11 9 7 6 6 6 6 6 10 13 10 . . Energy Gun 2 | . . . . . . . . . . 2 11 11 4 . Ballistic Gun 22 | . 26 21 34 30 26 26 32 33 26 24 8 2 . . Naked Turns 45 | . . . . . . . . . . . . . . 45 Heaviest Build 48 | 13 16 19 28 28 37 37 35 31 36 48 42 42 11 38 Greatest Support 105 | 20 20 43 32 48 48 48 52 52 36 58 58 58 18 105 Greatest Overweight (x) 3 | 1 . 1 1 . . . . . . 2 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 6 5 5 5 5 5 4 4 3 5 Average Carried 5 | 1 7 6 7 7 5 3 3 4 4 4 3 3 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 7 5 3 4 5 5 3 3 3 3 1 Class Distribution -------------------- 26% | Scavenger-Mutant 25% | Scavenger-Skirmisher 25% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Sprinter | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Matter Collected 4005 | 269 270 776 739 153 . . 326 125 67 833 . 370 25 52 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5722 | 63 380 1587 1204 179 . . 351 52 64 1190 . 517 74 61 Parts 281 | . 23 96 61 7 . . 11 . 2 51 . 23 6 1 Haulers Intercepted 7 | . . 4 3 . . . . . . . . . . . Recyclers Shooed 5 | . . 2 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 2 2 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Combat Hostiles Destroyed 93 | . 7 20 19 3 . . 8 . 3 20 . 10 2 1 Melee 9 | . . . . . . . . . . . . 6 2 1 Guns 69 | . 5 20 19 3 . . 5 . 1 12 . 4 . . AOE 15 | . 2 . . . . . 3 . 2 8 . . . . Classes Destroyed 13 | 1 2 6 3 . . . . . . 1 . . . . Worker 6 | . . 1 2 . . . . . . 3 . . . . Builder 4 | . . 2 2 . . . . . . . . . . . Hauler 7 | . . 4 3 . . . . . . . . . . . Recycler 13 | 1 1 5 3 . . . 1 . . 2 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 10 | . 2 3 1 . . . . . . 4 . . . . Swarmer 29 | . . . 9 . . . 6 . 2 5 . 5 2 . Grunt 47 | . 7 15 7 2 . . . . . 11 . 5 . . Duelist 2 | . . 2 . . . . . . . . . . . . Sentry 11 | . . 3 2 1 . . 2 . 1 2 . . . . Hunter 2 | . . . 1 . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 3 8 7 2 . . 4 . 3 7 . 9 2 1 Combat Bots Only 9 | . 2 3 4 2 . . 4 . 3 6 . 9 2 1 Max Kills in Single Turn 5 | 1 2 2 2 1 . . 2 1 1 5 . 1 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 5 | . 2 . . . . . 2 . 1 5 . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Hostile Shots Fired 655 | . 18 73 61 17 . 2 80 . 21 77 . 112 70 124 Missed 198 | . 5 22 16 5 . . 27 . 12 22 . 29 34 26 Damage Taken 8198 | . 188 891 497 144 . 92 535 . 101 1188 . 1870 949 1743 Core 2073 | . 33 120 34 37 . 32 105 . 2 142 . 509 455 604 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 213 | . . 63 . . . . . . . 150 . . . . Core Remaining (%) 85 | 100 86 70 93 94 . . . . 83 85 100 60 . . Volleys Fired 264 | 9 27 86 50 6 . . 18 . 3 56 . 7 . 2 Largest 5 | 2 2 2 4 4 . . 5 . 5 5 . 3 . 1 Hottest 237 | 70 46 46 112 112 . . 127 . 138 235 . 237 . 65 Shots Fired 787 | 18 52 167 194 24 . . 76 . 7 229 . 18 . 2 Gun 771 | 18 50 167 194 24 . . 73 . 4 221 . 18 . 2 Cannon . | . . . . . . . . . . . . . . . Launcher 16 | . 2 . . . . . 3 . 3 8 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 734 | 9 50 167 194 24 . . 73 . 4 213 . . . . Thermal 37 | 9 . . . . . . . . . 8 . 18 . 2 Explosive 16 | . 2 . . . . . 3 . 3 8 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 10 6 20 12 12 . . 13 . 5 19 . 3 . 2 Robot Miss Streak 7 | 2 2 2 5 1 . . 6 . . 7 . 3 . 1 Penetration Max 1 | . . . 1 . . . 1 . . 1 . . . . Secondary Targets 6 | . . . 1 1 . . 1 . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . 1 . . . . Shots Hit Robots 538 | 13 34 124 118 20 . . 41 1 5 141 . 36 4 1 Core Hits 241 | 2 13 54 48 7 . . 19 1 5 67 . 22 2 1 Critical Kills 5 | . . 1 3 . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 . . 1 . . . . Critical Strikes 11 | 1 . 1 4 . . . 2 . . 1 . 2 . . Burn 1 | 1 . . . . . . . . . . . . . . Destroy 8 | . . 1 4 . . . 2 . . 1 . . . . Sever 2 | . . . . . . . . . . . . 2 . . Melee Attacks 45 | . . . . . . . . 1 . . . 31 13 . Impact . | . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . 1 . . . 31 13 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11708 | 140 628 1979 1938 397 . . 1048 68 294 3947 . 1091 132 46 Guns 8620 | 140 488 1979 1938 397 . . 780 . 39 2604 . 226 . 29 Cannons . | . . . . . . . . . . . . . . . Explosions 2006 | . 140 . . . . . 268 . 255 1343 . . . . Melee 1065 | . . . . . . . . 68 . . . 865 132 . Ramming 17 | . . . . . . . . . . . . . . 17 Kinetic 8195 | 52 488 1979 1938 397 . . 780 . 39 2522 . . . . Thermal 1110 | 88 . . . . . . . . . 767 . 226 . 29 Explosive 1321 | . 140 . . . . . 268 . 255 658 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1065 | . . . . . . . . 68 . . . 865 132 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 . 8 8 8 8 1 . 2 . . Average Corruption 5 | . . . . 1 . 8 8 8 8 1 . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . 2 9 4 1 1 . . . . Message Errors 4 | . . . . . . 1 1 2 . . . . . . Matter Fused 4 | . . . . . . 1 1 2 . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . 1 . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . . . . . . 17 177 . 13 2 . Projectiles . | . . . . . . . . . . . . . . . Explosions 194 | . . . . . . . . . 17 177 . . . . Melee 15 | . . . . . . . . . . . . 13 2 . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . 15 61 . . . . Shots 3 | . . . . . . . . . 2 1 . . . . Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 9 | . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 342 | 130 10 5 133 206 1 2 338 . 24 342 . 314 . . Average Temperature 70 | 65 3 1 43 107 1 1 131 . 16 63 . 204 . . Received Heat Transfer 1304 | . 90 231 108 75 . . 84 . 30 378 . 272 . 36 Effects 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . . 1 . . Heat Transferred 1351 | 333 . . . . . . . . . 611 . 370 . 37 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Peak Influence 732 | 5 160 542 646 279 136 62 303 . . 732 324 414 234 253 Initial 324 | . 3 67 195 193 136 47 39 . . 121 324 103 179 131 Average 295 | 1 61 367 361 221 136 54 209 . . 462 238 201 188 187 Maximum Alert Level 3 | . . 2 2 1 . . 1 . . 3 1 2 1 1 Low Security (%) 31 | 100 100 8 2 41 100 100 28 . . 3 63 46 86 64 Level 1 36 | . . 41 66 58 . . 71 . . 23 36 51 13 35 Level 2 31 | . . 49 31 . . . . . . 71 . 1 . . Level 3 . | . . . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 4 4 1 . . 1 . . 7 . 4 . 4 Investigation 6 | . . 1 . 1 . . . . . 1 . 2 . 1 Extermination 2 | . . . . . . . . . . 1 . . . 1 Reinforcement 8 | . 1 3 . . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 10 | . . . 4 . . . 1 . . 3 . 2 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Distress Signals 8 | . . 2 3 . . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 13 35 30 3 . 6 9 . 3 29 . 42 13 16 Peak Tracking Total 22 | . 3 6 4 2 . 6 5 . 3 7 . 22 6 11 Tactical Retreats 22 | . 2 6 2 . . . . . . 2 . 5 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Traps Triggered 5 | . 1 1 . . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Machines Disabled 13 | . . . 2 . . . . . . 11 . . . . Max in Single Turn 10 | . . . 1 . . . . . . 10 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Machines Accessed 45 | . 6 7 9 1 1 . 1 . . 8 3 5 . 4 Terminals 32 | . 6 5 7 1 1 . . . . 4 3 4 . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . . . . . . 1 . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . Scanalyzers 5 | . . 1 1 . . . 1 . . 1 . . . 1 Garrison Access 3 | . . . . . . . . . . 2 . . . 1 Total Hacks 122 | . 16 24 25 4 1 . 4 . . 17 11 12 . 8 Successful 58 | . 9 15 13 . . . 4 . . 6 5 4 . 2 Failed 63 | . 6 9 12 4 1 . . . . 11 6 8 . 6 Catastrophic 12 | . 1 . . 1 1 . . . . 4 . 4 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 79 | . 14 16 20 4 1 . . . . 5 9 7 . 3 Terminals 93 | . 16 19 22 4 1 . . . . 6 11 11 . 3 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 9 | . . 2 . . . . . . . 7 . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . Scanalyzers 12 | . . 3 2 . . . 4 . . 1 . . . 2 Garrison Access 4 | . . . . . . . . . . 3 . . . 1 Terminal Hacks 19 | . 5 6 4 . . . . . . . 2 2 . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 1 1 . . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . . . . . 1 . . . Unreport Threat 3 | . . . 2 . . . . . . . 1 . . . Locate Traps 4 | . 1 3 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . 2 . . . . . . . 4 . . . . Scan Component 3 | . . 1 . . . . . . . 2 . . . . Repair 3 | . . 1 . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 2 . . . 4 . . . . . . . Insert Component 4 | . . 1 1 . . . 2 . . . . . . . Analyze 4 | . . 1 1 . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 4 5 7 . . . . . . 2 3 2 . 1 Terminals 23 | . 4 5 6 . . . . . . 2 3 2 . 1 Track 1 | . . . . . . . . . . . . . . 1 Botnet 22 | . 4 5 6 . . . . . . 2 3 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 7 7 1 1 . . . . 8 3 5 . 4 Full Trace Events 6 | . . 1 1 1 . . . . . . . 2 . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . 1 Corruption 1 | . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 . . . 2 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . 46 Total Part Build Rating 9 | . . . . . . . . . . . . . . 9 Parts Repaired 3 | . . 1 . . . . . . . 2 . . . . Time 102 | . . 26 . . . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 1 . . . 2 . . . . . . . Part Schematics Acquired 4 | . . 1 1 . . . 2 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Turns Passed 5766 | 98 712 1458 754 116 10 81 223 142 49 1109 74 555 107 278 Spaces Moved 5432 | 53 495 900 736 152 20 184 286 276 69 873 142 714 168 364 Core 70 | 4 . . . . . . . . . . . . 3 63 Treads 15 | . . . . . . . . . . . . . . 15 Legs 1313 | 49 495 738 . . . . . . . 1 . 30 . . Wheels . | . . . . . . . . . . . . . . . Hover 3445 | . . 162 736 152 20 184 286 276 69 872 142 546 . . Flight 589 | . . . . . . . . . . . . 138 165 286 Fastest Speed 31 | 50 120 48 48 40 40 40 44 44 52 44 48 31 34 32 Average Speed 65 | 117 120 107 48 40 40 43 44 44 52 56 48 47 40 39 Slowest Speed 260 | 120 120 136 112 40 40 48 44 44 52 260 48 120 200 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . 9 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 70 48 52 4 1 87 7 52 14 24 5 21 5 35 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 . . 1 1 . Scrap Searched 6 | . . . . . . . . 3 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 166 | . 12 . 2 2 . . 43 . 30 76 . . . 1 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . 2 2 . . . . 1 1 . . . 1 AOE 159 | . 12 . . . . . 43 . 29 75 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Res Res Tes Total 7014 | 69 563 1225 1010 191 22 185 340 293 76 1374 146 853 180 487 Wait 999 | . 17 179 174 29 . . 23 14 . 417 . 86 1 59 Move 5385 | 52 494 899 735 151 20 183 285 275 68 872 141 696 158 356 Hop 16 | . . . . . . . . . . . . 8 4 4 Pick Up 48 | 2 6 10 13 2 . . 3 1 1 2 1 3 . 4 Fast Attach 73 | 6 3 13 10 . . . 3 . 1 15 2 14 4 2 Attach 29 | . . 4 6 3 2 2 1 . . 4 1 1 . 5 Detach 4 | . 2 . 1 . . . . . . . . . . 1 Swap 27 | . 7 11 1 . . . 2 2 1 2 . 1 . . Drop 72 | . 7 23 20 . . . 5 . 2 6 1 6 . 2 Fire 264 | 9 27 86 50 6 . . 18 . 3 56 . 7 . 2 Melee 45 | . . . . . . . . 1 . . . 31 13 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . 9 Escape Stasis 43 | . . . . . . . . . . . . . . 43 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 501 | -10/Materials | Central database locked down 540 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x2 1086 | -9/Materials | Discovered new exit (range 9) 1127 | -9/Materials | Build established: Scavenger-Mutant 1932 | -9/Materials | Repaired Aluminum Leg 2269 | -9/Materials | Entered another Materials area 2269 | -8/Materials | Evolved 2 slots: Weapon x2 2460 | -8/Materials | Discovered new exit (range 11) 2476 | -8/Materials | Garrison activated, responded to threat 2600 | -8/Materials | Build established: Gunner 2607 | -8/Materials | Garrison activated, responded to threat 2995 | -8/Materials | Discovered new exit (range 12) 3023 | -8/Materials | Entered Factory 3023 | -7/Factory | Evolved 2 slots: Propulsion x2 3097 | -7/Factory | Discovered new exit (range 14) 3139 | -7/Factory | Entered another Factory area 3139 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3149 | -6/Factory | Sucked down chute 3149 | -6/Factory | Entered Waste 3152 | -6/Waste | Spotted C-40 Crusher 3153 | -6/Waste | Spotted C-40 Crusher 3153 | -6/Waste | Spotted C-40 Crusher 3154 | -6/Waste | Spotted C-40 Crusher 3164 | -6/Waste | EMP discharged 3167 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3167 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3183 | -6/Waste | Spotted C-40 Crusher 3183 | -6/Waste | Spotted C-40 Crusher 3225 | -6/Waste | Discovered new exit (range 12) 3230 | -6/Waste | Entered Factory 3344 | -6/Factory | Discovered new exit (range 13) 3420 | -6/Factory | Garrison activated, responded to threat 3453 | -6/Factory | Entered Lower Caves 3473 | -6/Lower Caves | Encountered a Warlord checkpoint 3536 | -6/Lower Caves | Identified exit to Lower Caves 3595 | -6/Lower Caves | Entered another Lower Caves area 3597 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3641 | -6/Lower Caves | Discovered new exit (range 5) 3644 | -6/Lower Caves | Entered Factory 3644 | -5/Factory | Evolved 2 slots: Utility x2 3859 | -5/Factory | Garrison activated, responded to threat 4030 | -5/Factory | Build established: Scavenger-Skirmisher 4096 | -5/Factory | Repaired Airjet 4136 | -5/Factory | Repaired Minigun 4642 | -5/Factory | Garrison activated, responded to threat 4740 | -5/Factory | Discovered new exit (range 14) 4746 | -5/Factory | Identified exit to Factory 4753 | -5/Factory | Entered another Factory area 4753 | -4/Factory | Evolved 2 slots: Utility x2 4825 | -4/Factory | Discovered new exit (range 4) 4826 | -4/Factory | Identified exit to Research 4827 | -4/Factory | Entered Research 4827 | -3/Research | Evolved 2 slots: Utility x2 5031 | -3/Research | Spotted B-86 Titan 5200 | -3/Research | Garrison activated, responded to threat 5248 | -3/Research | Destroyed 9 combat bots 5258 | -3/Research | Lost 15 parts (1p4n5u5w) 5329 | -3/Research | Cargo convoy interrupted 5348 | -3/Research | Spotted B-86 Titan 5377 | -3/Research | Discovered new exit (range 14) 5382 | -3/Research | Entered another Research area 5382 | -2/Research | Evolved 2 slots: Utility x2 5408 | -2/Research | Lost 4 parts (1p2n1u) 5484 | -2/Research | Discovered new exit (range 7) 5489 | -2/Research | Entered Testing 5505 | -2/Testing | Lost 9 parts (5n1u3w) 5553 | -2/Testing | Fabricated Biometal Heavy Treads (x1) 5623 | -2/Testing | Hacking Suite fried by hacking feedback 5686 | -2/Testing | Scanned by Researcher 5706 | -2/Testing | Core integrity fell below 50% 5716 | -2/Testing | Lost 5 parts (2p1n1u1w) 5720 | -2/Testing | Released all parts (3) 5767 | -2/Testing | Self-destructed Last Messages --------------- 05743_ K-01 Serf cleans the Meson Extractor. 05747_ C-65 Expert calibrates the Meson Extractor. 05749_ K-01 Serf cleans the Meson Extractor. 05753_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05756_ Acquired Centrium Leg. 05758_ Held in stasis. 05758_ C-65 Expert is analyzing... 05762_ Penetrated by Slug. 05762_ Held in stasis. 05762_ C-65 Expert is analyzing... 05763_ Slug penetrates Harmonic Fracturing Unit. 05763_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T004. 05763_ Penetrated by Slug. 05763_ Swarm Drone destroyed. 05764_ Acquired 10 matter. 05764_ Slug penetrates Harmonic Fracturing Unit. 05765_ Penetrated by Slug. 05766_ Held in stasis. 05766_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#+#+#?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????#???????????????? | | ???????????# #?????????????? ????????????????? | | ???????????# #????????????? ??????????????????? | | ???????????# #############/####???????????????? | | ???????????# ??????????????? | | ???????????# ??????????????? | | ???????????# """ ??????????????? | | ???????????# """ ??????????????????? | | ????????????# """ ##########????????????????? | | ????????????# g#* ?????????????????? | | ???????????## """ # """"" #????????????????? | | ?????####### """ kg """"" #????????????????? | | """ #cn""""" #????????????????? | | ?????####### #n@ #????????????????? | | ???????????# #% """"" #????????????????? | | ???????????# ########n """"" #????????????????? | | ???????????# #??????# """"" #????????????????? | | ???????????# #??????# #????????????????? | | ???????????# #??????##########????????????????? | | ???????????+ #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# ####????????????????????????????????? | | ?????????" # #???????????????????????????????????? | | ?????????" + #???????????????????????????????????? | | ???? # #???????????????????????????????????? | | ############ ### #???????????????????????????? | | + ! #???????????????????????????? | | ############## #???????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneShadeModule Manual? 0 Play Time 01:29:16 Cumulative 124.2 hours Start 2024.05.07 @ 18:54:09 End 2024.05.07 @ 20:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae0af6d2-b4a2-4b52-894f-2e1f753a32a1