Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 12:11:25 Player: Gambingle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (3849) 3849 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 10084 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 725 Friendly Fire -231 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 35/325 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Improved Cooling System Enhanced Optical Array Improved Signal Interpreter Hacking Suite Improved Hacking Suite Improved Recalibrator > --- WEAPON (2) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Compact HERF Cannon Guided EMP Blaster Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System Enhanced Optical Array Improved Signal Interpreter Improved Propulsion Shielding Improved Hacking Suite Long-range Tractor Beam Improved Recalibrator > --- WEAPON ----------- Compact HERF Cannon Dual-blade Saw > --- INVENTORY -------- Heavy Beamcaster Linear Accelerator Guided EMP Blaster [Rating: 101] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 7 | . . 2 . 1 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 143 | 7 5 12 32 10 12 14 4 3 17 20 7 Power 21 | 1 1 1 5 1 1 3 2 1 2 3 . Engine 15 | 1 1 1 5 1 . 3 1 . 2 . . Core 3 | . . . . . 1 . 1 1 . . . Reactor 3 | . . . . . . . . . . 3 . Propulsion 34 | 2 . 3 5 6 5 5 . . 5 2 1 Treads 25 | 2 . 3 5 6 5 1 . . . 2 1 Leg 5 | . . . . . . 3 . . 2 . . Wheel 3 | . . . . . . 1 . . 2 . . Hover 1 | . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . Utility 51 | 2 2 6 11 1 5 3 2 . 7 9 3 Device 22 | 1 1 3 2 1 2 2 1 . 3 6 . Storage 4 | 1 1 . 1 . 1 . . . . . . Processor 2 | . . . . . . 1 1 . . . . Hackware 2 | . . . . . . . . . 1 . 1 Protection 21 | . . 3 8 . 2 . . . 3 3 2 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 2 2 11 2 1 3 . 2 3 6 3 Energy Gun 4 | 2 . . 1 . . . . . . 1 . Energy Cannon 18 | . 2 2 8 2 1 1 . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . 2 . 1 2 3 1 Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 1 1 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . . . . . . Parts Lost 54 | . . . 9 4 1 12 4 5 13 . 6 Power 8 | . . . 1 . . . 2 2 2 . 1 Propulsion 16 | . . . 1 3 . 5 2 . 5 . . Utility 22 | . . . 6 1 1 5 . 1 4 . 4 Weapon 8 | . . . 1 . . 2 . 2 2 . 1 Highest Loss Streak 7 | . . . 3 3 1 5 3 5 7 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 97 97 91 98 79 78 69 59 66 83 Engine 6 | . 14 11 10 9 2 9 9 6 4 1 . Core 1 | . . . . . 4 3 1 1 . . . Reactor 1 | . . . . . . . . . . 8 10 Treads 14 | . 28 22 21 26 30 8 . . . 6 11 Leg 2 | . . . . . . 10 13 6 1 . . Wheel 1 | . . . . . . 1 6 6 2 . . Device 16 | . 14 20 13 22 24 16 13 15 12 15 17 Storage 6 | . 14 11 11 9 7 6 6 6 4 . . Processor 5 | . . . . . . 4 12 13 11 11 11 Protection 8 | . . 11 17 6 12 4 . . 6 3 11 Energy Cannon 9 | . 16 21 19 18 15 5 . . . 1 1 Ballistic Cannon 3 | . . . . . . 7 13 7 4 2 4 Slashing Weapon 1 | . . . 1 . . . . 4 4 1 4 Peak Build Rating 101 | 9 12 18 28 28 41 52 53 49 63 101 100 Average Rating 40 | 5 10 16 19 24 38 46 47 40 42 75 95 On Entrance 31 | . 9 12 18 22 25 41 50 49 38 15 100 Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 13 34 45 64 70 124 128 128 128 120 100 68 Greatest Support 145 | 40 40 40 46 63 86 86 16 16 20 145 145 Greatest Overweight (x) 37 | . . 1 2 1 1 37 7 7 34 1 . Average Overweight (x) 2 | . . . . . . 3 6 6 5 . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 5 5 Average Capacity 19 | 6 14 15 15 20 23 25 25 25 23 5 5 Most Carried 25 | 2 15 15 17 20 22 25 25 25 25 5 5 Average Carried 16 | 1 8 14 14 15 19 23 24 22 21 4 4 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 5 5 5 Final Carried 25 | 2 15 15 15 16 22 25 25 22 5 5 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Matter Collected 2200 | 270 50 47 350 110 126 189 325 75 175 349 134 Remotely . | . . . . . . . . . . . . Salvage Created 4820 | 18 54 47 2085 579 555 463 227 147 306 68 271 Parts 243 | 1 5 2 133 34 26 12 8 4 7 2 9 Haulers Intercepted 13 | . 1 1 6 2 2 . . . 1 . . Recyclers Shooed 4 | . . . . . 2 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 11 2 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 89 | . . . 41 14 5 11 5 3 6 . 4 Melee 8 | . . . 4 . 1 . . 1 2 . . Guns 5 | . . . 5 . . . . . . . . Cannons 73 | . . . 32 14 4 10 5 1 4 . 3 Classes Destroyed 19 | 1 1 . 12 1 1 1 1 . . . 1 Worker 4 | . . . 2 . . 1 . . 1 . . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 13 | . 1 1 6 2 2 . . . 1 . . Recycler 3 | . . . 2 . 1 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . Mechanic 3 | . . . 2 . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . . 1 1 3 . . . . . . Swarmer 24 | . . . 10 7 . 4 3 . . . . Grunt 36 | . . . 22 3 2 3 2 3 1 . . Brawler 4 | . . . 1 1 1 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . Protector 3 | . . . 2 . . . . . . . 1 Sentry 8 | . . . 5 1 1 . . . 1 . . Demolisher 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . 2 . . . . . . . Programmer 9 | . . . . . 1 2 . . 4 . 2 Behemoth 1 | . . . . . . 1 . . . . . Packrat 1 | . . . . . . . 1 . . . . Best Kill Streak 12 | 1 1 1 9 12 3 4 3 2 2 . 2 Combat Bots Only 12 | . . . 6 12 3 4 3 2 2 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 850 | . . . 238 99 40 132 49 24 183 . 85 Missed 214 | . . . 50 25 8 38 10 6 55 . 22 Damage Taken 10377 | . . . 2047 938 573 1650 685 348 2345 . 1791 Core 1750 | . . . 287 70 165 70 57 97 837 . 167 Absorbed by Shields 46 | . . . 46 . . . . . . . . Redirected to Shielding 167 | . . . . . . . . . 14 . 153 Ignored by Resistances 83 | . . . . . . . . . 83 . . Regen/Repaired (Parts) 788 | . . . 165 . . . . . . 268 355 Core Remaining (%) 77 | 100 100 . 28 87 76 . . 73 . . . Volleys Fired 347 | 1 2 3 118 40 28 43 25 7 31 8 41 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 1 Hottest 160 | 100 136 136 143 160 160 160 106 106 57 80 98 Shots Fired 610 | 2 4 5 236 80 47 86 50 10 32 16 42 Gun 43 | 2 . . 25 . . . . . . 16 . Cannon 567 | . 4 5 211 80 47 86 50 10 32 . 42 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 120 | . . . . . . 16 50 10 32 . 12 Thermal 490 | 2 4 5 236 80 47 70 . . . 16 30 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 1 1 5 12 7 8 15 8 6 11 17 21 Robot Miss Streak 7 | 1 2 . 5 2 2 7 5 1 2 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 418 | 1 1 4 141 49 30 53 29 12 41 15 42 Core Hits 176 | 1 1 1 60 24 14 18 14 5 16 9 13 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . . 3 . . 2 2 1 6 . 4 Burn 3 | . . . 3 . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . 1 Blast 6 | . . . . . . 1 2 . 3 . . Sever 7 | . . . . . . . . 1 3 . 3 Melee Attacks 47 | . . . 8 . . . . 5 17 . 17 Impact . | . . . . . . . . . . . . Slashing 47 | . . . 8 . . . . 5 17 . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11870 | 13 20 80 3301 1310 846 1555 866 357 1449 195 1878 Guns 638 | 13 . . 430 . . . . . . 195 . Cannons 9443 | . 20 80 2671 1310 806 1516 866 230 816 . 1128 Explosions 427 | . . . . . . . . . . . 427 Melee 1281 | . . . 198 . . . . 127 633 . 323 Ramming 81 | . . . 2 . 40 39 . . . . . Kinetic 2615 | . . . . . . 398 866 230 816 . 305 Thermal 7893 | 13 20 80 3101 1310 806 1118 . . . 195 1250 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1281 | . . . 198 . . . . 127 633 . 323 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 1 . . 4 4 7 Average Corruption 2 | . . . . . 2 1 . . 2 4 4 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . . 8 2 . . 5 10 14 Message Errors 8 | . . . . . 2 2 . . 1 2 1 Matter Fused 9 | . . . . . 4 . . . . 1 4 Heat Flow Errors 7 | . . . . . . . . . 2 1 4 Energy Discharges 6 | . . . . . 1 . . . 1 1 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 . . . . 4 . Misfires 2 | . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 318 | . . . 70 13 5 39 36 . 56 . 99 Projectiles 205 | . . . 70 13 5 39 36 . 12 . 30 Explosions 54 | . . . . . . . . . . . 54 Melee 59 | . . . . . . . . . 44 . 15 Knockbacks 27 | . . . . . . 2 11 7 6 . 1 Impact 1 | . . . . . . 1 . . . . . Kinetic 23 | . . . . . . 1 9 6 6 . 1 Secondary 3 | . . . . . . . 2 1 . . . Self-Inflicted Damage 75 | . . . . . . . . . . . 75 Shots 1 | . . . . . . . . . . . 1 Rammed 8 | . . . 2 . 5 1 . . . . . Targets Rammed 11 | . . . 2 . 6 3 . . . . . Kicked 2 | . . . . . . 2 . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 649 | 39 150 168 304 6 649 . 12 1 256 158 191 Average Temperature 85 | 20 80 74 76 3 334 . 3 1 44 56 40 Received Heat Transfer 2491 | . . . 720 297 159 189 234 126 466 . 300 Effects 4 | . . . . . 4 . . . . . . Interference 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . 1 Parts Melted 32 | . . . 12 11 2 3 . . . . 4 Heat Transferred 13357 | 37 37 148 5414 2490 1550 2050 . . . 555 1076 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Peak Influence 899 | 5 30 19 899 577 386 156 . . 181 38 654 Initial 343 | . 3 12 7 343 254 45 . . 56 38 . Average 196 | 1 6 15 408 431 188 51 . . 52 31 294 Maximum Alert Level 3 | . . . 3 2 1 . . . . . 2 Low Security (%) 63 | 100 100 100 17 . 58 100 . . 100 100 46 Level 1 18 | . . . 38 32 41 . . . . . 9 Level 2 14 | . . . 26 67 . . . . . . 43 Level 3 3 | . . . 17 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . . . 9 2 4 3 . . 3 . 4 Investigation 2 | . . . 2 . . . . . . . . Extermination 6 | . . . . . 2 2 . . 2 . . Reinforcement 10 | . . . 2 2 1 1 . . 1 . 3 Assault 5 | . . . 4 . . . . . . . 1 Garrison 2 | . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Distress Signals 5 | . . . 2 3 . . . . . . . Communications Jammed 24 | . . . . . . . . . 24 . . Distress Signals 24 | . . . . . . . . . 24 . . Times Spotted 175 | . 1 . 57 23 9 12 6 5 37 . 25 Peak Tracking Total 16 | . 1 . 9 11 4 4 3 3 16 . 7 Tactical Retreats 15 | . . . 1 1 . . . 2 5 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Traps Triggered 9 | . . 3 3 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 1 . . Most Traps Carried 5 | . . . . . . . 5 5 5 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Machines Disabled 9 | . . . 5 2 . . . . . . 2 Max in Single Turn 1 | . . . 1 1 . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Machines Accessed 11 | . 2 1 6 1 1 . . . . . . Terminals 8 | . 2 . 5 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 27 | . 7 1 14 4 1 . . . . . . Successful 14 | . 4 1 9 . . . . . . . . Failed 13 | . 3 . 5 4 1 . . . . . . Catastrophic 4 | . . . 1 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 7 . 1 4 . . . . . . . Terminals 20 | . 7 . 9 4 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 7 | . 2 . 5 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 5 | . . . 5 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 2 1 3 1 1 . . . . . . Full Trace Events 2 | . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 58 | . . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . 3 . . . . . 3 . . Machine Destruction 3 | . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Total Allies 22 | . . . 2 . . . . . . 20 . Largest Group 20 | . . . 2 . . . . . . 20 20 Highest-Rated Group 755 | . . . 62 . . . . . . 755 754 Highest-Rated Ally 50 | . . . 31 . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 117 | . . . 19 . . . . . . . 98 Total Damage 3660 | . . . 295 . . . . . . . 3365 Kills 22 | . . . 5 . . . . . . . 17 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Turns Passed 8254 | 91 315 222 1616 545 1161 982 768 260 1249 478 567 Spaces Moved 3266 | 49 180 86 600 209 476 297 340 114 411 258 246 Core 201 | 2 . . . . . 3 . . 153 43 . Treads 2163 | 47 180 86 600 209 476 104 . . . 215 246 Legs 137 | . . . . . . 91 . . 46 . . Wheels 765 | . . . . . . 99 340 114 212 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 205 190 190 50 50 170 Average Speed 204 | 155 160 220 181 192 215 261 199 192 266 157 170 Slowest Speed 1900 | 160 160 240 320 240 240 1900 205 205 1750 270 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 5 34 7 80 24 14 10 56 12 16 85 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug 3 | . . . . . . . . . . . 3 Terrain Destroyed 39 | . . . . 9 . . 12 2 7 . 9 Melee . | . . . . . . . . . . . . Projectile 38 | . . . . 9 . . 12 2 7 . 8 AOE 1 | . . . . . . . . . . . 1 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Total 4157 | 58 203 113 898 271 553 408 381 137 503 313 319 Wait 186 | . 2 . 87 6 20 44 . 9 3 9 6 Move 3256 | 48 179 85 599 208 475 296 339 113 411 257 246 Hop . | . . . . . . . . . . . . Pick Up 73 | 2 11 6 21 3 6 7 7 . 8 2 . Fast Attach 75 | 7 3 10 10 2 4 6 2 . 15 11 5 Attach 37 | . . 2 10 4 2 6 2 3 2 5 1 Detach 17 | . 1 . 3 1 2 1 . . 3 6 . Swap 31 | . 2 . 12 4 6 2 . . . 4 1 Drop 73 | . 3 7 28 3 4 . 5 . 13 8 2 Fire 347 | 1 2 3 118 40 28 43 25 7 31 8 41 Melee 47 | . . . 8 . . . . 5 17 . 17 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . Crush 9 | . . . 2 . 6 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . 1 . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 10) 404 | -10/Materials | Discovered new exit (range 14) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x2 548 | -9/Materials | Discovered new exit (range 9) 629 | -9/Materials | Entered Storage 679 | -9/Storage | Repaired Lgt. Treads 712 | -9/Storage | Repaired Hrd. Light Armor Plating 803 | -9/Storage | Met a pair of Derelict thieves 837 | -9/Storage | Garrison activated, responded to threat 1098 | -9/Storage | Lost 3 parts (2u1w) 1829 | -9/Storage | First assault squad dispatched 1868 | -9/Storage | Core integrity fell below 50% 2096 | -9/Storage | Lost 3 parts (1p1n1u) 2211 | -9/Storage | Discovered new exit (range 6) 2245 | -9/Storage | Entered Materials 2245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2692 | -8/Materials | Lost 3 parts (2n1u) 2721 | -8/Materials | Destroyed 12 combat bots 2773 | -8/Materials | Discovered new exit (range 5) 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3152 | -7/Factory | Garrison activated, responded to threat 3919 | -7/Factory | Discovered new exit (range 13) 3951 | -7/Factory | Entered another Factory area 3951 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3997 | -6/Factory | Spotted B-75 Beast 4046 | -6/Factory | Destroyed B-75 Beast 4262 | -6/Factory | Lost 4 parts (3n1u) 4373 | -6/Factory | Lost 5 parts (2n2u1w) 4716 | -6/Factory | Build established: Scavenger-Mutant 4890 | -6/Factory | Discovered new exit (range 21) 4933 | -6/Factory | Entered Lower Caves 5377 | -6/Lower Caves | Lost 3 parts (1p2n) 5411 | -6/Lower Caves | Discovered new exit (range 9) 5425 | -6/Lower Caves | Identified exit to Lower Caves 5659 | -6/Lower Caves | Build established: Mutant 5701 | -6/Lower Caves | Entered another Lower Caves area 5825 | -6/Lower Caves | Lost 5 parts (2p1u2w) 5944 | -6/Lower Caves | Discovered new exit (range 10) 5959 | -6/Lower Caves | Identified exit to Factory 5961 | -6/Lower Caves | Entered Factory 5961 | -5/Factory | Evolved 2 slots: Utility x2 6112 | -5/Factory | Lost 3 parts (1p2n) 7137 | -5/Factory | Core integrity fell below 50% 7168 | -5/Factory | Lost 7 parts (1p1n3u2w) 7181 | -5/Factory | Cargo convoy interrupted 7206 | -5/Factory | Core integrity fell below 20% 7210 | -5/Factory | Sucked down chute 7210 | -5/Factory | Entered Waste 7211 | -5/Waste | Joined by Warlord forces that had cleared the area 7419 | -5/Waste | Found Damper Plating 7636 | -5/Waste | Discovered new exit (range 12) 7683 | -5/Waste | Identified exit to Factory 7688 | -5/Waste | Entered Factory 7688 | -5/Factory | Accompanied by 20 allies 7848 | -5/Factory | Lost 8 allies 7869 | -5/Factory | Build established: Scavenger-Mutant 7988 | -5/Factory | First assault squad dispatched 8206 | -5/Factory | Lost 4 allies 8255 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-67 Veteran overheating. Melted Flexi-carbon Leg. G-67 Veteran overheating. K-01 Serf cleans the Construction Platform. R-10 Processor collects Imp. Heavy Siege Treads. G-67 Veteran overheating. G-67 Veteran heat short circuits Lgt. Antimatter Reactor. Destroyed Com. Wheel. G-67 Veteran overheating. G-67 Veteran heat spikes uncontrollably. G-67 Veteran overheating. G-67 Veteran heat damages Plasma Rifle, Field Laser. G-67 Veteran overheating. G-67 Veteran heat damages Adv. Heat Sink. G-67 Veteran overheating. G-67 Veteran heat damages core (-16). R-10 Processor collects Antimatter Reactor. G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ?????????????? ?????????????? | | ???????????????????? ????????????""?????????????? | | ?????????????????####m#########??"""?????????????? | | ?????????????????# #?"""" ????????????? | | ?????????????????# % # """" ????????????? | | ?????????????????# # """" ????????????? | | ????? #######;## + ""???????????????? | | ???? ^ #??????????????????? | | ???? 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""" """ """ #?????????????????? | | ???? #?????????????????? | | ???? #?????????????????? | | ?????###### ## R #?????????????????? | | ?????????????##########;#;; ####?????????????????? | | ??????????????????????###;#+#####????????????????? | | ???????????????????????# % #????????????????? | | ???????????????????????# """" #???????????????"" | | ???????????????????????# """" #???????????????"" | | ???????????????????????# % """" #???????????????"" | | ???????????????????????# """" #???????????????"" | | ???????????????????????# k"""" #???????????????"" | | ???????????????????????# % """" #??????????????? | | ???????????????????????# %"""" #??????????????? | | ???????????????????????# #??????????????? | | ??????????# ############/####################+ | | ??????????# %* | | ??????????# | | ??????????# | | ??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 50 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 1600 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Total Silence We Are Legion Challenges ------------ None Game ------ Seed BladeDirtyKatana Manual? 0 Play Time 01:06:59 Cumulative 28.7 hours Start 2025.04.07 @ 11:05:17 End 2025.04.07 @ 12:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f05b7828-ec6a-4c62-952e-e0f35e392267