Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 08:06:40 Player: Flawless Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1723) 1723 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3691 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/550 Matter 404/500 Energy 10/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink High-capacity Matter Pod Weight Redist. System Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Heavy Particle Cannon Concussive RPG (1) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Weight Redist. System Improved Propulsion Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Power Shielding System Restoration Module Particle Gun Particle Gun Assault Cannon Gauss Cannon Gauss Cannon [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 88 | 8 23 19 38 Power 12 | 3 2 3 4 Engine 9 | 3 2 2 2 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 31 | 2 5 5 19 Treads 16 | . . 4 12 Leg 1 | . . . 1 Wheel 5 | 2 . 1 2 Hover . | . . . . Flight 9 | . 5 . 4 Utility 13 | 1 4 4 4 Device 5 | 1 . 2 2 Storage 3 | . 1 2 . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 32 | 2 12 7 11 Energy Gun 11 | . 3 4 4 Energy Cannon 3 | . . 1 2 Ballistic Gun 9 | 2 4 2 1 Ballistic Cannon 4 | . . . 4 Launcher 4 | . 4 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 29 | . 6 4 19 Power 5 | . 2 1 2 Propulsion 9 | . 2 1 6 Utility 3 | . . . 3 Weapon 12 | . 2 2 8 Highest Loss Streak 7 | . 3 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 90 76 87 Engine 7 | . 10 6 6 Core 1 | . . 3 . Treads 13 | . . 7 21 Wheel 1 | . 1 2 1 Flight 6 | . 21 6 . Device 10 | . 1 10 14 Storage 15 | . 9 18 15 Hackware 2 | . 13 . . Protection 2 | . . . 4 Energy Gun 11 | . 5 14 12 Energy Cannon 1 | . . 4 . Ballistic Gun 7 | . 18 1 7 Peak Build Rating 22 | 8 13 13 22 Average Rating 13 | 3 8 10 17 On Entrance 8 | . 8 12 13 Naked Turns . | . . . . Heaviest Build 30 | 8 23 23 30 Greatest Support 66 | 20 20 40 66 Greatest Overweight (x) 7 | . 3 7 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 6 Most Carried 8 | 3 6 5 8 Average Carried 3 | . 3 1 4 Final Capacity 8 | 5 8 8 5 Final Carried 3 | . 1 2 3 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1558 | 292 270 414 582 Remotely . | . . . . Salvage Created 1970 | 59 389 414 1108 Parts 146 | 5 39 26 76 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | 1 15 8 22 Guns 32 | 1 6 6 19 Cannons 5 | . . 2 3 AOE 9 | . 9 . . Classes Destroyed 10 | 2 4 1 3 Worker 1 | . 1 . . Builder 3 | . . . 3 Tunneler 2 | 1 1 . . Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 7 | . 3 1 3 Swarmer 11 | . 6 . 5 Cutter 3 | . . . 3 Grunt 22 | 1 9 4 8 Sentry 10 | . . 4 6 Best Kill Streak 9 | 2 9 2 5 Combat Bots Only 7 | 1 7 2 4 Max Kills in Single Turn 2 | 2 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 429 | 4 87 94 244 Missed 113 | 1 27 29 56 Damage Taken 4585 | 34 694 885 2972 Core 1009 | . 205 252 552 Absorbed by Shields . | . . . . Redirected to Shielding 142 | . . . 142 Regen/Repaired (Parts) 20 | . . 20 . Core Remaining (%) 51 | 100 18 37 . Volleys Fired 165 | 2 35 45 83 Largest 3 | 2 2 2 3 Hottest 165 | 40 70 112 165 Shots Fired 341 | 4 65 82 190 Gun 298 | 4 57 68 169 Cannon 35 | . . 14 21 Launcher 8 | . 8 . . Special . | . . . . Kinetic 138 | 4 43 10 81 Thermal 168 | . 14 72 82 Explosive 8 | . 8 . . Electromagnetic 27 | . . . 27 Robot Hit Streak 17 | 2 5 17 11 Robot Miss Streak 7 | 1 3 5 7 Penetration Max . | . . . . Secondary Targets 7 | . 2 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 214 | 3 41 52 118 Core Hits 100 | 3 28 19 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 1 5 Burn 6 | . 1 1 4 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4070 | 52 1243 818 1957 Guns 2809 | 52 504 607 1646 Cannons 519 | . . 210 309 Explosions 739 | . 739 . . Melee . | . . . . Ramming 3 | . . 1 2 Kinetic 1396 | 52 377 177 790 Thermal 1827 | . 322 640 865 Explosive 544 | . 544 . . Electromagnetic 300 | . . . 300 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . 45 . . Projectiles . | . . . . Explosions 45 | . 45 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . 8 . . Shots 1 | . 1 . . Rammed 4 | . 2 1 1 Targets Rammed 4 | . 2 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 350 | . 158 42 350 Average Temperature 67 | . 52 17 76 Received Heat Transfer 1989 | 18 312 489 1170 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 4 4 Heat Transferred 4594 | . 644 1582 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 514 | 25 514 228 267 Initial 138 | . 16 138 37 Average 137 | 6 275 104 117 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 76 | 100 36 82 85 Level 1 18 | . 34 17 14 Level 2 4 | . 28 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 . 7 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | 1 22 15 40 Peak Tracking Total 8 | 1 6 3 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 23 | . 8 9 6 Successful 19 | . 6 8 5 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 3 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . . . 2 Scanalyzers 6 | . . 4 2 Garrison Access . | . . . . Terminal Hacks 9 | . 6 2 1 Record 5 | . 2 2 1 Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . . 2 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Scanalyzer 6 | . . 4 2 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . . . 1 Recycled Matter 199 | . . . 199 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3278 | 85 560 1084 1549 Spaces Moved 1682 | 87 479 449 667 Core 99 | 31 . 64 4 Treads 763 | . . 201 562 Legs 8 | . . . 8 Wheels 248 | 56 27 82 83 Hover . | . . . . Flight 564 | . 452 102 10 Fastest Speed 37 | 50 37 105 85 Average Speed 138 | 69 80 191 152 Slowest Speed 400 | 80 280 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 63 32 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 86 | . 79 . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 79 | . 79 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2333 | 108 588 594 1043 Wait 258 | 1 21 50 186 Move 1679 | 86 478 448 667 Hop . | . . . . Pick Up 89 | 8 19 20 42 Fast Attach . | . . . . Attach 72 | 8 13 17 34 Detach 6 | 1 . 1 4 Swap 16 | . 10 2 4 Drop 44 | 2 10 10 22 Fire 165 | 2 35 45 83 Melee . | . . . . Ram 3 | . 2 1 . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Discovered new exit (range 4) 348 | -10/Materials | Destroyed 7 combat bots 367 | -10/Materials | Build established: Mutant 446 | -10/Materials | Core integrity fell below 50% 491 | -10/Materials | Lost 3 parts (1p1n1w) 508 | -10/Materials | Core integrity fell below 20% 579 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1479 | -9/Materials | Core integrity fell below 50% 1603 | -9/Materials | Repaired Lgt. Treads? 1616 | -9/Materials | Discovered new exit (range 10) 1730 | -9/Materials | Entered another Materials area 1730 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2071 | -8/Materials | Build established: Scavenger-Gunner 2472 | -8/Materials | Garrison activated, responded to threat 2558 | -8/Materials | Lost 4 parts (1p1n1u1w) 2789 | -8/Materials | Core integrity fell below 50% 3070 | -8/Materials | Build established: Scavenger-Mutant 3239 | -8/Materials | Discovered new exit (range 15) 3263 | -8/Materials | Garrison activated, responded to threat 3265 | -8/Materials | Core integrity fell below 20% 3279 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Treads destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Lgt. Treads destroyed. Knocked back. H-61 Shepherd calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Y-45 Defender emerges from the garrison. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Beam Cannon destroyed. Knocked back. Acquired 4 matter. Slug penetrates G-47 Trooper. G-47 Trooper Particle Gun blasted off. G-47 Trooper destroyed. Hvy. Assault Rifle destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Gauss Cannon destroyed. 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Power Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Part-time Mechanic Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed CentriumPropulsionClaw Manual? 0 Play Time 00:54:41 Cumulative 1.4 hours Start 2024.10.30 @ 16:58:00 End 2024.10.31 @ 08:06:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73b9473e-0719-409f-8458-bd42316288bc