Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 16:02:22 Player: Evie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (939) 939 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 3116 Bonus ------- Follower Combat Kills 66 Friendly Fire -84 Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Scrap Suit Small Storage Unit Large Battery (200) Grenade Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Large Battery Grenade Launcher Grenade Launcher Datajack Mining Laser Makeshift Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 5 10 3 11 2 . Power 5 | . 2 1 1 1 . Engine 5 | . 2 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 3 . 4 1 . Treads . | . . . . . . Leg 8 | 2 3 . 2 1 . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 3 . 1 . . Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 5 . . Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon 2 | . 1 . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 2 1 6 3 . Power 3 | . 1 1 1 . . Propulsion 4 | . 1 . 2 1 . Utility 2 | . . . 2 . . Weapon 3 | . . . 1 2 . Highest Loss Streak 3 | . 1 1 3 2 . To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 9 8 8 . Power 1 | 1 1 1 1 1 . Propulsion . | . 1 . . . . Utility 1 | . 1 3 2 2 . Weapon 3 | 1 3 3 3 3 . Tool/Special . | . . . . . . Unused Backups 8 | . 3 . 1 . 4 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . . . Utility 4 | . . . 1 . 3 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 92 97 69 66 . Engine 11 | . 11 11 10 11 . Leg 24 | . 27 28 17 22 . Device 5 | . 4 14 7 . . Storage 12 | . 14 14 11 11 . Processor 2 | . 6 . . . . Energy Gun 5 | . 11 2 3 . . Energy Cannon 4 | . . . 9 11 . Ballistic Gun 9 | . 16 14 2 . . Launcher 3 | . . . 3 10 . Special Weapon 1 | . . 9 . . . Peak Build Rating 14 | 5 10 9 14 12 . Average Rating 9 | 3 8 8 10 11 . On Entrance 7 | . 5 9 9 11 11 Naked Turns . | . . . . . . Heaviest Build 32 | 8 21 20 32 28 . Greatest Support 30 | 20 20 20 20 30 . Greatest Overweight (x) 10 | . 1 . 10 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 . Average Capacity 9 | 6 8 10 10 10 . Most Carried 10 | 5 10 10 10 10 . Average Carried 8 | 2 7 9 8 9 . Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 8 10 8 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 917 | 250 192 47 239 189 . Remotely . | . . . . . . Salvage Created 1037 | . 454 38 305 240 . Parts 64 | . 24 6 18 16 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 11 3 10 7 . Guns 11 | . 11 . . . . Cannons 3 | . . . 3 . . AOE 16 | . . 3 6 7 . Classes Destroyed 7 | . 2 2 2 1 . Worker 5 | . . 1 1 3 . Watcher 2 | . 1 . 1 . . Swarmer 10 | . . 3 4 3 . Grunt 17 | . 11 . 3 3 . Brawler 2 | . . . 1 1 . Sentry 2 | . . . 2 . . Zionite 1 | . . . . 1 . Best Kill Streak 6 | . 2 3 6 4 . Combat Bots Only 6 | . 2 3 6 3 . Max Kills in Single Turn 3 | . 1 2 2 3 . Gunslinging . | . . . . . . Exploded 3 | . . 2 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 142 | . 56 19 54 13 . Missed 32 | . 10 6 10 6 . Hits 110 | . 46 13 44 7 . Melee 7 | . . . 7 . . Projectile 103 | . 46 13 37 7 . Critical Strikes 2 | . . . 2 . . Damage Taken 1580 | . 603 186 645 146 . Core 258 | . 97 27 88 46 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 69 | . 69 . . . . Core Remaining (%) 72 | 100 . 50 . 66 . Volleys Fired 95 | . 51 11 20 13 . Largest 2 | . 2 1 2 2 . Hottest 150 | . 85 100 150 105 . Shots Fired 156 | . 97 11 32 16 . Gun 110 | . 97 5 8 . . Cannon 23 | . . . 18 5 . Launcher 19 | . . 2 6 11 . Special 4 | . . 4 . . . Kinetic 64 | . 55 5 4 . . Thermal 73 | . 42 4 22 5 . Explosive 19 | . . 2 6 11 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 2 11 13 . Robot Miss Streak 4 | . 2 1 4 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 92 | . 64 5 21 2 . Core Hits 63 | . 25 5 13 20 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . 1 . 1 . . Burn 1 | . 1 . . . . Smash 1 | . . . 1 . . Melee Attacks 13 | . . 4 9 . . Impact 13 | . . 4 9 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2383 | . 788 289 765 541 . Guns 809 | . 776 14 19 . . Cannons 325 | . . . 275 50 . Explosions 943 | . . 186 266 491 . Melee 281 | . . 76 205 . . Ramming 25 | . 12 13 . . . Kinetic 310 | . 277 14 19 . . Thermal 824 | . 499 . 275 50 . Explosive 943 | . . 186 266 491 . Electromagnetic . | . . . . . . Impact 281 | . . 76 205 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 8 . Average Corruption 7 | . . . 7 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . 22 25 . Message Errors 15 | . . . 4 11 . Matter Fused 8 | . . . 6 2 . Heat Flow Errors 6 | . . . 5 1 . Energy Discharges 7 | . . . 3 4 . Data Loss (minor) 8 | . . . 3 5 . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 96 | . . 31 52 13 . Projectiles . | . . . . . . Explosions 66 | . . 31 22 13 . Melee 30 | . . . 30 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . . . 22 88 . Shots 4 | . . . 1 3 . Rammed . | . . . . . . Targets Rammed 7 | . 4 3 . . . Kicked 7 | . 4 3 . . . Crushed . | . . . . . . Highest Temperature 404 | . 360 20 404 161 . Average Temperature 118 | . 129 9 121 54 . Received Heat Transfer 531 | . 312 45 165 9 . Effects 5 | . 4 . 1 . . Energy Bleed 1 | . 1 . . . . Interference 3 | . 3 . . . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1739 | . 1258 . 407 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 194 | . 82 86 194 151 . Initial 49 | . . . 24 49 1 Average 36 | . 24 10 57 59 . Influence Increases 1116 | . 363 135 374 244 . Destroy 0b10 Robot/C 660 | . 220 100 200 140 . Destroy 0b10 Robot/NC 35 | . 5 5 10 15 . Destroy Leader 164 | . 72 10 52 30 . Allied During Kill 8 | . . 2 . 6 . Successful Hack 36 | . 36 . . . . Disable Machine 15 | . . . 15 . . Destroy Structure 108 | . . 18 37 53 . Lose Combat Pursuer 90 | . 30 . 60 . . Influence Decreases 1115 | . 363 73 307 367 5 Entered New Map 123 | . . . 38 80 5 Time Decay 915 | . 343 68 227 277 . Lost Part 77 | . 20 5 42 10 . Squads Dispatched 6 | . 5 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 21 3 18 7 . Peak Tracking Total 6 | . 3 2 6 3 . Tactical Retreats 5 | . 1 . 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 8 . 1 . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 30 . 3 . . Successful 17 | . 16 . 1 . . Failed 16 | . 14 . 2 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 14 | . 11 . 3 . . Terminals 21 | . 18 . 3 . . Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 9 . 1 . . Record 3 | . 3 . . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 8 . 1 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 58 | . 58 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 . 2 . Highest-Rated Group 42 | . . 31 . 42 . Highest-Rated Ally 31 | . . 31 . 31 . Total Orders . | . . . . . . Ally Attacks 12 | . . 11 . 1 . Total Damage 232 | . . 232 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1790 | . 838 468 484 . . Optics 400 | . 400 . . . . Terrain 1390 | . 438 468 484 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3328 | 66 1360 468 703 731 . Spaces Moved 1986 | 49 901 320 332 384 . Core 19 | 7 . . 12 . . Treads . | . . . . . . Legs 1937 | 42 901 320 290 384 . Wheels 30 | . . . 30 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 120 . Average Speed 140 | 110 120 120 172 181 . Slowest Speed 550 | 120 190 120 550 190 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 98 90 29 88 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 116 | . . 20 35 61 . Melee . | . . . . . . Projectile 13 | . . 4 6 3 . AOE 103 | . . 16 29 58 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2352 | 61 1086 376 425 404 . Wait 155 | . 91 25 39 . . Move 1981 | 48 900 319 331 383 . Hop . | . . . . . . Pick Up 44 | 8 20 5 8 3 . Fast Attach 4 | . 4 . . . . Attach 23 | 5 7 1 8 2 . Detach . | . . . . . . Swap 15 | . 2 6 5 2 . Drop 15 | . 7 2 5 1 . Fire 95 | . 51 11 20 13 . Melee 13 | . . 4 9 . . Ram . | . . . . . . Kick 7 | . 4 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 123 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 6) 874 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Repaired Particle Gun 1115 | -10/Materials | Repaired Aluminum Leg 1135 | -10/Materials | Discovered new exit (range 5) 1427 | -10/Materials | Entered Mines 1430 | -10/Mines | Received a Mining Laser from a helpful Derelict 1477 | -10/Mines | Discovered new exit (range 3) 1765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1880 | -10/Mines | Discovered new exit (range 10) 1895 | -10/Mines | Entered Materials 1895 | -9/Materials | Evolved 2 slots: Propulsion x2 1940 | -9/Materials | Identified exit to Mines 1940 | -9/Materials | Identified exit to Storage 2315 | -9/Materials | Lost 3 parts (1p2n) 2598 | -9/Materials | Entered Mines 2849 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2852 | -9/Mines | Found Scrap Suit 3320 | -9/Mines | Discovered new exit (range 6) 3329 | -9/Mines | Entered Materials 3329 | -8/Materials | Accompanied by 1 ally 3329 | -8/Materials | Evolved 2 slots: Utility x2 3329 | -8/Materials | Self-destructed Last Messages --------------- 03178_ PCD0E:W37 IX CE/O1YABNE 03198_ System corrupted: Component data lost. 03211_ U-05 Engineer builds a Wall. 03226_ ALHP/YIQE>GJ2/5J3ADCOK61|BKY5SV|YAU 03247_ System corrupted: Energy discharge (-101). 03287_ <=KBP20VQEEJUH