Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 18:23:02 Player: Ms. V3-11A Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (185) 925 Value Destroyed (8589) 8589 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4214) 4214 TOTAL SCORE: 18488 Bonus ------- High Alert Combat Kills 1697 Follower Combat Kills 300 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -383 Cogmind --------- Core Integrity 0/1000 Matter 24/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Antimatter Cannon Heavy Mass Driver Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Neutron Cannon Heavy Mass Driver > --- INVENTORY -------- Compact Matter Pod Improved Weapon Cycler Improved Medium Armor Plating Relay Coupler [NC] Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Heavy Mass Driver Enhanced Gauss Cannon Advanced EMP Blaster Tiamat Missile Launcher Improved Remote Datajack Heavy Flail [Rating: 78] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 7 | . . 1 1 . 1 . . . 2 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 199 | 3 2 25 54 39 5 27 2 9 5 28 Power 18 | 1 1 3 7 1 . 3 . 1 1 . Engine 12 | 1 . 3 5 1 . 1 . 1 . . Core 5 | . 1 . 2 . . 2 . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 45 | 2 . 5 11 9 1 7 1 3 . 6 Treads 33 | 2 . 5 11 9 1 2 1 2 . . Leg 12 | . . . . . . 5 . 1 . 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | . 1 5 16 9 1 7 1 3 2 4 Device 15 | . . 2 2 2 1 4 . 1 . 3 Storage 2 | . 1 . . . . 1 . . . . Processor 1 | . . . . . . . . . 1 . Hackware 3 | . . . . . . 1 . 1 . 1 Protection 28 | . . 3 14 7 . 1 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 87 | . . 12 20 20 3 10 . 2 2 18 Energy Gun 13 | . . 3 6 1 . 2 . . . 1 Energy Cannon 13 | . . . 1 5 1 1 . . 1 4 Ballistic Gun 13 | . . 6 4 . . 3 . . . . Ballistic Cannon 29 | . . 3 8 10 1 2 . 1 1 3 Launcher 10 | . . . 1 3 1 . . 1 . 4 Special Weapon 5 | . . . . . . 1 . . . 4 Impact Weapon 4 | . . . . 1 . 1 . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 8 . . . . . 1 3 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 1 | . . . 1 . . . . . . . Parts Lost 76 | . . 7 11 15 1 16 . 7 . 19 Power 6 | . . . 1 1 . 2 . 1 . 1 Propulsion 24 | . . 3 3 4 1 6 . 4 . 3 Utility 27 | . . 2 5 7 . 4 . 1 . 8 Weapon 19 | . . 2 2 3 . 4 . 1 . 7 Highest Loss Streak 8 | . . 2 4 8 1 7 . 6 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 97 92 82 78 92 83 81 67 Engine 6 | . 10 10 7 8 7 3 7 6 1 . Core 1 | . 3 . 1 . . 3 . . . . Treads 22 | . 28 25 26 26 29 10 22 22 20 5 Leg 3 | . . . . . . 13 7 3 . 9 Device 9 | . . 7 8 9 13 12 15 9 6 6 Storage 8 | . 14 11 9 9 7 6 7 7 6 4 Hackware 2 | . . . . . . 3 7 12 13 11 Protection 11 | . . 8 17 15 7 6 7 7 13 7 Energy Gun 2 | . . 8 4 1 . 1 . . . . Ballistic Gun 4 | . 28 10 6 . . 1 . . . . Ballistic Cannon 10 | . . 3 14 19 11 7 7 7 7 5 Naked Turns 26 | . . . . . . . . . . 26 Heaviest Build 87 | 14 49 59 84 87 84 84 60 63 67 75 Greatest Support 80 | 40 40 60 60 60 80 60 68 68 68 68 Greatest Overweight (x) 25 | . 1 2 1 2 1 25 1 1 . 9 Average Overweight (x) . | . . . 1 1 . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 Average Capacity 18 | 8 18 20 20 20 20 17 15 15 15 14 Most Carried 20 | 6 8 20 20 20 20 20 15 15 15 15 Average Carried 17 | 3 3 15 19 18 19 15 15 14 12 13 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 5 Final Carried 20 | 2 8 20 20 20 20 15 15 13 15 5 Class Distribution -------------------- 47% | Scavenger-Tank 19% | Scavenger-Mutant 12% | Mutant 12% | Bothacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Matter Collected 6313 | 199 26 549 1595 1483 41 1112 64 688 44 512 Remotely . | . . . . . . . . . . . Salvage Created 6096 | . 131 871 1512 1094 256 980 64 469 . 719 Parts 329 | . 13 54 78 54 10 52 . 38 . 30 Haulers Intercepted 6 | . . 1 4 . . . . . . 1 Recyclers Shooed 7 | . 1 4 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 154 | . 5 22 29 30 8 23 1 23 . 13 Guns 34 | . 5 10 9 1 . 8 . . . 1 Cannons 92 | . . 12 18 25 1 15 1 13 . 7 AOE 26 | . . . . 4 7 . . 10 . 5 Classes Destroyed 17 | . 2 4 7 1 1 1 . 1 . . Worker 8 | . . . 4 . . . . . . 4 Builder 5 | . . . 2 . . . . . . 3 Tunneler 2 | . . 1 1 . . . . . . . Hauler 6 | . . 1 4 . . . . . . 1 Recycler 4 | . . 1 2 . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 27 | . 3 7 . 4 3 . . 10 . . Grunt 72 | . 2 7 19 11 4 15 . 8 . 6 Brawler 7 | . . . 1 3 . . . 1 . 2 Duelist 5 | . . . 1 3 . . . . . 1 Protector 1 | . . . . . . . . 1 . . Sentry 29 | . . 8 6 8 1 5 1 . . . Demolisher 1 | . . . . . . 1 . . . . Hunter 3 | . . . 2 . . . . . . 1 Programmer 10 | . . . . 1 . 2 . 4 . 3 Butcher 1 | . . . . 1 . . . . . . Best Kill Streak 14 | . 3 7 5 5 10 8 1 14 . 6 Combat Bots Only 14 | . 3 6 5 5 8 8 1 14 . 3 Max Kills in Single Turn 4 | . 1 2 2 2 3 2 1 4 . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 2 3 . . 4 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Damage Taken 15248 | . 293 1368 2456 3396 321 2347 51 1176 . 3840 Core 2296 | . 58 220 185 259 25 349 . 181 . 1019 Absorbed by Shields 517 | . . . . . . 96 44 289 . 88 Redirected to Shielding 217 | . . . 181 . 5 31 . . . . Regen/Repaired (Parts) 419 | . . 69 350 . . . . . . . Core Remaining (%) 60 | 100 76 45 . 19 . . . 20 100 . Volleys Fired 487 | . 14 76 117 66 8 75 2 61 . 68 Largest 3 | . 2 2 3 3 2 3 1 1 . 2 Hottest 165 | . 40 91 143 151 132 161 75 75 . 165 Shots Fired 829 | . 28 135 254 139 9 127 2 60 . 75 Gun 328 | . 28 95 142 16 . 33 . . . 14 Cannon 464 | . . 40 112 116 2 93 2 54 . 45 Launcher 27 | . . . . 7 7 . . 6 . 7 Special 10 | . . . . . . 1 . . . 9 Kinetic 591 | . 28 79 211 106 2 91 2 54 . 18 Thermal 132 | . . 56 . . . 35 . . . 41 Explosive 21 | . . . . 2 7 . . 6 . 6 Electromagnetic 75 | . . . 43 31 . . . . . 1 Robot Hit Streak 21 | . 6 9 12 21 3 12 8 10 . 11 Robot Miss Streak 12 | . 3 12 9 6 2 3 . 2 . 4 Penetration Max 1 | . . . . 1 . 1 . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 549 | . 16 94 185 91 6 72 1 29 . 55 Core Hits 376 | . 7 44 129 65 20 40 1 30 . 40 Critical Kills 6 | . 1 . . . . 5 . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . Critical Strikes 33 | . 1 8 3 6 . 10 . 5 . . Burn 6 | . . 5 . . . 1 . . . . Destroy 9 | . 1 2 . . . 6 . . . . Blast 18 | . . 1 3 6 . 3 . 5 . . Melee Attacks 11 | . . . . 5 . 6 . . . . Impact 11 | . . . . 5 . 6 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18638 | . 188 1387 3899 3216 1023 2515 52 2957 . 3401 Guns 3351 | . 187 946 1421 260 . 311 . . . 226 Cannons 11773 | . . 436 2464 2815 99 2204 52 2005 . 1698 Explosions 3493 | . . . . 141 924 . . 952 . 1476 Melee . | . . . . . . . . . . . Ramming 21 | . 1 5 14 . . . . . . 1 Kinetic 11868 | . 187 827 3235 2621 99 1853 52 2005 . 989 Thermal 2259 | . . 555 . . . 662 . . . 1042 Explosive 3094 | . . . . . 924 . . 952 . 1218 Electromagnetic 1396 | . . . 650 595 . . . . . 151 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 5 5 1 1 1 4 . 17 Average Corruption 2 | . . . 2 5 1 1 1 3 . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 125 | . . . 41 41 . 14 4 13 . 12 Message Errors 22 | . . . 8 6 . 3 1 1 . 3 Matter Fused 26 | . . . 8 9 . 4 . 4 . 1 Heat Flow Errors 7 | . . . 3 4 . . . . . . Energy Discharges 20 | . . . 5 7 . 2 2 3 . 1 Parts Rejected 3 | . . . 2 . . . . . . 1 Parts Fused 2 | . . . 1 1 . . . . . . Data Loss (minor) 23 | . . . 7 7 . 2 1 3 . 3 Data Loss (major) 8 | . . . 3 2 . 2 . 1 . . Misfires 6 | . . . 3 3 . . . . . . Alerts 3 | . . . 1 2 . . . . . . Weapon Failures 5 | . . . . . . 1 . 1 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 891 | . . . 101 65 18 16 . 566 . 125 Projectiles 808 | . . . 101 65 . 16 . 515 . 111 Explosions 83 | . . . . . 18 . . 51 . 14 Melee . | . . . . . . . . . . . Knockbacks 89 | . . 12 33 23 . 8 . 8 . 5 Impact . | . . . . . . . . . . . Kinetic 83 | . . 11 33 19 . 8 . 8 . 4 Secondary 6 | . . 1 . 4 . . . . . 1 Self-Inflicted Damage 198 | . . . . 25 25 . . 33 . 115 Shots 7 | . . . . 1 1 . . 2 . 3 Rammed 5 | . 1 1 1 . . . . . . 2 Targets Rammed 6 | . 1 1 2 . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 840 | . 9 154 268 840 . 408 2 66 . 113 Average Temperature 100 | . 4 38 56 231 . 127 1 10 . 33 Received Heat Transfer 5362 | . 93 540 1125 1467 129 689 12 380 . 927 Effects 37 | . . . . 34 . 3 . . . . Shutdowns 6 | . . . . 6 . . . . . . Energy Bleed 6 | . . . . 5 . 1 . . . . Interference 4 | . . . . 3 . 1 . . . . Matter Decay 4 | . . . . 4 . . . . . . Short Circuit 3 | . . . . 2 . 1 . . . . Damage (minor) 4 | . . . . 4 . . . . . . Damage (major) 9 | . . . . 9 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 4 . . . 3 1 . . 2 Heat Transferred 3337 | . . 1776 . . . 956 . . . 605 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Peak Influence 1387 | . 135 412 408 1320 779 1387 857 1267 683 566 Initial 728 | . . 56 132 252 693 545 728 599 665 334 Average 535 | . 79 270 243 815 680 959 789 924 672 452 Maximum Alert Level 4 | . . 2 2 4 3 4 3 4 2 2 Low Security (%) 14 | 100 100 21 26 . . . . . . . Level 1 35 | . . 74 71 8 . . . . . 25 Level 2 16 | . . 3 1 21 66 7 . 17 100 74 Level 3 24 | . . . . 48 33 64 100 45 . . Level 4 9 | . . . . 21 . 28 . 36 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . 2 2 . 2 . 1 . 1 4 Investigation 1 | . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . . 1 2 . . . . . . 2 Assault 3 | . . . . . 1 . . . 1 1 Garrison 2 | . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Distress Signals 15 | . 1 3 10 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 227 | . 7 32 55 35 11 25 4 29 . 29 Peak Tracking Total 11 | . 3 4 6 11 7 5 4 11 1 8 Tactical Retreats 13 | . . 1 2 3 . . . 6 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Traps Triggered 15 | . 2 1 1 5 3 2 . . . 1 Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Machines Disabled 29 | . . 3 1 7 . 8 . 6 . 4 Max in Single Turn 2 | . . 1 1 1 . 1 . 1 . 2 Garrison Relay 7 | . . . . 2 . 5 . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Machines Accessed 26 | . 1 4 11 1 2 3 1 1 2 . Terminals 18 | . . 3 7 1 1 3 . 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 1 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Total Hacks 85 | . 2 19 47 2 4 4 1 3 3 . Successful 52 | . 1 10 34 . 2 3 1 . 1 . Failed 33 | . 1 9 13 2 2 1 . 3 2 . Catastrophic 3 | . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . 2 16 . . . . . . . Terminals 51 | . . 17 19 2 3 4 . 3 3 . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . 2 2 11 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 16 | . . . 16 . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Terminal Hacks 15 | . . 8 2 . 1 3 . . 1 . Level Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . . 1 . . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Maintenance Status 2 | . . 2 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . Zone Layout 3 | . . 2 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . 1 2 10 . . . . . . . Scan Component 7 | . 1 1 5 . . . . . . . Repair 6 | . . 1 5 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 15 | . . . 15 . . . . . . . Insert Component 8 | . . . 8 . . . . . . . Analyze 7 | . . . 7 . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . Unauthorized Hacks 6 | . . . 6 . . . . . . . Terminals 6 | . . . 6 . . . . . . . Botnet 6 | . . . 6 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 4 11 1 2 3 . 1 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . 1 5 . . . . . . . Time 174 | . . 26 148 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Used RIF Installer 4 | . . . . 1 . 1 . 2 . . Coupler Efficiency 1 | . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . 1 . . . 5 Non-combat 1 | . . . . . . 1 . . . . Combat 5 | . . . . . . . . . . 5 Robot Hacks Applied 7 | . . . . . . 1 . . . 6 parse_system 1 | . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . 1 formatsys_high 4 | . . . . . . 1 . . . 3 Relay Couplers Released 29 | . . . . 12 . 17 . . . . Machine Destruction 26 | . . . . 9 . 17 . . . . Programmers 3 | . . . . 3 . . . . . . Attached 3 | . . . . . . 1 . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Total Allies 8 | . . . . 2 . 3 . . . 3 Largest Group 3 | . . . . 2 . 3 3 2 . 2 Highest-Rated Group 96 | . . . . 56 . 96 96 71 . 76 Highest-Rated Ally 47 | . . . . 31 . 40 40 40 . 47 Total Orders . | . . . . . . . . . . . Ally Attacks 57 | . . . . 20 . 5 17 8 . 7 Total Damage 1084 | . . . . 346 . 133 380 70 . 155 Kills 9 | . . . . 4 . 1 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Turns Passed 11063 | 6 272 1336 3684 1536 510 1677 395 616 379 652 Spaces Moved 4060 | 1 98 528 1275 504 200 579 118 288 226 243 Core 58 | . . . . . . 3 . . . 55 Treads 3692 | 1 98 528 1275 504 200 371 118 288 226 83 Legs 310 | . . . . . . 205 . . . 105 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 160 160 120 160 160 160 50 Average Speed 216 | 160 225 194 240 241 238 234 163 161 160 161 Slowest Speed 1300 | 160 240 320 243 325 240 1300 240 240 160 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 1 25 41 79 61 6 58 6 53 9 9 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . 1 . . 1 3 . . Terrain Destroyed 342 | . . . 4 115 76 8 1 43 . 95 Melee . | . . . . . . . . . . . Projectile 64 | . . . 4 17 . 8 1 22 . 12 AOE 278 | . . . . 98 76 . . 21 . 83 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Total 5527 | 7 121 699 1688 680 220 777 318 363 244 410 Wait 480 | . . 33 163 9 . 25 194 . 7 49 Move 4052 | . 97 527 1274 503 200 578 118 287 225 243 Hop . | . . . . . . . . . . . Pick Up 127 | . 5 25 30 25 1 30 . 2 4 5 Fast Attach 77 | . 1 8 29 6 2 13 1 4 3 10 Attach 59 | 2 . 8 12 14 1 11 . 2 2 7 Detach 12 | . 1 1 . 1 1 3 . 1 1 3 Swap 64 | 1 1 9 14 19 2 3 1 3 . 11 Drop 129 | 4 1 11 47 23 1 23 2 3 2 12 Fire 487 | . 14 76 117 66 8 75 2 61 . 68 Melee 11 | . . . . 5 . 6 . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 4 | . 1 1 2 . . . . . . . Escape Stasis 23 | . . . . 9 4 10 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 641 | -9/Materials | Discovered new exit (range 15) 938 | -9/Materials | Discovered new exit (range 2) 1057 | -9/Materials | Repaired Lgt. Treads 1168 | -9/Materials | Discovered new exit (range 7) 1189 | -9/Materials | Core integrity fell below 50% 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1905 | -8/Materials | Build established: Scavenger-Tank 2377 | -8/Materials | Repaired Lgt. Treads 2416 | -8/Materials | Repaired Imp. Weapon Shielding 2444 | -8/Materials | Repaired Lgt. Treads 2477 | -8/Materials | Repaired Med. Armor Plating 2816 | -8/Materials | Lost 4 parts (1p1n1u1w) 3150 | -8/Materials | Discovered new exit (range 11) 4757 | -8/Materials | Repaired Lgt. Treads 5297 | -8/Materials | Identified exit to Garrison 5299 | -8/Materials | Entered Garrison 5365 | -8/Garrison | Core integrity fell below 50% 5437 | -8/Garrison | Lost 8 parts (3n2u3w) 5600 | -8/Garrison | Rescued a captive Derelict 5601 | -8/Garrison | Rescued a captive Derelict 5744 | -8/Garrison | Triggered checkpoint 5972 | -8/Garrison | Phase Generator disabled 6335 | -8/Garrison | Discovered new exit (range 9) 6358 | -8/Garrison | Triggered checkpoint 6420 | -8/Garrison | Garrison Relay disabled 6496 | -8/Garrison | Garrison Relay disabled 6568 | -8/Garrison | Triggered checkpoint 6579 | -8/Garrison | Core integrity fell below 20% 6680 | -8/Garrison | Triggered checkpoint 6746 | -8/Garrison | Installed Relay Interface Framework 6797 | -8/Garrison | Discovered new exit (range 15) 6835 | -8/Garrison | Entered Factory 6835 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7235 | -7/Factory | First assault squad dispatched 7307 | -7/Factory | Garrison activated, responded to threat 7341 | -7/Factory | Destroyed 8 combat bots 7345 | -7/Factory | Identified exit to Garrison 7345 | -7/Factory | Entered Garrison 7346 | -7/Garrison | Triggered checkpoint 7381 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7438 | -7/Garrison | Triggered checkpoint 7487 | -7/Garrison | Destroyed 7 combat bots 7540 | -7/Garrison | Garrison Relay disabled 7680 | -7/Garrison | Discovered new exit (range 60) 7680 | -7/Garrison | Discovered new exit (range 29) 7680 | -7/Garrison | Discovered new exit (range 67) 7836 | -7/Garrison | Triggered checkpoint 7837 | -7/Garrison | Triggered checkpoint 7857 | -7/Garrison | Triggered checkpoint 7908 | -7/Garrison | Destroyed 8 combat bots 7934 | -7/Garrison | Lost 7 parts (1p3n1u2w) 8028 | -7/Garrison | Triggered checkpoint 8116 | -7/Garrison | Lost 6 parts (1p1n3u1w) 8454 | -7/Garrison | Core integrity fell below 50% 8490 | -7/Garrison | Rescued a captive Derelict 8491 | -7/Garrison | Rescued a captive Derelict 8510 | -7/Garrison | Garrison Relay disabled 8618 | -7/Garrison | Build established: Scavenger-Mutant 8690 | -7/Garrison | Triggered checkpoint 8740 | -7/Garrison | Garrison Relay disabled 8907 | -7/Garrison | Garrison Relay disabled 8939 | -7/Garrison | Garrison Relay disabled 9022 | -7/Garrison | Entered Factory 9022 | -7/Factory | Accompanied by 3 allies 9417 | -7/Factory | Identified exit to Garrison 9417 | -7/Factory | Entered Garrison 9417 | -7/Garrison | Accompanied by 2 allies 9502 | -7/Garrison | Build established: Bothacker-Mutant 9518 | -7/Garrison | Triggered checkpoint 9598 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9716 | -7/Garrison | Triggered checkpoint 9790 | -7/Garrison | Triggered checkpoint 9794 | -7/Garrison | Triggered checkpoint 9846 | -7/Garrison | Destroyed 14 combat bots 9851 | -7/Garrison | Lost 6 parts (1p3n1u1w) 9965 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10012 | -7/Garrison | Discovered new exit (range 9) 10033 | -7/Garrison | Entered Factory 10033 | -6/Factory | Evolved 2 slots: Utility x2 10249 | -6/Factory | Identified exit to Factory 10383 | -6/Factory | First assault squad dispatched 10412 | -6/Factory | Entered another Factory area 10412 | -5/Factory | Evolved 2 slots: Utility x2 10599 | -5/Factory | Build established: Bothacker-Tank 10712 | -5/Factory | First assault squad dispatched 10899 | -5/Factory | Lost 5 parts (1n2u2w) 10945 | -5/Factory | Lost 5 parts (1p2n1u1w) 10968 | -5/Factory | Core integrity fell below 50% 11027 | -5/Factory | Cargo convoy interrupted 11029 | -5/Factory | Lost 4 parts (1u3w) 11035 | -5/Factory | System corruption reached 10% 11036 | -5/Factory | Core integrity fell below 20% 11064 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11030_ K-01 Serf collects debris. 11034_ Machine Analyzer destroyed. 11034_ Lrg. Storage Unit destroyed. 11034_ System corrupted by crushing effect (+5). 11034_ Knocked back. 11035_ Critical hit (Burn: +37). 11038_ The unstable cave ceiling collapses. 11038_ K-01 Serf collects debris. 11038_ System corrupted: Hvy. Laser failed to cycle. 11038_ Hvy. Laser destroyed. 11038_ System corrupted by crushing effect (+3). 11038_ Knocked back. 11040_ System corrupted: Component data lost. 11040_ R-10 Processor collects Corrupted Sml. Matter Pod. 11042_ K-01 Serf collects debris. 11045_ Triggered Ambush Trap. 11045_ G-50 Soldier emerges from a hatch in the floor. 11045_ S-27 Virus emerges from a hatch in the floor. 11059_ System corrupted: Component data lost. 11064_ Penetrated by Slug. 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Treads | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperRecyclingSystem Manual? 0 Play Time 01:37:07 Cumulative 101.6 hours Start 2023.05.10 @ 14:58:00 End 2023.05.10 @ 18:23:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 48 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: a9fd19fc-c368-42a6-9c51-45f452585783