Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 18:32:31 Player: Skysub Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (1757) 1757 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1626) 1626 TOTAL SCORE: 12118 Bonus ------- Follower Combat Kills 11 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -185 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Spectral Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Skeleton Box Gamma Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Improved Utility Shielding Graphene Brace Improved Hardlight Generator Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Plasma Lance > --- INVENTORY -------- Skeleton Box Gamma Rifle Hardcell Cannon [Rating: 148] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Biometal Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Gravity Neutralizer Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Great Axe Energy Gun Vortex Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . 1 . . . . . . . 1 Utility 9 | . . . . . 2 1 . 2 . 2 . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . 1 1 Parts Attached 186 | 6 3 1 3 8 10 9 2 8 13 30 4 3 12 2 31 32 9 Power 28 | 1 1 . . . 1 . . 1 1 2 1 . 6 . 7 6 1 Engine 3 | 1 1 . . . . . . 1 . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . . . . . 1 . Reactor 22 | . . . . . . . . . . 2 1 . 6 . 7 5 1 Propulsion 32 | 2 . . . 1 . 7 . 2 1 4 . 1 . . 5 7 2 Treads 3 | 2 . . . 1 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . 7 . 2 1 4 . 1 . . 5 6 1 Utility 74 | 1 2 1 2 4 5 1 1 3 5 17 . 1 4 1 11 9 6 Device 54 | . . 1 2 4 1 1 1 2 3 13 . 1 2 1 10 7 5 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 . . . . 2 . . 2 . 1 2 . Hackware 5 | . . . . . . . . 1 2 2 . . . . . . . Protection 5 | . 1 . . . 3 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . . 1 3 4 1 1 2 6 7 3 1 2 1 8 10 . Energy Gun 10 | . . . . 1 . . . . . . . . 1 . 3 5 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . . . 2 4 1 . 1 3 4 1 1 . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 6 | . . . . . . . 1 . 1 . 1 . . 1 . 2 . Special Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 1 3 1 . . . 3 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 1 . 1 1 . 2 3 1 . 4 . 3 2 1 Parts Lost 54 | . . . . . 2 . 3 . 2 1 . . . 2 17 4 23 Power 8 | . . . . . . . 1 . . 1 . . . . 3 1 2 Propulsion 14 | . . . . . . . 1 . 2 . . . . 1 4 1 5 Utility 25 | . . . . . 1 . 1 . . . . . . 1 8 . 14 Weapon 7 | . . . . . 1 . . . . . . . . . 2 2 2 Highest Loss Streak 16 | . . . . . 2 . 3 . 1 1 . . . 1 7 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 69 99 75 84 86 76 81 90 89 90 93 85 64 66 70 Engine 3 | . 14 14 14 14 5 . . 6 5 3 . . . . . . . Core 1 | . . . . . 3 7 4 . 3 5 . . . . . . 3 Reactor 3 | . . . . . . . . . . 1 9 10 9 8 4 4 3 Treads 6 | . 28 28 28 28 18 . . . . . . . . . . . . Flight 16 | . . . . . . 36 38 27 25 25 26 26 26 24 16 15 16 Device 10 | . . 14 3 13 7 7 9 13 14 11 10 10 7 6 9 13 22 Storage 5 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 5 3 . . Processor 6 | . . . . . 5 7 7 6 3 4 5 5 11 11 9 13 10 Hackware 11 | . . . . . . . . 3 10 24 26 26 22 21 15 8 5 Protection 1 | . 13 . . . 8 7 4 . . . . . . . . . 1 Energy Gun 1 | . . . . 5 5 . . . . . . . 3 1 . 5 . Ballistic Gun 5 | . 28 28 8 22 12 9 7 4 3 4 . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 5 4 4 4 5 5 1 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 22 20 20 23 30 27 27 22 38 47 41 45 57 46 50 57 62 Greatest Support 64 | 40 40 40 40 48 48 29 31 31 46 49 47 48 48 52 56 57 64 Greatest Overweight (x) 4 | . . . . . . . . . . . . . 1 1 2 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | . 4 4 10 10 10 10 10 9 10 10 10 10 10 10 10 5 5 Average Carried 7 | . 2 4 6 7 9 8 9 7 8 9 9 9 9 9 8 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | . 4 4 8 10 10 8 10 7 10 10 10 10 10 10 5 5 4 Class Distribution -------------------- 41% | Hacker-Sprinter 27% | Mutant 7% | Hacker-Mutant 7% | Sprinter 5% | Scavenger-Sprinter 4% | Hacker-Skirmisher 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Skirmisher | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2584 | 221 148 . . 132 274 45 . 11 175 332 133 128 242 74 175 469 25 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2221 | . 124 . . . 612 45 . 11 228 564 62 . . 176 262 121 16 Parts 121 | . 7 . . . 37 3 . 2 11 24 3 . . 9 11 12 2 Haulers Intercepted 11 | . 1 . . . 3 1 . . 1 3 . . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 3 . . 9 . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 31 | . 2 . . . 8 . . . 2 3 5 . . 7 2 2 . Melee 2 | . . . . . . . . . 1 1 . . . . . . . Guns 16 | . 2 . . . 7 . . . . 2 1 . . . 2 2 . AOE 13 | . . . . . 1 . . . 1 . 4 . . 7 . . . Classes Destroyed 13 | . 2 . . . 7 . . . 1 3 . . . . . . . Worker 4 | . . . . . . . . . . 4 . . . . . . . Builder 3 | . . . . . 1 . . . . 1 . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . Hauler 11 | . 1 . . . 3 1 . . 1 3 . . . . 2 . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . 1 . . 1 . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 14 | . . . . . 3 . . . 1 . 5 . . 5 . . . Grunt 7 | . 2 . . . 2 . . . 1 1 . . . . . 1 . Sentry 2 | . . . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 5 | . . . . . . . . . 1 1 . . . . 2 1 . Thug 2 | . . . . . . . . . . . . . . 2 . . . Best Kill Streak 14 | . 2 . . . 14 1 . 1 1 5 5 . . 5 1 1 1 Combat Bots Only 5 | . 2 . . . 4 . . . 1 1 5 . . 5 1 1 . Max Kills in Single Turn 5 | . 1 . . . 1 1 . 1 2 5 4 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . 1 . 4 . . 2 . . . Melee 1 | . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 558 | . 21 . . . 79 . 20 . 25 21 13 . . 31 147 24 177 Missed 243 | . 7 . . . 22 . 9 . 15 12 4 . . 17 54 7 96 Damage Taken 7625 | . 190 . . . 661 . 271 . 204 174 166 . 3 267 2073 490 3126 Core 2972 | . 14 . . . 68 . 114 . 18 17 . . . 31 852 177 1681 Absorbed by Shields 111 | . . . . . . . . . . . . . 3 . 27 8 73 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 29 | . . . . . 29 . . . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . . . . . . . . . 75 . 22 . . Core Remaining (%) 86 | 100 . . . 94 87 . 83 100 98 . . . . 95 34 87 . Volleys Fired 145 | . 16 . . . 39 1 . . 13 29 6 . 10 4 21 6 . Largest 3 | . 2 . . . 2 1 . . 2 2 1 . 1 1 2 3 . Hottest 222 | . 40 . . . 83 28 . . 58 66 46 . 7 46 73 222 . Shots Fired 217 | . 32 . . . 78 1 . . 14 35 6 . 10 4 26 10 1 Gun 189 | . 32 . . . 78 1 . . 4 35 5 . . . 26 8 . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . 2 . 1 . . 4 . 2 1 Special 18 | . . . . . . . . . 8 . . . 10 . . . . Kinetic 146 | . 32 . . . 57 1 . . 4 35 5 . . . 12 . . Thermal 4 | . . . . . . . . . . . . . . . . 4 . Explosive 10 | . . . . . . . . . 2 . 1 . . 4 . 2 1 Electromagnetic 25 | . . . . . 21 . . . . . . . . . . 4 . Entropic 14 | . . . . . . . . . . . . . . . 14 . . Robot Hit Streak 14 | . 12 . . . 10 3 . . 5 9 3 . 11 14 11 7 . Robot Miss Streak 7 | . 5 . . . 4 . . . 4 7 2 . . . 1 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 167 | . 19 . . . 49 1 . 1 13 23 4 . 10 3 35 8 1 Core Hits 89 | . 7 . . 1 21 1 . . 10 18 5 . . 11 8 6 1 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . 1 . . Critical Strikes 6 | . . . . . 1 . . . . 1 . . . . 4 . . Destroy 3 | . . . . . 1 . . . . 1 . . . . 1 . . Sever 3 | . . . . . . . . . . . . . . . 3 . . Melee Attacks 92 | . . . . . . . . 1 17 17 1 . . . 28 . 28 Impact . | . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . 1 17 17 1 . . . 28 . . Piercing 28 | . . . . . . . . . . . . . . . . . 28 Sneak Attacks 9 | . . . . . . . . 1 1 3 . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6754 | . 269 . . 1 975 18 . 130 620 1296 509 . . 1030 1633 201 72 Guns 2692 | . 269 . . . 861 18 . . 79 480 49 . . . 843 93 . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 2423 | . . . . . 114 . . . 270 441 460 . . 1030 . 108 . Melee 1635 | . . . . . . . . 130 271 375 . . . . 787 . 72 Ramming 4 | . . . . 1 . . . . . . . . . . 3 . . Kinetic 1717 | . 269 . . . 561 18 . . 79 480 49 . . . 261 . . Thermal 608 | . . . . . 114 . . . . 441 . . . . . 53 . Explosive 1868 | . . . . . . . . . 270 . 460 . . 1030 . 108 . Electromagnetic 340 | . . . . . 300 . . . . . . . . . . 40 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1563 | . . . . . . . . 130 271 375 . . . . 787 . . Piercing 72 | . . . . . . . . . . . . . . . . . 72 Entropic 582 | . . . . . . . . . . . . . . . 582 . . Highest Corruption 20 | . . . . . . . . . . . . . . . 14 2 20 Average Corruption 7 | . . . . . . . . . . . . . . . 7 1 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . 4 . . . 1 . . . . . . . . Effects 58 | . . . . . . . . . . . . . . . 23 7 28 Message Errors 15 | . . . . . . . . . . . . . . . 4 2 9 Matter Fused 7 | . . . . . . . . . . . . . . . 4 2 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . 4 1 2 Energy Discharges 7 | . . . . . . . . . . . . . . . 4 . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . . . 1 1 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . 3 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . . . 1 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 414 | . . . . . 28 . . 100 60 75 . . . 121 17 . 13 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 220 | . . . . . 28 . . . 15 43 . . . 121 . . 13 Melee 194 | . . . . . . . . 100 45 32 . . . . 17 . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . 25 . . . 13 . . . . . 1 . 189 Shots 4 | . . . . . 1 . . . 1 . . . . . . . 2 Rammed 2 | . . . . 1 . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . 1 . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 30 . . . 161 22 . . . 28 2 . . 29 184 325 137 Average Temperature 37 | . 17 . . . 49 6 . . . 13 2 . . 20 64 97 84 Received Heat Transfer 917 | . 129 . . . 144 . 18 . 9 39 . . . . 18 461 99 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 724 | . . . . . 150 . . . . 500 . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 462 | . 65 25 . . 282 120 84 40 270 401 . . . . 311 149 462 Initial 135 | . . 25 . . . 44 84 28 19 34 . . . . 135 75 . Average 95 | . 22 25 . . 97 75 74 37 128 134 . . . . 148 55 104 Maximum Alert Level 2 | . . . . . 1 . . . 1 2 . . . . 1 . 2 Low Security (%) 85 | 100 100 100 . 100 74 100 100 100 73 78 . . . . 72 100 85 Level 1 14 | . . . . . 25 . . . 26 21 . . . . 27 . 11 Level 2 . | . . . . . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 1 1 2 1 . 5 6 . . . . 4 . 8 Investigation 12 | . . . . 1 . 2 . . 1 2 . . . . 2 . 4 Extermination 3 | . . . . . . . . . . 1 . . . . 1 . 1 Reinforcement 11 | . 1 . . . 1 . 1 . 1 3 . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 8 | . . . . . 1 . . . . 1 . . 2 . . 4 . Communications Jammed 8 | . . . . . . . . . . 7 . . . . . . 1 Distress Signals 2 | . . . . . . . . . . 1 . . . . . . 1 Times Spotted 176 | . 3 . . . 17 1 5 . 13 12 5 . 14 17 30 6 53 Peak Tracking Total 25 | . 2 . . . 6 2 5 . 8 8 3 . 10 10 14 1 25 Tactical Retreats 29 | . . . . . . . . . 4 4 1 . . 2 9 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . . . . . 1 . . . 4 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 16 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 14 | . . . . . 2 . . . 1 10 . . . . . . 1 Max in Single Turn 9 | . . . . . 1 . . . 1 9 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 51 | . 3 . . . . 8 . 1 8 9 . 1 3 . 10 . 8 Terminals 30 | . 3 . . . . 5 . 1 6 5 . . . . 4 . 6 Fabricators 6 | . . . . . . . . . 1 2 . . . . 2 . 1 Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . 1 1 . . . . 1 . 1 Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . 1 . . Total Hacks 166 | . 6 . . . . 25 . 2 23 56 . 1 4 . 32 . 17 Successful 69 | . 2 . . . . 11 . 1 7 26 . 1 4 . 15 . 2 Failed 96 | . 4 . . . . 14 . 1 16 29 . . . . 17 . 15 Catastrophic 22 | . 1 . . . . 3 . . 4 6 . . . . 4 . 4 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . Manual 34 | . 4 . 1 . . 3 . . 8 12 . . . . 6 . . Terminals 113 | . 6 . . . . 15 . 2 16 46 . . . . 15 . 13 Fabricators 15 | . . . . . . . . . 3 5 . . . . 6 . 1 Repair Stations 8 | . . . . . . . . . . . . . . . 8 . . Recycling Units 12 | . . . . . . . . . 4 4 . . . . 1 . 3 Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . . Garrison Access 8 | . . . . . . 5 . . . 1 . . . . 2 . . Terminal Hacks 45 | . 2 . . . . 9 . 1 3 17 . 1 4 . 7 . 1 Record 10 | . . . . . . . . . 1 6 . . 2 . 1 . . Part Schematic 3 | . . . . . . . . . . 2 . . . . 1 . . Prototype ID Bank 3 | . . . . . . 2 . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 2 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . 1 . 1 . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . . . . 1 2 . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . . 1 . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 5 . . . . 3 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . 1 2 . . . . 2 . . Build 3 | . . . . . . . . . . 2 . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 8 | . . . . . . . . . 3 3 . . . . 1 . 1 Process 2 | . . . . . . . . . 1 1 . . . . . . . Report Inventory 4 | . . . . . . . . . 1 1 . . . . 1 . 1 Retrieve Matter 2 | . . . . . . . . . 1 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . . . . 8 . 1 8 7 . . . . 7 . 8 Full Trace Events 11 | . . . . . . 2 . . 1 2 . . . . 2 . 4 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . . 2 . . . . 1 . . Parts Built 4 | . . . . . . . . . . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 217 | . . . . . . . . . . 178 . . . . 39 . . Total Part Build Rating 22 | . . . . . . . . . . 8 . . . . 14 . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 25 | . . . . . . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 60 | . . . . . . . . . 41 19 . . . . . . . Retrieved Matter 60 | . . . . . . . . . 41 19 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 1 . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 6 | . . . . . . . . . 1 . . . 5 . . . . Largest Group 5 | . . . . . . . . . 1 . . . 5 4 . . . Highest-Rated Group 294 | . . . . . . . . . 12 . . . 294 245 . . . Highest-Rated Ally 68 | . . . . . . . . . 12 . . . 68 68 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . 7 . . . 7 28 . . . Total Damage 1448 | . . . . . . . . . 64 . . . 280 1104 . . . Kills 6 | . . . . . . . . . . . . . 2 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 7083 | 69 219 24 721 375 454 240 32 63 519 759 239 126 682 208 931 826 596 Spaces Moved 10022 | 40 101 15 446 215 195 430 93 115 818 1128 821 451 1246 683 1196 1012 1017 Core 31 | 3 . . . . . . . . . . . . . . . 2 26 Treads 1009 | 37 101 15 446 215 195 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8982 | . . . . . . 430 93 115 818 1128 821 451 1246 683 1196 1010 991 Fastest Speed 19 | 50 160 160 160 160 160 25 21 25 25 19 26 26 26 19 24 32 30 Average Speed 42 | 151 160 160 160 160 160 25 24 28 30 26 26 26 26 26 33 37 33 Slowest Speed 250 | 160 160 160 160 160 160 28 34 32 37 29 26 26 97 96 155 250 50 Overloaded Moves 128 | . . . . . . . 37 . 24 41 . . . 10 16 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 1 3 . 4 9 . . 2 2 18 2 19 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 27 6 90 67 26 15 88 3 27 29 92 68 98 79 39 35 27 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . . . . . 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Scrap Searched 10 | . . . . 1 . . . . . . 3 4 . 2 . . . Spaces Dug 56 | . . . . . . . . . 7 12 1 . . . 12 . 24 Terrain Destroyed 241 | . . . . . 3 . . . 18 71 23 . . 54 14 12 46 Melee 56 | . . . . . . . . . 7 12 1 . . . 12 . 24 Projectile 11 | . . . . . . . . . . 7 2 . . . 2 . . AOE 174 | . . . . . 3 . . . 11 52 20 . . 54 . 12 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Total 12387 | 45 126 15 456 246 262 559 98 141 1047 1509 838 458 1597 704 1632 1448 1206 Wait 1767 | . 3 . . 15 5 95 1 17 171 258 2 3 317 14 321 377 168 Move 9898 | 39 100 14 445 214 194 427 86 114 810 1109 820 450 1241 679 1163 1008 985 Hop 48 | . . . . . . 1 3 . 3 9 . . 2 1 15 1 13 Pick Up 45 | . 3 . . 4 5 3 4 . 9 2 2 1 3 . 3 6 . Fast Attach 92 | 6 1 . 3 3 3 1 1 2 5 12 . . 9 1 15 23 7 Attach 56 | . . . . 3 3 8 . 4 4 4 3 1 1 1 14 8 2 Detach 50 | . . . 6 1 2 3 . 1 4 7 1 . 1 3 13 6 2 Swap 38 | . 2 1 . 2 4 . 1 2 4 14 1 2 2 . 2 1 . Drop 71 | . 1 . 2 3 7 2 2 . 7 14 2 1 11 1 5 12 1 Fire 145 | . 16 . . . 39 1 . . 13 29 6 . 10 4 21 6 . Melee 92 | . . . . . . . . 1 17 17 1 . . . 28 . 28 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . 18 . . . 34 . . . . 32 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Entered Mines 305 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 305 | -10/Mines | Discovered new exit (range 6) 310 | -10/Mines | Build established: Mutant 313 | -10/Mines | Entered Exiles 337 | -10/Exiles | Discovered new exit (range 15) 357 | -10/Exiles | Met 8R-AWN 377 | -10/Exiles | Met EX-HEX 427 | -10/Exiles | Met EX-BIN 446 | -10/Exiles | Aligned with FarCom system 448 | -10/Exiles | Given EX-Vault access code 504 | -10/Exiles | Opened EX-Vault 512 | -10/Exiles | Found Prototype Device 512 | -10/Exiles | Identified Skeleton Box 518 | -10/Exiles | Found Prototype Device 518 | -10/Exiles | Identified PSU Rigger 523 | -10/Exiles | Found Prototype Energy Cannon 523 | -10/Exiles | Identified YOLO Cannon 586 | -10/Exiles | Warned to stay clear of 0b10 Research branches 632 | -10/Exiles | Met EX-DEC 715 | -10/Exiles | Visited The Gauntlet 1020 | -10/Exiles | Discovered new exit (range 11) 1034 | -10/Exiles | Left Exiles lab with Skeleton Box 1034 | -10/Exiles | Entered Mines 1124 | -9/Mines | Learned Materials garrison access intel 1229 | -9/Mines | Remotely autohacked Sealed Doors 1230 | -9/Mines | Met a Derelict shopkeep closing up shop 1325 | -9/Mines | Learned Materials terminal intel 1333 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1337 | -9/Mines | Found Prototype Device 1337 | -9/Mines | Identified Exp. Sensor Array 1357 | -9/Mines | Discovered new exit (range 15) 1409 | -9/Mines | Entered Materials 1409 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1410 | -8/Materials | Loaded intel: 12 terminal locations 1411 | -8/Materials | Loaded intel: 1 garrison access location 1802 | -8/Materials | Discovered new exit (range 10) 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1933 | -7/Factory | Identified exit to Lower Caves 2089 | -7/Factory | Identified exit to DSF 2103 | -7/Factory | Entered DSF 2128 | -7/DSF | Discovered new exit (range 14) 2130 | -7/DSF | Additional patrols routed to DSF 2135 | -7/DSF | Entered Factory 2135 | -6/Factory | Evolved 2 slots: Utility x2 2139 | -6/Factory | Identified exit to Lower Caves 2139 | -6/Factory | Identified exit to Extension 2163 | -6/Factory | Lost 3 parts (1p1n1u) 2193 | -6/Factory | Discovered new exit (range 10) 2198 | -6/Factory | Entered another Factory area 2198 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2202 | -5/Factory | Build established: Sprinter 2314 | -5/Factory | Garrison activated, responded to threat 2715 | -5/Factory | Discovered new exit (range 8) 2717 | -5/Factory | Entered another Factory area 2717 | -4/Factory | Evolved 2 slots: Utility x2 2784 | -4/Factory | Build established: Hacker-Sprinter 2823 | -4/Factory | Found Exp. Targeting Computer 2836 | -4/Factory | Discovered new exit (range 9) 2961 | -4/Factory | Discovered new exit (range 13) 2961 | -4/Factory | Central database locked down 3174 | -4/Factory | Fabricated Cld. VTOL Module? 3332 | -4/Factory | Fabricated Cld. VTOL Module? 3476 | -4/Factory | Entered Upper Caves 3479 | -4/Upper Caves | Learned Research non-interactive machine intel 3530 | -4/Upper Caves | Encountered a Warlord checkpoint 3564 | -4/Upper Caves | Spotted B-86 Titan 3580 | -4/Upper Caves | Learned Research emergency access door positions 3673 | -4/Upper Caves | Discovered new exit (range 14) 3715 | -4/Upper Caves | Entered another Upper Caves area 3730 | -4/Upper Caves | Encountered a Warlord checkpoint 3776 | -4/Upper Caves | Learned 4 Research zone layouts 3780 | -4/Upper Caves | Spotted B-86 Titan 3802 | -4/Upper Caves | Discovered new exit (range 9) 3841 | -4/Upper Caves | Entered Warlord 3858 | -4/Warlord | Discovered new exit (range 8) 3933 | -4/Warlord | Opened side exit 4032 | -4/Warlord | Warlord's base attacked by MAIN.C 4039 | -4/Warlord | Met Warlord 4075 | -4/Warlord | Found Prototype Energy Gun 4075 | -4/Warlord | Identified Vortex Rifle 4122 | -4/Warlord | Remotely autohacked Sealed Heavy Doors 4127 | -4/Warlord | Found Prototype Reactor 4127 | -4/Warlord | Identified Vortex Chain Reactor 4134 | -4/Warlord | Found Prototype Device 4134 | -4/Warlord | Identified System Purifier 4136 | -4/Warlord | Found Prototype Processor 4136 | -4/Warlord | Identified Spectral Analyzer 4382 | -4/Warlord | Warlord forces counterattacked 4489 | -4/Warlord | Spotted Executioner 4521 | -4/Warlord | Lost 6 allies 4523 | -4/Warlord | Entered Proximity Caves 4523 | -3/Proximity Caves | Accompanied by 4 allies 4666 | -3/Proximity Caves | Attacked by a faux Warlord 4726 | -3/Proximity Caves | Discovered new exit (range 14) 4731 | -3/Proximity Caves | Entered Research 4731 | -3/Research | Evolved 2 slots: Utility x2 4732 | -3/Research | Identified exit to Research 4734 | -3/Research | Loaded intel: 70 non-interactive machine locations 4815 | -3/Research | Spotted B-86 Titan 4975 | -3/Research | Repaired Mak. Cloaking Device 4979 | -3/Research | Found Prototype Device 4979 | -3/Research | Identified Exp. Thermal Shield 5054 | -3/Research | Fabricated Antimatter Reactor? 5254 | -3/Research | System corruption reached 10% 5321 | -3/Research | Lost 7 parts (1p1n4u1w) 5578 | -3/Research | Build established: Hacker-Mutant 5596 | -3/Research | Core integrity fell below 50% 5628 | -3/Research | Lost 4 parts (2n1u1w) 5634 | -3/Research | Spotted B-86 Titan 5662 | -3/Research | Entered another Research area 5662 | -2/Research | Warlord forces began assault on 0b10 5662 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 5772 | -2/Research | Research machine network offline 5951 | -2/Research | Spotted B-90 Cyclops 6398 | -2/Research | Spotted Striker 6436 | -2/Research | Warlord destroyed during the assault 6444 | -2/Research | Discovered new exit (range 19) 6450 | -2/Research | Identified exit to Access 6488 | -2/Research | Entered Access 6488 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 6657 | -1/Access | Build established: Scavenger-Sprinter 6714 | -1/Access | Crushed by falling debris 6714 | -1/Access | System corruption reached 10% 6745 | -1/Access | Lost 5 parts (5u) 7067 | -1/Access | Identified exit to Command 7074 | -1/Access | Core integrity fell below 50% 7082 | -1/Access | Core integrity fell below 20% 7084 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- K-01 Serf collects debris. The unstable cave ceiling collapses. Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (140,116) Command Map updated. Impulse Thruster Array destroyed. GFSNN/BNI2P=E6 IFJAXSTS Knocked back. Graphene Brace destroyed. Slug penetrates S-43 Plague. P-80 Master knocked back. Penetrated by Slug. Knocked back. Hacking Suite destroyed. Critical hit (Blast). Knocked back. Adv. Signal Interpreter severed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????? "T / | | ??????????????????????????????????# ]!! ###### | | ??????????????????????????????????# ]!! ###??? | | ??????????????????????????????????# !! #### | | ??????????????????################# | | ??????????????????# """G""" % | | ??????????????????# """ """ % #/####### | | ??????????????????# %# ## #### | | ??????????????????# p # ### ### | | ??????????????????# = # ""# /%% | | ?????? ##+##### ! ps# ""# =!= | | ????? ss# ! "" | | ???????????## g% p s# T * | | ????????????# ######## g g sp# "" # | | ?????????????????????#######g ## "" | | ?????????????????????????? # s## "" | | ?????????????????????????? # s## # | | ?????????????????????????? #%ss## # | | ?????????????????????????? # ## ## ### | | ?????????????????????????? #c ## ### #####?? | | ?????????????????????????# #########??##?????? | | ????####### ???????###### #???????????????? | | ?? ##### #???????????????? | | ? Y % H #???????????????? | | ? c +???????????????? | | ??? # @ #???????????????? | | ??????????############# #???????????????? | | ??????????????????????#### #???????????????? | | ?????????????????????????## ####???????????????? | | ???????????????????????????## #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? +??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 59 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Corruption Block 4 Armor Coverage 300 Resistance: TH 30 Utility Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Antimatter Reactor | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Charge!!! Leap Before You Look Maximum Efficiency Maybe Next Time I'll Detach My Launcher Ooh, Shiny! Part-time Excavator This Is Interesting... Challenges ------------ None Game ------ Seed SubdwellerDroneRailgun Manual? 0 Play Time 03:26:00 Cumulative 37.3 hours Start 2024.04.15 @ 14:48:35 End 2024.04.15 @ 18:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16342b47-e234-440e-a32c-669db2025c74