Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 17:28:14 Player: mEkbOk Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2664) 2664 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 5469 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 51/100 System Corruption 10% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Hacking Suite Component Analysis Suite > --- WEAPON (3) ------- Dirty Datajack Heavy Mace Heavy Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Hardened Medium Armor Plating Hacking Suite Component Analysis Suite > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Cooling System EM Pulse Cannon EM Pulse Cannon Dirty Datajack [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 90 | 8 6 4 43 29 Power 16 | 2 . 1 10 3 Engine 11 | 2 . 1 7 1 Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 16 | 2 . 1 8 5 Treads 13 | 2 . 1 7 3 Leg 3 | . . . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 31 | 1 4 1 16 9 Device 21 | . 2 . 12 7 Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 27 | 3 2 1 9 12 Energy Gun 11 | 3 2 1 4 1 Energy Cannon 9 | . . . 1 8 Ballistic Gun . | . . . . . Ballistic Cannon 3 | . . . 3 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 37 | . . 1 13 23 Power 9 | . . . 4 5 Propulsion 9 | . . 1 2 6 Utility 9 | . . . 4 5 Weapon 10 | . . . 3 7 Highest Loss Streak 8 | . . 1 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 99 83 88 89 Engine 13 | . 14 14 15 10 Treads 19 | . 28 26 16 17 Device 16 | . 1 . 21 19 Storage 4 | . 25 . . . Hackware 2 | . . . . 7 Protection 6 | . . 14 6 7 Energy Gun 12 | . 28 28 13 . Energy Cannon 6 | . . . 3 14 Ballistic Cannon 3 | . . . 7 . Launcher 2 | . . . 1 4 Naked Turns . | . . . . . Heaviest Build 49 | 14 26 29 44 49 Greatest Support 84 | 40 40 40 56 84 Greatest Overweight (x) 9 | . . 1 7 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 5 | 6 9 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 4 5 5 . Class Distribution -------------------- 29% | Mutant 28% | Tank 23% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1697 | 250 95 73 955 324 Remotely . | . . . . . Salvage Created 2808 | . 599 82 1270 857 Parts 146 | . 30 5 73 38 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 57 | . 14 2 25 16 Melee 1 | . . . . 1 Guns 24 | . 12 2 10 . Cannons 26 | . . . 12 14 AOE 4 | . . . 3 1 Classes Destroyed 12 | . 4 1 5 2 Worker 3 | . 1 . 1 1 Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 7 | . 3 . 2 2 Swarmer 6 | . 3 . . 3 Grunt 32 | . 11 1 15 5 Sentry 12 | . . . 9 3 Demolisher 1 | . . . . 1 Hunter 4 | . . . 1 3 Programmer 1 | . . . . 1 Subdweller 1 | . . 1 . . Best Kill Streak 5 | . 3 1 5 5 Combat Bots Only 3 | . 2 1 3 3 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 673 | . 79 11 173 410 Missed 215 | . 33 3 53 126 Damage Taken 5962 | . 522 197 1949 3294 Core 1214 | . 101 35 371 707 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . 45 32 . Volleys Fired 231 | . 55 8 105 63 Largest 3 | . 2 2 3 3 Hottest 170 | . 112 112 169 170 Shots Fired 464 | . 108 16 219 121 Gun 245 | . 108 16 115 6 Cannon 213 | . . . 98 115 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 93 | . . . 93 . Thermal 307 | . 108 14 97 88 Explosive 6 | . . . 6 . Electromagnetic 58 | . . 2 23 33 Robot Hit Streak 12 | . 7 12 12 10 Robot Miss Streak 6 | . 4 2 5 6 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 302 | . 65 14 133 90 Core Hits 132 | . 28 8 62 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 27 | . 6 2 19 . Burn 17 | . 6 2 9 . Blast 10 | . . . 10 . Melee Attacks 13 | . . . . 13 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing 4 | . . . . 4 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 6418 | . 916 213 3045 2244 Guns 2620 | . 916 213 1351 140 Cannons 3320 | . . . 1515 1805 Explosions 230 | . . . 179 51 Melee 240 | . . . . 240 Ramming 8 | . . . . 8 Kinetic 1408 | . . . 1408 . Thermal 3989 | . 916 204 1178 1691 Explosive 56 | . . . 56 . Electromagnetic 717 | . . 9 403 305 Impact 234 | . . . . 234 Slashing . | . . . . . Piercing 6 | . . . . 6 Highest Corruption 10 | . . . . 10 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots 1 | . . . . 1 Overflow Damage 39 | . . . 20 19 Projectiles 39 | . . . 20 19 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . 11 . Impact . | . . . . . Kinetic 11 | . . . 11 . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . 49 . Shots 1 | . . . 1 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 439 6 199 131 Average Temperature 135 | . 174 3 75 31 Received Heat Transfer 1971 | . 255 33 900 783 Effects 10 | . 10 . . . Shutdowns 4 | . 4 . . . Energy Bleed 2 | . 2 . . . Matter Decay 3 | . 3 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 25 | . 13 . 7 5 Heat Transferred 9708 | . 3034 666 3517 2491 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 371 | . 324 . 371 215 Initial 144 | . . . 65 144 Average 130 | . 100 . 158 111 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 76 | 100 75 . 63 95 Level 1 23 | . 24 . 36 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 . 5 5 Investigation 4 | . 1 . 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 4 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 20 11 44 33 Peak Tracking Total 7 | . 3 5 5 7 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 19 | . 5 . 6 8 Terminals 14 | . 4 . 5 5 Fabricators 2 | . . . . 2 Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 41 | . 9 . 18 14 Successful 21 | . 2 . 13 6 Failed 20 | . 7 . 5 8 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 16 | . 1 . 7 8 Terminals 29 | . 8 . 11 10 Fabricators 2 | . . . . 2 Repair Stations 1 | . 1 . . . Recycling Units 2 | . . . . 2 Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . 5 3 Prototype ID Bank 2 | . . . 1 1 Terminal Index 2 | . . . 1 1 Repair Station Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 1 2 Terminals 4 | . 1 . 1 2 Track 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 16 | . 5 . 3 8 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4892 | 60 869 301 2192 1470 Spaces Moved 2132 | 36 380 151 866 699 Core 56 | 11 . . 20 25 Treads 2041 | 25 380 151 845 640 Legs 35 | . . . 1 34 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 174 | 126 160 167 192 164 Slowest Speed 500 | 160 160 240 400 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 74 18 63 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 35 | . . . 35 . Terrain Destroyed 143 | . . . 137 6 Melee . | . . . . . Projectile 61 | . . . 59 2 AOE 82 | . . . 78 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2859 | 49 533 186 1188 903 Wait 270 | . 82 6 120 62 Move 2128 | 35 379 150 865 699 Hop . | . . . . . Pick Up 74 | 6 7 7 32 22 Fast Attach 19 | 2 . 1 11 5 Attach 43 | 4 1 1 18 19 Detach . | . . . . . Swap 28 | 2 5 2 14 5 Drop 49 | . 4 8 23 14 Fire 231 | . 55 8 105 63 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 12) 614 | -10/Materials | Discovered new exit (range 4) 915 | -10/Materials | Discovered new exit (range 6) 930 | -10/Materials | Entered Subcaves 1008 | -10/Subcaves | Ambushed by swarm of Subdwellers 1020 | -10/Subcaves | Core integrity fell below 50% 1086 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1104 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1216 | -10/Subcaves | Discovered new exit (range 9) 1231 | -10/Subcaves | Entered Materials 1231 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1851 | -8/Materials | Discovered new exit (range 13) 1982 | -8/Materials | Build established: Tank 2612 | -8/Materials | Garrison activated, responded to threat 2642 | -8/Materials | Lost 5 parts (2p1n1u1w) 2696 | -8/Materials | Lost 4 parts (1p1n2w) 2706 | -8/Materials | Core integrity fell below 50% 3267 | -8/Materials | Build established: Scavenger-Tank 3399 | -8/Materials | Discovered new exit (range 13) 3423 | -8/Materials | Entered Factory 3423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3691 | -7/Factory | Discovered new exit (range 10) 4180 | -7/Factory | Build established: Tank 4544 | -7/Factory | Lost 8 parts (2p3n2u1w) 4777 | -7/Factory | Lost 3 parts (1p1n1u) 4830 | -7/Factory | System corruption reached 10% 4833 | -7/Factory | Core integrity fell below 50% 4868 | -7/Factory | Core integrity fell below 20% 4875 | -7/Factory | Lost 8 parts (1p2n2u3w) 4893 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Initiated overload sequence, T-4 to critical power. Med. Treads destroyed. Imp. Heat Sink destroyed. Y-54 Guardian Imp. Deuterium Engine critical detonation. [Achievement: Error 47] K-01 Serf collects debris. Hvy. Laser destroyed. K-01 Serf collects debris. Acquired Hvy. Mace. Acquired Actuator Array. System corrupted: Actuator Array rejected. Hvy. Mace follow-up attack on Y-54 Guardian. W-25 Informer sends out distress signal. Y-54 Guardian destroyed. System corrupted: Matter fused (-7). Splicing W-25 Informer... W-25 Informer system unaffected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ?????????+#????????????? | | ????????????????????? ???????? ?????????????? | | ????????????????????? ??????? ??????????????? | | ????????????????????? ??????? ???????????????? | | ?????????????? ???? ?????? ???????????????? | | ?????????????? ???? ###### ????????????????? | | ????????"????? ???# # +?????????????????? | | ????????"????? ##?# # " Y#?????????????????? | | ??????? ????? #?# # T #?????????????????? | | ??????"" ????? ### # "@w#?????????????????? | | ??????"" ????? + #?????????????????? | | ??????" ????? #?# # #?????????????????? | | ?????? ????? ??# # //!#?????????????????? | | ??????#+####### #???#%+! /!#?????????????????? | | ####### !! #???# # / #?????????????????? | | """ # !! #####+##+####????????????????? | | """ # ! # #????????????????? | | """ + " #????????????????? | | *% #%%% % "= #????????????????? | | # %%% " #????????????????? | | # %%% "! #????????????????? | | ####### # #????????????????? | | # ! #????????????????? | | #### ####" F ## #############????????????????? | | ???# #??#""""##/############?????????????????? | | ???# #??####### #?????????????????? | | #### ########## #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | + #?????????????????? | | # #?????????????????? | | # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Error 47 Everything Is Under Control Oops Please Form A Line True Hacker Challenges ------------ None Game ------ Seed RainbowProjectionGuard Manual? 0 Play Time 01:35:24 Cumulative 9.3 hours Start 2024.05.16 @ 01:31:34 End 2024.05.16 @ 17:28:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8c9b160-42fc-4896-b887-7542636c1881