Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 14:19:26 Player: oshi0ne1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2503) 2503 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 4934 Bonus ------- High Alert Combat Kills 6 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 299/300 System Corruption 0% Temperature Cool (0) Movement Flying (680) Ox8 Location -8/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Chainsword > --- INVENTORY (15) --- Nuclear Core Light Treads Large Storage Unit Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Reaction Control System Heavy Armor Plating Hacking Suite System Restoration Module Recalibrator Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Recalibrator > --- WEAPON ----------- Particle Gun Minigun Chainsword > --- INVENTORY -------- Nuclear Core Nuclear Core Wheel Compact Wheel Large Storage Unit Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite Reaction Control System System Restoration Module Light Assault Rifle Light Assault Rifle Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Chainsword Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 69 | 7 9 10 35 8 Power 14 | 1 1 2 9 1 Engine 9 | 1 1 2 5 . Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 19 | 2 2 2 10 3 Treads 6 | 2 2 2 . . Leg 4 | . . . 4 . Wheel 7 | . . . 5 2 Hover 1 | . . . 1 . Flight 1 | . . . . 1 Utility 11 | 1 5 1 4 . Device 4 | . 2 . 2 . Storage 4 | 1 2 . 1 . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 3 1 5 12 4 Energy Gun 8 | 2 . 1 3 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 12 | 1 1 4 4 2 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 37 | . . 10 15 12 Power 9 | . . 2 5 2 Propulsion 10 | . . 2 4 4 Utility 3 | . . 1 1 1 Weapon 15 | . . 5 5 5 Highest Loss Streak 6 | . . 6 6 6 To Critical Strikes . | . . . . . Average Backups 10 | 1 8 11 12 12 Power 1 | . 1 1 . 2 Propulsion 3 | 1 3 4 2 1 Utility 5 | . 2 4 6 8 Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 14 | . . 1 5 8 Power 3 | . . . 2 1 Propulsion 1 | . . . . 1 Utility 7 | . . . 1 6 Weapon 3 | . . 1 2 . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 91 95 89 80 Engine 11 | . 14 11 11 1 Core 2 | . . . 3 7 Treads 12 | . 27 21 3 . Leg 2 | . . . 4 . Wheel 5 | . . . 9 14 Device 4 | . 5 8 1 7 Storage 10 | . 14 11 9 9 Processor 15 | . . 21 20 18 Energy Gun 7 | . 14 3 5 6 Ballistic Gun 11 | . 14 18 7 4 Ballistic Cannon 1 | . . . 4 . Slashing Weapon 3 | . . . 7 7 Peak Build Rating 30 | 6 10 15 30 27 Average Rating 16 | 4 8 13 22 21 On Entrance 11 | . 6 10 13 27 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 108 | 13 30 31 108 43 Greatest Support 46 | 40 46 46 46 26 Greatest Overweight (x) 10 | . . 9 10 9 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 3 14 14 15 15 Average Carried 11 | 1 8 11 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 14 11 15 13 Class Distribution -------------------- 66% | Mutant 27% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1814 | 227 270 419 776 122 Remotely . | . . . . . Salvage Created 2818 | . 501 684 1349 284 Parts 159 | . 34 41 63 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 71 | . 13 17 29 12 Melee 14 | . . . 11 3 Guns 42 | . 13 16 10 3 Cannons 3 | . . . 3 . AOE 12 | . . 1 5 6 Classes Destroyed 12 | . 7 3 2 . Worker 4 | . 1 . 3 . Builder 4 | . 2 . 2 . Tunneler 1 | . 1 . . . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 21 | . 6 3 6 6 Grunt 40 | . 7 9 19 5 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 7 | . . 3 3 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 5 3 7 6 Combat Bots Only 6 | . 4 3 5 6 Max Kills in Single Turn 4 | . 2 1 4 2 Gunslinging 1 | . 1 . . . Exploded 3 | . . 1 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 489 | . 58 133 200 98 Missed 130 | . 16 42 42 30 Hits 359 | . 42 91 158 68 Melee 3 | . . 3 . . Projectile 356 | . 42 88 158 68 AOE 1 | . . 1 . . Critical Strikes 8 | . . 2 5 1 Damage Taken 5004 | . 485 1247 2451 821 Core 795 | . 91 151 354 199 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 249 | . 109 . 140 . Core Remaining (%) 75 | 100 63 62 . . Volleys Fired 225 | . 49 70 77 29 Largest 3 | . 2 2 3 2 Hottest 130 | . 70 70 130 121 Shots Fired 422 | . 98 135 153 36 Gun 380 | . 98 135 118 29 Cannon 29 | . . . 29 . Launcher 13 | . . . 6 7 Special . | . . . . . Kinetic 289 | . 49 127 95 18 Thermal 120 | . 49 8 52 11 Explosive 13 | . . . 6 7 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 18 12 5 Robot Miss Streak 7 | . 5 7 5 5 Penetration Max . | . . . . . Secondary Targets 9 | . 3 2 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 299 | . 58 88 127 26 Core Hits 154 | . 29 35 68 22 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 12 | . 6 . 5 1 Burn 7 | . 5 . 2 . Destroy 3 | . 1 . 2 . Sever 2 | . . . 1 1 Melee Attacks 32 | . . . 26 6 Impact . | . . . . . Slashing 32 | . . . 26 6 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5418 | . 713 1020 2828 857 Guns 3075 | . 713 1020 1164 178 Cannons 303 | . . . 303 . Explosions 981 | . . . 484 497 Melee 1059 | . . . 877 182 Ramming . | . . . . . Kinetic 2324 | . 366 942 931 85 Thermal 1054 | . 347 78 536 93 Explosive 981 | . . . 484 497 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1059 | . . . 877 182 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . . . 58 35 Projectiles . | . . . . . Explosions 14 | . . . 14 . Melee 79 | . . . 44 35 Knockbacks 13 | . . . 13 . Impact . | . . . . . Kinetic 11 | . . . 11 . Secondary 2 | . . . 2 . Self-Inflicted Damage 215 | . . . 215 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . 191 37 441 70 Average Temperature 82 | . 42 6 124 27 Received Heat Transfer 2064 | . 189 381 1179 315 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 3247 | . 1406 187 1432 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . . 1 2 Low Security (%) 83 | 100 100 100 77 12 Level 1 14 | . . . 22 56 Level 2 2 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 441 | . 152 179 321 441 Initial 208 | . . 29 45 208 Average 114 | . 62 97 129 285 Influence Increases 2162 | . 383 502 924 353 Destroy 0b10 Robot/C 1420 | . 260 340 580 240 Destroy 0b10 Robot/NC 70 | . 30 . 40 . Destroy Leader 294 | . 62 80 132 20 Successful Hack 51 | . 16 19 16 . Disable Machine 30 | . . . 30 . Destroy Structure 102 | . . 3 66 33 Lose Combat Pursuer 195 | . 15 60 60 60 Influence Decreases 1721 | . 313 463 712 233 Entered New Map 218 | . . 41 64 113 Time Decay 1133 | . 313 322 498 . Lost Part 370 | . . 100 150 120 Squads Dispatched 9 | . 2 2 5 . Investigation 6 | . . 2 4 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 2 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 25 27 41 12 Peak Tracking Total 8 | . 4 6 8 7 Tactical Retreats 10 | . 1 3 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 2 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 16 | . 5 3 8 . Terminals 11 | . 4 2 5 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 55 | . 21 8 26 . Successful 25 | . 13 4 8 . Failed 29 | . 8 3 18 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 37 | . 13 5 19 . Fabricators . | . . . . . Repair Stations 14 | . 8 . 6 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 8 3 3 . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 3 | . 2 . 1 . Locate Traps 1 | . . 1 . . Dispatch Records 2 | . 2 . . . Patrol Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 2 | . 2 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 5 . 4 . Scan Component 4 | . 2 . 2 . Repair 4 | . 2 . 2 . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 1 4 . Full Trace Events 6 | . 1 1 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 4 | . 2 . 2 . Time 128 | . 64 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 965 | . 405 560 . . Terrain 173 | . 80 93 . . Seismic 792 | . 325 467 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3769 | 119 940 774 1646 290 Spaces Moved 1712 | 68 421 319 743 161 Core 4 | 2 . 1 . 1 Treads 955 | 66 421 318 150 . Legs 102 | . . . 102 . Wheels 650 | . . . 491 159 Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 160 160 95 105 Average Speed 150 | 156 160 161 149 112 Slowest Speed 680 | 160 160 500 470 680 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 68 29 51 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 122 | . . . 68 54 Melee . | . . . . . Projectile . | . . . . . AOE 122 | . . . 68 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2454 | 78 588 456 1104 228 Wait 317 | . 94 39 167 17 Move 1708 | 67 420 318 742 161 Hop . | . . . . . Pick Up 43 | 3 8 6 23 3 Fast Attach 35 | 7 5 2 18 3 Attach 30 | . 1 11 11 7 Detach 7 | . 3 1 2 1 Swap 29 | . 5 5 18 1 Drop 28 | 1 3 4 20 . Fire 225 | . 49 70 77 29 Melee 32 | . . . 26 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 932 | -10/Materials | Discovered new exit (range 13) 976 | -10/Materials | Repaired Imp. Treads 1009 | -10/Materials | Repaired Imp. Treads 1027 | -10/Materials | Identified exit to Materials 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Central database locked down 1383 | -9/Materials | Discovered new exit (range 8) 1394 | -9/Materials | Build established: Scavenger-Mutant 1468 | -9/Materials | Identified exit to Materials 1673 | -9/Materials | Lost 6 parts (2n1u3w) 1804 | -9/Materials | Build established: Mutant 1834 | -9/Materials | Entered another Materials area 1834 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1836 | -8/Materials | Discovered new exit (range 7) 1846 | -8/Materials | Identified exit to Storage 2144 | -8/Materials | Lost 6 parts (2p2n2w) 2441 | -8/Materials | Lost 4 parts (1p1n1u1w) 3088 | -8/Materials | Core integrity fell below 50% 3249 | -8/Materials | Repaired Minigun 3325 | -8/Materials | Repaired Wheel 3430 | -8/Materials | Garrison activated, responded to threat 3473 | -8/Materials | Identified exit to Garrison 3480 | -8/Materials | Entered Garrison 3518 | -8/Garrison | Triggered checkpoint 3551 | -8/Garrison | Core integrity fell below 20% 3575 | -8/Garrison | Lost 6 parts (2p2n2w) 3732 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- The unstable cave ceiling collapses. Acquired Hvy. Armor Plating. The unstable cave ceiling collapses. Acquired Lgt. Assault Rifle. Beams of light sweep through the air. An alarm sounds. Recalibrator destroyed. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. S-10 Pest Lgt. Ion Engine severed. Destroyed Flight Unit. S-10 Pest destroyed. Wheel destroyed. The unstable cave ceiling collapses. Destroyed Flight Unit. S-10 Pest destroyed. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. Com. Wheel destroyed. Acquired Flight Unit. 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[ ### # #???? | | ????????????????????? #?### # ######???? | | ??????????????????? #???# ##????????? | | ????????????????? #???######?????????? | | ??????????????? ## ## ###??????????????????? | | ?????????????# ???# ?# #????????????????????? | | ????????????????? ?? #????????????????????? | | ???????????????? ?? #????????????????????? | | ??????????????? ??? #????????????????????? | | ??????????????#####""??## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ^#?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 69% | -10/Materials Imp. Treads | 60% | -10/Materials Minigun | 16% | -8/Materials Wheel | 12% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed CoordinationTechHarness Manual? 0 Play Time 00:34:10 Cumulative 18.9 hours Start 2025.11.18 @ 13:45:47 End 2025.11.18 @ 14:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 2 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b16a8b04-2368-4b53-bfa0-f5cd57524d59