Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 21:13:16 Player: JuliusNebulus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1026) 1026 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3046 Bonus ------- None Cogmind --------- Core Integrity 319/550 Matter 280/300 Energy 213/265 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Improved EM Shotgun Lightning Gun Lightning Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Medium Treads Lightning Gun Lightning Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 41 | 8 2 10 3 18 Power 6 | 2 1 . 1 2 Engine 6 | 2 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 5 2 6 Treads 6 | . . 2 1 3 Leg 9 | 2 . 3 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 2 . 6 Device 2 | 1 . . . 1 Storage 2 | 1 . . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . . 1 . 4 Artifact . | . . . . . Weapon 10 | 2 1 3 . 4 Energy Gun 4 | 2 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 4 | . . 1 . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | 1 . 1 . . System Corruption 14 | 1 . 13 . . Parts Lost 9 | . . 4 2 3 Power 1 | . . . 1 . Propulsion 3 | . . 2 1 . Utility 4 | . . 1 . 3 Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 3 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 83 87 86 Engine 10 | . 14 11 9 9 Treads 6 | . . 1 1 15 Leg 18 | . 28 23 20 10 Device 4 | . 14 3 . 2 Storage 10 | . 14 11 11 9 Processor 6 | . . 6 11 7 Protection 8 | . . 3 11 14 Energy Gun 6 | . 23 4 . 2 Ballistic Gun 1 | . 4 4 . . Impact Weapon 4 | . . 6 11 . Slashing Weapon 9 | . . 5 11 14 Peak Build Rating 31 | 9 9 16 17 31 Average Rating 17 | 5 9 12 15 27 On Entrance 10 | . 9 9 15 17 Naked Turns . | . . . . . Heaviest Build 34 | 13 15 22 24 34 Greatest Support 84 | 20 20 30 20 84 Greatest Overweight (x) 7 | . . 1 2 7 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 5 8 8 8 8 Most Carried 8 | 3 5 8 8 8 Average Carried 6 | 1 4 7 6 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 5 7 7 8 Class Distribution -------------------- 43% | Mutant 24% | Gladiator 23% | Scavenger-Gladiator 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -9/Mines Gladiator | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 631 | 274 16 132 54 155 Remotely . | . . . . . Salvage Created 1616 | 89 160 294 315 758 Parts 73 | 6 5 20 4 38 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 2 6 3 13 Melee 17 | . . 2 2 13 Guns 4 | . 2 2 . . Classes Destroyed 10 | 2 2 4 . 2 Worker 8 | . . 1 2 5 Builder 2 | . . 2 . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . . 2 1 Swarmer 2 | . . . . 2 Grunt 11 | . 2 1 3 5 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 8 | . . 4 . 4 Best Kill Streak 4 | 1 3 3 4 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 187 | . 9 52 22 104 Missed 53 | . 3 15 1 34 Damage Taken 2050 | . 93 662 256 1039 Core 452 | . 16 130 75 231 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 93 . 48 . Volleys Fired 25 | 3 8 14 . . Largest 2 | 2 2 2 . . Hottest 85 | 80 80 85 . . Shots Fired 42 | 6 16 20 . . Gun 42 | 6 16 20 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . . 14 . . Thermal 6 | . . 6 . . Explosive . | . . . . . Electromagnetic 22 | 6 16 . . . Robot Hit Streak 8 | 1 5 8 . . Robot Miss Streak 3 | 1 3 3 . . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 108 | 3 10 36 14 45 Core Hits 39 | 2 5 16 1 15 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 5 | . . 2 2 1 Critical Strikes 11 | . . 2 4 5 Smash 6 | . . 2 3 1 Sever 5 | . . . 1 4 Melee Attacks 100 | . . 25 20 55 Impact 38 | . . 20 17 1 Slashing 62 | . . 5 3 54 Piercing . | . . . . . Sneak Attacks 15 | . . 3 5 7 Combat Hostiles . | . . . . . Follow-up Attacks 10 | . . 3 2 5 Damage Inflicted 3727 | 77 143 907 782 1818 Guns 349 | 53 139 157 . . Cannons . | . . . . . Explosions 24 | 24 . . . . Melee 3350 | . . 750 782 1818 Ramming 4 | . 4 . . . Kinetic 82 | . . 82 . . Thermal 99 | 24 . 75 . . Explosive . | . . . . . Electromagnetic 192 | 53 139 . . . Impact 1447 | . . 689 692 66 Slashing 1903 | . . 61 90 1752 Piercing . | . . . . . Highest Corruption 13 | 1 1 13 13 . Average Corruption 8 | 1 1 13 13 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 1 15 8 . Message Errors 6 | . . 1 5 . Matter Fused 7 | . 1 4 2 . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 3 | . . 3 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 621 | . . 121 268 232 Projectiles . | . . . . . Explosions . | . . . . . Melee 621 | . . 121 268 232 Knockbacks 4 | . . 1 3 . Impact 3 | . . 1 2 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 172 | 36 162 172 167 3 Average Temperature 63 | 18 70 70 84 2 Received Heat Transfer 663 | . 54 162 159 288 Siege Activations . | . . . . . Robots Corrupted 4 | . . 3 1 . Combat Hostiles 3 | . . 2 1 . Parts Fried 12 | . 2 3 6 1 Impact Corruptions 14 | . . 5 7 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 160 | 50 . 110 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 319 | 10 63 176 103 319 Initial 39 | . 6 26 33 39 Average 97 | 3 48 79 71 158 Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 65 Level 1 12 | . . . . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 3 12 3 23 Peak Tracking Total 6 | . 2 5 3 6 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful . | . . . . . Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1990 | 156 263 563 279 729 Spaces Moved 1116 | 118 194 333 119 352 Core 20 | 13 . . . 7 Treads 167 | . . . . 167 Legs 929 | 105 194 333 119 178 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 123 Average Speed 140 | 112 120 135 191 147 Slowest Speed 400 | 120 120 190 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 26 22 15 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | 8 . . . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | 8 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1359 | 132 207 392 140 488 Wait 43 | . 1 1 . 41 Move 1112 | 117 193 332 118 352 Hop . | . . . . . Pick Up 24 | 4 2 8 2 8 Fast Attach 25 | 5 . 4 1 15 Attach 7 | 2 . 3 2 . Detach 5 | . . 1 . 4 Swap 9 | 1 2 3 . 3 Drop 22 | . . 6 . 16 Fire 25 | 3 8 14 . . Melee 86 | . . 20 17 49 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 11) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Discovered new exit (range 16) 675 | -9/Materials | System corruption reached 10% 679 | -9/Materials | Lost 3 parts (1n1u1w) 976 | -9/Materials | Build established: Scavenger-Gladiator 983 | -9/Materials | Entered Mines 1012 | -9/Mines | Found a hidden stash of uninstalled traps 1060 | -9/Mines | Discovered new exit (range 11) 1108 | -9/Mines | Core integrity fell below 50% 1234 | -9/Mines | Learned location of Zion (-6) 1262 | -9/Mines | Entered Materials 1262 | -8/Materials | Evolved 2 slots: Utility x2 1573 | -8/Materials | Build established: Gladiator 1991 | -8/Materials | Self-destructed Last Messages --------------- 01853_ G-47 Trooper destroyed. 01866_ Dropped Med. Treads. 01867_ Acquired Aluminum Leg. 01872_ Dropped Sml. Storage Unit. 01873_ Acquired Med. Storage Unit. 01875_ Acquired 45 matter. 01881_ Acquired Lgt. Nuclear Core. 01887_ U-05 Engineer builds a Door. 01888_ R-06 Scavenger collects Imp. Heat Sink. 01889_ Acquired Mni. Grenade Launcher. 01929_ A-02 Transporter destroyed. 01938_ Lgt. Armor Plating destroyed. 01954_ Y-45 Defender Imp. Ion Engine severed. 01956_ Y-45 Defender Lgt. Armor Plating severed. 01956_ Chainsword follow-up attack on Y-45 Defender. 01956_ Y-45 Defender destroyed. 01975_ Chainsword follow-up attack on Y-45 Defender. 01975_ Destroyed Heat Sink. 01978_ Y-45 Defender destroyed. 01990_ Acquired Lgt. Armor Plating. 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