Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 10:39:04 Player: Barbarossa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (2105) 2105 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 4419 Bonus ------- High Alert Combat Kills 194 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (20) --- Advanced Heat Sink Machine Analyzer Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Authchip [R/Combat] Authchip [Device] Authchip [Storage] Authchip [Processor] Backup Laser III Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Armored Wheel Armored Wheel Machine Analyzer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Authchip [R/Combat] Authchip [Device] Authchip [Storage] Authchip [Storage] Authchip [Processor] Improved Light Cannon Plasma Cutter [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 54 | . 8 16 30 Power 6 | . 1 3 2 Engine 5 | . 1 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 27 | . 2 8 17 Treads 19 | . 2 8 9 Leg . | . . . . Wheel 5 | . . . 5 Hover 3 | . . . 3 Flight . | . . . . Utility 7 | . 4 1 2 Device 1 | . . . 1 Storage 4 | . 3 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | . 1 4 9 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon 7 | . . 2 5 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 25 | . . 3 22 Power 3 | . . 1 2 Propulsion 12 | . . . 12 Utility 1 | . . . 1 Weapon 9 | . . 2 7 Highest Loss Streak 7 | . . 3 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 92 | . 92 99 84 Engine 9 | . 14 11 6 Treads 29 | . 11 44 24 Leg 3 | . 16 . . Wheel 5 | . . . 11 Device 2 | . . . 5 Storage 10 | . 14 11 9 Processor 9 | . 8 11 9 Energy Gun 7 | . 16 5 6 Ballistic Gun 6 | . 10 8 2 Ballistic Cannon 5 | . . 7 5 Naked Turns . | . . . . Heaviest Build 58 | 11 17 55 58 Greatest Support 105 | 20 40 83 105 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 18 | . 10 19 20 Most Carried 20 | . 11 20 20 Average Carried 15 | . 8 15 18 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 6 10 20 17 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1290 | 200 20 436 634 Remotely . | . . . . Salvage Created 2412 | . 132 721 1559 Parts 148 | . 8 56 84 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 3 18 26 Guns 25 | . 3 12 10 Cannons 16 | . . 6 10 AOE 5 | . . . 5 Classes Destroyed 13 | . 3 6 4 Worker 5 | . . 2 3 Builder 7 | . . . 7 Hauler 3 | . . 2 1 Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 6 | . . 3 3 Swarmer 9 | . 3 6 . Grunt 25 | . . 9 16 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Sentry 7 | . . 3 4 Specialist 2 | . . . 2 Best Kill Streak 12 | . 4 6 12 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 5 | . 1 2 5 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 421 | . 30 103 288 Missed 128 | . 10 27 91 Damage Taken 4672 | . 196 901 3575 Core 735 | . 60 118 557 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 76 70 . Volleys Fired 213 | . 25 73 115 Largest 2 | . 2 2 2 Hottest 108 | . 80 95 108 Shots Fired 383 | . 35 144 204 Gun 248 | . 35 103 110 Cannon 126 | . . 41 85 Launcher 9 | . . . 9 Special . | . . . . Kinetic 223 | . 9 98 116 Thermal 150 | . 25 46 79 Explosive . | . . . . Electromagnetic 10 | . 1 . 9 Robot Hit Streak 12 | . 4 12 9 Robot Miss Streak 8 | . 4 8 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 239 | . 17 93 129 Core Hits 117 | . 8 42 67 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 4 4 Burn 4 | . . 1 3 Blast 4 | . . 3 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4994 | . 198 1313 3483 Guns 2254 | . 198 673 1383 Cannons 1849 | . . 640 1209 Explosions 856 | . . . 856 Melee 35 | . . . 35 Ramming . | . . . . Kinetic 2485 | . 17 938 1530 Thermal 1802 | . 163 375 1264 Explosive . | . . . . Electromagnetic 672 | . 18 . 654 Impact . | . . . . Slashing 35 | . . . 35 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 14 21 Projectiles 14 | . . 14 . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks 20 | . . 7 13 Impact . | . . . . Kinetic 19 | . . 6 13 Secondary 1 | . . 1 . Self-Inflicted Damage 40 | . . . 40 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 381 | . 40 162 381 Average Temperature 88 | . 20 38 190 Received Heat Transfer 1803 | . 42 249 1512 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 4060 | . 375 980 2705 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 708 | . 121 257 708 Initial 105 | . . 1 105 Average 206 | . 61 125 341 Maximum Alert Level 3 | . . 1 3 Low Security (%) 59 | . 100 87 17 Level 1 25 | . . 12 48 Level 2 14 | . . . 33 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 3 6 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . . 2 5 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 13 33 47 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 9 2 Terminals 14 | . 3 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 9 32 5 Successful 22 | . 5 15 2 Failed 24 | . 4 17 3 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 31 | . 6 20 5 Terminals 46 | . 9 32 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 8 . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Terminal Index 1 | . 1 . . Locate Traps 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 3 7 2 Terminals 12 | . 3 7 2 Assimilate 1 | . . 1 . Botnet 11 | . 3 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 15 | . 3 10 2 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2589 | . 481 997 1111 Spaces Moved 1177 | 1 296 460 420 Core . | . . . . Treads 778 | . 98 460 220 Legs 199 | 1 198 . . Wheels 200 | . . . 200 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 120 160 105 Average Speed 155 | 120 133 160 165 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 48 45 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 31 | . . 2 29 Melee . | . . . . Projectile 8 | . . 2 6 AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1573 | . 353 590 630 Wait 31 | . . 9 22 Move 1174 | . 295 459 420 Hop . | . . . . Pick Up 56 | . 13 22 21 Fast Attach 14 | . 3 5 6 Attach 21 | . . 5 16 Detach . | . . . . Swap 19 | . 5 6 8 Drop 41 | . 12 11 18 Fire 213 | . 25 73 115 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Lost 3 parts (1p2w) 1388 | -9/Materials | Discovered new exit (range 3) 1478 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -8/Materials | Lost 3 parts (1n2w) 1867 | -8/Materials | Discovered new exit (range 16) 2147 | -8/Materials | Build established: Scavenger-Mutant 2339 | -8/Materials | Discovered new exit (range 16) 2383 | -8/Materials | Lost 4 parts (1p1n2w) 2412 | -8/Materials | Core integrity fell below 50% 2484 | -8/Materials | Lost 7 parts (4n1u2w) 2556 | -8/Materials | Discovered new exit (range 10) 2579 | -8/Materials | Core integrity fell below 20% 2590 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02538_ T-07 Excavator destroyed. 02541_ G-50 Soldier destroyed. 02541_ G-47 Trooper destroyed. 02541_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 02544_ Adv. EMP Blaster destroyed. 02548_ Acquired 29 matter. 02549_ K-01 Serf collects debris. 02556_ EXIT=FOUND 02556_ Hvy. Ion Engine destroyed. 02558_ K-01 Serf collects debris. 02568_ Lgt. Treads destroyed. 02569_ Critical hit (Burn: +37). 02569_ M-28 Smith repairs G-47 Trooper. 02574_ G-47 Trooper IFF system glitched. 02575_ Acquired Axe. 02582_ G-47 Trooper misfires. 02584_ G-47 Trooper IFF system glitched. 02586_ G-47 Trooper misfires. 02587_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##########????????????????? | | ?????????????????????# #????????????##### | | ?????????????????????# """#????????????#"# # | | ?????????????????????# """#????????????# = | | ?????????????????????# """#????????????# | | ?????????????????????# #????????????# | | ?????????????????????#! 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"** # ######## | | ????????????????????????#=[ "** # # # | | ????????????????????????# =######### + """ # | | ????????????????????????# # """ # | | ????????????????????????# # """ # | | ????????????????????????# # # | | ????????????????????????# ########## ## # | | ????????????????????????# #????????# ######### | | ????????????????????????# #????????# ######??? | | ????????????????????????# #######??# ## ?? | | ????????????????????????+ ## #??# ## """ | | ????????????????????????# ## #??# ## """ | | ????????????????????????#= ## #### ## """ | | ????????????????????????#%! ## + ## | | ???????????????????????? | # # ## """ | | ???????????????????????? #]] # ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 5 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAlertBoregun Manual? 0 Play Time 00:29:39 Cumulative 164.5 hours Start 2024.05.12 @ 10:09:14 End 2024.05.12 @ 10:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e86222-d60e-4e53-9926-8a4204c91fd9