Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.24 @ 10:30:45 Player: Lonely Shikari Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (4761) 4761 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 12101 Bonus ------- Pacifist 200 High Alert Combat Kills 536 Follower Combat Kills 198 Entered DSFs 500 Friendly Fire -134 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Medium Storage Unit Structural Scanner Encrypted Comm Array Advanced Transmission Jammer Advanced ECM Suite Phase Shifter Cloaking Device Graphene Brace Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Weapon Cycler Advanced Reaction Control System Point Defense Array > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Disruptor Cannon Matter Neutralizer Gauss Rifle > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Structural Scanner Encrypted Comm Array Advanced Transmission Jammer Advanced ECM Suite Phase Shifter Cloaking Device Graphene Brace Long-range Tractor Beam Heavy Particle Cannon Hypervelocity Coil Gun [Rating: 92] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Slots Evolved 12 | . . 2 . 2 . 2 2 2 . 2 . Power 2 | . . . . 1 . . 1 . . . . Propulsion 3 | . . 1 . 1 . . . 1 . . . Utility 4 | . . 1 . . . 1 1 . . 1 . Weapon 3 | . . . . . . 1 . 1 . 1 . Parts Attached 142 | 1 1 16 1 30 25 30 14 2 11 3 8 Power 25 | . . 3 . 8 3 3 2 . 4 . 2 Engine 16 | . . 3 . 4 2 3 1 . 2 . 1 Core 9 | . . . . 4 1 . 1 . 2 . 1 Reactor . | . . . . . . . . . . . . Propulsion 39 | . . 7 . 14 5 5 5 1 2 . . Treads 3 | . . 2 . 1 . . . . . . . Leg 36 | . . 5 . 13 5 5 5 1 2 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | . 1 3 . 3 4 8 4 . 3 2 3 Device 26 | . 1 2 . 3 4 8 2 . 1 2 3 Storage 3 | . . 1 . . . . . . 2 . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 47 | 1 . 3 1 5 13 14 3 1 2 1 3 Energy Gun 22 | . . 1 . 4 8 7 1 . 1 . . Energy Cannon 8 | . . . . 1 2 1 . 1 1 . 2 Ballistic Gun 16 | 1 . 2 . . 3 6 2 . . 1 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 7 2 . . . . . Parts Lost 51 | . . 4 . 4 7 5 6 . 5 . 20 Power 12 | . . 1 . 2 1 . 1 . 3 . 4 Propulsion 13 | . . 1 . 1 3 2 2 . . . 4 Utility 11 | . . 1 . 1 1 2 1 . 1 . 4 Weapon 15 | . . 1 . . 2 1 2 . 1 . 8 Highest Loss Streak 16 | . . 4 . 2 3 2 3 . 3 . 16 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 88 83 100 98 99 97 99 100 99 100 46 Engine 11 | . 14 10 11 13 3 14 18 11 6 5 2 Core 4 | . . . . 4 14 . 1 5 9 10 4 Treads 1 | . . 12 . . . . . . . . . Leg 28 | . 28 19 33 35 35 28 25 29 29 26 7 Device 19 | . 4 10 22 17 17 22 23 17 19 26 15 Storage 8 | . 14 11 11 9 9 7 6 5 5 5 5 Energy Gun 9 | . . 6 6 8 8 14 11 5 7 10 3 Ballistic Gun 7 | . 26 13 11 . 7 7 7 11 8 10 3 Ballistic Cannon 1 | . . . 4 9 1 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 12 14 23 31 42 39 48 62 62 69 76 80 Greatest Support 88 | 20 20 40 30 60 62 60 75 88 88 88 88 Greatest Overweight (x) 21 | . . 1 1 1 . 1 1 . . . 21 Average Overweight (x) . | . . . . . . . . . . . 4 Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 8 8 9 10 10 10 10 10 10 10 15 15 Most Carried 15 | 5 4 4 5 10 10 10 10 9 10 14 15 Average Carried 8 | 4 4 1 3 9 9 8 8 8 7 11 11 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 15 15 15 Final Carried 14 | 4 4 3 5 10 8 9 9 9 9 14 10 Class Distribution -------------------- 45% | Scavenger-Mutant 26% | Scavenger-Skirmisher 13% | Scavenger-Tank 8% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Matter Collected 3073 | 210 . 307 20 698 664 353 313 . 396 72 40 Remotely . | . . . . . . . . . . . . Salvage Created 4927 | . . 544 . 1199 1569 633 303 . 506 72 101 Parts 273 | . . 46 . 67 85 17 21 . 29 2 6 Haulers Intercepted 3 | . . . . . 1 1 . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Combat Hostiles Destroyed 102 | . . 16 . 26 29 11 4 . 11 1 4 Guns 78 | . . 16 . 6 27 10 4 . 10 1 4 Cannons 21 | . . . . 19 1 . . . 1 . . AOE 3 | . . . . 1 1 1 . . . . . Classes Destroyed 13 | . . 4 . 3 3 1 . . 2 . . Worker 4 | . . . . . 1 1 2 . . . . Builder 6 | . . . . 3 2 . 1 . . . . Hauler 3 | . . . . . 1 1 . . 1 . . Recycler 3 | . . . . 1 . 2 . . . . . Watcher 9 | . . 1 . 2 2 2 2 . . . . Swarmer 22 | . . 6 . 4 3 . . . 5 . 4 Grunt 49 | . . 9 . 18 14 6 2 . . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 15 | . . 1 . 2 10 1 . . . 1 . Specialist 3 | . . . . . . . . . 3 . . Hunter 8 | . . . . 2 1 2 1 . 2 . . Programmer 3 | . . . . . . 2 1 . . . . Heavy 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | . . 6 . 7 9 5 4 . 5 1 4 Combat Bots Only 6 | . . 6 . 6 4 2 2 . 5 1 4 Max Kills in Single Turn 4 | . . 1 . 2 2 2 2 . 2 1 4 Gunslinging 1 | . . . . . 1 1 . . 1 . . Exploded 1 | . . . . 1 1 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Damage Taken 7702 | . 23 718 . 1062 1176 699 722 . 861 58 2383 Core 1843 | . . 117 . 197 164 41 100 . 65 . 1159 Absorbed by Shields 110 | . 8 102 . . . . . . . . . Regen/Repaired (Parts) 196 | . . 82 . 114 . . . . . . . Core Remaining (%) 82 | 100 100 . 70 . 34 94 88 . 93 . . Volleys Fired 325 | . . 50 . 73 89 49 15 . 30 3 16 Largest 5 | . . 2 . 2 2 3 3 . 4 4 5 Hottest 285 | . . 63 . 132 120 158 153 . 183 180 285 Shots Fired 681 | . . 79 . 142 160 93 42 . 106 12 47 Gun 559 | . . 79 . 65 157 91 42 . 90 12 23 Cannon 122 | . . . . 77 3 2 . . 16 . 24 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 371 | . . 62 . 73 89 49 21 . 56 6 15 Thermal 263 | . . 17 . 69 50 27 15 . 50 6 29 Explosive . | . . . . . . . . . . . . Electromagnetic 47 | . . . . . 21 17 6 . . . 3 Robot Hit Streak 47 | . . 17 . 15 47 21 13 . 27 12 38 Robot Miss Streak 6 | . . 3 . 3 2 6 4 . 3 1 3 Penetration Max 2 | . . . . 2 1 . . . . . 1 Secondary Targets 8 | . . . . . 4 1 . . 3 . . Max Gunslinging Chain 2 | . . . . . 1 1 . . 2 . . Shots Hit Robots 539 | . . 59 . 93 135 80 38 . 83 9 42 Core Hits 325 | . . 26 . 48 58 83 39 . 51 8 12 Critical Kills 19 | . . . . 17 2 . . . . . . Critical Parts Destroyed 15 | . . . . 13 2 . . . . . . Critical Strikes 39 | . . . . 32 5 1 . . . . 1 Burn 5 | . . . . 2 1 1 . . . . 1 Destroy 34 | . . . . 30 4 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11958 | . . 720 . 2160 3069 2416 783 . 1635 192 983 Guns 8292 | . . 720 . 592 2694 1623 710 . 1410 192 351 Cannons 2323 | . . . . 1336 80 50 . . 225 . 632 Explosions 1324 | . . . . 222 295 743 64 . . . . Melee . | . . . . . . . . . . . . Ramming 19 | . . . . 10 . . 9 . . . . Kinetic 5866 | . . 587 . 1261 1564 885 354 . 894 96 225 Thermal 4619 | . . 133 . 667 1030 968 262 . 741 96 722 Explosive 501 | . . . . 222 . 215 64 . . . . Electromagnetic 953 | . . . . . 475 348 94 . . . 36 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . 3 . . Average Corruption 2 | . . . . . . 1 . . 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . . Message Errors 2 | . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 155 | . . . . 22 16 111 6 . . . . Projectiles 6 | . . . . 6 . . . . . . . Explosions 149 | . . . . 16 16 111 6 . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . . 14 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . 13 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 471 | . . . . 65 40 73 293 . . . . Shots 7 | . . . . 1 1 1 4 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . Kicked 2 | . . . . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 817 | . . 23 . 279 38 436 135 . 45 229 817 Average Temperature 96 | . . 7 . 73 13 116 46 . 15 116 307 Received Heat Transfer 2249 | . . 428 . 612 666 192 162 . . 9 180 Effects 21 | . . . . . . 3 . . . . 18 Shutdowns 4 | . . . . . . 1 . . . . 3 Energy Bleed 4 | . . . . . . 1 . . . . 3 Interference 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . . . . 1 Damage (major) 8 | . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . 1 2 1 . . . 1 1 Heat Transferred 7704 | . . 300 . 1554 1991 952 391 . 1332 185 999 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Peak Influence 895 | . . 390 81 745 895 469 245 58 240 139 . Initial 304 | . . . 74 26 268 304 76 42 35 109 . Average 298 | . . 198 78 413 548 326 107 55 147 122 . Maximum Alert Level 3 | . . 1 . 3 3 2 1 . 1 . . Low Security (%) 36 | 100 100 45 100 25 . 1 85 100 65 100 . Level 1 38 | . . 54 . 18 23 91 14 . 34 . . Level 2 17 | . . . . 34 53 6 . . . . . Level 3 7 | . . . . 21 23 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 33 | . . 4 . 6 5 8 7 1 2 . . Investigation 14 | . . 3 . 4 2 3 1 1 . . . Extermination 3 | . . . . . . 2 1 . . . . Reinforcement 7 | . . 1 . 2 . . 2 . 2 . . Assault . | . . . . . . . . . . . . Garrison 9 | . . . . . 3 3 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Distress Signals 8 | . . 1 . 3 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 3 22 . 36 36 15 17 . 15 1 2 Peak Tracking Total 8 | . 3 8 . 8 5 3 3 . 5 1 1 Tactical Retreats 11 | . . 1 . 1 2 . 5 . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Traps Triggered 11 | . 1 1 . 1 1 6 1 . . . . Indirectly 2 | . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Machines Disabled 21 | . . . . 2 5 10 4 . . . . Max in Single Turn 5 | . . . . 1 1 5 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Machines Accessed 28 | . 1 4 1 6 6 5 2 2 . 1 . Terminals 20 | . . 3 1 4 5 2 2 2 . 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . 1 1 . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 87 | . 1 13 5 26 18 14 5 3 . 2 . Successful 48 | . 1 5 3 16 10 8 2 2 . 1 . Failed 39 | . . 8 2 10 8 6 3 1 . 1 . Catastrophic 2 | . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 1 10 4 14 10 . 3 . . . . Terminals 61 | . . 11 5 18 15 2 5 3 . 2 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 12 | . 1 2 . 6 . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 7 . . . . . Garrison Access 5 | . . . . 2 3 . . . . . . Terminal Hacks 17 | . . . 2 5 5 2 . 2 . 1 . Record 1 | . . . . 1 . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . Open Door 2 | . . . . . 2 . . . . . . Open DSF 4 | . . . . . . 2 . 1 . 1 . Branch Access Points 2 | . . . 1 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 8 | . . 2 . 6 . . . . . . . Scan Component 4 | . . 1 . 3 . . . . . . . Repair 4 | . . 1 . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 2 | . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 3 1 5 5 . 2 . . . . Terminals 13 | . . 3 1 4 3 . 2 . . . . Botnet 13 | . . 3 1 4 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . Redirect 1 | . . . . . 1 . . . . . . Reprogram 2 | . . . . 1 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 1 3 1 5 5 3 2 1 . 1 . Full Trace Events 13 | . . 2 1 3 2 3 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . . Time 152 | . . 26 . 126 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Total Allies 5 | . . . . . . 3 2 . . . . Largest Group 3 | . . . . . . 3 2 . . . . Highest-Rated Group 93 | . . . . . . 93 64 . . . . Highest-Rated Ally 32 | . . . . . . 31 32 . . . . Total Orders 3 | . . . . . 3 . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . Ally Attacks 32 | . . . . . . 24 8 . . . . Total Damage 631 | . . . . . . 338 293 . . . . Kills 5 | . . . . . . 2 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 4 | . . . . . 4 . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Turns Passed 5304 | 4 126 447 352 784 965 1222 667 45 248 159 285 Spaces Moved 2684 | 2 104 144 249 317 409 713 409 35 109 117 76 Core 31 | . . . . . . . . . . . 31 Treads 8 | . . 8 . . . . . . . . . Legs 2645 | 2 104 136 249 317 409 713 409 35 109 117 45 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 134 | 120 120 160 140 122 121 131 130 120 120 120 301 Slowest Speed 1100 | 120 120 190 190 190 122 190 190 120 120 120 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 1 25 21 52 36 72 21 13 2 89 5 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 164 | . . . . 80 9 43 29 . . . 3 Melee . | . . . . . . . . . . . . Projectile 40 | . . . . 36 . 1 . . . . 3 AOE 124 | . . . . 44 9 42 29 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Total 3784 | 4 104 281 251 571 719 915 509 38 159 129 104 Wait 534 | . . 65 . 126 177 110 53 . . . 3 Move 2673 | 1 103 143 248 316 408 712 408 34 108 116 76 Hop . | . . . . . . . . . . . . Pick Up 42 | . . 2 1 11 4 5 5 2 4 7 1 Fast Attach 35 | . 1 5 1 2 10 12 3 . 1 . . Attach 48 | . . 5 . 9 5 8 7 2 5 2 5 Detach 11 | . . . 1 . 1 6 2 . 1 . . Swap 59 | 1 . 6 . 19 10 10 4 . 5 1 3 Drop 48 | 2 . 5 . 14 15 3 4 . 5 . . Fire 325 | . . 50 . 73 89 49 15 . 30 3 16 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . 7 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Entered another Materials area 131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 292 | -9/Materials | Lost 4 parts (1p1n1u1w) 511 | -9/Materials | Repaired Aluminum Leg 524 | -9/Materials | Discovered new exit (range 6) 578 | -9/Materials | Entered Mines 596 | -9/Mines | Build established: Scavenger-Mutant 665 | -9/Mines | Discovered new exit (range 6) 786 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1589 | -8/Materials | Repaired Lgt. Nuclear Core 1629 | -8/Materials | Repaired Carbon-fiber Leg 1690 | -8/Materials | Discovered new exit (range 16) 1696 | -8/Materials | Identified exit to Storage 1714 | -8/Materials | Entered Storage 2218 | -8/Storage | Core integrity fell below 50% 2341 | -8/Storage | Garrison activated, responded to threat 2624 | -8/Storage | Lost 3 parts (1p2n) 2641 | -8/Storage | Discovered new exit (range 14) 2679 | -8/Storage | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2993 | -7/Factory | Build established: Scavenger-Skirmisher 3081 | -7/Factory | Garrison activated, responded to threat 3103 | -7/Factory | Allied Derelicts emerged from ambush trap array 3430 | -7/Factory | Fabricated Adv. Heat Sink (x2) 3860 | -7/Factory | Discovered new exit (range 16) 3901 | -7/Factory | Entered another Factory area 3901 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4196 | -6/Factory | Garrison activated, responded to threat 4461 | -6/Factory | Lost 3 parts (1p1u1w) 4546 | -6/Factory | Discovered new exit (range 16) 4568 | -6/Factory | Entered another Factory area 4568 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4612 | -5/Factory | Identified exit to DSF 4613 | -5/Factory | Entered DSF 4655 | -5/DSF | Additional patrols routed to DSF 4729 | -5/DSF | Lost 3 parts (3p) 4778 | -5/DSF | Sterilization system engaged 4798 | -5/DSF | Ambient heat levels rising (+10) 4800 | -5/DSF | Build established: Scavenger-Tank 4813 | -5/DSF | Ambient heat levels rising (+10) 4823 | -5/DSF | Discovered new exit (range 14) 4828 | -5/DSF | Ambient heat levels rising (+10) 4843 | -5/DSF | Ambient heat levels rising (+10) 4858 | -5/DSF | Ambient heat levels rising (+10) 4861 | -5/DSF | Entered Factory 4861 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5017 | -4/Factory | Discovered new exit (range 3) 5020 | -4/Factory | Entered Upper Caves 5026 | -4/Upper Caves | Met a Warlord Commander 5032 | -4/Upper Caves | Found Encrypted Comm Array 5053 | -4/Upper Caves | Spotted B-86 Titan 5170 | -4/Upper Caves | Core integrity fell below 50% 5205 | -4/Upper Caves | Lost 16 parts (3p4n3u6w) 5290 | -4/Upper Caves | Core integrity fell below 20% 5305 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 05179_ Penetrated by Slug. 05179_ Slug penetrates Wall. 05201_ Penetrated by Slug. 05201_ Slug penetrates Wall. 05252_ Penetrated by Slug. 05257_ Matter Neutralizer destroyed. 05257_ Knocked back. 05257_ Slug penetrates Wall. 05262_ B-86 Titan activates siege mode. 05263_ Penetrated by Slug. 05263_ Slug penetrates Wall. 05268_ Penetrated by Slug. 05268_ Slug penetrates Wall. 05273_ Point Defense Array destroyed. 05278_ Penetrated by Slug. 05287_ B-86 Titan exits siege mode. 05289_ Knocked back. 05289_ Slug penetrates Wall. 05294_ B-86 Titan activates siege mode. 05299_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????; #??????????????????????? | | ???????????????????????# #?????????#????????????? | | ???????????????????????# %#?????### ##???????????? | | ???????????????????????# @##??##" "#"###?????????? | | ???????????????????????## #?## %"# #?????????? | | ????????????# ###### #?# #?????????? | | ?????????????# !%### #?????????? | | ?????????????????# ! % ## ##????????? | | ???????????? ### ""#### ####?????? | | ??????????? ???????### BB ###### # #?####? | | ??????????????????????## BB ### #"######? | | ???????????????????????## %#? | | ????????????????????????# "# | | ????????????????????????#### ###""#"" # | | ???????????????????????????# ### #?# " %# | | ??????????????????????????# "### ##?#"" "" % | | ????????????????????????? "#####?##&""" =% | | ????????????????????????? #????# % | | ????????????????????????? ## " | | ?????????????????????????? ### "" " # | | ?????????????????????????? ##??#" """### ## | | ?????????????????????????? ????#""* #### ### | | ??????????????????????????? ????#"# ### ## | | ??????????????????????????? $???### % | | ????????????????????????????????## | | ????????????????????????????????## ##### | | ????????????????????????????????### ############ | | ??????????????????????????????????#####?????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 42 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flak Gun | -8/Storage | Hacked Adv. Heat Sink | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heat Sink | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed XenonGreatCanceller Manual? 0 Play Time 01:30:35 Cumulative 125.3 hours Start 2024.02.24 @ 08:57:34 End 2024.02.24 @ 10:30:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3953c84f-28f0-4eec-a701-2589c28878f1