Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 00:47:03 Player: ThatGuyMcfly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (243) 243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 1480 Bonus ------- Follower Combat Kills 87 Cogmind --------- Core Integrity 372/400 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Medium Laser Assault Rifle > --- INVENTORY (20) --- Ion Engine Small Storage Unit Signal Interpreter Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Medium Laser Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Signal Interpreter [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 14 | 7 2 3 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 100 82 Engine 13 | . 14 14 10 Leg 26 | . 28 28 22 Device 13 | . 14 14 10 Storage 13 | . 14 14 11 Processor 1 | . . . 6 Energy Gun 6 | . . 11 11 Ballistic Gun 20 | . 28 16 11 Peak Build Rating 12 | 9 9 9 12 Average Rating 8 | 6 8 9 9 On Entrance 6 | . 9 9 9 Naked Turns . | . . . . Heaviest Build 50 | 15 50 50 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 5 19 20 20 Most Carried 6 | . 4 6 5 Average Carried 3 | . 3 4 4 Final Capacity 20 | 8 20 20 20 Final Carried 5 | . 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 488 | 266 36 151 35 Remotely . | . . . . Salvage Created 339 | 74 142 91 32 Parts 21 | 7 5 5 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 4 2 1 Guns 7 | . 4 2 1 Classes Destroyed 4 | 2 2 . . Tunneler 2 | 1 . . 1 Recycler 1 | 1 . . . Swarmer 2 | . 1 . 1 Grunt 5 | . 3 2 . Best Kill Streak 2 | 2 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 71 | . 37 4 30 Missed 22 | . 11 2 9 Damage Taken 464 | . 238 31 195 Core 44 | . 16 . 28 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 35 | 4 18 6 7 Largest 2 | 2 2 2 2 Hottest 70 | 40 40 70 70 Shots Fired 70 | 8 36 12 14 Gun 70 | 8 36 12 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 62 | 8 36 11 7 Thermal 8 | . . 1 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 7 12 5 3 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 41 | 7 19 10 5 Core Hits 18 | 4 6 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 596 | 94 262 180 60 Guns 531 | 89 257 125 60 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 65 | 5 5 55 . Kinetic 480 | 89 257 112 22 Thermal 51 | . . 13 38 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 12 | 1 3 8 . Kicked 12 | 1 3 8 . Crushed . | . . . . Highest Temperature 9 | . . 9 4 Average Temperature 4 | . . 4 4 Received Heat Transfer 93 | . 66 18 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 296 | . . 37 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 188 | 10 72 77 188 Initial 27 | . 6 27 . Average 41 | 8 33 39 78 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 6 2 9 Peak Tracking Total 5 | . 2 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 253 | . . . 253 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1931 | 112 735 766 318 Spaces Moved 728 | 73 266 277 112 Core 4 | 4 . . . Treads . | . . . . Legs 724 | 69 266 277 112 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 238 | 116 240 260 260 Slowest Speed 260 | 120 260 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 39 44 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 833 | 88 321 299 125 Wait 40 | 4 30 3 3 Move 725 | 72 265 276 112 Hop . | . . . . Pick Up 4 | . 3 1 . Fast Attach 8 | 7 1 . . Attach 2 | . . . 2 Detach 1 | . . . 1 Swap 4 | . 1 3 . Drop 2 | . . 2 . Fire 35 | 4 18 6 7 Melee . | . . . . Ram . | . . . . Kick 12 | 1 3 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 825 | -10/Materials | Discovered new exit (range 7) 848 | -10/Materials | Entered Mines 1043 | -10/Mines | Discovered new exit (range 9) 1226 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1614 | -10/Mines | Entered Materials 1614 | -9/Materials | Accompanied by 2 allies 1614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1619 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1932 | -9/Materials | Self-destructed Last Messages --------------- S-10 Pest suffers critical hit (Burn). Lgt. Assault Rifle melted. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. Acquired 12 matter. K-01 Serf collects debris. K-01 Serf cleans the Material Processor. K-01 Serf collects debris. K-01 Serf cleans the Material Processor. K-01 Serf collects debris. U-05 Engineer works on Material Processor. Ion Engine destroyed. BS-T32(g) suffers critical hit (Destroy). U-05 Engineer works on Material Processor. Imp. Terrain Scanner destroyed. BS-T32(g) destroyed. U-05 Engineer works on Material Processor. 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