Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 16:10:37 Player: KamenAya Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1039) 1039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3079 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON ----------- Slug Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink EMP Trap [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Processor Terrain Scan Processor Weapon Slug Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 34 | 9 8 1 9 7 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 4 2 . 2 4 Treads 8 | . 2 . 2 4 Leg . | . . . . . Wheel 4 | 4 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 . 2 2 Device 5 | 2 1 . . 2 Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 1 3 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 6 . 5 10 Power 3 | . . . 1 2 Propulsion 7 | . 2 . 2 3 Utility 4 | . 2 . . 2 Weapon 7 | . 2 . 2 3 Highest Loss Streak 7 | . 5 . 4 7 To Critical Strikes 1 | . . . . 1 Average Backups 3 | 1 3 4 3 2 Power . | . . . . . Propulsion 1 | . 2 2 . . Utility 1 | . . 2 1 1 Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 3 | . 1 2 . . Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 100 91 74 Engine 11 | . 14 14 10 6 Treads 21 | . 6 28 25 28 Wheel 5 | . 19 . . . Device 13 | . 20 14 11 7 Processor 14 | . 6 14 22 18 Energy Gun 3 | . 8 . 4 . Ballistic Gun 8 | . 15 14 . . Ballistic Cannon 6 | . . 13 6 7 Launcher 3 | . . . 10 5 Peak Build Rating 25 | 9 12 15 19 25 Average Rating 14 | 5 9 13 16 20 On Entrance 10 | . 9 12 15 17 Naked Turns . | . . . . . Heaviest Build 16 | 11 12 16 16 14 Greatest Support 80 | 32 46 46 69 80 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 1 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 3 . Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 921 | 314 118 134 355 . Remotely . | . . . . . Salvage Created 1424 | 131 167 130 889 107 Parts 106 | 8 23 11 61 3 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 7 5 18 3 Guns 18 | . 7 4 7 . Cannons 4 | . . 1 2 1 AOE 9 | . . . 9 . Classes Destroyed 9 | 2 4 . 3 . Worker 2 | . . . 2 . Builder 3 | . 1 . 2 . Tunneler 2 | 2 . . . . Recycler 6 | 1 . . 5 . Watcher 2 | . 1 . 1 . Swarmer 13 | . 5 3 5 . Grunt 16 | . 2 2 10 2 Duelist 2 | . . . 1 1 Sentry 2 | . . . 2 . Best Kill Streak 10 | 2 6 3 10 2 Combat Bots Only 5 | . 5 3 4 2 Max Kills in Single Turn 6 | 1 2 1 6 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 313 | . 34 23 63 193 Missed 80 | . 6 8 15 51 Hits 233 | . 28 15 48 142 Melee 11 | . . . 1 10 Projectile 222 | . 28 15 47 132 AOE 1 | . 1 . . . Critical Strikes 6 | . . . . 6 Damage Taken 3618 | . 567 172 752 2127 Core 915 | . 233 . 117 565 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . 6 70 . Volleys Fired 105 | 8 22 13 42 20 Largest 2 | 2 2 2 2 1 Hottest 100 | 70 100 63 80 40 Shots Fired 160 | 16 43 24 57 20 Gun 100 | 16 42 13 29 . Cannon 44 | . . 11 13 20 Launcher 15 | . . . 15 . Special 1 | . 1 . . . Kinetic 88 | 8 23 24 13 20 Thermal 28 | 8 20 . . . Explosive 15 | . . . 15 . Electromagnetic 29 | . . . 29 . Robot Hit Streak 9 | 5 9 2 9 3 Robot Miss Streak 3 | 3 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | 11 28 12 37 14 Core Hits 63 | 4 13 6 38 2 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 1 1 1 2 Burn 1 | . 1 . . . Destroy 4 | . . 1 1 2 Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2891 | 134 366 162 1682 547 Guns 1038 | 134 366 146 392 . Cannons 522 | . . 16 220 286 Explosions 1070 | . . . 1070 . Melee 260 | . . . . 260 Ramming 1 | . . . . 1 Kinetic 932 | 73 191 162 220 286 Thermal 308 | 61 175 . 72 . Explosive 998 | . . . 998 . Electromagnetic 392 | . . . 392 . Impact 260 | . . . . 260 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . . 45 52 Projectiles . | . . . . . Explosions 45 | . . . 45 . Melee 52 | . . . . 52 Knockbacks 5 | . . . 1 4 Impact 2 | . . . . 2 Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage 190 | . . . 190 . Shots 5 | . . . 5 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 38 156 75 78 25 Average Temperature 29 | 13 51 25 23 9 Received Heat Transfer 1212 | . 48 66 234 864 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 877 | 185 592 . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 76 100 Level 1 6 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 309 | 10 104 123 309 117 Initial 117 | . . . 16 117 Average 57 | . 18 32 136 42 Influence Increases 1092 | 15 177 187 610 103 Destroy 0b10 Robot/C 660 | . 140 100 360 60 Destroy 0b10 Robot/NC 75 | 15 10 . 50 . Destroy Leader 134 | . 22 20 72 20 Successful Hack 4 | . 4 . . . Disable Machine 60 | . . . 45 15 Destroy Structure 99 | . 1 7 83 8 Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 1052 | 15 177 144 376 340 Entered New Map 187 | . . . 27 160 Time Decay 732 | 15 117 144 299 157 Lost Part 133 | . 60 . 50 23 Squads Dispatched 6 | . 2 . 2 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 13 6 26 18 Peak Tracking Total 11 | . 5 3 6 11 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 3 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 5 | . 5 . . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Record 3 | . 3 . . . Alert Level 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2448 | 16 683 641 717 391 Optics 1107 | . . . 716 391 Sensors 20 | . . . . 20 Terrain 454 | 16 438 . . . Structural 1913 | . 245 641 717 310 Seismic 353 | 16 337 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2595 | 158 688 641 717 391 Spaces Moved 1246 | 82 295 358 336 175 Core 49 | 8 . . . 41 Treads 920 | . 92 358 336 134 Legs . | . . . . . Wheels 277 | 74 203 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 50 Average Speed 141 | 90 111 160 160 145 Slowest Speed 250 | 100 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 30 67 36 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 102 | . . 7 87 8 Melee . | . . . . . Projectile 19 | . . 7 4 8 AOE 83 | . . . 83 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1895 | 150 610 404 456 275 Wait 445 | 38 266 26 62 53 Move 1242 | 81 294 357 335 175 Hop . | . . . . . Pick Up 38 | 12 13 3 4 6 Fast Attach 2 | . . 1 1 . Attach 30 | 9 7 . 6 8 Detach . | . . . . . Swap 8 | . 3 . 5 . Drop 15 | 2 5 4 1 3 Fire 105 | 8 22 13 42 20 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Scavenger-Mutant 598 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Core integrity fell below 20% 628 | -10/Materials | Lost 5 parts (2n1u2w) 763 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Entered Mines 868 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 873 | -10/Mines | Met a Derelict bent on vengeance 970 | -10/Mines | Build established: Mutant 1240 | -10/Mines | Learned location of Zion (-7) 1257 | -10/Mines | Found a hidden stash of uninstalled traps 1475 | -10/Mines | Discovered new exit (range 9) 1488 | -10/Mines | Entered Materials 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -9/Materials | Lost 4 parts (2n2w) 2178 | -9/Materials | Discovered new exit (range 17) 2205 | -9/Materials | Entered another Materials area 2205 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2501 | -8/Materials | Lost 3 parts (2p1w) 2561 | -8/Materials | Core integrity fell below 50% 2581 | -8/Materials | Core integrity fell below 20% 2596 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02556_ S-10 Pest destroyed. 02560_ L-31 Rogue knocked back. 02561_ R-06 Scavenger collects Lgt. Assault Rifle. 02563_ R-06 Scavenger collects Arm. Treads. 02567_ Imp. Sensor Array destroyed. 02567_ Critical hit (Burn: +37). 02567_ Destroyed Melee Analysis Suite. 02567_ Destroyed Katana. 02567_ L-31 Rogue system corrupted by crushing effect. 02568_ L-31 Rogue system terminally corrupted. 02570_ Destroyed Lgt. Angular Momentum Engine. 02570_ G-50 Soldier system corrupted by crushing effect. 02571_ G-50 Soldier system terminally corrupted. 02573_ R-06 Scavenger collects Corrupted Hvy. Laser. 02578_ Critical hit (Burn: +37). 02580_ Great Maul destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????## # ???????????? | | ??????????????????????????## "" ##???????????? | | ??????????????????????????## "" ##???????????? | | ??????????????????????????## """" ##???????????? | | ??????????????????????????## """" ##???????????? | | ??????????????????????????## """ ##???????????? | | ??????????????????????????## ##???????????? | | ??????????????????? ###### ##???????????? | | ????????????????##?############""#####???????????? | | ????????????##### + """ ]## ####???????????? | | ????????????##### # """"" ## ##?????????????? | | ?????????## # """"" %/ ##?????????????? | | ?????? #### / """" %## ##?????????????? | | ????## #### # "" ## ##?????????????? | | ????## # %=## ###????????????? | | ????## # ## ###????????????? | | ????## # g ## ###????????????? | | ?? ### # g ## ###????????????? | | ?? ### #####Y##### ##?????????????? | | ?? # #####g##### ##?????????????? | | ?? # ##?## ##?## ##?????????????? | | ?? + #####g##### # ?????????????? | | ?? # #####/##### # ?????????????? | | ?? # #### # # ?????????????? | | ?? # #### g # %# ?????????????? | | ?? # """# @""" #%&%# ????????????? | | ??## Y"# """ #% # "Y???????????? | | ??## ! """# g""" # %%# """ ?????????? | | ??## = ! #### # # # ? ## | | #### ! #######+### %#######+### ## | | #### ^ | | # | | # | | # ########## ######+###############+######## | | #### ############# ## ### ###### | | #### #####??????## ## ?????"????????????????????? | | ??## # ?????????## ## ???????"???????????????????? | | ?? # # ?????????## ## ???????????????????????????? | | ?? # # ????????? ##????????????????????????????? | | ?? # # ?????????#####????????????????????????????? | | ?? # # ?????????#####????????????????????????????? | | ?? + + ??????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedBehemothStabilizer Manual? 0 Play Time 00:22:48 Cumulative 11.3 hours Start 2025.07.20 @ 15:51:20 End 2025.07.20 @ 16:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd50eedb-6265-4952-a00e-12c4f2d4ecd0