Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 19:44:25 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (4707) 4707 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 12797 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 203 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Graphene Brace (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Faulty Enhanced Fission Core Drone Bay (2/2) Drone Bay (2/2) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Transmission Jammer Authchip [Weapon] Authchip [Weapon] Field Recycling Unit > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg EM Shield Drone Bay Drone Bay Heavy Particle Cannon Improved Datajack Remote Datajack [Rating: 76] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Weapon] Protection Improved Propulsion Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 . . . . . . . . 1 Utility 7 | . . 1 . . . 1 . . 1 . 1 . 2 . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 127 | 8 1 3 3 . 3 5 8 32 3 4 17 23 . 12 5 Power 19 | 1 . 1 . . 1 1 . 3 . . 6 4 . 2 . Engine 12 | 1 . 1 . . . 1 . 1 . . 3 3 . 2 . Core 7 | . . . . . 1 . . 2 . . 3 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 44 | 2 . 1 . . 2 1 4 11 2 . 5 10 . 5 1 Treads 5 | . . . . . . . 3 2 . . . . . . . Leg 34 | 2 . 1 . . 2 1 1 7 2 . 4 10 . 3 1 Wheel 1 | . . . . . . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . 1 . . 1 . . . . Utility 37 | 3 . 1 1 . . 2 3 12 . 2 3 3 . 3 4 Device 20 | 2 . . . . . 1 2 3 . 2 3 3 . 1 3 Storage 3 | 1 . 1 . . . . . 1 . . . . . . . Processor 9 | . . . 1 . . 1 1 6 . . . . . . . Hackware 2 | . . . . . . . . . . . . . . 2 . Protection 3 | . . . . . . . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 1 . 2 . . 1 1 6 1 2 3 6 . 2 . Energy Gun 6 | . . . 2 . . . 1 2 . . . 1 . . . Energy Cannon 3 | . 1 . . . . . . . 1 . 1 . . . . Ballistic Gun 12 | 2 . . . . . . . 2 . 1 2 4 . 1 . Ballistic Cannon 3 | . . . . . . 1 . 1 . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 65 | . . . 1 . 5 2 5 14 . 1 4 7 . 25 1 Power 9 | . . . . . . 1 . 1 . . 2 1 . 4 . Propulsion 24 | . . . . . 3 . 3 6 . . 1 2 . 9 . Utility 15 | . . . 1 . . . 1 1 . 1 . 3 . 7 1 Weapon 17 | . . . . . 2 1 1 6 . . 1 1 . 5 . Highest Loss Streak 20 | . . . 1 . 5 2 2 6 . 1 2 3 . 20 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 9 | 3 5 5 10 12 10 9 11 10 9 9 9 9 10 7 4 Power 2 | . 1 1 2 2 3 3 4 2 2 2 . 1 2 1 1 Propulsion 1 | 1 1 . 1 2 . . . . 2 3 1 2 2 1 . Utility 3 | . 1 1 2 2 3 3 5 4 3 3 4 1 3 3 2 Weapon 2 | . 1 2 5 5 3 2 2 1 1 1 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 21 | . 3 . 1 . 1 . . 9 1 . 1 3 . . 2 Power 5 | . 1 . . . . . . 2 1 . . . . . 1 Propulsion 3 | . 2 . . . . . . 1 . . . . . . . Utility 9 | . . . . . . . . 6 . . 1 2 . . . Weapon 3 | . . . 1 . 1 . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 99 100 91 83 90 81 99 98 99 98 88 64 5 Engine 7 | . 14 11 11 11 8 3 9 4 7 7 7 10 5 5 . Core 2 | . . . . . 2 5 . 4 . . 4 1 5 1 . Treads 2 | . . . . . . . 13 10 . . . . . . . Leg 23 | . 28 33 33 33 25 20 14 13 30 30 25 25 23 14 . Device 13 | . 14 21 12 11 11 9 12 6 . 8 19 21 23 14 4 Storage 8 | . 14 11 11 11 11 9 9 8 7 7 6 6 5 3 . Processor 11 | . . . 8 11 11 18 13 15 23 15 13 10 5 4 . Energy Gun 6 | . . . 19 22 7 . 7 7 . . . 1 . . . Energy Cannon 3 | . 12 11 1 . . . . . 6 7 6 6 5 2 . Ballistic Gun 7 | . 15 11 1 . 13 13 1 6 7 7 7 11 11 6 . Ballistic Cannon 1 | . . . . . . 4 9 1 7 6 4 . . . . Peak Build Rating 76 | 9 8 14 17 18 18 19 22 31 41 44 58 71 68 76 20 Average Rating 30 | 7 7 12 16 17 14 17 18 21 40 42 53 63 68 48 8 On Entrance 26 | . 7 8 14 17 18 14 19 20 31 41 44 58 68 68 2 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 4 . . . . . 20 . Naked Turns 38 | . . . . . . . . 21 . . . . . 9 8 Heaviest Build 63 | 15 16 37 38 37 37 39 43 43 36 38 54 63 62 62 12 Greatest Support 95 | 20 20 30 30 30 30 30 60 60 72 72 77 95 95 95 25 Greatest Overweight (x) 3 | . . 1 1 1 1 1 1 1 . . . . . 2 3 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Average Capacity 11 | 7 8 14 15 15 15 15 15 12 10 10 10 10 10 8 5 Most Carried 15 | 5 7 10 12 13 15 12 15 15 10 10 10 10 10 10 5 Average Carried 9 | 3 5 5 10 12 11 11 12 10 9 9 9 9 10 7 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 10 10 10 10 10 10 5 5 Final Carried 13 | 5 7 10 11 13 11 12 13 10 10 10 10 10 10 5 5 Scrap Suit Usage (%) 4 | . . . . . . . . 26 . . . . . . . Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Mutant 18% | Scavenger-Gunner 8% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Matter Collected 3301 | 328 52 59 39 . 103 157 179 638 . 249 499 901 . 84 13 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4863 | 106 143 59 135 . 350 171 253 743 . 334 749 1477 . 76 267 Parts 285 | 14 10 1 6 . 24 5 16 38 . 26 41 85 . 4 15 Haulers Intercepted 2 | . . . . . . . . 1 . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Combat Hostiles Destroyed 91 | . 2 1 3 . 8 4 9 14 . 11 18 18 . 1 2 Guns 34 | . 1 . 1 . 5 1 3 10 . . 5 7 . 1 . Cannons 45 | . 1 1 . . 1 3 6 4 . 11 8 10 . . . AOE 7 | . . . 2 . . . . . . . 3 . . . 2 Classes Destroyed 19 | 1 3 1 1 . 2 . 1 2 . 2 2 2 . 1 1 Worker 3 | . . . . . . . . 1 . . . 1 . . 1 Builder 16 | . 2 . . . 2 . . . . . . 9 . . 3 Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 1 . . . 1 . . . Recycler 3 | . . . . . . . . . . . 1 2 . . . Carrier 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . . . . 3 . . . 1 . . . Swarmer 27 | . . . . . 4 . 3 1 . 4 9 6 . . . Cutter 3 | . . . . . . . . . . 3 . . . . . Grunt 29 | . 2 . 2 . 2 3 2 7 . 3 6 . . . 2 Brawler 2 | . . . . . . . 1 . . . 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . Sentry 11 | . . 1 . . . 1 1 3 . . . 5 . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . 2 . 1 3 . . . 4 . . . Programmer 3 | . . . . . . . . . . . 2 1 . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | 2 2 1 3 . 4 4 3 4 . 8 5 6 . 1 4 Combat Bots Only 8 | . 1 1 3 . 4 4 3 2 . 8 5 3 . 1 2 Max Kills in Single Turn 3 | 1 1 1 2 . 2 1 1 1 . 1 3 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . 3 . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Hostile Shots Fired 1075 | . 2 23 3 . 57 29 52 157 . 42 120 261 . 256 73 Missed 387 | . . 4 1 . 13 9 10 42 . 15 55 114 . 88 36 Hits 688 | . 2 19 2 . 44 20 42 115 . 27 65 147 . 168 37 Melee 15 | . . . 2 . . . 2 . . 6 . . . 5 . Projectile 673 | . 2 19 . . 44 20 40 115 . 21 65 147 . 163 37 AOE 4 | . . . . . . . . . . 3 . . . 1 . Critical Strikes 19 | . . . . . 1 1 1 4 . 4 2 1 . 4 1 Actively Blocked 3 | . . . . . . . . . . 2 . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . Damage Taken 11218 | . 32 263 102 . 559 315 577 1720 . 528 1182 1819 . 2792 1329 Core 3122 | . . 14 20 . 88 48 106 218 . 118 187 320 . 838 1165 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 89 | . . . . . . . . . . 89 . . . . . Regen/Repaired (Parts) 5 | . 5 . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 100 . . . 69 . . 32 . 83 . 40 . 16 . Volleys Fired 337 | 8 14 11 4 . 26 14 24 78 . 17 28 105 . 8 . Largest 3 | 2 2 2 2 . 2 2 2 2 . 3 3 3 . 3 . Hottest 187 | 40 80 80 90 . 105 57 102 102 . 138 155 187 . 131 . Shots Fired 759 | 16 28 22 8 . 48 28 48 132 . 48 83 276 . 22 . Gun 485 | 16 14 11 8 . 41 17 24 114 . 17 33 175 . 15 . Cannon 261 | . 14 11 . . 7 11 24 16 . 31 50 90 . 7 . Launcher . | . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . 2 . . . 11 . . . Kinetic 436 | 16 14 11 . . 16 28 26 70 . 31 55 154 . 15 . Thermal 276 | . 14 11 . . 7 . 22 48 . 17 28 122 . 7 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . 8 . 25 . . 14 . . . . . . . Robot Hit Streak 19 | 7 7 15 10 . 12 9 6 19 . 11 6 15 . 12 . Robot Miss Streak 10 | 3 3 1 3 . 5 10 5 3 . 4 2 7 . 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 450 | 9 14 16 7 . 35 22 34 99 . 29 37 130 . 18 . Core Hits 262 | 5 7 2 6 . 16 15 33 54 . 17 22 59 . 4 22 Critical Kills 7 | . . . . . . . . . . . 4 3 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . . . . . . . 1 . . . 6 5 . . . Burn 2 | . . . . . . . 1 . . . . 1 . . . Meltdown 5 | . . . . . . . . . . . 2 3 . . . Destroy 3 | . . . . . . . . . . . 2 1 . . . Blast 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 1 | . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10761 | 130 180 236 226 . 579 331 505 1644 . 685 1540 3573 . 354 778 Guns 4945 | 130 42 98 104 . 469 155 217 1364 . 124 248 1740 . 254 . Cannons 4221 | . 138 138 . . 52 176 288 256 . 561 702 1810 . 100 . Explosions 1480 | . . . 122 . 58 . . . . . 590 . . . 710 Melee . | . . . . . . . . . . . . . . . . Ramming 91 | . . . . . . . . . . . . 23 . . 68 Kinetic 4323 | 130 42 98 . . 136 331 288 824 . 335 450 1435 . 254 . Thermal 5298 | . 138 138 122 . 110 . 217 599 . 350 1090 2115 . 100 319 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1049 | . . . 104 . 333 . . 221 . . . . . . 391 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 6 . . . . . . 8 Average Corruption 5 | . . . . . . . 4 5 . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . 4 44 . . . . . . 7 Message Errors 14 | . . . . . . . 1 10 . . . . . . 3 Matter Fused 10 | . . . . . . . . 9 . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . 4 . . . . . . . Energy Discharges 5 | . . . . . . . . 3 . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 3 5 . . . . . . . Data Loss (major) 7 | . . . . . . . . 7 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 263 | . . . . . 8 . . . . . 187 24 . . 44 Projectiles 82 | . . . . . . . . . . . 71 11 . . . Explosions 168 | . . . . . 8 . . . . . 116 . . . 44 Melee 13 | . . . . . . . . . . . . 13 . . . Knockbacks 22 | . . . . . . 3 6 7 . 1 5 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 3 6 7 . 1 4 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 638 | . . . 40 . 19 . . . . . 253 . . . 326 Shots 9 | . . . 1 . 1 . . . . . 4 . . . 3 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . 1 . . 2 Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 307 | . 72 225 111 . 307 24 136 210 . 48 208 82 . 40 . Average Temperature 55 | . 26 96 49 . 121 9 46 52 . 32 50 16 . 20 . Received Heat Transfer 2292 | . 18 78 . . 72 189 126 486 . 90 162 150 . 840 81 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried 11 | . . . 3 . 1 . . 2 . . . 1 . . 4 Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted 5 | . . . . . . . . . . . 2 3 . . . Combat Hostiles 3 | . . . . . . . . . . . 2 1 . . . Parts Melted 14 | . . . . . . . 1 1 . . 1 11 . . . Heat Transferred 8142 | . 296 296 50 . 211 . 553 1382 . 518 1072 3416 . 148 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Maximum Alert Level 3 | . . . . . . . 1 . . 1 1 . . . 3 Low Security (%) 87 | 100 100 100 100 . 100 100 92 100 100 63 38 100 100 100 65 Level 1 11 | . . . . . . . 7 . . 36 61 . . . 19 Level 2 . | . . . . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Peak Influence 782 | 5 40 30 76 . 80 70 220 139 61 255 352 175 74 35 782 Initial 170 | . . . . . . . 26 107 61 . 133 170 69 . . Average 82 | . 6 2 14 . 16 20 119 57 16 135 212 96 24 10 195 Influence Increases 4004 | 25 70 32 76 . 222 100 244 559 5 265 733 708 5 50 910 Destroy 0b10 Robot/C 1940 | . 40 20 60 . 160 80 180 280 . 220 360 460 . 20 60 Destroy 0b10 Robot/NC 185 | 25 15 . . . 10 . . 25 . . 5 85 . . 20 Destroy Leader 344 | . 12 10 10 . 40 20 . 98 . 30 40 64 . . 20 Allied During Kill 38 | . . . . . . . . . . . . 38 . . . Successful Hack 191 | . 3 2 . . . . 14 49 5 . 34 30 5 . 49 Disable Machine 555 | . . . . . . . . 15 . . 195 15 . . 330 Anti-Garrison Action 50 | . . . . . . . 50 . . . . . . . . Destroy Structure 251 | . . . 6 . 12 . . 2 . . 99 16 . . 116 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 435 | . . . . . . . . 75 . 15 . . . 30 315 Influence Decreases 3230 | 25 70 32 76 . 222 60 64 643 141 10 640 914 147 50 136 Entered New Map 575 | . . . . . . . 14 113 75 . 122 178 73 . . Time Decay 2142 | 25 70 32 76 . 192 50 . 467 66 . 478 486 74 . 126 Lost Part 333 | . . . . . 30 10 50 63 . 10 40 70 . 50 10 Lost Ally 180 | . . . . . . . . . . . . 180 . . . Squads Dispatched 24 | . . 1 . . 1 2 . 3 . 2 3 2 . 2 8 Investigation 8 | . . 1 . . . 1 . . . . 1 1 . . 4 Extermination 3 | . . . . . . . . . . . 2 . . . 1 Reinforcement 11 | . . . . . 1 . . 2 . 2 . 1 . 2 3 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Distress Signals 7 | . . . . . . . . 4 . . . 2 . . 1 Communications Jammed 11 | . . . . . . . . . . . . 11 . . . Distress Signals 11 | . . . . . . . . . . . . 11 . . . Times Spotted 171 | . 7 4 3 . 8 4 9 25 1 12 22 31 . 12 33 Peak Tracking Total 11 | . 3 3 3 . 5 3 3 5 1 4 4 4 . 8 11 Tactical Retreats 13 | . . . . . . . . 3 . 1 . . . 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Traps Triggered 13 | . . . . . . . 3 4 . 2 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 20 | . . . . . . . . . . . 2 . . . 18 Exploded 5 | . . . . . . . . . . . 1 . . . 4 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Machines Disabled 40 | . . . . . . . 1 1 . . 13 3 . . 22 Max in Single Turn 6 | . . . . . . . 1 1 . . 4 1 . . 6 Garrison Relay 2 | . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Machines Accessed 43 | . 3 1 . 4 . 2 2 8 3 . 6 7 1 . 6 Terminals 30 | . 2 . . . . 1 2 7 1 . 4 7 1 . 5 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 95 | . 5 4 . 4 . 3 4 21 8 . 15 15 1 . 15 Successful 43 | . 3 4 . 4 . 1 1 14 2 . 5 3 1 . 5 Failed 52 | . 2 . . . . 2 3 7 6 . 10 12 . . 10 Catastrophic 11 | . 1 . . . . 1 1 2 . . 3 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 4 . . . . 2 . 7 4 . 11 6 . . 9 Terminals 71 | . 3 . . . . 2 4 20 2 . 11 15 1 . 13 Fabricators 5 | . . . . . . . . . . . 3 . . . 2 Repair Stations 3 | . 2 . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . . . 1 6 . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 22 | . . . . 4 . . 1 9 1 . 1 2 1 . 3 Record 9 | . . . . 4 . . . 2 . . 1 . . . 2 Robot Analysis 2 | . . . . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . . Open DSF 3 | . . . . . . . . . 1 . . . 1 . 1 Alert Level 3 | . . . . . . . . 3 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . . . . 4 . . 3 1 . . 2 Terminals 10 | . 1 . . . . . . 4 . . 2 1 . . 2 Assimilate 7 | . 1 . . . . . . 4 . . 1 1 . . . Detonate 3 | . . . . . . . . . . . 1 . . . 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 34 | . 3 1 . . . 1 2 8 1 . 6 7 . . 5 Full Trace Events 8 | . . 1 . . . 1 . . . . 1 1 . . 4 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . . 7 . . . . . . . . Machine Destruction 7 | . . . . . . . 7 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Total Allies 9 | . . . . . . . . . . . . 9 . . . Largest Group 4 | . . . . . . . . . . . . 4 . . . Highest-Rated Group 249 | . . . . . . . . . . . . 249 . . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 . . . Initial Warlord ECA Mod 10 | . . . . . . . . 2 1 1 10 10 9 9 8 Total Orders 2 | . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 63 | . . . . . . . . . . . . 63 . . . Total Damage 1319 | . . . . . . . . . . . . 1319 . . . Kills 7 | . . . . . . . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Active Infowar (turns) 7683 | 201 388 305 406 1114 846 216 335 521 258 208 1225 1260 249 151 . Optics 3783 | . . . . . . . . 432 258 208 1225 1260 249 151 . Terrain 3465 | 155 . 304 406 1114 846 216 335 89 . . . . . . . Seismic 787 | 46 388 305 48 . . . . . . . . . . . . Jamming 3053 | . . . . . . . . . . 193 1225 1260 249 126 . ECM 2 | . . . . . . . . . . . 2 . . . . Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Turns Passed 9556 | 263 388 305 406 1114 846 216 575 1610 258 208 1225 1260 249 213 420 Spaces Moved 5876 | 178 244 134 217 636 423 94 237 935 202 109 806 547 196 156 762 Core 810 | 6 . . . . . . . 33 . . . . . 19 752 Treads 420 | . . . . . . . 142 278 . . . . . . . Legs 4423 | 172 244 134 217 636 423 94 95 448 202 109 806 547 196 90 10 Wheels 28 | . . . . . . . . 28 . . . . . . . Hover 47 | . . . . . . . . . . . . . . 47 . Flight 148 | . . . . . . . . 148 . . . . . . . Fastest Speed 35 | 50 120 120 175 175 175 175 160 35 118 127 125 120 120 50 50 Average Speed 127 | 117 120 176 175 175 175 175 176 117 125 127 125 121 120 99 51 Slowest Speed 240 | 120 120 190 175 175 175 175 240 240 127 127 127 125 120 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 32 14 45 92 79 8 32 58 5 79 13 69 3 94 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 . . 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . 3 3 . . . Terrain Destroyed 228 | . . . 7 . 12 . . . . 1 123 17 . . 68 Melee . | . . . . . . . . . . . . . . . . Projectile 35 | . . . . . . . . . . 1 17 17 . . . AOE 193 | . . . 7 . 12 . . . . . 106 . . . 68 Terrain Rammed 7 | . . . . . . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Ext Fac DSF Fac Total 7281 | 213 312 181 235 637 481 117 343 1317 207 142 970 932 210 191 793 Wait 653 | 11 45 21 8 . 25 . 45 228 . 6 91 154 3 7 9 Move 5861 | 177 243 133 216 635 422 93 236 934 201 108 805 546 195 155 762 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 9 6 8 3 2 1 4 9 20 1 3 9 7 . 1 2 Fast Attach 43 | 3 . . . . . 1 4 14 . 1 4 3 . 9 4 Attach 54 | 4 . 2 1 . 4 3 6 13 2 3 4 5 . 5 2 Detach 8 | . . . . . . . . 6 . 1 . . . . 1 Swap 62 | 1 1 2 2 . 2 1 4 11 2 1 12 21 . 2 . Drop 66 | . 3 4 1 . 1 1 . 13 1 1 17 19 . 1 4 Fire 337 | 8 14 11 4 . 26 14 24 78 . 17 28 105 . 8 . Melee 1 | . . . . . . . . . . . . . . 1 . Ram 9 | . . . . . . . . . . . . . . . 9 Kick 1 | . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 15 . . 1 . . . . . Rewire 85 | . . . . . . . . . . . . 71 12 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired Imp. Terrain Scanner 547 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Discovered new exit (range 10) 916 | -9/Materials | Discovered new exit (range 12) 957 | -9/Materials | Entered Mines 1095 | -9/Mines | Learned location of 1 exit from Lower Caves 1209 | -9/Mines | Discovered new exit (range 6) 1232 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -9/Mines | Discovered new exit (range 5) 1239 | -9/Mines | Identified exit to Exiles 1249 | -9/Mines | Identified exit to Materials 1363 | -9/Mines | Entered Exiles 1363 | -9/Exiles | Found Exiles lab abandoned 2209 | -9/Exiles | Discovered new exit (range 14) 2230 | -9/Exiles | Identified exit to Mines 2419 | -9/Exiles | Discovered exit to Mines (range 14) 2477 | -9/Exiles | Entered Mines 2556 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2559 | -8/Mines | Found Scrap Suit 2794 | -8/Mines | Lost 5 parts (3n2w) 3126 | -8/Mines | Discovered exit to Materials (range 9) 3323 | -8/Mines | Entered Materials 3323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -8/Materials | Build established: Scavenger-Mutant 3449 | -8/Materials | Garrison activated, responded to threat 3537 | -8/Materials | Identified exit to Garrison 3539 | -8/Materials | Entered Garrison 3593 | -8/Garrison | Triggered checkpoint 3629 | -8/Garrison | Garrison Relay disabled 3715 | -8/Garrison | Triggered checkpoint 3745 | -8/Garrison | Triggered checkpoint 3847 | -8/Garrison | Triggered checkpoint 3955 | -8/Garrison | Triggered checkpoint 3957 | -8/Garrison | Garrison Relay disabled 4061 | -8/Garrison | Triggered checkpoint 4072 | -8/Garrison | Discovered new exit (range 15) 4113 | -8/Garrison | Identified exit to Materials 4114 | -8/Garrison | Entered Materials 4307 | -8/Materials | Lost 6 parts (3n1u2w) 4593 | -8/Materials | Core integrity fell below 50% 4801 | -8/Materials | Lost 3 parts (1p1n1w) 4898 | -8/Materials | Build established: Mutant 4966 | -8/Materials | Released all parts (4) 5449 | -8/Materials | Build established: Scavenger-Mutant 5668 | -8/Materials | Garrison activated, responded to threat 5696 | -8/Materials | Discovered new exit (range 20) 5724 | -8/Materials | Entered Factory 5724 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5926 | -7/Factory | Identified exit to DSF 5982 | -7/Factory | Entered DSF 6018 | -7/DSF | Additional patrols routed to DSF 6062 | -7/DSF | Discovered new exit (range 19) 6123 | -7/DSF | Sterilization system engaged 6142 | -7/DSF | Destroyed 8 combat bots 6143 | -7/DSF | Ambient heat levels rising (+10) 6158 | -7/DSF | Ambient heat levels rising (+10) 6173 | -7/DSF | Ambient heat levels rising (+10) 6188 | -7/DSF | Ambient heat levels rising (+10) 6190 | -7/DSF | Entered Factory 6190 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6319 | -6/Factory | Build established: Scavenger-Gunner 7370 | -6/Factory | Discovered new exit (range 12) 7415 | -6/Factory | Entered Extension 7461 | -6/Extension | Rescued a captive Derelict 7710 | -6/Extension | Lost 4 allies 7743 | -6/Extension | Lost 3 parts (1p1n1u) 7825 | -6/Extension | Rescued A7 7951 | -6/Extension | Spotted B-75 Beast 7986 | -6/Extension | Spotted B-75 Beast 8048 | -6/Extension | Destroyed B-75 Beast 8054 | -6/Extension | Destroyed B-75 Beast 8058 | -6/Extension | Lost 4 allies 8075 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8290 | -6/Extension | Disrupted transfer network 8446 | -6/Extension | Core integrity fell below 50% 8471 | -6/Extension | Build established: Scavenger-Skirmisher 8499 | -6/Extension | Discovered new exit (range 20) 8499 | -6/Extension | Discovered new exit (range 20) 8675 | -6/Extension | Entered Factory 8675 | -5/Factory | Evolved 2 slots: Utility x2 8678 | -5/Factory | Identified exit to DSF 8774 | -5/Factory | Spotted B-75 Beast 8924 | -5/Factory | Entered DSF 8958 | -5/DSF | Additional patrols routed to DSF 8981 | -5/DSF | Lost 3 parts (1p1u1w) 9107 | -5/DSF | Lost 20 parts (3p7n6u4w) 9120 | -5/DSF | Core integrity fell below 50% 9128 | -5/DSF | Released all parts (3) 9129 | -5/DSF | Discovered new exit (range 16) 9132 | -5/DSF | Core integrity fell below 20% 9137 | -5/DSF | Entered Factory 9137 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9194 | -4/Factory | Found Imp. Powered Armor 9353 | -4/Factory | Build established: Mutant 9396 | -4/Factory | Core integrity fell below 50% 9550 | -4/Factory | Core integrity fell below 20% 9557 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09502_ K-01 Serf collects debris. 09502_ U-05 Engineer lays Concrete. 09503_ Slug penetrates U-05 Engineer. 09503_ Slug penetrates Wall. 09503_ U-05 Engineer lays Concrete. 09505_ Neutrino Reactor explodes. 09505_ U-05 Engineer destroyed. 09505_ U-05 Engineer lays Concrete. 09505_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09505_ U-05 Engineer lays Concrete. 09506_ K-01 Serf collects debris. 09506_ R-10 Processor collects Lgt. Ion Engine. 09506_ U-05 Engineer lays Concrete. 09510_ K-01 Serf collects debris. 09534_ K-01 Serf cleans the Nuclear Reactor. 09544_ System corrupted: Energy discharge (-28). 09545_ U-05 Engineer knocked back. 09549_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????######## | | ??????????????????????????????????# | | ??????????????????????????????????# ] | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ! | | ???????????????????????????? ???# | | ???????????????????????? ???# | | ???????????????????????# #??# | | ???????????????????????+ #??# | | ???????????????????????# #??# | | ???????????????????????# #??# | | ???????????????????????# #??# | | ??????????????????????## ##?######### | | ??????????????????????# #?????????? | | ??????????????????????# ########### | | ??????????????????????# | | ??????????????????????# % | | ??????????????????????# % | | ??????????????????????# | | ?????##???????????????# H % | | ??? ########### ###"####### | | ??? @ # ????? | | ??? ######### ! ??? | | ??? #???????# ! ? | | ???? **] m #???????# ! # | | ???? *]] """ """ #???????# !! # | | ????? *] """ """ #???????# !! # | | ????? """ """ #???????# ! # | | ????? #???????# # | | ?????? #???????########### | | ?????? ??* ?????????????????? | | ??????? ???? ##### #####????????????????? | | ?????????????##????#+?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 77% | -10/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Laugh At Your Crits Preemptive Strike Prison Break That Tickles Challenges ------------ None Game ------ Seed PoweredAluminumRegenerator Manual? 0 Play Time 01:54:37 Cumulative 13.7 hours Start 2025.12.31 @ 03:09:47 End 2025.12.31 @ 19:44:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d67953ea-750e-40d6-a37e-8479aa59db9b