Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 21:10:29 Player: Udabudha Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1003) 1003 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 5658 Bonus ------- High Alert Combat Kills 15 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine High-capacity Matter Pod Triangulator Advanced Melee Analysis Suite Authchip [Weapon] Heart of Steel [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 . . . 2 . . 4 . Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 . Utility 5 | . . . . . . 2 . . 3 . Weapon . | . . . . . . . . . . . Parts Attached 43 | 4 7 4 . 1 5 4 7 1 7 3 Power 6 | 1 1 . . . 1 1 2 . . . Engine 4 | 1 1 . . . . 1 1 . . . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 4 . . 4 . 2 1 . 1 Treads . | . . . . . . . . . . . Leg 6 | . . . . . 4 . 1 1 . . Wheel 3 | 2 . . . . . . . . . 1 Hover 5 | . . 4 . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 13 | 1 1 . . . . 2 2 . 5 2 Device 6 | . . . . . . 1 2 . 1 2 Storage 1 | 1 . . . . . . . . . . Processor 4 | . 1 . . . . 1 . . 2 . Hackware 1 | . . . . . . . . . 1 . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 10 | . 5 . . 1 . 1 1 . 2 . Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Parts Lost 32 | . 3 . . . 6 . 5 1 5 12 Power 5 | . 1 . . . 1 . 2 . . 1 Propulsion 12 | . . . . . 5 . 1 1 3 2 Utility 9 | . . . . . . . 1 . 1 7 Weapon 6 | . 2 . . . . . 1 . 1 2 Highest Loss Streak 8 | . 3 . . . 3 . 3 1 3 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 86 100 100 100 66 80 80 88 75 61 Engine 7 | . 14 11 11 11 7 3 5 9 6 4 Core 1 | . . . . . 1 5 2 . . . Leg 15 | . . . . . 10 27 26 25 11 3 Wheel 2 | . 28 . . . . . . . . 3 Hover 8 | . . 44 44 44 13 . . 9 1 . Device 5 | . . . . . . 7 6 9 10 7 Storage 8 | . 14 11 11 11 11 9 9 9 6 3 Processor 15 | . 4 11 11 11 11 17 18 18 15 18 Hackware 1 | . . . . . . . . . 6 4 Protection 1 | . . . . . . . . . 6 3 Launcher 1 | . 2 11 11 11 . . . . . . Impact Weapon 1 | . 2 11 11 4 . . . . . . Slashing Weapon 7 | . . . . 6 11 9 9 9 8 8 Peak Build Rating 46 | 4 10 11 12 18 19 27 30 27 38 46 Average Rating 24 | 2 6 10 11 15 15 24 25 25 34 40 On Entrance 17 | . 4 10 11 11 18 19 27 26 27 36 Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 8 13 13 13 14 13 20 24 16 23 23 Greatest Support 49 | 20 20 24 24 24 33 33 36 40 49 37 Greatest Overweight (x) 3 | 2 . . . . 3 . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 4 6 6 7 7 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 5 6 7 8 8 8 8 8 1 Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Mutant 13% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Gladiator | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Matter Collected 793 | 199 316 23 10 . 58 40 50 27 . 70 Remotely . | . . . . . . . . . . . Salvage Created 1798 | . 405 23 10 . 388 341 351 212 68 . Parts 89 | . 19 . . . 10 26 24 7 3 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 27 | . 5 . . . 6 11 4 . 1 . Melee 22 | . . . . . 6 11 4 . 1 . Guns 4 | . 4 . . . . . . . . . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 9 | . 5 . 1 . 1 1 1 . . . Worker 3 | . . . . . . . 3 . . . Builder 4 | . 3 . . . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . Recycler 7 | . 2 . . . 1 . 1 3 . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 9 | . 2 . . . . 7 . . . . Grunt 12 | . 3 . . . 5 2 2 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 5 | . . . . . . 2 2 . 1 . Best Kill Streak 6 | . 6 1 1 . 4 6 3 1 1 . Combat Bots Only 6 | . 2 . . . 3 6 2 . 1 . Max Kills in Single Turn 2 | . 2 1 1 . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Hostile Shots Fired 371 | . 34 . 8 . 23 43 46 4 54 159 Missed 99 | . 7 . 3 . 7 13 10 1 23 35 Damage Taken 3570 | . 312 . 65 . 313 205 590 82 284 1719 Core 1197 | . 56 . 12 . 53 64 104 49 29 830 Absorbed by Shields 86 | . . . . . . 82 4 . . . Core Remaining (%) 80 | 100 77 . . . 83 . . 60 . . Volleys Fired 21 | . 21 . . . . . . . . . Largest 2 | . 2 . . . . . . . . . Hottest 60 | . 60 . . . . . . . . . Shots Fired 42 | . 42 . . . . . . . . . Gun 42 | . 42 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 21 | . 21 . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 21 | . 21 . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . Robot Miss Streak 5 | . 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 101 | . 28 1 1 . 20 15 23 6 5 2 Core Hits 44 | . 14 . . . 8 10 7 2 2 1 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 11 | . 2 . . . 3 1 4 . . 1 Destroy 1 | . 1 . . . . . . . . . Smash 1 | . 1 . . . . . . . . . Sever 9 | . . . . . 3 1 4 . . 1 Melee Attacks 87 | . 4 2 2 . 21 18 25 6 5 4 Impact 8 | . 4 2 2 . . . . . . . Slashing 78 | . . . . . 21 18 24 6 5 4 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . 3 . 1 . 1 . 8 4 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4309 | . 625 43 80 . 904 664 1296 404 197 96 Guns 273 | . 273 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 160 | . 160 . . . . . . . . . Melee 3870 | . 192 43 80 . 904 664 1296 404 197 90 Ramming 6 | . . . . . . . . . . 6 Kinetic 140 | . 140 . . . . . . . . . Thermal 160 | . 160 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 133 | . 133 . . . . . . . . . Impact 315 | . 192 43 80 . . . . . . . Slashing 3555 | . . . . . 904 664 1296 404 197 90 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 . . Average Corruption 2 | . . . . . . . 2 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . . 4 9 . . Message Errors 3 | . . . . . . . 1 2 . . Matter Fused 2 | . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . . 1 2 . . Data Loss (major) 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 597 | . 121 23 50 . 24 36 235 108 . . Projectiles . | . . . . . . . . . . . Explosions 9 | . 9 . . . . . . . . . Melee 588 | . 112 23 50 . 24 36 235 108 . . Knockbacks 2 | . . 1 1 . . . . . . . Impact 2 | . . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 60 | . 57 . . . . . . . . 3 Shots 2 | . 2 . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 227 | . 66 . . . 21 . . 227 . . Average Temperature 38 | . 25 . . . 14 . . 107 . . Received Heat Transfer 603 | . 78 . . . 135 24 258 48 60 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . 3 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . 8 1 2 . . . . . . . Impact Corruptions 10 | . 6 2 2 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Peak Influence 460 | . 203 172 71 . 140 460 445 122 264 . Initial 264 | . . 85 66 . . 54 194 95 264 . Average 156 | . 97 115 68 . 81 185 256 89 255 . Maximum Alert Level 2 | . 1 . . . . 2 2 . 1 . Low Security (%) 67 | 100 91 100 100 . 100 58 33 100 . . Level 1 29 | . 8 . . . . 34 56 . 100 . Level 2 3 | . . . . . . 7 10 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 3 . . . 3 3 . . . Investigation 7 | . . 2 . . . 3 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 1 . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Distress Signals 3 | . . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 11 5 5 . 9 16 24 2 1 12 Peak Tracking Total 9 | . 4 4 9 . 5 7 8 . 1 6 Tactical Retreats 13 | . 1 . 1 . 2 1 4 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Traps Triggered 3 | . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered 2 | . . . . . . . . . . 2 Most Traps Carried 3 | . . . 3 1 1 1 1 1 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Machines Accessed 19 | . 1 3 . . . 3 4 6 1 1 Terminals 17 | . 1 3 . . . 3 3 6 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 63 | . 2 11 . . . 14 10 24 1 1 Successful 39 | . 1 6 . . . 8 7 15 1 1 Failed 24 | . 1 5 . . . 6 3 9 . . Catastrophic 8 | . . 3 . . . 1 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 5 . 1 . 3 1 . . . Terminals 61 | . 2 11 . . . 14 9 24 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 38 | . 1 6 . . . 8 6 15 1 1 Record 18 | . . 4 . . . 6 1 7 . . Part Schematic 5 | . . . . . . . 2 3 . . Prototype ID Bank 2 | . . . . . . . 1 1 . . Open Door 2 | . . . . . . . 1 . . 1 Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 5 | . 1 2 . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 3 . . . 3 4 6 . . Full Trace Events 12 | . . 2 . . . 3 2 5 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 3 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches 14 | . . . . . . . 14 . . . Drone Recoveries 2 | . . . . . . . 2 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Turns Passed 2656 | 43 229 60 98 157 189 314 446 523 260 337 Spaces Moved 2296 | 44 161 100 183 322 158 220 309 419 136 244 Core 72 | 23 . . . . 3 . . . . 46 Treads . | . . . . . . . . . . . Legs 1144 | . . . . . 53 220 298 419 136 18 Wheels 362 | 21 161 . . . . . . . . 180 Hover 718 | . . 100 183 322 102 . 11 . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 80 48 48 48 48 120 120 120 120 50 Average Speed 97 | 73 80 48 48 48 82 120 121 121 148 124 Slowest Speed 200 | 150 80 48 48 48 200 120 190 123 190 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 34 18 27 65 37 27 69 80 4 22 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 6 | . 6 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 6 | . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Low Total 2579 | 54 217 108 190 324 194 253 353 429 188 269 Wait 71 | . 11 . . . 9 8 1 . 33 9 Move 2286 | 43 160 99 182 321 157 219 308 418 135 244 Hop . | . . . . . . . . . . . Pick Up 38 | 7 11 1 3 1 2 2 1 2 7 1 Fast Attach 17 | . 3 . . . 4 2 6 1 . 1 Attach 25 | 4 4 4 . 1 1 1 1 . 7 2 Detach 2 | . . . . 1 . . . . 1 . Swap 1 | . . . . . . 1 . . . . Drop 17 | . 3 2 2 . . 2 2 2 . 4 Fire 21 | . 21 . . . . . . . . . Melee 87 | . 4 2 2 . 21 18 25 6 5 4 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . Rewire 2 | . . . . . . . . . . 2 Trap 1 | . . . 1 . . . . . . . Miscellaneous 6 | . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Lost 3 parts (1p2w) 257 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Discovered new exit (range 22) 318 | -9/Materials | Build established: Mutant 333 | -9/Materials | Entered Mines 346 | -9/Mines | Found a hidden stash of uninstalled traps 377 | -9/Mines | Assembled infested the area 382 | -9/Mines | Met a Derelict bent on vengeance 429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 429 | -9/Mines | Discovered new exit (range 5) 431 | -9/Mines | Entered Exiles 444 | -9/Exiles | Met 8R-AWN 452 | -9/Exiles | Met EX-HEX 469 | -9/Exiles | Met EX-BIN 478 | -9/Exiles | Aligned with FarCom system 479 | -9/Exiles | Given EX-Vault access code 490 | -9/Exiles | Opened EX-Vault 491 | -9/Exiles | Found Prototype Slashing Weapon 493 | -9/Exiles | Identified Longsword +1 503 | -9/Exiles | Warned to stay clear of 0b10 Research branches 517 | -9/Exiles | Met EX-DEC 533 | -9/Exiles | Visited The Gauntlet 582 | -9/Exiles | Discovered new exit (range 14) 588 | -9/Exiles | Left Exiles lab with Longsword +1 588 | -9/Exiles | Entered Mines 619 | -8/Mines | Discovered new exit (range 14) 695 | -8/Mines | Lost 3 parts (3n) 777 | -8/Mines | Entered Materials 777 | -8/Materials | Evolved 2 slots: Utility x2 877 | -8/Materials | Identified exit to Storage 1091 | -8/Materials | Entered Storage 1108 | -8/Storage | Identified exit to Garrison 1222 | -8/Storage | Lost 5 allies 1224 | -8/Storage | Lost 3 parts (1p1n1w) 1279 | -8/Storage | Met 01-MTF 1341 | -8/Storage | Identified exit to Recycling 1371 | -8/Storage | Lost 3 allies 1537 | -8/Storage | Entered Recycling 1537 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1538 | -8/Recycling | Met a Zionite searching for Scraptown 1718 | -8/Recycling | Build established: Scavenger-Mutant 2023 | -8/Recycling | Discovered new exit (range 16) 2037 | -8/Recycling | Build established: Mutant 2060 | -8/Recycling | Entered Factory 2060 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2245 | -6/Factory | Lost 3 parts (1n1u1w) 2273 | -6/Factory | Discovered new exit (range 11) 2320 | -6/Factory | Entered Lower Caves 2423 | -6/Lower Caves | Found Prototype Device 2467 | -6/Lower Caves | Learned location of 1 exit from Factory 2500 | -6/Lower Caves | Build established: Gladiator 2554 | -6/Lower Caves | Identified Heart of Steel 2557 | -6/Lower Caves | Core integrity fell below 50% 2583 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 2602 | -6/Lower Caves | Core integrity fell below 20% 2657 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Acquired 15 matter. Penetrated by Slug. Slug penetrates Wall. Slammed into S-27 Virus. Adv. Melee Analysis Suite destroyed. Slug penetrates Wall. Imp. Terrain Scan Processor destroyed. Slug penetrates Wall. Triangulator destroyed. Slug penetrates Wall. PL-HR7: "Warlord will save us all!" Imp. Melee Analysis Suite destroyed. PL-HR7: "Have you seen GR-1FF anywhere?" Slug penetrates PL-HR7. Fandom Paraphernelia scattered. PL-HR7: "They seem to have borrowed one of my superdense statues." PL-HR7 destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#######? | | ##??????????????????######????????????????#"""" #? | | ##????????####?????#"*""##???????????????#"" "#? | | #????##### #?????#"%s/@#???????????????#" ""#? | | ##??## !* #?????###s###??????????????###" # | | #### ! #??????#X #?????########### #" # | | # ## ##?????#### #?????# " "" | | # [ #####????# ###???# ######## #### | | ## ##?# ##???# ###?# #??????## ## | | ?## ##%*##??# ##### ### #???????# ### #?# | | ??##### ##??## #???????# #???### | | ??????# #??## #???????# #?? ? | | ??????# #?## ### ####???????# #?? #? | | ####### #?# ##?# #??????????# #?? ?# | | # ### ####??###### ##?????????# #?? ## | | ## ##???######## #?????????# #?# | | ####### #????# !!/ #??????##?# ## | | ##???## #????# %! ##?????## ## | | #???## #????# ##### #?????## " | | #??## #????#??????# #?## # "" | | #### ##??????????## #?# ## # " | | #???????????# ### ## ## "" | | ##???????????# ## " | | ####### ##????????????# #?# # #### "" | | #?????# ##?????????????# #?# #????## | | ??????# #??????????????# #?## ? ?????# # | | ?????? ##?????????????? #??##?????????#!## | | ?????? ##??????????????? #?????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 14 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Deuterium Engine | -8/Storage | Hacked Hyp. Gauss Rifle | -8/Storage | Hacked Arm. Treads | -8/Recycling | Hacked Imp. Concussive RPG | -8/Recycling | Hacked Imp. EM Pulse Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts \\IAMDERELICT Challenges ------------ None Game ------ Seed TargetPiercingExtrapolator Manual? 0 Play Time 00:55:18 Cumulative 4.9 hours Start 2024.10.23 @ 20:07:47 End 2024.10.23 @ 21:10:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b296cbba-6dea-4212-b196-0f91478d2502