Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 20:47:24 // AFD2020/Player2 Player: Terminus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2426) 2426 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1880) 1880 TOTAL SCORE: 8561 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 1838 Met Data Miner 300 Friendly Fire -595 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 0/750 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Improved Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY (26) --- Deuterium Engine Antimatter Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Cooling System Cooling System Cooling System Experimental Sensor Array Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Deep Network Scanner Quantum Router Improved EM Shotgun Beam Cannon Plasma Cannon Plasma Cannon Cooled Particle Cannon Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Antimatter Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Cooling System Cooling System Cooling System Improved Energy Well Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Deep Network Scanner Quantum Router Improved EM Shotgun Beam Cannon Plasma Cannon Plasma Cannon Cooled Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Plasma Cutter Spear [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Insulated Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 8 9 5 1 3 38 19 . 2 13 5 Power 6 | 2 . . . . 2 1 . . 1 . Engine 6 | 2 . . . . 2 1 . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 4 1 . . 11 . . . 3 . Treads . | . . . . . . . . . . . Leg 21 | 2 4 1 . . 11 . . . 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 2 . 1 . 7 6 . . 3 1 Device 7 | . . . . . 3 3 . . 1 . Storage 8 | 2 2 . 1 . 2 . . . . 1 Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 5 | . . . . . 2 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 54 | 2 3 4 . 3 18 12 . 2 6 4 Energy Gun 20 | 1 1 1 . . 10 5 . . 2 . Energy Cannon 7 | . . 1 . . 1 5 . . . . Ballistic Gun 5 | 1 2 . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . . 1 . 1 4 . . 2 3 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . 3 . . . . . Piercing Weapon 4 | . . . . . . 2 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . . 1 1 Parts Lost 10 | . 1 1 . . 5 . . . 1 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . 3 . . . . . Utility 1 | . . . . . 1 . . . . . Weapon 5 | . 1 1 . . 1 . . . . 2 Highest Loss Streak 2 | . 1 1 . . 1 . . . 1 2 Average Slot Usage (%) 99 | . 99 100 100 100 98 99 100 100 100 100 Engine 9 | . 14 14 14 14 9 7 7 7 7 7 Leg 25 | . 28 28 28 28 26 23 23 23 23 23 Device 8 | . . . . . 9 14 15 15 9 7 Storage 25 | . 28 28 28 28 26 23 23 23 23 23 Processor 3 | . . . . . . 7 7 7 7 7 Hackware 2 | . . . . . . 5 7 7 7 7 Protection 2 | . . . . . 8 1 . . 4 7 Energy Gun 7 | . 13 6 . . 11 7 . . 8 6 Energy Cannon 4 | . . 6 14 14 2 4 7 7 1 . Ballistic Gun 3 | . 14 9 . 7 . . . . . . Launcher 1 | . . . . . 1 . . 4 3 2 Slashing Weapon 1 | . . 4 14 5 . . . . . . Piercing Weapon 1 | . . . . . . 1 7 2 . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 16 49 51 59 59 104 104 102 107 112 108 Greatest Support 71 | 20 26 28 28 28 45 45 45 45 71 71 Greatest Overweight (x) 5 | 3 4 1 2 2 5 2 2 2 2 1 Average Overweight (x) 1 | 1 . 1 1 2 2 2 2 2 1 1 Largest Inventory Capacity 26 | 8 16 16 18 18 26 26 26 26 26 26 Average Capacity 22 | 6 12 16 17 18 25 26 26 26 26 26 Most Carried 26 | 3 14 16 16 17 26 26 26 26 26 26 Average Carried 20 | 1 7 15 16 16 24 25 25 26 25 25 Final Capacity 26 | 8 16 16 18 18 26 26 26 26 26 26 Final Carried 26 | 2 14 16 16 17 25 26 26 26 26 24 Class Distribution -------------------- 67% | Hauler-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1628 | 285 208 134 . 95 452 200 . 24 200 30 Remotely . | . . . . . . . . . . . Salvage Created 3526 | 70 490 105 . 49 1826 410 . 168 244 164 Parts 170 | 3 27 11 . 4 76 21 . 11 15 2 Haulers Intercepted 7 | . 1 . . . 4 2 . . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 12 . 1 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 9 6 . 3 22 5 . 5 2 2 Melee 1 | . . . . . 1 . . . . . Guns 26 | . 9 3 . . 11 2 . . 1 . Cannons 6 | . . . . 1 1 3 . 1 . . AOE 19 | . . 3 . 2 8 . . 4 . 2 Classes Destroyed 12 | 1 5 . . . 5 . . 1 . . Worker 3 | . . . . . 3 . . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 3 | . 1 1 . . . 1 . . . . Hauler 7 | . 1 . . . 4 2 . . . . Recycler 5 | 1 1 . . . 2 1 . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . Watcher 5 | . 3 . . . 2 . . . . . Swarmer 14 | . 3 5 . 2 1 . . 3 . . Grunt 32 | . 6 1 . 1 15 5 . 2 . 2 Sentry 5 | . . . . . 5 . . . . . Hunter 1 | . . . . . 1 . . . . . Enhanced Grunt 2 | . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 1 5 4 . 2 7 1 . 3 1 2 Combat Bots Only 4 | . 4 3 . 2 4 1 . 3 1 2 Max Kills in Single Turn 2 | 1 1 2 . 2 2 1 . 2 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . 2 . 2 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 2998 | . 198 264 . 62 1294 164 . 149 507 360 Core 491 | . . 21 . . 152 . . 28 272 18 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 47 48 . . . . . Volleys Fired 235 | 5 46 18 . 3 102 31 . 7 16 7 Largest 2 | 2 2 2 . 2 2 2 . 1 2 2 Hottest 141 | 70 70 60 . 80 116 141 . 80 90 72 Shots Fired 393 | 10 83 32 . 4 160 61 . 7 28 8 Gun 289 | 10 83 30 . 1 116 35 . . 14 . Cannon 59 | . . . . 2 28 26 . 3 . . Launcher 45 | . . 2 . 1 16 . . 4 14 8 Special . | . . . . . . . . . . . Kinetic 71 | 5 46 15 . 1 4 . . . . . Thermal 170 | 5 37 15 . 2 57 51 . 3 . . Explosive 9 | . . 2 . 1 . . . 1 . 5 Electromagnetic 143 | . . . . . 99 10 . 3 28 3 Robot Hit Streak 14 | 3 9 3 . 3 10 14 . 2 5 3 Robot Miss Streak 7 | 2 4 7 . . 4 4 . 2 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 264 | 6 50 14 . 2 120 43 . 6 16 7 Core Hits 168 | 2 25 8 . 4 76 18 . 9 17 9 Critical Hits 1 | . . . . . 1 . . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 28 | . . 3 . . 4 8 1 7 1 4 Impact . | . . . . . . . . . . . Slashing 7 | . . 3 . . 4 . . . . . Piercing 21 | . . . . . . 8 1 7 1 4 Sneak Attacks 7 | . . 2 . . . 1 . 2 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7602 | 46 692 468 . 141 3207 1002 . 588 507 951 Guns 2950 | 46 692 138 . 10 1473 505 . . 86 . Cannons 790 | . . . . 35 368 360 . 27 . . Explosions 3194 | . . 157 . 96 1328 47 . 358 350 858 Melee 661 | . . 173 . . 31 90 . 203 71 93 Ramming 7 | . . . . . 7 . . . . . Kinetic 482 | 9 359 66 . 10 38 . . . . . Thermal 2418 | 37 333 72 . 35 1139 737 . 65 . . Explosive 1079 | . . 157 . 96 . . . 188 . 638 Electromagnetic 2955 | . . . . . 1992 175 . 132 436 220 Impact . | . . . . . . . . . . . Slashing 204 | . . 173 . . 31 . . . . . Piercing 457 | . . . . . . 90 . 203 71 93 Highest Corruption 5 | . 2 5 5 5 2 . . . . . Average Corruption 3 | . 2 3 5 5 2 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 40 | . 6 18 9 3 4 . . . . . Message Errors 11 | . 1 6 3 . 1 . . . . . Matter Fused 9 | . . 3 3 3 . . . . . . Heat Flow Errors 4 | . 1 1 1 . 1 . . . . . Energy Discharges 4 | . . 1 1 . 2 . . . . . Data Loss (minor) 6 | . 2 4 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Targeting Errors 4 | . 2 2 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 129 | . . 93 . . 16 5 . 12 . 3 Projectiles 13 | . . . . . 8 5 . . . . Explosions 11 | . . . . . 8 . . . . 3 Melee 105 | . . 93 . . . . . 12 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . 10 . . . . 26 Shots 2 | . . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | 90 163 127 119 20 261 54 . . . 18 Average Temperature 39 | 45 35 45 63 13 48 19 . . . 8 Received Heat Transfer 897 | . 45 60 . 6 504 45 . 36 66 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . Parts Fried 13 | . . . . . 9 1 . 1 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 . . . 1 1 . . . . Heat Transferred 4883 | 111 947 156 . 74 2160 1335 . 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 7 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 1028 | 5 452 400 . 130 1028 520 . . . . Average Influence 359 | 1 240 285 . 37 548 335 . . . . Maximum Alert Level 3 | . 2 2 . . 3 2 . . . . Low Security (%) 21 | 100 36 7 . 100 16 15 . . . . Level 1 47 | . 49 91 . . 20 49 . . . . Level 2 19 | . 14 1 . . 20 34 . . . . Level 3 12 | . . . . . 42 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 7 7 . . . . Investigation 8 | . 3 . . . 3 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . . . . . 2 3 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 23 16 . 5 62 26 1 9 4 7 Peak Tracking Total 6 | . 4 3 . 3 6 4 1 4 3 4 Tactical Retreats 7 | . 1 . . . 4 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 5 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . 1 . . . 7 2 . . 1 . Max in Single Turn 1 | . 1 . . . 1 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 31 | . 8 1 1 . 11 5 1 . 4 . Terminals 14 | . 6 . . . 7 1 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 99 | . 18 1 4 . 33 16 1 . 26 . Successful 75 | . 11 1 4 . 21 11 1 . 26 . Failed 24 | . 7 . . . 12 5 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 17 . . . 16 2 . . . . Terminals 44 | . 16 . . . 25 3 . . . . Fabricators 11 | . . . . . . 11 . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 48 | . 4 1 4 . 11 1 1 . 26 . Record 15 | . . . 4 . . . . . 11 . Part Schematic 5 | . . . . . . . . . 5 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 5 | . 2 . . . 3 . . . . . Unreport Threat 4 | . . . . . 4 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 4 | . . . . . . 4 . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 13 | . 7 . . . 4 2 . . . . Terminals 8 | . 5 . . . 3 . . . . . Botnet 8 | . 5 . . . 3 . . . . . Fabricators 2 | . . . . . . 2 . . . . Prioritize 1 | . . . . . . 1 . . . . Siphon 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Tunnel 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . . . 8 3 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . 5 . Parts Built 3 | . . . . . . 3 . . . . Matter 665 | . . . . . . 665 . . . . Time 342 | . . . . . . 342 . . . . Total Part Build Rating 15 | . . . . . . 15 . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 77 | . . . . . 26 51 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . 1 3 . . . . . . . . Largest Group 4 | . 1 4 4 4 1 1 1 1 1 1 Highest-Rated Group 107 | . 60 104 104 104 82 91 89 89 107 107 Highest-Rated Ally 107 | . 60 64 64 64 82 91 89 89 107 107 Total Orders . | . . . . . . . . . . . Ally Attacks 256 | . 30 39 . 18 102 34 1 7 19 6 Total Damage 7511 | . 672 659 . 308 2789 1875 48 268 652 240 Kills 91 | . 15 14 . 3 31 21 1 3 2 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8921 | 87 1093 1256 321 170 1872 1954 574 568 472 554 Spaces Moved 4198 | 44 629 760 189 72 755 782 305 286 152 224 Core 22 | 22 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4176 | 22 629 760 189 72 755 782 305 286 152 224 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 180 180 180 150 150 Average Speed 166 | 137 139 150 164 180 185 180 180 180 167 150 Slowest Speed 270 | 200 240 150 180 180 270 180 180 180 180 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 91 93 58 28 72 24 58 51 77 16 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . 2 1 1 . 1 . . 1 1 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 14 | . . . . . 4 4 . 3 . 3 Terrain Destroyed 152 | . . 12 . 7 28 4 . 27 . 74 Melee 13 | . . . . . 3 4 . 3 . 3 Projectile 1 | . . . . . . . . 1 . . AOE 138 | . . 12 . 7 25 . . 23 . 71 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5706 | 58 766 838 199 107 1058 1259 332 321 340 428 Wait 1005 | . 63 43 9 29 102 390 17 20 144 188 Move 4188 | 43 628 759 188 71 754 781 304 285 151 224 Hop . | . . . . . . . . . . . Pick Up 84 | 2 14 6 . 1 36 14 5 . 6 . Fast Attach 18 | 6 2 . . . 4 5 . . 1 . Attach 17 | 1 1 1 . . 9 2 . . 1 2 Detach . | . . . . . . . . . . . Swap 68 | 1 6 4 1 3 25 12 . 2 11 3 Drop 62 | . 6 4 1 . 21 16 5 . 9 . Fire 235 | 5 46 18 . 3 102 31 . 7 16 7 Melee 28 | . . 3 . . 4 8 1 7 1 4 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 10) 677 | -10/Materials | Discovered new exit (range 8) 905 | -10/Materials | Discovered new exit (range 14) 1181 | -10/Materials | Entered Mines 1181 | -10/Mines | Accompanied by 1 ally 1869 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1872 | -10/Mines | Found Prototype Device 1907 | -10/Mines | Learned location of Storage (-7) 1907 | -10/Mines | Discovered new exit (range 14) 1928 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1949 | -10/Mines | Core integrity fell below 50% 1999 | -10/Mines | Excavation squad dispatched 1999 | -10/Mines | A large section of the Mines collapsed 2176 | -10/Mines | Discovered new exit (range 7) 2263 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2424 | -10/Mines | Discovered new exit (range 5) 2437 | -10/Mines | Entered Exiles 2437 | -10/Exiles | Accompanied by 4 allies 2438 | -10/Exiles | Identified exit to Mines 2475 | -10/Exiles | Met 8R-AWN 2497 | -10/Exiles | Met EX-HEX 2554 | -10/Exiles | Met EX-DEC 2668 | -10/Exiles | Learned location of Zion (-6) 2758 | -10/Exiles | Entered Mines 2758 | -9/Mines | Accompanied by 4 allies 2817 | -9/Mines | Met a Derelict bent on vengeance 2886 | -9/Mines | Discovered new exit (range 14) 2928 | -9/Mines | Entered Materials 2928 | -8/Materials | Accompanied by 1 ally 2928 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3217 | -8/Materials | Build established: Hauler-Mutant 3858 | -8/Materials | Repaired Hcp. Storage Unit 3917 | -8/Materials | Discovered new exit (range 16) 4033 | -8/Materials | Identified Exp. Sensor Array 4548 | -8/Materials | Garrison activated, responded to threat 4655 | -8/Materials | Core integrity fell below 50% 4727 | -8/Materials | Discovered new exit (range 4) 4800 | -8/Materials | Entered Factory 4800 | -7/Factory | Accompanied by 1 ally 4800 | -7/Factory | Evolved 2 slots: Utility x2 4932 | -7/Factory | Repaired Imp. EM Shotgun 5329 | -7/Factory | Discovered new exit (range 15) 5355 | -7/Factory | Identified exit to Storage 5748 | -7/Factory | Identified exit to Lower Caves 5867 | -7/Factory | Discovered new exit (range 7) 5890 | -7/Factory | Identified exit to Factory 5942 | -7/Factory | Fabricated Exp. Sensor Array (x1) 6515 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x1) 6613 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x1) 6754 | -7/Factory | Entered Lower Caves 6754 | -7/Lower Caves | Accompanied by 1 ally 7094 | -7/Lower Caves | Identified exit to Lower Caves 7235 | -7/Lower Caves | Learned location of 1 exit from Factory 7328 | -7/Lower Caves | Entered another Lower Caves area 7328 | -7/Lower Caves | Accompanied by 1 ally 7394 | -7/Lower Caves | Discovered exit to Factory (range 13) 7492 | -7/Lower Caves | Learned Factory emergency access door positions 7556 | -7/Lower Caves | Encountered a Warlord checkpoint 7869 | -7/Lower Caves | Discovered new exit (range 14) 7892 | -7/Lower Caves | Identified exit to Data Miner 7896 | -7/Lower Caves | Entered Data Miner 7896 | -7/Data Miner | Accompanied by 1 ally 7896 | -7/Data Miner | Discovered new exit (range 7) 7931 | -7/Data Miner | Met Data Miner 7963 | -7/Data Miner | Learned location of Section 7 (-3) 7963 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7990 | -7/Data Miner | Received God Mode back door access code from Data Miner 8032 | -7/Data Miner | Destroyed Data Miner 8035 | -7/Data Miner | Found Prototype Hackware 8038 | -7/Data Miner | Found Prototype Hackware 8045 | -7/Data Miner | Data Conduit disabled 8079 | -7/Data Miner | Core integrity fell below 50% 8103 | -7/Data Miner | Core integrity fell below 20% 8191 | -7/Data Miner | Identified exit to Proximity Caves 8368 | -7/Data Miner | Entered Proximity Caves 8368 | -6/Proximity Caves | Accompanied by 1 ally 8922 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08274_ Player 2 acquires Lyr. Medium Armor Plating. 08294_ Player 2 acquires Imp. Medium Armor Plating. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Player 2: "This looks like any other old cave, but don't let that fool you." Player 2: "The Remote Datajack is mightier than the Nanosword. Sometimes." 08804_ Sneak attack on VE-YHQ(r). 08804_ VE-YHQ(r) destroyed. 08804_ 46-IWS(r) collects Com. Wheel. 08806_ Acquired 30 matter. 08905_ G-50 Soldier unfolds itself. 08908_ Destroyed Plasma Rifle. 08909_ G-50 Soldier destroyed. 08909_ G-67 Veteran knocked back. 08910_ G-50 Soldier destroyed. 08916_ Hvy. Missile Launcher destroyed. 08918_ Imp. EM Shotgun destroyed. 08919_ Carbon-fiber Leg fries itself beyond repair. 08920_ Identified Imp. Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????? | | ?????#############??????##? ##########????? | | ?????# #??????# # #????? | | ??????# ##?###### % #?? | | ??????# #??# ### | | ?????# ## #### """" #??????? | | ????# ??## # """" g ?????????????## ? | | ?????????# ## """" ??????????????????? | | ?????????# ### #??????????????????? | | ?????????## ###?###### @ ##?????????????????? | | ??????????# #???????## #?????????????????? | | ??????????# ##??????# ###???????????????? | | ??????????# #??????# #???????????????? | | ??????????# ##?????# @ #?# ????????????? | | ?????????## #?????# ## ?????????? | | ????###### #????## #?????????? | | ????# ##?### #?????????? | | ????## ### gg ?????????? | | ?????## ## ## g ??????????? | | ??????## ## ###### # ??????????? | | ???????# ####????# #????????????? | | ???????# ##??????# #????????????? | | ???????# ##?????# #????????????? | | ??????# #?????# #????????????? | | ????# ## #?????# #????????????? | | ????# ##?# #?????# #????????????? | | ????# ##???# #?????# #????????????? | | ????# #?????## ## #?????# #????????????? | | ????###????????# ## ### #?##### #?##?????????? | | ???????????????# ####?# ### ## ## #?????????? | | ???????????????# ##????# ## ## # #??????????? | | ??????????????# #?????# % "##??????????? | | ?????????????# #????## ##???????????? | | ???????????? ##??### #####????????????? | | ??????????? ????# ##????????????????? | | ?????????? ##???# ###?????????????????? | | ?????????######????# ##???????????????????? | | ???????????????????## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . 4 2 . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 3 | . . . . 2 1 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 117 | . 15 5 1 1 38 35 2 . 20 . Parts Lost 22 | . 1 2 . . 6 3 . . 10 . Damage Taken 4626 | . 244 392 . 96 1224 1158 . 28 1484 . Core 629 | . 66 45 . . 133 112 . . 273 . Player 2/Cogmind (%) 56 | . 100 68 . . 46 100 . . 50 . Absorbed by Shields 66 | . . . . . 66 . . . . . Damage Inflicted 7264 | . 672 479 . 241 2789 1875 48 268 652 240 Player 2/Cogmind (%) 48 | . 49 50 . 63 46 65 100 31 56 20 Combat Hostiles Destroyed 70 | . 10 12 . 2 23 16 1 3 2 1 Player 2/Cogmind (%) 56 | . 52 66 . 40 51 76 100 37 50 33 Game ------ Seed ReactionShadeEngine Manual? 0 Play Time 01:01:58 Cumulative 1024.9 hours Start 2020.05.27 @ 19:47:22 End 2020.05.27 @ 20:47:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 76 Types 14/8/34/5/1/2/12 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d270bd4-7a5c-4241-a5d8-d1daafae131c