Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 19:50:24 Player: Bean Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3291) 3291 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-99) -99 TOTAL SCORE: 6252 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Friendly Fire -342 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 78/100 System Corruption 7% Temperature Hot (246) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Relay Coupler [Grunt] (36) Relay Coupler [Grunt] (44) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Terrain Scanner [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 69 | 7 12 6 13 20 11 Power 10 | 1 2 1 2 3 1 Engine 8 | 1 1 1 2 2 1 Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 26 | 2 3 4 4 9 4 Treads . | . . . . . . Leg 24 | 2 3 4 3 9 3 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | 2 3 . 1 2 1 Device 6 | 1 2 . 1 2 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 24 | 2 4 1 6 6 5 Energy Gun 9 | 1 . . . 5 3 Energy Cannon 1 | . 1 . . . . Ballistic Gun 13 | 1 3 1 6 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . Parts Lost 54 | . 2 3 16 15 18 Power 7 | . 1 1 2 2 1 Propulsion 22 | . . 1 7 5 9 Utility 5 | . 1 . 1 1 2 Weapon 20 | . . 1 6 7 6 Highest Loss Streak 12 | . 2 2 12 7 7 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 6 5 4 8 Power 1 | 1 1 1 1 1 3 Propulsion . | . . 1 1 1 . Utility 1 | . . 1 . 1 4 Weapon 1 | . 1 2 1 . . Tool/Special . | . . . . . . Unused Backups 16 | . 4 2 1 3 6 Power 7 | . 1 2 1 1 2 Propulsion 3 | . 1 . . 2 . Utility 4 | . . . . . 4 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 98 91 80 81 73 Engine 6 | . 10 4 8 3 4 Core 3 | . 2 6 . 3 1 Leg 28 | . 28 36 22 31 19 Device 10 | . 13 11 8 6 13 Storage 9 | . 14 11 9 7 7 Energy Gun 6 | . 2 . . 15 15 Ballistic Gun 17 | . 22 21 29 11 1 Peak Build Rating 35 | 9 16 18 25 34 35 Average Rating 18 | 4 9 16 17 25 29 On Entrance 13 | . 9 16 17 12 27 Naked Turns . | . . . . . . Heaviest Build 41 | 12 22 24 31 30 41 Greatest Support 74 | 20 20 40 47 74 74 Greatest Overweight (x) 11 | . 1 1 7 8 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 8 9 8 10 10 Average Carried 5 | 2 4 6 4 4 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 2 6 9 5 9 4 Class Distribution -------------------- 43% | Scavenger-Gunner 32% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2053 | 279 344 459 433 365 173 Remotely . | . . . . . . Salvage Created 3947 | 69 484 776 735 1423 460 Parts 211 | 7 33 54 43 54 20 Haulers Intercepted 5 | . 1 3 . 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 74 | . 11 13 15 23 12 Guns 72 | . 11 13 14 23 11 Cannons 1 | . . . 1 . . Classes Destroyed 15 | 2 5 3 2 3 . Worker 3 | . 1 1 1 . . Builder 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Hauler 5 | . 1 3 . 1 . Recycler 5 | 1 . . 2 2 . Operator 1 | . . 1 . . . Watcher 8 | . 2 4 . 2 . Swarmer 19 | . 3 4 8 . 4 Grunt 32 | . 8 4 2 17 1 Duelist 1 | . . . . 1 . Sentry 11 | . . 5 2 1 3 Specialist 2 | . . . 2 . . Hunter 3 | . . . . 2 1 Programmer 5 | . . . . 2 3 Heavy 1 | . . . 1 . . Butcher 1 | . . . . . 1 Best Kill Streak 9 | 2 5 6 9 7 3 Combat Bots Only 9 | . 3 5 9 5 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 722 | . 90 96 129 161 246 Missed 222 | . 26 39 34 35 88 Hits 500 | . 64 57 95 126 158 Melee 3 | . . . . 3 . Projectile 497 | . 64 57 95 123 158 Critical Strikes 15 | . . 1 4 4 6 Part Disruptions 1 | . . . . . 1 Damage Taken 7019 | . 697 714 2050 1830 1728 Core 1446 | . 203 102 440 320 381 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 130 | . . 130 . . . Core Remaining (%) 53 | 100 18 74 20 . . Volleys Fired 288 | 3 50 60 61 76 38 Largest 4 | 2 2 2 4 4 4 Hottest 279 | 60 100 46 100 171 279 Shots Fired 718 | 6 100 119 167 248 78 Gun 693 | 6 96 119 147 248 77 Cannon 24 | . 4 . 20 . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 484 | 3 92 119 147 111 12 Thermal 212 | 3 8 . 20 121 60 Explosive 1 | . . . . . 1 Electromagnetic 21 | . . . . 16 5 Robot Hit Streak 25 | 3 11 25 13 17 11 Robot Miss Streak 7 | 2 4 3 3 4 7 Penetration Max 1 | . . . . 1 . Secondary Targets 15 | . 3 . 6 4 2 Max Gunslinging Chain 2 | . 1 . 2 1 1 Shots Hit Robots 483 | 3 67 85 107 159 62 Core Hits 215 | 3 27 31 40 78 36 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . . . 6 . Burn 4 | . . . . 4 . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7762 | 36 878 1364 1414 2571 1499 Guns 7139 | 36 803 1362 1115 2566 1257 Cannons 369 | . 70 . 299 . . Explosions 242 | . . . . . 242 Melee . | . . . . . . Ramming 12 | . 5 2 . 5 . Kinetic 3970 | 15 758 1362 1115 632 88 Thermal 3246 | 21 115 . 299 1698 1113 Explosive 242 | . . . . . 242 Electromagnetic 292 | . . . . 236 56 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 3 7 Average Corruption 5 | . . . 10 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 5 11 21 Message Errors 9 | . . . 1 3 5 Matter Fused 6 | . . . 1 1 4 Heat Flow Errors 4 | . . . 1 2 1 Energy Discharges 4 | . . . . 2 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . 2 . 4 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . . . 1 . Weapon Failures 3 | . . . . . 3 Overload Shots 9 | . . . . 9 . Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | . . . . . 144 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 5 | . 1 1 . 3 . Kicked 5 | . 1 1 . 3 . Crushed . | . . . . . . Highest Temperature 447 | . 201 7 299 447 232 Average Temperature 81 | . 97 7 72 99 43 Received Heat Transfer 1863 | . 279 252 351 627 354 Effects 4 | . 3 . . 1 . Interference 3 | . 3 . . . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 13 | . . . 3 7 3 Heat Transferred 6907 | 50 248 . 629 3605 2375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 83 | 100 100 100 100 87 10 Level 1 13 | . . . . 12 71 Level 2 2 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 456 | 5 146 175 181 275 456 Initial 182 | . . 31 56 25 182 Average 118 | 1 55 79 59 131 328 Influence Increases 2245 | 10 349 420 391 661 414 Destroy 0b10 Robot/C 1480 | . 220 260 300 460 240 Destroy 0b10 Robot/NC 125 | 10 20 50 20 25 . Destroy Leader 346 | . 56 84 70 116 20 Allied During Kill 9 | . . . . . 9 Successful Hack 68 | . 21 7 . 40 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 57 | . 2 4 1 5 45 Lose Combat Pursuer 60 | . 30 15 . 15 . Influence Decreases 1849 | 10 275 359 469 457 279 Entered New Map 233 | . . 43 79 32 79 Time Decay 1046 | 10 255 276 230 275 . Lost Part 540 | . 20 30 160 150 180 Lost Ally 30 | . . 10 . . 20 Squads Dispatched 14 | . 3 1 3 7 . Investigation 5 | . 2 . 1 2 . Extermination 2 | . . . . 2 . Reinforcement 6 | . 1 1 2 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 8 | . 2 5 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 20 21 20 37 20 Peak Tracking Total 6 | . 4 5 4 5 6 Tactical Retreats 4 | . 2 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 16 | . 4 4 5 2 1 Terminals 8 | . 3 1 2 1 1 Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 8 11 10 8 2 Successful 25 | . 5 7 6 6 1 Failed 14 | . 3 4 4 2 1 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 19 | . 8 4 5 2 . Terminals 23 | . 7 4 4 6 2 Fabricators . | . . . . . . Repair Stations 7 | . . 5 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 5 | . . 2 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 1 1 2 5 1 Open Door 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Recall Investigation 2 | . . . 1 1 . Recall Reinforcements 1 | . . . . 1 . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 2 3 . . Insert Component 2 | . . 1 1 . . Analyze 3 | . . 1 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 3 | . 3 . . . . Assimilate 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 4 3 2 1 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 3 | . 1 . . . 2 Largest Group 2 | . 1 1 . . 2 Highest-Rated Group 56 | . 10 10 . . 56 Highest-Rated Ally 31 | . 10 10 . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 63 | . . . . . 63 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 489 | 18 372 . 97 . 2 Terrain 489 | 18 372 . 97 . 2 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3316 | 91 744 720 551 688 522 Spaces Moved 1375 | 57 295 318 225 281 199 Core 24 | 14 . . 4 1 5 Treads . | . . . . . . Legs 1331 | 43 295 318 203 280 192 Wheels 18 | . . . 18 . . Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 35 | 50 120 120 95 120 35 Average Speed 134 | 102 127 129 133 123 178 Slowest Speed 600 | 120 190 190 400 450 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 26 | 4 62 32 23 10 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . . . . 1 78 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 78 | . . . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2258 | 83 564 508 358 460 285 Wait 391 | 8 176 109 37 48 13 Move 1370 | 56 294 317 224 280 199 Hop . | . . . . . . Pick Up 90 | 9 18 12 13 25 13 Fast Attach . | . . . . . . Attach 64 | 7 3 5 17 16 16 Detach 3 | . . . 1 . 2 Swap 22 | . 10 2 3 7 . Drop 25 | . 12 2 2 5 4 Fire 288 | 3 50 60 61 76 38 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 1 1 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 635 | -10/Materials | Core integrity fell below 50% 659 | -10/Materials | Core integrity fell below 20% 781 | -10/Materials | Discovered new exit (range 14) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Accompanied by 1 ally 836 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Repaired Aluminum Leg 1271 | -9/Materials | Build established: Scavenger-Mutant 1418 | -9/Materials | Repaired Aluminum Leg 1508 | -9/Materials | Discovered new exit (range 15) 1556 | -9/Materials | Entered another Materials area 1556 | -8/Materials | Evolved 2 slots: Weapon x2 1842 | -8/Materials | Build established: Scavenger-Gunner 1850 | -8/Materials | Destroyed 9 combat bots 1879 | -8/Materials | Discovered new exit (range 6) 1898 | -8/Materials | Crushed by falling debris 1898 | -8/Materials | System corruption reached 10% 1906 | -8/Materials | Core integrity fell below 50% 1955 | -8/Materials | Lost 12 parts (1p6n1u4w) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2356 | -7/Factory | Lost 4 parts (1p3w) 2427 | -7/Factory | Lost 7 parts (1p3n1u2w) 2733 | -7/Factory | Garrison activated, responded to threat 2794 | -7/Factory | Identified exit to Garrison 2795 | -7/Factory | Entered Garrison 2825 | -7/Garrison | Lost 3 parts (2n1w) 2827 | -7/Garrison | Triggered checkpoint 2832 | -7/Garrison | Core integrity fell below 50% 2903 | -7/Garrison | Lost 3 parts (2n1w) 2952 | -7/Garrison | Rescued a captive Derelict 2952 | -7/Garrison | Rescued a captive Derelict 2971 | -7/Garrison | Lost 3 parts (1p2n) 3004 | -7/Garrison | Phase Generator disabled 3205 | -7/Garrison | Triggered checkpoint 3215 | -7/Garrison | Triggered checkpoint 3261 | -7/Garrison | Lost 3 parts (1n1u1w) 3268 | -7/Garrison | Core integrity fell below 20% 3317 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Critical hit (Burn: +37). Gatling Laser destroyed. System corrupted: Shock Rifle failed to cycle. System corrupted: Gatling Laser failed to cycle. G-50 Soldier destroyed. Titanium Leg destroyed. Shock Rifle destroyed. Acquired Carbon-fiber Leg. Autogun destroyed. Imp. Light Armor Plating destroyed. Carbon-fiber Leg destroyed. Dropped Imp. Deuterium Engine. Dropped Gatling Laser. Dropped Med. Storage Unit. Acquired 9 matter. Dropped Lgt. Nuclear Core. Acquired VTOL Module. System corrupted: Heat flow error (+273). Acquired 10 matter. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ##??# =#??#"""""#????????????????????????? | | ## #######% ##### #######???????????????????? | | ?#####?# % #???????????????????? | | ???????# #### #???????????????????? | | ???????# ######+##### #??# #???????????????????? | | ???????# #????# #???# #??# #???????????????????? | | ???????# #????# #???# #??# #???????????????????? | | ######## ############ #### ##??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ######### ############# ### #??????????????????? | | ????????# #???????????# #?# #??????????????????? | | ????????# #???????????# #?# #??????????????????? | | ????????# #???????????# #?# #??????????????????? | | ???#"T"## ############# ### #??????????????????? | | ???#" ^ #??????????????????? | | ???#################### ### ##""""?????????????? | | ??????????????????????# #?# ??????????????? | | ??????????????????????#!#?# ????????????????? | | ??????????????????????#!#?# ?????????????????? | | ??????????????????????#[#?? ##?? #????????????? | | ??????????????????????#[###* ## ## #???????? | | ??????????????????????#*% =Y "???????? | | ??????????????????????###%*%Y "???????? | | ????????????????????????#@* "???????? | | ??????????????????????? "???????? | | ?????????????????????# #### ## ## ????????? | | ?????????????????????#????? #?? #????????????? | | ??????????????????????????? [* ??? ???????????? | | ??????????????????????????? [%= ???? ?????????? | | ??????????????????????????? "% ??????????????? | | ???????????????????????????# ## ?????????????? | | ???????????????????????????? #? #????????????? | | ???????????????????????????? #??####????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 47% | -9/Materials Aluminum Leg | 7% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronGrapheneDisintegrator Manual? 0 Play Time 00:34:03 Cumulative 32.5 hours Start 2025.10.15 @ 21:46:56 End 2025.10.16 @ 19:50:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d8dd963-ae73-431f-b891-d4af314d9df4