Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 12:20:28 Player: Zargoosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2346) 2346 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 5457 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 208 Entered Garrisons 200 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Sensor Array Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Sensor Array Light Armor Plating Advanced EMP Blaster Missile Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 70 | 7 8 7 5 13 30 Power 8 | 1 1 1 1 1 3 Engine 4 | 1 1 1 . . 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 19 | 2 3 1 1 2 10 Treads 13 | . 3 1 1 2 6 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 3 | . . . . . 3 Utility 24 | 2 2 4 3 3 10 Device 1 | 1 . . . . . Storage 3 | 1 1 1 . . . Processor 5 | . 1 . . . 4 Hackware . | . . . . . . Protection 15 | . . 3 3 3 6 Artifact . | . . . . . . Weapon 19 | 2 2 1 . 7 7 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . . 4 1 Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 . . 5 Special Weapon 2 | . 1 . . 1 . Impact Weapon 4 | . 1 . . 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 30 | . 3 . 3 4 20 Power 2 | . . . 1 . 1 Propulsion 9 | . 1 . 1 1 6 Utility 12 | . 1 . 1 2 8 Weapon 7 | . 1 . . 1 5 Highest Loss Streak 4 | . 3 . 3 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 99 94 98 89 Engine 5 | . 14 11 3 . 3 Core 4 | . . . . 9 4 Treads 25 | . 24 32 27 27 23 Device 1 | . 12 . . . . Storage 8 | . 14 11 9 9 5 Processor 14 | . 1 11 9 9 22 Protection 14 | . . 11 26 26 12 Energy Gun 3 | . 23 . . . . Ballistic Gun 7 | . . . . 11 9 Launcher 5 | . . 10 9 2 6 Impact Weapon 3 | . 2 11 9 3 . Peak Build Rating 33 | 7 14 18 20 21 33 Average Rating 19 | 4 11 17 17 19 23 On Entrance 13 | . 7 14 18 19 20 Naked Turns . | . . . . . . Heaviest Build 64 | 15 32 56 62 60 64 Greatest Support 69 | 20 46 69 69 66 63 Greatest Overweight (x) 13 | . . . . . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 15 | 7 12 19 20 20 13 Most Carried 20 | 5 15 17 16 20 20 Average Carried 13 | 3 11 14 14 17 12 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 4 12 17 13 20 3 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1367 | 180 170 180 45 222 570 Remotely . | . . . . . . Salvage Created 2226 | 13 224 225 323 301 1140 Parts 114 | 3 8 18 6 22 57 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 55 | . 6 9 5 12 23 Melee 9 | . 3 2 2 1 1 Guns 20 | . 2 . . 7 11 AOE 20 | . . 6 . 4 10 Classes Destroyed 11 | 1 1 3 2 1 3 Worker 1 | . . 1 . . . Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 3 | . . . 1 . 2 Operator 1 | . . . 1 . . Watcher 3 | . . . . . 3 Swarmer 20 | . . 3 . 8 9 Grunt 23 | . 6 3 4 1 9 Duelist 1 | . . . . 1 . Sentry 11 | . . 3 1 2 5 Best Kill Streak 9 | 1 2 4 5 4 9 Combat Bots Only 7 | . 2 3 4 4 7 Max Kills in Single Turn 3 | 1 1 2 1 3 3 Gunslinging 1 | . . . . 1 1 Exploded 3 | . . 2 . 3 2 Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 474 | . 50 31 31 73 289 Missed 147 | . 12 10 9 19 97 Damage Taken 4482 | . 539 337 332 678 2596 Core 649 | . 93 . 14 68 474 Absorbed by Shields . | . . . . . . Redirected to Shielding 304 | . . . . . 304 Core Remaining (%) 87 | 100 62 100 . . . Volleys Fired 110 | 2 8 10 . 17 73 Largest 2 | 2 2 1 . 2 2 Hottest 90 | 90 90 33 . 46 72 Shots Fired 192 | 4 16 10 . 31 131 Gun 153 | 4 16 . . 28 105 Cannon . | . . . . . . Launcher 38 | . . 10 . 2 26 Special 1 | . . . . 1 . Kinetic 133 | . . . . 28 105 Thermal 11 | 2 8 . . 1 . Explosive 19 | . . 10 . 2 7 Electromagnetic 29 | 2 8 . . . 19 Robot Hit Streak 12 | 2 8 3 . 11 12 Robot Miss Streak 4 | 1 1 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 168 | 2 27 8 21 23 87 Core Hits 86 | 1 5 9 2 15 54 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 13 | . 2 1 6 1 3 Critical Strikes 16 | . 4 2 6 1 3 Burn 2 | . 2 . . . . Destroy 1 | . . . . . 1 Smash 13 | . 2 2 6 1 2 Melee Attacks 64 | . 17 4 23 9 11 Impact 64 | . 17 4 23 9 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5492 | 25 638 648 655 603 2923 Guns 1615 | 25 167 . . 323 1100 Cannons . | . . . . . . Explosions 2357 | . . 569 . 198 1590 Melee 1520 | . 471 79 655 82 233 Ramming . | . . . . . . Kinetic 1423 | . . . . 323 1100 Thermal 264 | 12 87 . . . 165 Explosive 1502 | . . 569 . 198 735 Electromagnetic 783 | 13 80 . . . 690 Impact 1520 | . 471 79 655 82 233 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 465 | . 75 47 220 43 80 Projectiles . | . . . . . . Explosions 52 | . . 10 . 8 34 Melee 413 | . 75 37 220 35 46 Knockbacks 9 | . 4 . 3 1 1 Impact 9 | . 4 . 3 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . 75 . . 27 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 141 | 60 141 24 . 12 64 Average Temperature 29 | 30 58 12 . 6 21 Received Heat Transfer 1479 | . 228 108 153 135 855 Siege Activations . | . . . . . . Robots Corrupted 7 | . 1 1 4 . 1 Combat Hostiles 6 | . 1 1 3 . 1 Parts Fried 7 | . . 1 4 . 2 Impact Corruptions 17 | . 5 2 7 1 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 644 | 37 407 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1025 | 5 132 395 291 850 1025 Initial 414 | . 3 16 166 189 414 Average 461 | . 32 125 214 527 673 Maximum Alert Level 3 | . . 1 1 3 3 Low Security (%) 28 | 100 100 76 59 8 . Level 1 11 | . . 23 40 28 . Level 2 38 | . . . . 30 68 Level 3 21 | . . . . 31 31 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 2 3 . 4 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 1 2 1 . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 10 | . . . 1 . 9 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 9 11 8 26 62 Peak Tracking Total 8 | . 3 3 4 7 8 Tactical Retreats 8 | . . . 1 . 7 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 11 | . . . . 2 9 Max in Single Turn 2 | . . . . 1 2 Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 11 | . 2 2 1 2 4 Terminals 9 | . 2 2 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 23 | . 5 5 1 3 9 Successful 13 | . 3 3 1 2 4 Failed 10 | . 2 2 . 1 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 17 | . 5 4 . . 8 Terminals 21 | . 5 5 . 3 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . . 1 . 2 1 Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 3 2 . . 2 Terminals 7 | . 3 2 . . 2 Botnet 4 | . 2 1 . . 1 Skim 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 2 2 1 . 2 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 85 | . . . . . 85 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 70 | . . . . 70 31 Highest-Rated Ally 39 | . . . . 39 31 Total Orders . | . . . . . . Ally Attacks 62 | . . . . 47 15 Total Damage 839 | . . . . 654 185 Kills 14 | . . . . 12 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3336 | 67 453 363 122 814 1517 Spaces Moved 1696 | 42 221 192 34 431 776 Core 8 | 5 . . . . 3 Treads 1423 | . 195 192 34 431 571 Legs 63 | 37 26 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 202 | . . . . . 202 Fastest Speed 35 | 50 120 160 160 160 35 Average Speed 156 | 111 155 160 160 160 156 Slowest Speed 700 | 120 160 160 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 30 17 3 47 71 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 150 | . . 90 . 13 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 150 | . . 90 . 13 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2060 | 55 287 228 61 505 924 Wait 64 | . 13 12 . 22 17 Move 1685 | 41 220 191 33 430 770 Hop 3 | . . . . . 3 Pick Up 41 | 5 15 4 . 11 6 Fast Attach 23 | 6 . . 1 . 16 Attach 24 | 1 3 2 4 4 10 Detach 3 | . . . . . 3 Swap 23 | . 5 5 . 9 4 Drop 20 | . 6 . . 3 11 Fire 110 | 2 8 10 . 17 73 Melee 64 | . 17 4 23 9 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Lost 3 parts (1n1u1w) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Discovered new exit (range 8) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Utility x2 901 | -8/Materials | Garrison activated, responded to threat 971 | -8/Materials | Lost 3 parts (1p1n1u) 1004 | -8/Materials | Identified exit to Garrison 1006 | -8/Materials | Entered Garrison 1073 | -8/Garrison | Garrison Relay disabled 1126 | -8/Garrison | Triggered checkpoint 1162 | -8/Garrison | Triggered checkpoint 1342 | -8/Garrison | Garrison Relay disabled 1366 | -8/Garrison | Rescued a captive Derelict 1374 | -8/Garrison | Rescued a captive Derelict 1478 | -8/Garrison | Triggered checkpoint 1566 | -8/Garrison | Build established: Scavenger-Mutant 1676 | -8/Garrison | Triggered checkpoint 1768 | -8/Garrison | Discovered new exit (range 11) 1820 | -8/Garrison | Entered Materials 1820 | -8/Materials | Accompanied by 1 ally 2542 | -8/Materials | Lost 3 parts (2n1u) 2620 | -8/Materials | First assault squad dispatched 2659 | -8/Materials | Lost 4 parts (1n1u2w) 2686 | -8/Materials | Core integrity fell below 50% 2723 | -8/Materials | Lost 4 parts (1p2n1u) 2817 | -8/Materials | Build established: Mutant 2883 | -8/Materials | Core integrity fell below 20% 2939 | -8/Materials | Lost 3 parts (2u1w) 2945 | -8/Materials | Destroyed 7 combat bots 3337 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03293_ U-05 Engineer destroyed. 03293_ Door malfunctions. 03296_ U-05 Engineer lays Concrete. 03298_ M-28 Smith repairs Imp. Hover Unit. 03299_ U-05 Engineer lays Concrete. 03319_ Triggered Proton Bomb Trap. 03319_ A bubble of electromagnetic force engulfs the area. 03319_ Shock Bomb Launcher destroyed. 03319_ Material Processor disabled. 03325_ U-05 Engineer lays Concrete. 03325_ M-28 Smith repairs Lgt. Nuclear Core. 03326_ U-05 Engineer lays Concrete. 03326_ Critical hit (Burn: +37). 03328_ U-05 Engineer lays Concrete. 03330_ Missile Launcher destroyed. 03331_ Critical hit (Burn: +37). 03332_ U-05 Engineer lays Concrete. 03335_ M-28 Smith repairs G-47 Trooper. 03335_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????########?????????????? | | ????????????????????????????"""" #?????????????# | | ????????????????????????????"T"" ????????????? | | ????????????????????????????? ???????###???? " | | ????????????????????????????? ????#####T###? " | | ???????????????????????#######;####### #? " | | ???????????????????????# ^ ^ # " | | ???????????????????????# [ # | | ???????????????????????# " + | | ???????????????????????# l ggu "" # """ | | ???????????????????????#^ l gum " # "Y | | ???????????????????????# @ ""g " #?""" | | ???????????????????????# " " ##? | | ???????????????????????# w ###### | | ????????????????????? ! # | | ????????????????????? # # | | ????????????????????# # ##### # | | ????????????????????#! !# #???# # | | ????????????????????##!!!!##!![[!!#???# # | | ?????????????????????#######!![[!!#???# # | | ???????????????????????????########???# # | | ?????????????????????????????## ####### # | | ##???????????????????????????# # # | | ] ?????????????????????????# "" # = + | | ############?########### ""S # % # | | !! / #?# #%"" # | + | | ![ # ######## #?# / # # # | | !/ ??# #??????# ### # = [ # # | | ????# ######## # # = # # ! | | ??????# # ! # ![ # # # | | ####### # # [%# # +% +% | | # / !# # # # | | ######### # # #* "" # ####+# | | ????????# # ###### #### """"%##### #??# # | | ????????# = # #?######??# %""""=#???# #??#!# | | ????????######## #? #??# #???# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseCoolantMapper Manual? 0 Play Time 00:39:46 Cumulative 22.7 hours Start 2025.03.07 @ 11:05:29 End 2025.03.07 @ 12:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dfa904c-1488-42ad-9dc2-5e39160ec272