Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 22:11:46 Player: cl0y-b1cks Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1575) 1575 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 3626 Bonus ------- High Alert Combat Kills 131 Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Armored Huge Wheel Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 39 | 7 3 16 13 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 1 1 2 Treads . | . . . . Leg 4 | 2 1 1 . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 6 2 Device 7 | 1 . 4 2 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 5 | 1 . 2 2 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 2 . Parts Lost 25 | . . 10 15 Power 5 | . . 2 3 Propulsion 3 | . . 2 1 Utility 6 | . . 2 4 Weapon 11 | . . 4 7 Highest Loss Streak 10 | . . 6 10 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 100 86 62 Engine 10 | . 14 10 5 Leg 14 | . 28 13 . Wheel 1 | . . . 8 Device 9 | . 3 10 12 Storage 17 | . 24 19 4 Processor 11 | . . 13 18 Energy Gun 7 | . 11 6 7 Energy Cannon 3 | . 2 4 . Ballistic Gun 5 | . 14 3 . Launcher 2 | . . 2 4 Special Melee Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 26 | 14 18 26 21 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 5 | 2 . 5 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 8 | 1 6 8 5 Average Carried 4 | . 2 6 3 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 1 6 5 2 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Assassin 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 702 | 243 158 158 143 Remotely . | . . . . Salvage Created 1468 | 101 254 366 747 Parts 93 | 5 11 27 50 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled 3 | . . 3 . Retrieved Matter 28 | . . 28 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 32 | . 5 8 19 Guns 11 | . 3 4 4 Cannons 3 | . 2 1 . AOE 18 | . . 3 15 Classes Destroyed 12 | 2 2 5 3 Worker 3 | . . . 3 Builder 6 | . . 2 4 Tunneler 2 | 1 . . 1 Hauler 2 | . . 1 1 Recycler 2 | 1 . . 1 Operator 3 | . . 1 2 Watcher 6 | . 2 2 2 Swarmer 4 | . . . 4 Grunt 20 | . 5 4 11 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Hunter 2 | . . . 2 Best Kill Streak 28 | 2 3 9 28 Combat Bots Only 14 | . 2 4 14 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3250 | . 271 1107 1872 Core 865 | . 25 286 554 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 90 28 . Volleys Fired 112 | 7 31 36 38 Largest 2 | 2 2 2 2 Hottest 100 | 70 80 93 100 Shots Fired 188 | 14 62 51 61 Gun 127 | 14 56 24 33 Cannon 28 | . 6 22 . Launcher 33 | . . 5 28 Special . | . . . . Kinetic 48 | 7 31 10 . Thermal 73 | 7 31 31 4 Explosive 33 | . . 5 28 Electromagnetic 34 | . . 5 29 Robot Hit Streak 14 | 4 12 14 6 Robot Miss Streak 5 | 2 2 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 115 | 8 45 33 29 Core Hits 87 | 3 14 19 51 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 2 1 1 Burn 4 | 1 2 1 . Corrupt 1 | . . . 1 Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4769 | 84 506 1389 2790 Guns 1066 | 84 400 211 371 Cannons 280 | . 106 174 . Explosions 3418 | . . 1004 2414 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 240 | 22 152 66 . Thermal 743 | 62 354 274 53 Explosive 3418 | . . 1004 2414 Electromagnetic 363 | . . 45 318 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 407 | . . 324 83 Projectiles . | . . . . Explosions 407 | . . 324 83 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 587 | . . 507 80 Shots 12 | . . 8 4 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | 100 324 168 140 Average Temperature 68 | 46 114 47 39 Received Heat Transfer 1134 | . 150 273 711 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 1 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | 2 4 2 . Heat Transferred 2220 | 259 1110 740 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 750 | 10 185 278 750 Initial 78 | . 6 78 53 Average 170 | 2 64 147 402 Maximum Alert Level 3 | . . 1 3 Low Security (%) 78 | 100 100 80 38 Level 1 12 | . . 19 12 Level 2 2 | . . . 11 Level 3 6 | . . . 37 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 2 7 Investigation . | . . . . Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 11 14 32 Peak Tracking Total 12 | . 4 6 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 10 | . . 5 5 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 4 | . 2 2 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Track 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . parse_system 1 | . . 1 . no_distress 1 | . . 1 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1749 | 75 385 968 321 Spaces Moved 873 | 45 230 421 177 Core 85 | 15 . 70 . Treads . | . . . . Legs 616 | 30 230 351 5 Wheels 172 | . . . 172 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 145 | 98 120 181 102 Slowest Speed 300 | 150 120 300 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 37 33 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 18 | . . . 18 Terrain Destroyed 188 | . . 32 156 Melee . | . . . . Projectile . | . . . . AOE 188 | . . 32 156 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1164 | 59 283 574 248 Wait 103 | . 13 80 10 Move 870 | 44 229 420 177 Hop . | . . . . Pick Up 17 | 1 4 10 2 Fast Attach 22 | 7 1 6 8 Attach 15 | . 1 10 4 Detach 7 | . 2 3 2 Swap 2 | . 1 . 1 Drop 8 | . 1 4 3 Fire 112 | 7 31 36 38 Melee 4 | . . 4 . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x2 479 | -9/Materials | Discovered new exit (range 13) 492 | -9/Materials | Identified exit to Mines 930 | -9/Materials | Lost 6 parts (1p2n3w) 1094 | -9/Materials | Core integrity fell below 50% 1246 | -9/Materials | Lost 3 parts (2u1w) 1342 | -9/Materials | Discovered new exit (range 4) 1346 | -9/Materials | Identified exit to Materials 1429 | -9/Materials | Entered another Materials area 1429 | -8/Materials | Evolved 2 slots: Utility x2 1599 | -8/Materials | Core integrity fell below 50% 1624 | -8/Materials | Lost 10 parts (1p1n4u4w) 1652 | -8/Materials | Destroyed 14 combat bots 1707 | -8/Materials | Core integrity fell below 20% 1737 | -8/Materials | Lost 5 parts (2p3w) 1750 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01674_ U-05 Engineer builds a Wall. 01675_ Y-45 Defender emerges from the garrison. 01675_ U-05 Engineer lays Concrete. 01689_ Critical hit (Burn: +37). 01689_ Particle Gun destroyed. 01695_ U-05 Engineer builds a Wall. 01698_ The unstable cave ceiling collapses. 01703_ Integration Channel disabled. 01704_ U-05 Engineer builds a Wall. 01705_ Slammed into G-47 Trooper. 01706_ Ion Engine destroyed. 01706_ U-05 Engineer lays Concrete. 01711_ M-13 Machinist repairs Lgt. Nuclear Core. 01712_ U-05 Engineer lays Concrete. 01713_ M-13 Machinist repairs Particle Gun. 01714_ U-05 Engineer lays Concrete. 01717_ U-05 Engineer builds a Wall. 01718_ U-05 Engineer lays Concrete. 01724_ K-01 Serf collects debris. 01750_ Penetrated by Slug. 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""" # #???????????????????????? | | ????????????? ?# #???????????????????????? | | ????????????########?# #???????????????????????? | | ?????????????????????# +???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #?######????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# + """#???????????????? | | ?????????????????????# # """#????????????????? | | ?????????????????????# # """#????????????????? | | ?????????????????????# #? #????????????????? | | ?????????????????????# #?#######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 423 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedGlidesysNanosword Manual? 0 Play Time 00:23:16 Cumulative 123.8 hours Start 2023.04.24 @ 21:52:03 End 2023.04.24 @ 22:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3325d34-3dec-49d0-81bc-8a43f1919be6