Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 00:17:15 Player: Timo Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (79) 395 Value Destroyed (2815) 2815 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2796) 2796 TOTAL SCORE: 14486 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 1183 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Electron Diverter Enhanced Optical Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Linear Gravjet Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Terrain Scanner Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Core Analyzer Reaction Control System Improved Focal Shield Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle Coil Gun > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Enhanced Optical Array Tesla Rifle [Rating: 115] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Thermal Shield Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Gamma Bomb Array Special Weapon Remote Datajack Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Utility 10 | . . 2 . 2 2 . . . . . . . . . . 1 . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | . 8 17 6 27 12 . 5 . 3 16 3 7 . 3 . 8 3 1 . 7 1 7 21 27 Power 24 | . . 3 1 6 1 . . . . 2 1 . . 1 . . 1 . . . . . 4 4 Engine 13 | . . 3 1 5 . . . . . 2 . . . 1 . . 1 . . . . . . . Core 6 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 2 Reactor 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Propulsion 55 | . 2 4 2 5 2 . 2 . 2 6 . 1 . 2 . 2 1 1 . 4 . 3 6 10 Treads 6 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 1 Leg 9 | . 2 . . 1 . . . . 1 2 . . . . . . . 1 . 2 . . . . Wheel 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hover 20 | . . 4 . 2 . . . . . 2 . . . 2 . 1 . . . . . 2 3 4 Flight 18 | . . . . 1 2 . 2 . . 2 . 1 . . . . 1 . . 2 . . 2 5 Utility 56 | . 1 4 2 8 4 . 2 . . 5 1 5 . . . 4 . . . . 1 3 9 7 Device 20 | . . . . 1 2 . 1 . . 2 1 1 . . . . . . . . 1 1 6 4 Storage 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Processor 23 | . . 3 1 5 2 . . . . 1 . 4 . . . 1 . . . . . . 3 3 Hackware 5 | . . . . 1 . . 1 . . . . . . . . 3 . . . . . . . . Protection 5 | . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 5 6 1 8 5 . 1 . 1 3 1 1 . . . 2 1 . . 3 . 1 2 6 Energy Gun 26 | . 3 4 1 5 3 . 1 . 1 1 . 1 . . . . 1 . . 2 . . 1 2 Energy Cannon 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 Ballistic Gun 9 | . 1 . . 2 1 . . . . . 1 . . . . . . . . 1 . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 Parts Lost 110 | . 2 10 . 14 . . . . 10 6 12 . . 1 1 . . . . 13 . . 6 35 Power 16 | . . 3 . 4 . . . . 1 1 2 . . . . . . . . 1 . . . 4 Propulsion 35 | . . 3 . 4 . . . . 3 2 3 . . 1 . . . . . 6 . . 2 11 Utility 31 | . . 1 . 1 . . . . 3 3 4 . . . . . . . . 1 . . 4 14 Weapon 28 | . 2 3 . 5 . . . . 3 . 3 . . . 1 . . . . 5 . . . 6 Highest Loss Streak 19 | . 1 5 . 6 . . . . 10 3 12 . . 1 1 . . . . 7 . . 2 19 Average Slot Usage (%) 81 | . 96 93 74 89 97 92 97 100 83 78 76 50 66 69 70 69 78 87 88 70 31 42 71 75 Engine 3 | . 14 9 4 7 5 . . . . 4 4 . . . . . 4 5 5 1 . . . . Reactor 1 | . . . . . 1 7 7 7 4 . . . . . . . . . . . . . 1 . Treads 2 | . . . 14 9 . . . . . . . . . . . . . . . . . 3 2 . Leg 3 | . 28 . . 2 . . . . 1 11 4 . . . . . . 4 5 3 . . . . Hover 2 | . . 20 3 1 . . . . . 2 9 . . 2 6 4 . . . . . 4 4 5 Flight 5 | . . . . . 14 15 15 15 8 4 . 2 6 6 6 5 11 11 11 6 5 5 7 9 Device 3 | . . . . . 7 7 4 . . 4 9 5 . . . . . . . . 5 4 10 13 Storage 5 | . 25 22 22 11 . . . . . . . . . . . . . . . . . . . . Processor 33 | . . 21 17 39 45 46 46 46 44 27 26 39 53 53 53 36 35 35 35 35 15 15 22 29 Hackware 5 | . . . . 1 7 7 9 15 11 6 4 . . . . 14 17 17 17 16 5 5 5 2 Energy Gun 6 | . 7 18 7 10 5 7 13 15 10 . 4 2 6 6 3 . 2 5 5 3 . . . 2 Ballistic Gun 2 | . 19 . . 2 . . . . . . . . . . . . . . . . . . 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 12 20 23 22 25 16 16 19 19 19 23 24 6 5 8 5 3 20 20 20 20 3 6 29 29 Greatest Support 47 | 20 20 20 40 40 17 17 22 13 13 40 22 7 7 12 7 7 27 27 27 27 6 26 32 47 Greatest Overweight (x) 5 | . . 2 1 5 . . 1 1 5 1 2 . . 1 . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 10 12 12 12 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | . 9 11 12 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | . 10 12 12 12 8 4 4 4 4 4 3 4 4 4 4 4 3 4 4 4 2 4 4 4 Average Carried 5 | . 7 10 11 7 4 4 3 3 4 3 1 1 3 4 4 3 2 3 3 2 1 3 3 3 Final Capacity 12 | 6 10 12 12 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 12 | 6 10 11 12 8 4 4 4 4 4 3 1 4 4 4 4 4 3 4 4 2 1 4 4 3 Class Distribution -------------------- 44% | Mutant 26% | Derelict-Mutant 21% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Matter Collected 2377 | 200 342 160 60 261 . 120 46 . 15 150 47 70 . 23 . . 53 59 23 58 . 80 414 196 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3037 | . 356 381 . 1027 . . 117 . 80 169 70 . . . . . . . . 89 . . 491 257 Parts 188 | . 30 16 . 46 . . 8 . 4 14 6 . . . . . . . . 8 . . 31 25 Haulers Intercepted 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . 4 10 . 5 6 . . . . . . 41 7 . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . 6 3 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Combat Hostiles Destroyed 71 | . 13 11 . 19 . . 2 . 3 3 1 . . . . . . . . 4 . . 11 4 Melee 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . Guns 65 | . 13 10 . 19 . . 2 . 3 . . . . . . . . . . 4 . . 11 3 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 2 2 . 6 . . . . . 1 . . . . . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Swarmer 30 | . 8 4 . 5 . . 1 . 3 . . . . . . . . . . 4 . . 5 . Grunt 20 | . 5 6 . 7 . . 1 . . . . . . . . . . . . . . . 1 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 4 Best Kill Streak 6 | . 3 3 . 3 . . 1 . 2 3 1 . . . . . . . . 4 . . 6 2 Combat Bots Only 6 | . 3 3 . 3 . . 1 . 2 3 1 . . . . . . . . 4 . . 6 2 Max Kills in Single Turn 2 | . 1 1 . 1 . . 1 . 1 1 1 . . . . . . . . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Damage Taken 12339 | . 523 676 . 1713 37 . 21 . 826 732 1232 . . 48 115 250 28 78 . 1217 50 . 1223 3570 Core 4087 | . 92 167 . 496 37 . . . 308 86 657 . . . 43 91 . . . 574 50 . 164 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 63 . 58 9 . . . . 50 . . . . . 7 . . . . 33 . . 81 . Volleys Fired 315 | . 46 46 . 102 3 . 5 . 14 . 10 . . . . 1 3 . . 8 . . 41 36 Largest 2 | . 2 2 . 2 1 . 1 . 2 . 1 . . . . 1 1 . . 1 . . 2 2 Hottest 119 | . 90 90 . 119 55 . 55 . 118 . 50 . . . . 81 30 . . 63 . . 95 113 Shots Fired 446 | . 84 70 . 123 3 . 5 . 15 . 10 . . . . 1 3 . . 8 . . 73 51 Gun 424 | . 84 68 . 116 3 . 5 . 15 . 10 . . . . . . . . 8 . . 73 42 Cannon 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 9 Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . 7 . . . . . . . . . . . . 3 . . . . . . . Kinetic 184 | . 72 . . 15 . . . . . . 8 . . . . . . . . 6 . . 69 14 Thermal 206 | . 12 68 . 108 . . . . 7 . . . . . . . . . . 2 . . . 9 Explosive 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . 3 . 5 . 8 . 2 . . . . 1 . . . . . . 4 28 Robot Hit Streak 48 | . 5 20 . 47 48 . 4 . 13 . 6 . . . . 5 . . . 13 . . 22 21 Robot Miss Streak 4 | . 3 1 . 2 1 . 2 . 2 . 1 . . . . . . . . . . . 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 375 | . 51 58 . 109 1 . 4 . 12 8 15 . . . . 1 . . . 8 . . 61 47 Core Hits 162 | . 22 25 1 43 . . 3 . 5 4 3 . . . . 1 . . . 5 . . 28 22 Critical Hits 13 | . 1 . . . . . . . . 2 . . . . . . . . . . . . 5 5 Critical Kills 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 Critical Parts Destroyed 7 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 3 Melee Attacks 27 | . 9 . . . . . . . . 9 9 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . 9 . . . . . . . . 9 9 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 6754 | . 511 786 1 1805 20 . 99 . 238 333 392 . . . . 16 . . . 156 . . 1228 1169 Guns 5265 | . 511 632 . 1636 20 . 94 . 238 . 148 . . . . . . . . 156 . . 1228 602 Cannons 382 | . . . . . . . . . . . . . . . . 16 . . . . . . . 366 Explosions 344 | . . 154 . . . . . . . . . . . . . . . . . . . . . 190 Melee 577 | . . . . . . . . . . 333 244 . . . . . . . . . . . . . Ramming 18 | . . . 1 1 . . 5 . . . . . . . . . . . . . . . . 11 Kinetic 2427 | . 432 . . 112 . . . . . . 108 . . . . . . . . 120 . . 1214 441 Thermal 3097 | . 79 632 . 1692 . . . . 102 . . . . . . . . . . 36 . . . 556 Explosive 154 | . . 154 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 481 | . . . . . 20 . 94 . 136 . 40 . . . . 16 . . . . . . 14 161 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 577 | . . . . . . . . . . 333 244 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 93 | . . . . 13 . . . . . . 3 . . . . . . . . . . . . 77 Projectiles 57 | . . . . 13 . . . . . . . . . . . . . . . . . . . 44 Explosions 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . 40 . . . . 2 . . . . . . . . . . . . . . . . 78 Shots 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 9 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 6 Targets Rammed 9 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 120 153 . 315 35 . 20 . 91 . . . . . . 4 6 8 . . . . 98 178 Average Temperature 61 | . 27 44 . 90 16 . 9 . 37 . . . . . . 3 4 8 . . . . 19 72 Received Heat Transfer 1293 | . 210 210 . 441 18 . . . . . . . . 9 27 72 . 39 . 42 12 . 132 81 Effects 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 4 . 8 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 6281 | . 187 1722 . 3717 . . . . 185 . . . . . . . . . . 74 . . . 396 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Peak Influence 1025 | . 270 370 93 353 161 56 1025 . . 201 . . . . . 101 . . . . 99 34 398 248 Initial 208 | . . 113 93 . 119 56 39 . . 156 . . . . . 21 . . . . 69 34 23 208 Average 202 | . 161 239 90 205 125 56 497 . . 132 . . . . . 39 . . . . 74 34 238 157 Maximum Alert Level 3 | . 1 1 . 1 . . 3 . . 1 . . . . . . . . . . . . 1 1 Low Security (%) 57 | . 79 38 100 34 100 100 31 . . 96 . . . . . 100 . . . . 100 100 35 41 Level 1 37 | . 20 61 . 65 . . 14 . . 3 . . . . . . . . . . . . 64 58 Level 2 2 | . . . . . . . 19 . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . 33 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 5 2 . 2 1 . 3 . . 2 . . . . . 1 . . . 1 . . 3 2 Investigation 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Reinforcement 11 | . 5 2 . . . . 2 . . 1 . . . . . 1 . . . . . . . . Assault 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Distress Signals 17 | . 4 1 . 5 1 . 2 . . . . . . . . . . . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 27 21 . 54 7 . 18 . 9 5 3 . . 4 9 8 1 5 . 29 8 . 21 26 Peak Tracking Total 17 | . 5 5 . 10 8 . 6 . 5 3 2 . . 3 6 7 1 5 . 17 8 . 5 9 Tactical Retreats 32 | . 4 2 . 10 1 . . . 1 . 1 . . . 1 1 1 1 . 3 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Traps Triggered 7 | . . . . 2 2 . 1 . . . . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . 9 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Disabled 12 | . . 1 . . . . 6 . . . . . . 1 . . . . . . . . 4 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Accessed 46 | . 4 2 . 4 3 . 10 . . 5 . . 1 . . 3 . . 9 . . . 3 2 Terminals 28 | . 3 2 . 3 1 . 6 . . 5 . . . . . 3 . . . . . . 3 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 87 | . 10 5 . 9 4 . 21 . . 7 . . 2 . . 8 . . 12 . . . 7 2 Successful 44 | . 5 . . 3 2 . 14 . . 1 . . 2 . . 3 . . 12 . . . 2 . Failed 43 | . 5 5 . 6 2 . 7 . . 6 . . . . . 5 . . . . . . 5 2 Catastrophic 7 | . . . . 1 . . 1 . . 3 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 3 5 . 7 2 . 16 . . 2 . . 4 . . . . . 1 . . . 3 . Terminals 60 | . 8 5 . 6 2 . 15 . . 7 . . . . . 8 . . . . . . 7 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 2 . . 2 1 . 5 . . 1 . . 2 . . 3 . . 12 . . . 1 . Record 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . Part Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Dispatch Records 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Coupling Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . . . 4 . . . . . . . . . . . . . . . 1 . Terminals 6 | . 1 . . . . . 4 . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . . . . 4 . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 2 . 4 3 . 8 . . 4 . . . . . 3 . . . . . . 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . 234 . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 4 . . . . . . . . . . . . . . . 3 . Machine Destruction 7 | . . . . . . . 4 . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Total Allies 37 | . . . 3 . . 20 . . . . . . 12 . . . . . . . . . 2 . Largest Group 20 | . . . 3 3 . 20 20 13 10 . . . 12 12 . . . . . . . . 2 . Highest-Rated Group 560 | . . . 40 40 . 560 560 383 296 . . . 358 358 . . . . . . . . 188 . Highest-Rated Ally 94 | . . . 16 16 . 35 35 33 33 . . . 42 42 . . . . . . . . 94 . Total Orders 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Ally Attacks 250 | . . . . 33 . . 131 6 14 . . . . 40 . . . . . . . . 26 . Total Damage 5695 | . . . . 336 . . 2872 103 252 . . . . 422 . . . . . . . . 1710 . Kills 43 | . . . . 3 . . 24 . 3 . . . . 7 . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 1 . . . . 2 . . 1 2 1 . 2 . 2 3 . 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Items 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Turns Passed 10424 | . 787 506 412 1609 172 100 693 486 86 483 425 270 1034 151 135 211 276 241 411 236 51 262 709 678 Spaces Moved 11431 | 1 472 306 257 843 367 130 1023 403 44 458 322 551 1097 287 306 350 643 513 865 420 96 392 739 546 Core 733 | . . . . 89 . . . . 4 83 99 327 . . . . . . . 10 . . . 121 Treads 591 | . . . 152 436 . . . . . . . . . . . . . . . . . . . 3 Legs 893 | 1 472 10 . 275 . . . . . 135 . . . . . . . . . . . . . . Wheels 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Hover 1168 | . . 296 105 39 . . . . . 123 223 . . 20 . . . . . . . 9 158 195 Flight 8034 | . . . . 4 367 130 1023 403 28 117 . 224 1097 267 306 350 643 513 865 410 96 383 581 227 Fastest Speed 32 | 120 120 56 120 40 34 34 34 117 50 50 50 40 40 40 40 40 37 37 47 37 40 36 37 32 Average Speed 65 | 120 120 97 143 148 34 34 53 117 109 79 99 45 40 41 40 46 37 45 47 47 40 58 57 48 Slowest Speed 300 | 120 120 180 160 300 34 34 117 117 300 130 150 50 40 120 40 50 40 47 47 50 40 80 140 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . 2 . . . . . . . . 2 . . 6 3 1 . 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 88 31 59 52 9 82 26 72 6 10 51 79 90 65 58 13 85 86 96 69 5 96 26 18 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 . . . . . 1 1 . 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . 1 1 1 1 1 . . 1 . 1 . . . 1 . Scrap Searched 27 | . . . 2 . . . . 2 . . 2 6 3 . 1 . 2 4 . 5 . . . . Spaces Dug 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 19 | . 4 10 . . . . . . . . . . . . . . . . . . . . . 5 Melee 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 14 | . . 10 . . . . . . . . . . . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Total 13781 | . 598 445 298 1066 415 185 1169 418 65 559 397 565 1692 317 317 399 677 517 863 442 107 425 947 898 Wait 1662 | . 45 53 30 75 15 56 122 14 5 67 50 . 594 27 12 26 25 1 3 7 11 18 132 274 Move 11364 | . 471 305 256 842 367 129 1018 402 43 457 321 550 1096 286 305 345 642 512 855 413 94 391 730 534 Hop 21 | . . . . . . . 2 . . . . . . . . 2 . . 3 3 1 . 4 6 Pick Up 83 | . 10 10 3 8 4 . 6 1 . 5 . 6 1 . . 6 3 2 1 1 . 5 7 4 Fast Attach 115 | . 4 9 3 18 3 . 3 . 3 11 1 5 . 3 . 4 1 1 . 6 . 5 16 19 Attach 52 | . 1 4 2 9 6 . . . . 5 2 2 . . . 4 2 . . 1 1 1 5 7 Detach 30 | . 1 3 1 5 4 . . . . 2 . . . . . 4 . . . . . 1 3 6 Swap 16 | . 3 4 1 . 3 . 2 . . . . . . . . . . . . . . 1 . 2 Drop 83 | . 8 11 1 6 10 . 10 1 . 4 . 2 1 1 . 7 1 1 1 2 . 3 9 4 Fire 315 | . 46 46 . 102 3 . 5 . 14 . 10 . . . . 1 3 . . 8 . . 41 36 Melee 26 | . 9 . . . . . . . . 8 9 . . . . . . . . . . . . . Ram 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Discovered new exit (range 14) 605 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x2 1234 | -9/Materials | Lost 3 parts (1p1n1w) 1239 | -9/Materials | Discovered new exit (range 12) 1294 | -9/Materials | Entered Mines 1318 | -9/Mines | Lost 5 parts (1p2n1u1w) 1406 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1419 | -9/Mines | Learned location of Recycling (-8) 1679 | -9/Mines | Discovered new exit (range 9) 1698 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1706 | -9/Mines | Entered Materials 1706 | -8/Materials | Accompanied by 3 allies 1706 | -8/Materials | Evolved 2 slots: Utility x2 1728 | -8/Materials | Build established: Scavenger-Mutant 2168 | -8/Materials | Lost 6 parts (2p2n2w) 2180 | -8/Materials | Core integrity fell below 50% 2222 | -8/Materials | Core integrity fell below 20% 2242 | -8/Materials | Lost 3 parts (1p1n1w) 2365 | -8/Materials | Build established: Mutant 2417 | -8/Materials | Discovered new exit (range 17) 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Utility x2 3458 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 3487 | -7/Factory | Manually triggered Chute Trap 3487 | -7/Factory | Sucked down chute 3487 | -7/Factory | Entered Waste 3488 | -7/Waste | Joined by Warlord forces that had cleared the area 3520 | -7/Waste | Discovered new exit (range 13) 3563 | -7/Waste | Identified exit to Factory 3587 | -7/Waste | Entered Factory 3587 | -7/Factory | Accompanied by 20 allies 3777 | -7/Factory | Identified exit to Factory 3777 | -7/Factory | Identified exit to Lower Caves 3987 | -7/Factory | First assault squad dispatched 4280 | -7/Factory | Entered Lower Caves 4280 | -7/Lower Caves | Accompanied by 13 allies 4370 | -7/Lower Caves | Build established: Hacker-Mutant 4635 | -7/Lower Caves | Identified exit to Lower Caves 4733 | -7/Lower Caves | Learned Factory terminal intel 4766 | -7/Lower Caves | Entered another Lower Caves area 4766 | -7/Lower Caves | Accompanied by 10 allies 4774 | -7/Lower Caves | Discovered exit to Factory (range 13) 4852 | -7/Lower Caves | Entered Factory 4852 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4853 | -6/Factory | Loaded intel: 20 terminal locations 4882 | -6/Factory | Lost 10 parts (1p3n3u3w) 5109 | -6/Factory | Build established: Mutant 5249 | -6/Factory | Lost 3 parts (1p1n1u) 5324 | -6/Factory | Discovered new exit (range 11) 5335 | -6/Factory | Entered Lower Caves 5336 | -6/Lower Caves | Encountered a Warlord checkpoint 5430 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5516 | -6/Lower Caves | Build established: Scavenger-Mutant 5669 | -6/Lower Caves | Core integrity fell below 50% 5692 | -6/Lower Caves | Core integrity fell below 20% 5725 | -6/Lower Caves | Lost 12 parts (2p3n4u3w) 5726 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5746 | -6/Lower Caves | Discovered new exit (range 8) 5760 | -6/Lower Caves | Entered another Lower Caves area 5785 | -6/Lower Caves | Discovered new exit (range 5) 5845 | -6/Lower Caves | Learned 4 Factory zone layouts 5910 | -6/Lower Caves | Encountered a Warlord checkpoint 5959 | -6/Lower Caves | Discovered new exit (range 11) 5982 | -6/Lower Caves | Learned location of 1 exit from Factory 6030 | -6/Lower Caves | Entered Zion 6081 | -6/Zion | Learned location of 1 exit from Factory 6091 | -6/Zion | Gained Derelict followers 6130 | -6/Zion | Given A8's code to call for help 6237 | -6/Zion | Build established: Derelict-Mutant 6279 | -6/Zion | Received a hallucinogenic algorithm 6411 | -6/Zion | Imprinted 6413 | -6/Zion | Declared Zion's savior 6685 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6819 | -6/Zion | Gained Derelict followers 7014 | -6/Zion | Opened final containment barrier to the Deep Caves 7043 | -6/Zion | Discovered new exit (range 3) 7043 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7064 | -6/Zion | Entered Deep Caves 7064 | -6/Deep Caves | Accompanied by 12 allies 7166 | -6/Deep Caves | Z-Facility disabled 7205 | -6/Deep Caves | Discovered new exit (range 11) 7209 | -6/Deep Caves | Attacked by Z-Imprinter 7215 | -6/Deep Caves | Entered Proximity Caves 7216 | -5/Proximity Caves | Identified exit to Factory 7221 | -5/Proximity Caves | Learned location of Armory (-4) 7277 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7336 | -5/Proximity Caves | Learned Factory terminal intel 7350 | -5/Proximity Caves | Entered Factory 7350 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7351 | -5/Factory | Identified exit to Factory 7351 | -5/Factory | Identified exit to Upper Caves 7353 | -5/Factory | Loaded intel: 20 terminal locations 7561 | -5/Factory | Entered Upper Caves 7641 | -5/Upper Caves | Encountered a Warlord checkpoint 7644 | -5/Upper Caves | Learned Factory garrison access intel 7644 | -5/Upper Caves | Learned Factory stockpile data 7691 | -5/Upper Caves | Spotted B-75 Beast 7831 | -5/Upper Caves | Discovered new exit (range 7) 7837 | -5/Upper Caves | Entered another Upper Caves area 7855 | -5/Upper Caves | Learned 8 Factory zone layouts 7855 | -5/Upper Caves | Discovered exit to Factory (range 13) 8005 | -5/Upper Caves | Learned 4 Factory zone layouts 8049 | -5/Upper Caves | Identified exit to Warlord 8078 | -5/Upper Caves | Entered Warlord 8172 | -5/Warlord | Rebuked by Warlord 8197 | -5/Warlord | Warlord's base attacked by MAIN.C 8198 | -5/Warlord | Found Signal Generator 8476 | -5/Warlord | Opened side exit 8486 | -5/Warlord | Discovered new exit (range 9) 8489 | -5/Warlord | Entered Proximity Caves 8549 | -4/Proximity Caves | Learned Research stockpile data 8567 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 8573 | -4/Proximity Caves | Lost 7 parts (1p3n3w) 8625 | -4/Proximity Caves | Spotted B-86 Titan 8715 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8719 | -4/Proximity Caves | Discovered exit to Factory (range 11) 8723 | -4/Proximity Caves | Core integrity fell below 50% 8725 | -4/Proximity Caves | Entered Factory 8725 | -4/Factory | Evolved 2 slots: Utility x2 8726 | -4/Factory | Identified exit to Extension 8728 | -4/Factory | Loaded intel: 4 garrison access locations 8750 | -4/Factory | Lost 4 parts (2n1u1w) 8776 | -4/Factory | Manually triggered Chute Trap 8776 | -4/Factory | Sucked down chute 8776 | -4/Factory | Entered Waste 8776 | -4/Waste | The area was eerily silent 8805 | -4/Waste | Discovered new exit (range 22) 9038 | -4/Waste | Entered Factory 9068 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9069 | -4/Factory | Enhanced Grunt warped into view, answering call for help 9547 | -4/Factory | Build established: Scavenger-Mutant 9736 | -4/Factory | Discovered new exit (range 14) 9747 | -4/Factory | Entered Research 9747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10134 | -3/Research | Lost 5 parts (1n3u1w) 10268 | -3/Research | Found Gamma Bomb Array 10279 | -3/Research | Lost 19 parts (3p7n6u3w) 10340 | -3/Research | System corruption reached 10% 10352 | -3/Research | Core integrity fell below 50% 10401 | -3/Research | Lost 7 parts (1p3n1u2w) 10411 | -3/Research | Core integrity fell below 20% 10425 | -3/Research | Destroyed by Tesla Bomb Trap Last Messages --------------- 10392_ Slammed into U-05 Engineer. 10396_ |9TY>O YBN9FVOKPY JW=#6 10396_ Slammed into U-05 Engineer. 10401_ Acquired Phase Shifter. 10402_ Phase Shifter destroyed. 10403_ Slammed into U-05 Engineer. 10405_ Imp. Targeting Computer destroyed. 10408_ Imp. Target Analyzer destroyed. 10413_ HMBYA,9KIF CLRFJO|NBSOUR,68CL9ZPE