Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 23:19:28 Player: Khanable Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2392) 2392 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 5403 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 57/240 System Corruption 8% Temperature Cool (53) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Shield Generator > --- WEAPON (3) ------- Advanced Beam Cannon Minigun > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Kinecellerator Tractor Beam High-powered Tractor Beam Advanced Beam Cannon Advanced Beam Cannon Enhanced Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Heavy Laser Minigun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Targeting Computer Kinecellerator Backup Plating III Backup Plating III Improved Shield Generator Tractor Beam High-powered Tractor Beam Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Minigun Minigun Minigun Enhanced Autogun Missile Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 113 | 9 9 23 18 54 Power 11 | 1 . 4 1 5 Engine 5 | 1 . 3 . 1 Core 6 | . . 1 1 4 Reactor . | . . . . . Propulsion 33 | 2 4 5 9 13 Treads 21 | . 2 4 4 11 Leg 10 | 2 2 . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 1 1 . Utility 22 | 3 1 4 3 11 Device 11 | 2 . 3 1 5 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . 1 2 5 Artifact . | . . . . . Weapon 47 | 3 4 10 5 25 Energy Gun 8 | 2 . 1 1 4 Energy Cannon 13 | . . 3 2 8 Ballistic Gun 17 | 1 2 4 2 8 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . . 2 . 3 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 3 1 6 Corrupted Parts 1 | 1 . . . . System Corruption 1 | 1 . . . . Parts Lost 32 | . . 9 1 22 Power 2 | . . 1 . 1 Propulsion 11 | . . 2 1 8 Utility 6 | . . 2 . 4 Weapon 13 | . . 4 . 9 Highest Loss Streak 9 | . . 7 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 90 99 89 Engine 4 | . 14 10 . 1 Core 4 | . . . 9 5 Treads 25 | . 26 25 23 24 Leg 7 | . 1 . 11 10 Device 9 | . 14 16 9 5 Storage 8 | . 14 11 9 7 Processor 1 | . . . . 3 Protection 6 | . . 3 18 5 Energy Gun 2 | . 1 . . 4 Energy Cannon 3 | . . 4 7 2 Ballistic Gun 9 | . 16 11 10 6 Ballistic Cannon 2 | . . . . 4 Special Weapon 1 | . 9 4 . . Peak Build Rating 60 | 9 9 21 35 60 Average Rating 29 | 6 9 12 26 44 On Entrance 14 | . 9 9 21 35 Naked Turns . | . . . . . Heaviest Build 110 | 14 89 99 104 110 Greatest Support 111 | 20 40 60 80 111 Greatest Overweight (x) 36 | 4 2 4 5 36 Average Overweight (x) . | . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 24 25 25 25 Most Carried 25 | 7 8 25 25 25 Average Carried 18 | 4 6 13 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 8 25 22 14 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Skirmisher 17% | Scavenger-Mutant 14% | Tank 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2223 | 326 99 398 327 1073 Remotely 273 | . . 10 . 263 Salvage Created 2763 | 306 91 812 384 1170 Parts 172 | 29 4 53 25 61 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 5 | 2 . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 2 18 10 22 Guns 25 | . 2 6 7 10 Cannons 14 | . . 3 2 9 AOE 11 | . . 8 . 3 Classes Destroyed 15 | 2 1 8 . 4 Worker 4 | . . 2 . 2 Builder 5 | . . 3 . 2 Tunneler 9 | 9 . . . . Hauler 3 | . . 2 . 1 Recycler 6 | 1 . 3 . 2 Mechanic 2 | . . 2 . . Swarmer 11 | . . 7 4 . Grunt 20 | . 2 7 3 8 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 8 | . . 2 3 3 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 5 | . . . . 5 Heavy 2 | . . . . 2 Best Kill Streak 14 | 2 2 14 4 4 Combat Bots Only 6 | . 2 6 4 3 Max Kills in Single Turn 4 | 1 1 4 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 530 | . 12 129 47 342 Missed 143 | . 5 33 15 90 Damage Taken 5634 | 35 88 1124 373 4014 Core 946 | 35 . 176 . 735 Absorbed by Shields 18 | . . . . 18 Core Remaining (%) 82 | 86 86 56 100 . Volleys Fired 233 | 49 10 46 28 100 Largest 3 | 1 2 2 2 3 Hottest 185 | 40 120 100 100 185 Shots Fired 434 | 50 17 67 56 244 Gun 266 | 50 12 30 38 136 Cannon 131 | . . 19 18 94 Launcher 25 | . . 11 . 14 Special 12 | . 5 7 . . Kinetic 219 | 17 12 24 38 128 Thermal 151 | . 5 26 18 102 Explosive 25 | . . 11 . 14 Electromagnetic 39 | 33 . 6 . . Robot Hit Streak 10 | 5 6 10 7 10 Robot Miss Streak 7 | 5 2 3 5 7 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 225 | 28 4 37 27 129 Core Hits 142 | 13 3 54 13 59 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 1 | . . . . 1 Meltdown 2 | . . 1 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6144 | 357 58 1611 539 3579 Guns 2326 | 311 52 231 332 1400 Cannons 1971 | . . 311 207 1453 Explosions 1816 | 35 . 1068 . 713 Melee . | . . . . . Ramming 31 | 11 6 1 . 13 Kinetic 2296 | 84 52 177 332 1651 Thermal 1755 | 35 . 311 207 1202 Explosive 1781 | . . 1068 . 713 Electromagnetic 281 | 227 . 54 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | 1 1 5 . 6 Average Corruption 4 | 1 1 5 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 82 | 4 6 17 . 55 Message Errors 19 | . 1 4 . 14 Matter Fused 20 | 2 1 4 . 13 Heat Flow Errors 9 | 1 1 1 . 6 Energy Discharges 9 | . 1 1 . 7 Parts Fused 2 | . 1 1 . . Data Loss (minor) 12 | . . 2 . 10 Data Loss (major) 2 | . . 1 . 1 Misfires 5 | 1 1 1 . 2 Alerts 2 | . . 1 . 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 59 | 2 . 18 . 39 Projectiles 20 | . . . . 20 Explosions 39 | 2 . 18 . 19 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 66 | 35 . 15 . 16 Shots 3 | 1 . 1 . 1 Rammed 3 | . 1 1 . 1 Targets Rammed 6 | 2 1 1 . 2 Kicked 2 | 2 . . . . Crushed 1 | . . . . 1 Highest Temperature 709 | 104 185 264 215 709 Average Temperature 126 | 27 33 65 71 167 Received Heat Transfer 1241 | . 48 414 90 689 Effects 26 | . . . . 26 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (major) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 2 | . . . . 2 Heat Transferred 3232 | 50 . 629 333 2220 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 513 | 40 60 435 312 513 Initial 114 | . 6 . 110 114 Average 155 | 11 10 171 208 183 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 63 | 100 100 49 32 66 Level 1 31 | . . 45 67 25 Level 2 4 | . . 4 . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 1 . 11 Investigation 2 | . 1 . . 1 Extermination 4 | . . . . 4 Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses 1 | . . . . 1 Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 2 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 3 23 16 52 Peak Tracking Total 8 | . 2 6 6 8 Tactical Retreats 12 | . . 2 3 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . . 2 2 12 Max in Single Turn 8 | . . 2 1 8 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 3 2 1 Terminals 8 | . 2 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 6 6 2 Successful 8 | . 2 3 2 1 Failed 11 | . 3 3 4 1 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 18 | . 4 6 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 3 2 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5861 | 506 445 1340 764 2806 Spaces Moved 2204 | 309 129 385 277 1104 Core 36 | 35 . . . 1 Treads 1410 | . 117 385 172 736 Legs 758 | 274 12 . 105 367 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 200 160 Average Speed 219 | 125 301 281 226 213 Slowest Speed 1850 | 250 320 480 480 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 21 | 18 24 25 18 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 53 | . 5 6 4 38 Terrain Destroyed 154 | 3 5 36 5 105 Melee . | . . . . . Projectile 25 | . 5 6 5 9 AOE 129 | 3 . 30 . 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2863 | 379 157 570 377 1380 Wait 141 | . 3 58 15 65 Move 2200 | 308 128 384 276 1104 Hop . | . . . . . Pick Up 80 | 8 3 37 14 18 Fast Attach 32 | 7 . 7 5 13 Attach 42 | 2 . 8 7 25 Detach 23 | 2 . 3 5 13 Swap 39 | . 9 8 6 16 Drop 67 | 1 3 18 21 24 Fire 233 | 49 10 46 28 100 Melee . | . . . . . Ram . | . . . . . Kick 2 | 2 . . . . Crush 4 | . 1 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 507 | -11/Scrapyard | Entered Materials 508 | -10/Materials | Build established: Mutant 934 | -10/Materials | Discovered new exit (range 5) 952 | -10/Materials | Entered another Materials area 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Lost 7 parts (1p2n1u3w) 2046 | -9/Materials | Build established: Scavenger-Mutant 2249 | -9/Materials | Discovered new exit (range 14) 2292 | -9/Materials | Entered another Materials area 2292 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -8/Materials | Discovered new exit (range 3) 3056 | -8/Materials | Entered Factory 3056 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3076 | -7/Factory | Build established: Mutant 3401 | -7/Factory | Build established: Tank 4248 | -7/Factory | Cargo convoy interrupted 4258 | -7/Factory | Build established: Scavenger-Tank 4619 | -7/Factory | Found Prototype Device 4619 | -7/Factory | Identified Active Sensor Suite 4869 | -7/Factory | Build established: Scavenger-Skirmisher 5756 | -7/Factory | Discovered new exit (range 9) 5762 | -7/Factory | Garrison activated, responded to threat 5802 | -7/Factory | Core integrity fell below 50% 5822 | -7/Factory | Lost 9 parts (4n1u4w) 5851 | -7/Factory | Core integrity fell below 20% 5863 | -7/Factory | Crushed by falling debris 5863 | -7/Factory | Smashed by cave-in Last Messages --------------- Slug penetrates Wall. Wall collapses. U-05 Engineer builds a Wall. Penetrated by Slug. Broken Med. Treads destroyed. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. Missile Launcher destroyed. U-05 Engineer builds a Wall. Minigun destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Arm. Treads destroyed. G-50 Soldier destroyed. G-47 Trooper destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Hvy. Laser destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????# # + ??????????? | | ?????????????# # ???????? | | ?????????????## # # ] ""????????""""" | | ??????????????#### #? ""?????????"""" | | ?????????????????# #??! 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"??????????? ##+?????????????????? | | ??????????? ???????????### ###???????????????????? | | ??????????? ?????????????? #?????????????????????? | | ???????????#?????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDispersionReplica Manual? 0 Play Time 00:59:43 Cumulative 17.0 hours Start 2024.08.11 @ 22:19:53 End 2024.08.11 @ 23:19:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d88a1692-8203-4a05-a18e-e4cb029c6a92