Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 19:18:54 Player: CrossedViper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1574) 1574 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3220) 3220 TOTAL SCORE: 12414 Bonus ------- Pacifist 200 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -280 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit Armor Integrity Analyzer Impact Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Light EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Signal Interpreter Armor Integrity Analyzer Mini Assault Cannon Impact Mace [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 2 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 56 | 4 . 14 3 15 . 2 9 9 Power 4 | . . 2 . 1 . . . 1 Engine 4 | . . 2 . 1 . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 5 2 2 . . 3 . Treads 12 | 2 . 3 2 2 . . 3 . Leg 2 | . . 2 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . . 3 1 5 . 1 3 5 Device 6 | . . 2 . . . . 1 3 Storage 3 | . . 1 . 1 . 1 . . Processor 3 | . . . . 2 . . . 1 Hackware 1 | . . . 1 . . . . . Protection 5 | . . . . 2 . . 2 1 Artifact . | . . . . . . . . . Weapon 20 | 2 . 4 . 7 . 1 3 3 Energy Gun 5 | 1 . 1 . 3 . . . . Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 6 | 1 . 3 . . . 1 1 . Ballistic Cannon 5 | . . . . 2 . . 2 1 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . . Parts Lost 31 | . . 10 2 2 1 2 10 4 Power 5 | . . 3 . . . . 1 1 Propulsion 11 | . . 2 2 1 . 1 4 1 Utility 3 | . . 1 . . . 1 1 . Weapon 12 | . . 4 . 1 1 . 4 2 Highest Loss Streak 6 | . . 6 2 2 1 2 6 3 Average Slot Usage (%) 79 | . 57 69 27 76 96 96 84 65 Engine 4 | . . 7 . 2 7 7 2 4 Treads 16 | . 28 7 21 20 23 23 19 4 Leg 1 | . . 13 . . . . . . Device 2 | . . 8 . . . . 2 8 Storage 8 | . . 5 . 6 7 13 15 11 Processor 10 | . . . . 7 15 15 15 14 Hackware 1 | . . . 5 6 . . . . Protection 7 | . . . . 13 15 8 1 . Energy Gun 8 | . 14 8 . 7 15 15 6 . Energy Cannon 2 | . . . . 5 4 . . 5 Ballistic Gun 4 | . 14 18 . . . 3 8 . Ballistic Cannon 6 | . . . . 4 7 7 11 14 Naked Turns . | . . . . . . . . . Heaviest Build 99 | 2 2 41 . 67 63 87 81 99 Greatest Support 62 | 3 3 40 3 62 60 60 60 20 Greatest Overweight (x) 29 | . . 2 . 1 1 1 3 29 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 4 4 12 4 12 12 20 20 20 Average Capacity 13 | 4 4 7 4 11 12 18 20 16 Most Carried 15 | 4 4 11 2 8 11 15 13 12 Average Carried 8 | 2 4 5 2 4 9 13 11 8 Final Capacity 20 | 4 4 4 4 12 12 20 20 4 Final Carried 14 | 4 4 2 2 8 11 14 13 4 Class Distribution -------------------- 30% | Mutant 27% | Hauler-Gunner 25% | Tank 6% | Scavenger-Gunner 6% | Hauler-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1149 | 140 100 138 22 190 58 10 223 268 Remotely . | . . . . . . . . . Salvage Created 1579 | . . 343 25 529 189 50 223 220 Parts 71 | . . 24 2 24 8 2 6 5 Haulers Intercepted 4 | . . 1 . 3 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . 6 6 . 4 Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 25 | . . 7 . 5 4 . 4 5 Melee 1 | . . 1 . . . . . . Guns 11 | . . 6 . 1 3 . 1 . Cannons 12 | . . . . 3 1 . 3 5 Classes Destroyed 10 | . . 2 1 5 . 1 . 1 Worker 1 | . . . . 1 . . . . Builder 3 | . . . 1 2 . . . . Hauler 4 | . . 1 . 3 . . . . Recycler 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Grunt 16 | . . 7 . 2 3 . . 4 Hunter 3 | . . . . 2 1 . . . Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . 4 . Mutant 1 | . . . . . . 1 . . Best Kill Streak 8 | . . 3 1 8 2 . 2 3 Combat Bots Only 3 | . . 3 . 2 2 . 2 3 Max Kills in Single Turn 3 | . . 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 5829 | . 165 1068 381 432 345 466 1707 1265 Core 1101 | . 32 299 62 58 . . 332 318 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 87 25 88 . . . . . Volleys Fired 126 | . . 35 . 28 8 5 34 16 Largest 4 | . . 2 . 2 4 2 4 4 Hottest 239 | . . 60 . 111 226 122 175 239 Shots Fired 272 | . . 57 . 40 29 10 89 47 Gun 150 | . . 57 . 20 16 10 47 . Cannon 121 | . . . . 20 13 . 42 46 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 156 | . . 35 . 11 8 . 71 31 Thermal 81 | . . 22 . . 16 10 18 15 Explosive . | . . . . . . . . . Electromagnetic 35 | . . . . 29 5 . . 1 Robot Hit Streak 12 | . . 12 . 6 8 5 9 10 Robot Miss Streak 3 | . . 1 . 2 3 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 174 | . . 40 . 26 16 7 55 30 Core Hits 86 | . 1 19 2 18 9 3 22 12 Critical Hits 5 | . . . . 1 . . 2 2 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4161 | . 32 362 24 983 301 180 1081 1198 Guns 1354 | . . 354 . 235 180 180 405 . Cannons 2231 | . . . . 333 121 . 672 1105 Explosions 498 | . . . . 405 . . . 93 Melee . | . . . . . . . . . Ramming 78 | . 32 8 24 10 . . 4 . Kinetic 2069 | . . 201 . 170 74 . 937 687 Thermal 1468 | . . 153 . 397 180 180 140 418 Explosive . | . . . . . . . . . Electromagnetic 546 | . . . . 406 47 . . 93 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . . 58 . . . 50 Projectiles 50 | . . . . . . . . 50 Explosions 58 | . . . . 58 . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . 1 . . 7 2 Impact . | . . . . . . . . . Kinetic 10 | . . . . 1 . . 7 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . 14 3 12 . . . . 24 Shots 1 | . . . . . . . . 1 Rammed 18 | . 6 5 2 4 . . 1 . Targets Rammed 19 | . 6 6 2 4 . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 376 | . . 37 . 140 334 195 311 376 Average Temperature 108 | . . 16 . 49 157 101 98 161 Received Heat Transfer 1482 | . 42 507 90 72 144 9 222 396 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1861 | . . 325 . 250 333 333 370 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 308 | . 147 198 68 308 . . . . Initial 61 | . . 61 48 28 . . . . Average 105 | . 35 122 58 108 . . . . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 88 | 100 100 100 100 79 . . . . Level 1 11 | . . . . 20 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 4 3 1 3 . 1 . . Investigation 2 | . 2 . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 7 | . 2 3 1 1 . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 12 26 12 11 5 7 4 17 Peak Tracking Total 12 | . 7 10 12 3 3 8 2 5 Tactical Retreats 11 | . 1 3 . 1 1 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 10 | . . . . 10 . . . . Max in Single Turn 8 | . . . . 8 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 10 | . 2 . . 3 1 . 4 . Terminals 2 | . 1 . . 1 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 5 . . 8 1 . 26 . Successful 32 | . 3 . . 2 1 . 26 . Failed 8 | . 2 . . 6 . . . . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 5 . . 6 . . . . Terminals 10 | . 4 . . 6 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 2 . . 1 1 . 26 . Record 11 | . . . . . . . 11 . Part Schematic 6 | . . . . . . . 6 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . 3 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built 1 | . . . . 1 . . . . Matter 153 | . . . . 153 . . . . Time 81 | . . . . 81 . . . . Total Robot Build Rating 1 | . . . . 1 . . . . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 9 | . . . . 9 9 . . . Highest-Rated Ally 9 | . . . . 9 9 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 117 | . 2 . . . . . 115 . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 3516 | 35 70 469 52 848 633 310 557 542 Spaces Moved 2190 | 46 126 336 91 549 337 159 174 372 Core 918 | 46 126 210 91 202 . . . 243 Treads 1161 | . . 15 . 347 337 159 174 129 Legs 111 | . . 111 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 166 166 186 50 Average Speed 130 | 50 50 96 50 131 176 181 195 123 Slowest Speed 1500 | 50 50 180 50 190 186 186 230 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 34 27 13 18 55 36 83 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 30 | . 1 . . . 1 . 28 . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . Scrap Searched 5 | . . . . . 1 3 . 1 Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 21 | . . . . 5 1 . 8 7 Melee . | . . . . . . . . . Projectile 16 | . . . . . 1 . 8 7 AOE 5 | . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 2619 | 57 133 429 95 629 355 171 326 424 Wait 154 | . . 12 . 20 8 . 103 11 Move 2183 | 45 125 335 91 548 336 158 173 372 Hop . | . . . . . . . . . Pick Up 49 | 8 1 13 . 11 3 5 6 2 Fast Attach 19 | . . 7 3 8 . . . 1 Attach 35 | 4 . 7 . 7 . 2 7 8 Detach 5 | . . 1 . 2 . . . 2 Swap 3 | . . 1 . . . . 2 . Drop 27 | . 1 12 . 1 . 1 . 12 Fire 126 | . . 35 . 28 8 5 34 16 Melee . | . . . . . . . . . Ram 7 | . 6 . 1 . . . . . Kick 1 | . . 1 . . . . . . Crush 10 | . . 5 . 4 . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 10) 106 | -10/Materials | Entered another Materials area 106 | -9/Materials | Evolved 2 slots: Weapon x2 549 | -9/Materials | Core integrity fell below 50% 572 | -9/Materials | Discovered new exit (range 8) 575 | -9/Materials | Entered another Materials area 575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -8/Materials | Lost 6 parts (1p1n1u3w) 621 | -8/Materials | Discovered new exit (range 10) 627 | -8/Materials | Entered Factory 627 | -7/Factory | Evolved 2 slots: Utility x2 636 | -7/Factory | Identified exit to Lower Caves 795 | -7/Factory | Build established: Mutant 1046 | -7/Factory | Fabricated T-07 Excavator (x1) 1475 | -7/Factory | Entered Lower Caves 1475 | -7/Lower Caves | Accompanied by 1 ally 1485 | -7/Lower Caves | Spotted B-75 Beast 1586 | -7/Lower Caves | Build established: Tank 1955 | -7/Lower Caves | Discovered new exit (range 5) 2108 | -7/Lower Caves | Entered another Lower Caves area 2114 | -7/Lower Caves | Encountered a Warlord checkpoint 2138 | -7/Lower Caves | Identified exit to Data Miner 2381 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2418 | -7/Lower Caves | Entered Data Miner 2419 | -7/Data Miner | Discovered new exit (range 6) 2444 | -7/Data Miner | Met Data Miner 2511 | -7/Data Miner | Learned location of Section 7 (-2) 2511 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2535 | -7/Data Miner | Received God Mode back door access code from Data Miner 2553 | -7/Data Miner | Build established: Hauler-Gunner 2559 | -7/Data Miner | Interfaced with the Data Conduit 2681 | -7/Data Miner | Lost 6 parts (1p2n1u2w) 2866 | -7/Data Miner | Lost 3 parts (1n2w) 2886 | -7/Data Miner | Core integrity fell below 50% 2975 | -7/Data Miner | Entered Proximity Caves 3330 | -6/Proximity Caves | Spotted B-75 Beast 3352 | -6/Proximity Caves | Core integrity fell below 20% 3359 | -6/Proximity Caves | Destroyed B-75 Beast 3389 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3517 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03344_ Extracted 29 energy. 03344_ Carbon-fiber Leg fries itself beyond repair. 03347_ Discarded Enh. Optical Array. 03348_ Extracted 25 energy. 03349_ Extracted 37 energy. 03351_ Critical hit. 03353_ Extracted 37 energy. 03356_ B-75 Beast suffers critical hit. 03357_ Extracted 37 energy. 03358_ Magnetic Acceleration Cannon destroyed. 03359_ B-75 Beast destroyed. 03360_ Extracted 33 energy. 03378_ Dropped Disposable Heat Sink. 03378_ Dropped Lyr. Medium Armor Plating. 03379_ Dropped Neutron Cannon. 03379_ Dropped Mni. Assault Cannon. 03384_ Dropped Imp. Actuator Array. 03385_ Dropped Adv. Melee Analysis Suite. 03393_ Acquired 51 matter. 03404_ Acquired 31 matter. Map ----- +----------------------------------------------------+ | ?# ???# ###???# #???## #???????????????????? | | ?# ????## ##?????# #???## #???????????????????? | | ?# ?????####????### ##??# #####???????????????? | | ?#?????????????## ##?# #???????????????? | | ???????????????# #?# #???????????????? | | ???????????????# ####### ##??????????????? | | ???????????????### ##??## #??????????????? | | ?????????????????### #?## #??????????????? | | ???????????????????# #?# #??????????????? | | ???????????????????# ### ######?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????## ### #?????????? | | ????????????????????## #?# ????????? | | ?????????????????????# #?# ###???????? | | ?????????????????????#### b## #?# #?????????? | | ????????????????????????##g #### ##?# #?????????? | | ?????????????????????????# g##?####?? ####?????? | | ?????????????????????????# ###????? ??????? | | ?????????????????????????# ##???? ????????? | | ????????????????????????## #??? ?????????? | | ???????????????????????## ### ###?????????? | | ??????????????????????## #?????????????? | | ????????????????####### ! #?????????????? | | ????????????????# ##%% #????????????? | | ????????????????# @#### #?????????? | | ????????????????# ##?# % #?????????? | | ????????????????# ### #?# %##### #?????????? | | ????????????????## ##?## ##?# #????? #?????????? | | ?????????????????###????###??# ??????#?????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? % ???????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????# %??????????????? | | ????????????????????????????## ##???????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaLinkedPlating Manual? 0 Play Time 00:26:26 Cumulative 405.1 hours Start 2021.05.14 @ 18:55:58 End 2021.05.14 @ 19:18:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 305 Adventurer 0 Explorer 7 Win Type - Total 17 Types 7/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63bfe0d9-2e1e-40c2-8c21-584494dfc60f