Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 13:30:04 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (890) 890 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3885 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 168/550 Matter 421/500 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Heat Sink Medium Storage Unit Improved Terrain Scan Processor Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Transmission Jammer Light Armor Plating Hacking Suite Field Lobotomy Kit (5) Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Sensor Array Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Heat Sink Medium Storage Unit Improved Terrain Scan Processor Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Light Armor Plating Hacking Suite Improved Light Cannon Field Lobotomy Kit Signal Generator [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage High-capacity Matter Pod Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | . 13 1 . 1 23 Power 3 | . 1 . . . 2 Engine 1 | . 1 . . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | . 3 1 . . 9 Treads 2 | . . . . . 2 Leg 11 | . 3 1 . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 6 . . 1 4 Device 3 | . 3 . . . . Storage 7 | . 3 . . 1 3 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | . 3 . . . 8 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 3 . . . 4 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 1 . . . 20 Power 3 | . 1 . . . 2 Propulsion 10 | . . . . . 10 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . 1 . . . 7 Average Slot Usage (%) 94 | . 96 100 100 100 87 Engine 10 | . 14 14 14 14 2 Core 1 | . . . . . 5 Treads 2 | . . . . . 7 Leg 26 | . 27 28 28 28 22 Device 10 | . 9 14 14 14 8 Storage 16 | . 16 14 14 14 18 Hackware 2 | . . . . . 7 Energy Gun 2 | . 5 . . . . Ballistic Gun 20 | . 22 28 28 28 10 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 38 | 12 26 18 18 28 38 Greatest Support 40 | 20 26 20 20 20 40 Greatest Overweight (x) 10 | . 1 . . 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 10 10 15 15 Average Capacity 11 | . 8 10 10 12 14 Most Carried 15 | . 13 10 10 11 15 Average Carried 10 | . 8 9 10 10 12 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 14 | 6 10 10 10 11 14 Class Distribution -------------------- 41% | Mutant 26% | Scavenger-Mutant 23% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1158 | 200 437 16 . . 505 Remotely . | . . . . . . Salvage Created 1065 | . 339 . . . 726 Parts 65 | . 25 . . . 40 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 11 . . . 20 Melee 1 | . . . . . 1 Guns 23 | . 11 . . . 12 Cannons 6 | . . . . . 6 AOE 1 | . . . . . 1 Classes Destroyed 7 | . 4 . . . 3 Worker 2 | . 1 . . . 1 Builder 2 | . . . . . 2 Hauler 3 | . 2 . . . 1 Recycler 1 | . . . . . 1 Swarmer 16 | . 9 . . . 7 Grunt 12 | . 2 . . . 10 Sentry 3 | . . . . . 3 Best Kill Streak 5 | . 4 . . . 5 Combat Bots Only 4 | . 3 . . . 4 Max Kills in Single Turn 2 | . 1 . . . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2630 | . 474 . . . 2156 Core 482 | . 100 . . . 382 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 132 | . 43 3 . . 86 Largest 2 | . 2 2 . . 2 Hottest 80 | . 80 40 . . 62 Shots Fired 243 | . 86 6 . . 151 Gun 174 | . 86 6 . . 82 Cannon 66 | . . . . . 66 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 224 | . 70 6 . . 148 Thermal 16 | . 16 . . . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 2 . . 7 Robot Miss Streak 5 | . 3 3 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 140 | . 52 1 . . 87 Core Hits 69 | . 18 2 . 1 48 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Destroy 1 | . . . . . 1 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2463 | . 519 27 . 16 1901 Guns 1086 | . 519 6 . . 561 Cannons 863 | . . . . . 863 Explosions 429 | . . . . . 429 Melee . | . . . . . . Ramming 85 | . . 21 . 16 48 Kinetic 1871 | . 441 6 . . 1424 Thermal 373 | . 78 . . . 295 Explosive 134 | . . . . . 134 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 92 | . . . . . 92 Projectiles 12 | . . . . . 12 Explosions 80 | . . . . . 80 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 30 | . . 2 . 3 25 Kicked 28 | . . 2 . 3 23 Crushed . | . . . . . . Highest Temperature 144 | . 144 . . . 61 Average Temperature 30 | . 61 . . . 15 Received Heat Transfer 1086 | . 42 . . . 1044 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | . 175 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 237 | . 201 22 . . 237 Initial 22 | . . 22 . . . Average 53 | . 52 22 . . 83 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 95 | . 99 100 . 100 88 Level 1 4 | . . . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 26 9 . . 32 Peak Tracking Total 9 | . 6 9 . . 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 3 | . . . . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 9 1 1 . 3 Terminals 11 | . 7 1 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 24 1 1 . 11 Successful 13 | . 7 . 1 . 5 Failed 24 | . 17 1 . . 6 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 31 | . 20 1 1 . 9 Terminals 32 | . 20 1 . . 11 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 . 1 . 3 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Disarm Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 8 1 . . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3979 | . 1599 394 292 417 1277 Spaces Moved 2566 | 1 1159 308 243 275 580 Core 6 | . . . . . 6 Treads 239 | . . . . . 239 Legs 2321 | 1 1159 308 243 275 335 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 129 | 120 120 120 120 148 144 Slowest Speed 550 | 120 200 120 120 200 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 2 99 44 62 54 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . . . 37 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2990 | . 1285 329 244 282 850 Wait 145 | . 37 9 . . 99 Move 2561 | . 1158 307 242 274 580 Hop . | . . . . . . Pick Up 52 | . 19 3 1 1 28 Fast Attach 3 | . 1 . . . 2 Attach 21 | . 4 . . . 17 Detach 2 | . 2 . . . . Swap 14 | . 8 1 . 1 4 Drop 27 | . 13 4 1 . 9 Fire 132 | . 43 3 . . 86 Melee . | . . . . . . Ram . | . . . . . . Kick 28 | . . 2 . 3 23 Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 365 | -10/Materials | Repaired Aluminum Leg 717 | -10/Materials | Discovered new exit (range 9) 939 | -10/Materials | Discovered new exit (range 5) 1145 | -10/Materials | Discovered new exit (range 6) 1600 | -10/Materials | Entered Mines 1601 | -10/Mines | Met a Derelict testing a Signal Generator 1606 | -10/Mines | Found Signal Generator 1700 | -10/Mines | Learned location of 1 exit from Materials 1778 | -10/Mines | Assembled infested the area 1789 | -10/Mines | Build established: Scavenger-Mutant 1968 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1985 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1985 | -10/Mines | Discovered new exit (range 5) 1994 | -10/Mines | Entered Exiles 2027 | -10/Exiles | Met 8R-AWN 2044 | -10/Exiles | Met EX-HEX 2089 | -10/Exiles | Met EX-DEC 2102 | -10/Exiles | Met EX-BIN 2119 | -10/Exiles | Aligned with FarCom system 2120 | -10/Exiles | Given EX-Vault access code 2148 | -10/Exiles | Opened EX-Vault 2158 | -10/Exiles | Found Field Lobotomy Kit 2186 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2272 | -10/Exiles | Discovered new exit (range 14) 2286 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2286 | -10/Exiles | Entered Mines 2299 | -9/Mines | Met a Derelict bent on vengeance 2304 | -9/Mines | Found a hidden stash of uninstalled traps 2502 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2582 | -9/Mines | Build established: Scavenger-Skirmisher 2685 | -9/Mines | Discovered new exit (range 4) 2703 | -9/Mines | Entered Materials 2703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2704 | -8/Materials | Identified exit to Factory 3129 | -8/Materials | Discovered exit to Factory (range 16) 3290 | -8/Materials | Lost 7 parts (4n3w) 3923 | -8/Materials | Core integrity fell below 50% 3972 | -8/Materials | Lost 6 parts (1p3n1u1w) 3980 | -8/Materials | Self-destructed Last Messages --------------- 03957_ U-05 Engineer builds a Wall. 03958_ K-01 Serf collects debris. 03958_ U-05 Engineer lays Concrete. 03958_ K-01 Serf collects debris. 03959_ U-05 Engineer lays Concrete. 03961_ U-05 Engineer builds a Wall. 03961_ K-01 Serf collects debris. 03962_ T-07 Excavator is excavating. 03962_ K-01 Serf collects debris. 03963_ U-05 Engineer lays Concrete. 03964_ U-05 Engineer builds a Wall. 03965_ U-05 Engineer lays Concrete. 03967_ K-01 Serf collects debris. 03967_ T-07 Excavator is excavating. 03967_ U-05 Engineer lays Concrete. 03970_ U-05 Engineer builds a Wall. 03971_ T-07 Excavator is excavating. 03974_ U-05 Engineer builds a Wall. 03975_ T-07 Excavator is excavating. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #??### | | ?????????????????????????????????######## #### # | | ?????????????????????????????????# !!! # #!!! | | ?????????????????????????????????# !! # #!! | | ?????????????????????????????????# !! # #!! | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ???????????????????????????? ??# """ # # """ | | ???????????????????????????? !!??# """ + + """ | | ??????????????????g????????? !!??# """ # # """ | | ???????????????? ??????????? !!??# # # | | ????????????????g a????????? ??# """ !# # """ | | ????????????????? ???????? ??# """ # # """ | | ?????????????????? ???????? ??# """ # # """ | | ??????????????????# ??????? ??# # # | | ?????????????####?# ???#####+#??? ###### ###### | | ????????????? # ??#"""# #???#??#??# #????? | | ???????????? + %###"T"# ########### %#????? | | ??????????????????# % % %g %#????? | | ??????????????????# % g ##+###+#####?? | | ???????????######## % %## [ #?? | | ???????????# % ## [ #?? | | ???????????# k ## #?? | | ???????????# u ## #?? | | ???????????# ##########@### ## #?? | | ???????????????????????# ## ## #?? | | ???????????????????????# ## ## [ #?? | | ???????????????????????# ## ## #?? | | ???????????????????????# ## ###############?? | | ???????????????????????# t ## #???????######### | | ???????????????????????# ### #???????# | | ???????????????????????#####?# #???????# | | ????????????????????????????? ???????# / | | ????????????????????????????? ???????# | | ????????????????????????????# + | | ????????????????????????????# # | | ????????????????????????????# ###+#### | | ?????????????????????????????? ??# ## | | ??????????????????????????????????# " #########+ | | ??????????????????????????????????# """ #???????# | | ??????????????????????????????????# """ ######### | | ??????????????????????????????????# """ ## ## | | ??????????????????????????????????# "" ## ## | | ??????????????????????????????????# """ ## ## | | ??????????????????????????????????# "" ## ## | | ??????????????????????????????????# """ ## ## | | ??????????????????????????????????# " ## ## | | ??????????????????????????????????# ## ## | | ??????????????????????????????????# ####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AbsorptionMatterShotgun Manual? 0 Play Time 00:37:31 Cumulative 38.4 hours Start 2021.08.08 @ 05:43:24 End 2021.08.08 @ 13:30:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74ac441b-39d3-4511-b669-9e25cb07e1c3