Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 19:45:28 Player: Longball Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2797) 2797 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1558) 1558 TOTAL SCORE: 10745 Bonus ------- Follower Combat Kills 258 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1150/1150 Matter 5/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Hovering (102) Ox1 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (8) ------ Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Shield > --- WEAPON (3) ------- Advanced Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Signal Interpreter Long-range Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Antimatter Reactor Advanced Signal Interpreter Long-range Tractor Beam Long-range Missile Launcher Power Sword [Rating: 92] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Terrain Scan Processor Device Advanced Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 1 1 . . . . . . . . . Utility 6 | . . . 1 1 . . . . 2 1 1 . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 116 | 8 7 17 8 8 . 6 . 15 24 14 7 . 2 Power 10 | 1 2 1 1 . . . . 2 2 . . . 1 Engine 9 | 1 2 1 1 . . . . 1 2 . . . 1 Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 38 | 2 2 12 1 2 . . . 4 7 8 . . . Treads 3 | . . 3 . . . . . . . . . . . Leg 12 | 2 . . . 1 . . . 3 4 2 . . . Wheel 8 | . . 4 1 . . . . . 3 . . . . Hover 15 | . 2 5 . 1 . . . 1 . 6 . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 3 1 . 3 1 . 1 . 2 7 4 5 . 1 Device 12 | 2 . . 2 1 . 1 . 1 3 . 2 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . 1 . 1 . . 1 Hackware 3 | . 1 . . . . . . . 2 . . . . Protection 8 | . . . . . . . . . 2 3 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 4 3 5 . 5 . 7 8 2 2 . . Energy Gun 14 | 2 2 2 1 3 . 2 . 1 1 . . . . Energy Cannon 3 | . . . . . . . . 1 1 1 . . . Ballistic Gun 6 | . . 1 2 . . . . . 1 1 1 . . Ballistic Cannon 4 | . . . . 1 . 1 . . 2 . . . . Launcher 6 | . . . . 1 . 2 . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 6 | . . 1 . . . . . 2 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 2 . 1 3 . . . . 1 . 1 . . Parts Lost 25 | . . 2 1 . . 4 . 14 4 . . . . Power 2 | . . . . . . . . 2 . . . . . Propulsion 11 | . . 2 . . . 2 . 6 1 . . . . Utility 7 | . . . 1 . . 1 . 3 2 . . . . Weapon 5 | . . . . . . 1 . 3 1 . . . . Highest Loss Streak 7 | . . 1 1 . . 3 . 7 4 . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 95 93 100 95 84 44 78 98 92 94 97 Engine 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 7 Leg 7 | . 5 . . . 7 7 7 5 6 33 . . . Wheel 15 | . . 17 45 38 38 33 23 2 15 . . . . Hover 7 | . 22 24 . . . . . 2 . 1 31 31 31 Device 8 | . 9 . 5 15 15 14 15 2 9 8 9 10 10 Storage 4 | . 14 11 9 7 7 7 7 3 . . . . . Processor 8 | . . . 5 7 7 7 7 13 13 13 10 10 10 Hackware 4 | . 4 11 3 . . . . . 10 5 5 5 5 Protection 3 | . . . . . . . . . 2 10 15 15 15 Energy Gun 6 | . 28 14 8 7 7 6 7 2 1 . . . . Energy Cannon 1 | . . . . . . . . 1 . 5 5 5 5 Ballistic Gun 3 | . . 5 6 4 . . . . 1 10 9 10 10 Ballistic Cannon 2 | . . . . 2 7 6 7 . 6 . . . . Peak Build Rating 92 | 9 16 21 30 39 39 39 34 34 65 80 91 88 92 Average Rating 42 | 6 13 17 26 34 38 36 34 21 60 70 86 88 90 On Entrance 40 | . 9 14 21 30 38 39 34 34 33 61 80 88 88 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 12 15 18 28 32 32 32 32 32 37 40 53 53 57 Greatest Support 105 | 20 20 60 60 60 60 60 36 36 84 105 60 60 60 Greatest Overweight (x) 4 | . 1 1 . . . . . 4 . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 5 7 7 7 7 7 7 8 5 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 7 8 8 8 8 8 8 8 4 5 5 5 5 5 Class Distribution -------------------- 61% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Matter Collected 1971 | 280 70 227 109 180 71 161 . 360 475 38 . . . Remotely 52 | 52 . . . . . . . . . . . . . Salvage Created 2533 | 136 240 625 159 253 55 318 . 231 441 75 . . . Parts 151 | 10 18 42 11 18 3 16 . 9 21 3 . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 4 12 . 21 . . . . . Prevented 3 | . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Combat Hostiles Destroyed 59 | . 4 10 3 8 1 11 . 10 10 2 . . . Melee 2 | . . . . . . . . 1 1 . . . . Guns 26 | . 4 9 3 7 . 3 . . . . . . . Cannons 15 | . . . . 1 1 2 . 5 6 . . . . AOE 15 | . . 1 . . . 6 . 3 3 2 . . . Classes Destroyed 15 | 2 4 4 . 2 . 1 . . 2 . . . . Worker 2 | . 1 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 3 | 1 . 1 . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 1 2 . . . . . . . . . . . Swarmer 13 | . . . . 3 . 5 . 5 . . . . . Grunt 26 | . 4 5 2 2 . 4 . 3 6 . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . Sentry 12 | . . 3 1 2 1 1 . 1 3 . . . . Hunter 3 | . . . . . . . . . 1 2 . . . Programmer 2 | . . . . 1 . . . 1 . . . . . Best Kill Streak 4 | 2 3 4 3 3 1 4 . 3 4 2 . . . Combat Bots Only 4 | . 2 2 3 3 1 4 . 3 4 2 . . . Max Kills in Single Turn 3 | 1 1 3 1 1 1 3 . 1 2 2 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 3 . 1 1 2 . . . Melee 1 | . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Hostile Shots Fired 545 | . 11 40 16 85 9 57 . 175 152 . . . . Missed 175 | . 1 10 7 30 3 15 . 57 52 . . . . Damage Taken 4799 | . 124 391 133 623 52 516 . 1342 1540 78 . . . Core 887 | . 43 85 27 107 . 112 . 309 204 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . 57 . . . . . . . . . . . Core Remaining (%) 79 | 100 82 78 95 . . . . 24 76 100 . . . Volleys Fired 182 | 5 14 40 9 27 2 16 . 29 30 4 6 . . Largest 3 | 2 2 2 2 2 2 2 . 2 2 3 3 . . Hottest 155 | 80 112 112 100 123 123 123 . 155 115 154 154 . . Shots Fired 328 | 10 27 73 18 52 4 26 . 40 60 8 10 . . Gun 208 | 10 27 73 18 44 2 10 . 13 1 4 6 . . Cannon 94 | . . . . 8 2 11 . 11 54 4 4 . . Launcher 26 | . . . . . . 5 . 16 5 . . . . Special . | . . . . . . . . . . . . . . Kinetic 135 | . . 18 9 27 2 11 . 4 54 4 6 . . Thermal 159 | 5 25 55 9 25 2 10 . 20 1 3 4 . . Explosive 26 | . . . . . . 5 . 16 5 . . . . Electromagnetic 8 | 5 2 . . . . . . . . 1 . . . Robot Hit Streak 10 | 2 9 9 9 10 4 8 . 6 9 1 3 . . Robot Miss Streak 6 | 2 2 2 5 5 5 3 . 6 5 1 3 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 216 | 4 19 44 12 40 4 17 . 36 35 1 4 . . Core Hits 167 | 4 9 24 10 32 4 30 . 27 24 2 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 4 | . 1 . . . . . . 1 2 . . . . Burn 1 | . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . 2 . . . . Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 16 | . . 1 . . . . . 13 2 . . . . Impact 11 | . . . . . . . . 11 . . . . . Slashing 5 | . . 1 . . . . . 2 2 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 6914 | 52 333 1158 238 805 81 811 . 1324 1702 319 91 . . Guns 2606 | 52 333 771 238 656 29 221 . 201 27 21 57 . . Cannons 1813 | . . . . 149 52 179 . 229 1170 . 34 . . Explosions 2077 | . . 387 . . . 411 . 560 421 298 . . . Melee 418 | . . . . . . . . 334 84 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2136 | . . 183 87 338 52 179 . 49 1170 21 57 . . Thermal 2886 | . 303 975 151 467 29 221 . 381 27 298 34 . . Explosive 1392 | . . . . . . 411 . 560 421 . . . . Electromagnetic 82 | 52 30 . . . . . . . . . . . . Impact 301 | . . . . . . . . 301 . . . . . Slashing 117 | . . . . . . . . 33 84 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 1 . . . . . Average Corruption 1 | . . . . 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . 2 7 3 1 7 . . . . . Message Errors 3 | . . . . . 1 . . 2 . . . . . Matter Fused 6 | . . . . . 3 . 1 2 . . . . . Heat Flow Errors 7 | . . . . 2 . 3 . 2 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 158 | . . 8 . 4 . 3 . 37 18 88 . . . Projectiles 22 | . . . . 4 . . . . 18 . . . . Explosions 99 | . . 8 . . . 3 . . . 88 . . . Melee 37 | . . . . . . . . 37 . . . . . Knockbacks 8 | . . . . 1 . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . 1 . . . . 7 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . . 78 . . . Shots 2 | . . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 509 | 36 303 316 168 379 36 169 . 509 23 48 51 . . Average Temperature 89 | 15 117 114 54 66 25 71 . 127 5 22 25 . . Received Heat Transfer 1434 | . 69 171 81 114 18 162 . 315 504 . . . . Effects 5 | . . 3 . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Interference 3 | . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . 1 . . . . . Heat Transferred 3873 | . 740 1508 235 385 25 190 . 515 25 200 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Peak Influence 360 | 20 168 267 190 360 . . . . 246 291 132 . . Initial 86 | . 13 . 60 86 . . . . 79 46 54 . . Average 138 | 8 55 146 121 187 . . . . 144 191 95 . . Maximum Alert Level 1 | . . 1 . 1 . . . . 1 1 . . . Low Security (%) 74 | 100 100 70 100 61 . . . . 72 48 100 . . Level 1 25 | . . 29 . 38 . . . . 27 51 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . 2 . . . . 2 . 1 . . Investigation 3 | . . 1 . . . . . . 2 . . . . Extermination 2 | . . . . 1 . . . . . . 1 . . Reinforcement . | . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Distress Signals 8 | . 1 2 2 1 . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 101 | . 11 13 9 13 1 12 . 19 12 3 6 2 . Peak Tracking Total 7 | . 3 3 5 3 1 4 . 7 5 2 4 3 . Tactical Retreats 4 | . . . . 1 . 1 . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Traps Triggered 3 | . . 1 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . 2 . . . . . . . 5 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Machines Disabled 7 | . . 1 . . . . . . 1 5 . . . Max in Single Turn 5 | . . 1 . . . . . . 1 5 . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Machines Accessed 37 | . 3 5 3 3 . . 4 . 5 2 3 . 9 Terminals 17 | . 3 4 2 2 . . . . 1 2 3 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . 1 . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . Total Hacks 105 | . 7 18 8 5 . . 30 . 10 7 10 . 10 Successful 75 | . 2 13 5 3 . . 30 . 5 3 4 . 10 Failed 30 | . 5 5 3 2 . . . . 5 4 6 . . Catastrophic 4 | . 1 . . . . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 3 3 5 2 . . . . . 5 5 . 1 Terminals 54 | . 7 16 7 4 . . . . 3 7 10 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 5 | . . 2 . . . . . . 3 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 2 . . . . Terminal Hacks 58 | . 2 8 2 1 . . 30 . 2 1 2 . 10 Record 20 | . . . . . . . 11 . . . . . 9 Part Schematic 11 | . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . . . . . . . 3 . . 1 1 . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . . . . 1 . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . Alert Level 3 | . 1 2 . . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . 2 . . . . . . 1 . . . . Scan Component 2 | . . 1 . . . . . . 1 . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 10 | . . 3 2 1 . . . . . 2 2 . . Terminals 10 | . . 3 2 1 . . . . . 2 2 . . Track 4 | . . . 1 1 . . . . . 1 1 . . Botnet 5 | . . 2 1 . . . . . . 1 1 . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 19 | . 3 5 1 2 . . . . 3 2 3 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 51 | . . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 20 | . . . . . . . . 20 . . . . . Total Damage 643 | . . . . . . . . 643 . . . . . Kills 8 | . . . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Turns Passed 5741 | 133 437 513 238 457 588 331 72 914 813 686 286 8 265 Spaces Moved 5158 | 77 302 411 214 358 641 302 80 625 529 521 492 16 590 Core 164 | 4 . . . . . . . 160 . . . . . Treads 17 | . . 17 . . . . . . . . . . . Legs 868 | 73 60 . . . . . . 113 121 501 . . . Wheels 2258 | . . 170 214 358 641 302 80 85 408 . . . . Hover 1851 | . 242 224 . . . . . 267 . 20 492 16 590 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 116 48 90 90 90 90 90 90 100 40 40 40 40 Average Speed 88 | 116 117 70 90 90 90 90 90 123 104 117 40 40 41 Slowest Speed 260 | 120 190 160 90 90 90 90 90 250 120 260 40 40 102 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 36 | 4 46 27 24 12 68 56 69 72 18 12 12 5 83 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . 1 1 . 1 . . . . . Spaces Dug 26 | . . 1 . . . . . 20 . 2 3 . . Terrain Destroyed 290 | . . 2 . 1 . 46 . 119 63 56 3 . . Melee 1 | . . 1 . . . . . . . . . . . Projectile 29 | . . . . 1 . 2 . . 20 3 3 . . AOE 260 | . . 1 . . . 44 . 119 43 53 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp War Total 5987 | 106 361 563 241 446 648 332 79 704 720 585 572 17 613 Wait 419 | 10 19 81 7 40 1 8 . 17 124 35 62 2 13 Move 5144 | 76 301 410 213 357 640 301 79 623 528 520 491 15 590 Hop . | . . . . . . . . . . . . . . Pick Up 32 | 7 7 3 1 5 2 1 . 1 2 1 . . 2 Fast Attach 76 | 7 5 10 4 5 . 1 . 7 19 12 4 . 2 Attach 15 | . . 2 1 1 . 1 . 7 2 1 . . . Detach 10 | . 2 . . 1 . . . 3 2 1 . . 1 Swap 25 | 1 2 5 3 2 . 4 . 1 3 1 3 . . Drop 67 | . 11 11 3 8 2 . . 2 9 10 6 . 5 Fire 182 | 5 14 40 9 27 2 16 . 29 30 4 6 . . Melee 15 | . . 1 . . . . . 13 1 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 486 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Discovered new exit (range 12) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x2 682 | -9/Materials | Repaired Imp. Medium Laser 694 | -9/Materials | Discovered new exit (range 20) 1050 | -9/Materials | Identified exit to Mines 1050 | -9/Materials | Identified exit to Storage 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -8/Materials | Discovered new exit (range 10) 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1518 | -7/Factory | Garrison activated, responded to threat 1752 | -7/Factory | Discovered new exit (range 11) 1779 | -7/Factory | Entered Lower Caves 1781 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1906 | -7/Lower Caves | Encountered a Warlord checkpoint 2353 | -7/Lower Caves | Discovered new exit (range 15) 2367 | -7/Lower Caves | Entered another Lower Caves area 2389 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2412 | -7/Lower Caves | Discovered new exit (range 16) 2554 | -7/Lower Caves | Learned location of Zion (-6) 2561 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2672 | -7/Lower Caves | Discovered new exit (range 16) 2698 | -7/Lower Caves | Entered Data Miner 2698 | -7/Data Miner | Discovered new exit (range 6) 2716 | -7/Data Miner | Met Data Miner 2733 | -7/Data Miner | Learned location of Section 7 (-2) 2733 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2749 | -7/Data Miner | Received God Mode back door access code from Data Miner 2770 | -7/Data Miner | Entered Proximity Caves 2840 | -6/Proximity Caves | Spotted B-75 Beast 2870 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2943 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 3193 | -6/Proximity Caves | Crushed by falling debris 3198 | -6/Proximity Caves | Core integrity fell below 50% 3296 | -6/Proximity Caves | Escorted by Enhanced Grunt 3322 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 3599 | -6/Proximity Caves | Discovered new exit (range 13) 3645 | -6/Proximity Caves | Identified exit to Factory 3684 | -6/Proximity Caves | Entered Factory 3684 | -6/Factory | Evolved 2 slots: Utility x2 4039 | -6/Factory | Build established: Hacker-Mutant 4097 | -6/Factory | Identified exit to Lower Caves 4280 | -6/Factory | Lost 4 parts (1n2u1w) 4392 | -6/Factory | Discovered new exit (range 24) 4496 | -6/Factory | Identified exit to Factory 4497 | -6/Factory | Entered another Factory area 4497 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4810 | -5/Factory | Build established: Scavenger-Tank 5136 | -5/Factory | Discovered new exit (range 21) 5183 | -5/Factory | Identified exit to Factory 5183 | -5/Factory | Entered another Factory area 5183 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5287 | -4/Factory | Discovered new exit (range 4) 5288 | -4/Factory | Identified exit to Upper Caves 5469 | -4/Factory | Entered Upper Caves 5470 | -4/Upper Caves | Encountered a Warlord checkpoint 5471 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5477 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5477 | -4/Upper Caves | Identified exit to Warlord 5477 | -4/Upper Caves | Entered Warlord 5607 | -4/Warlord | Learned Testing emergency access door positions 5607 | -4/Warlord | Learned Armory terminal intel 5607 | -4/Warlord | Learned Research fabricator intel 5626 | -4/Warlord | Build established: Scout 5685 | -4/Warlord | Warlord's base attacked by MAIN.C 5702 | -4/Warlord | Met Warlord 5708 | -4/Warlord | Opened Warlord's prototype stash 5730 | -4/Warlord | Found Prototype Reactor 5742 | -4/Warlord | Self-destructed Last Messages --------------- Well, prepare to be surprised then, because that one here is fake, ha! The real one will truly blow you away. Okay, maybe not you... sorry, poor figure of speech. We've been leaking the word about God Mode's greatness and waiting for MAIN.C to finally attack to see what kind of force he could bring to bear. Just as soon as our little experiment here is over, I'll personally lead our real force in an assault to take upper 0b10. You're welcome to join the party. Up to you, though. Surely you understand the value of being yourself? 05708_ Connecting with WAR.Sys... 05708_ I hope you have permission. >>\\LF7N I hope you have permission. 05714_ Dropped Imp. Deuterium Engine. 05714_ Dropped Mak. Power Source. 05722_ Dropped Lgt. Antimatter Reactor. 05723_ Dropped Lrn. Tractor Beam. 05723_ Acquired Mak. Power Source. 05728_ Dropped Mak. Power Source. 05730_ Acquired Prototype Reactor. Map ----- +----------------------------------------------------+ | #### #?????????????????????####+#########+##### | | #??????????????????????# | | #?????##########???????# | | #### #?????# ######### | | #####+######### | | # + ^ #####+##### | | # # + ??? | | # """"" """"" # #### ?? | | # """"" """"" # #??# ?? | | # """"" """"" # #???? ??? | | # # ### ### #######+###????? ?? | | ############### #?###?###?#### ##??????? ??? | | ??????????????# #?????????#"Xp X#??????? ???? | | ??????????????#g g#?????????#" p#???#######???? | | ???????????####///###########"Xp p #???# ##### | | ???????????#" ##" X X #???# | | ???????????#" GG ##"""""##???# | | ???????????#" GG ########????# | | ???????????#" #???????????# ##### | | ???????????#" "# X#???????????## ##?# | | ???????????#" "## !##????######### #??# | | ???????????#" "# **#????# #??# | | ???????????#" "#! * #????# #### | | ???????????#" "#! !#????# + | | ???????????#" W "#! #????# #####+##### | | ???????????#" K " K "# @=#????# ## # | | ???????????#"""""""""#=====#????# ## """"" # | | ???????????#################????# # """"" ### | | ???????????????????????????###### ## """"" #?? | | ???????????????????????????# * + ## ### | | ???????????????????????????# #### ## """"" # | | ???????????????????????????# #??# ## """"" # | | ???????????????????????????#]] #??# ## """"" # | | ???????????????????????????######??#M## # | | ???????????????????????????????????# ########### | | ???????????????????????????????????# + | | ???????????????????????????????????# ######### | | ??????????????????????????????????# #???????# | | ??????????????????????????????????# #???????# | | ??????????????????????????????????# #???????### | | ??????????????????????????????????######?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 675 Evasion (%) 57 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreElectronExpander Manual? 0 Play Time 01:15:14 Cumulative 239.9 hours Start 2025.01.18 @ 07:53:59 End 2025.03.07 @ 19:45:28 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0134b34c-7fdb-407f-99e9-5d445442807c