Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.09 @ 20:55:38 Player: DuckBoy Result: Destroyed by as-80069 with Assembled Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (6958) 6958 Prototype IDs (230) 4600 Alien Tech Used (0) 0 Bonus (4044) 4044 TOTAL SCORE: 21587 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 229 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Pursued by Intercept 500 Friendly Fire -1950 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 15/1100 System Corruption 12% Temperature Cool (0) Movement Walking (180) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (5) ---- GOLEM Unit Phasing AFG High-powered Shock Rifle EM Pulse Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Armored Leg Reflective Plating GOLEM Unit Phasing AFG Lightning Gun Lightning Gun High-powered Shock Rifle Zionite Laser-S EM Pulse Cannon Plasma Cannon Neutron Cannon Flak Gun Flak Gun Bore Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 131] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Neutron Cannon Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 204 | 5 1 1 . 4 20 48 8 11 13 17 6 4 5 20 41 Power 17 | 1 . . . . 3 4 1 . 1 3 . . 1 . 3 Engine 10 | 1 . . . . 3 2 1 . 1 . . . 1 . 1 Core 2 | . . . . . . 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . 3 . . . . 2 Propulsion 41 | 2 . . . . 5 12 4 3 3 3 . . 1 3 5 Treads 31 | 2 . . . . 5 12 3 3 . . . . 1 3 2 Leg 8 | . . . . . . . . . 3 3 . . . . 2 Wheel 1 | . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 64 | . 1 1 . 2 6 13 2 3 4 4 4 3 1 10 10 Device 31 | . . 1 . 1 4 8 1 1 3 2 3 1 1 3 2 Storage 5 | . 1 . . 1 . . . . . 1 . . . . 2 Processor 3 | . . . . . . 1 . . . . . 1 . 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 24 | . . . . . 2 3 1 2 1 1 1 1 . 6 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 82 | 2 . . . 2 6 19 1 5 5 7 2 1 2 7 23 Energy Gun 17 | 2 . . . 2 2 2 . 1 3 . . . . . 5 Energy Cannon 26 | . . . . . 2 2 . 3 1 4 1 . 1 3 9 Ballistic Gun 22 | . . . . . 1 10 . . . 3 . . 1 3 4 Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . 2 Launcher 9 | . . . . . 1 1 1 . 1 . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 3 1 . . . . . . 2 6 Corrupted Parts 14 | . . . . . . . 1 . 5 8 . . . . . System Corruption 85 | . . . . . . . 2 . 32 51 . . . . . Parts Lost 79 | . . . . . 5 13 2 5 11 8 4 2 . 2 27 Power 9 | . . . . . 1 2 . . 1 3 . . . . 2 Propulsion 16 | . . . . . . 4 2 2 3 . 1 . . . 4 Utility 27 | . . . . . 2 3 . 1 3 2 2 1 . 2 11 Weapon 27 | . . . . . 2 4 . 2 4 3 1 1 . . 10 Highest Loss Streak 21 | . . . . . 3 3 1 3 11 4 4 2 . 1 21 To Critical Strikes 4 | . . . . . . . . 1 . . 1 . . . 2 Average Slot Usage (%) 94 | . 83 99 100 99 96 96 99 96 88 88 90 71 93 99 88 Engine 8 | . 14 14 14 14 17 11 15 15 13 4 . . 5 6 2 Reactor 3 | . . . . . . . . . . 3 6 6 6 6 7 Treads 15 | . 28 28 28 28 18 22 22 20 10 . . . 2 9 14 Leg 5 | . . . . . . . . . 4 21 19 13 13 9 4 Device 17 | . . 13 14 14 17 15 15 20 24 25 24 17 20 19 13 Storage 8 | . 12 14 14 14 9 7 7 7 7 8 6 6 6 6 9 Processor 3 | . . . . . . 3 7 . . . . 3 6 6 4 Protection 8 | . . . . . 7 5 7 8 3 1 12 8 13 12 12 Energy Gun 5 | . 28 28 28 27 12 4 7 6 8 4 . . . . . Energy Cannon 8 | . . . . . 4 3 7 11 7 4 19 6 10 12 12 Ballistic Gun 5 | . . . . . 8 13 4 . . 7 . . 4 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 134 | 9 29 30 30 49 69 85 93 97 91 96 105 89 106 118 134 Greatest Support 96 | 40 40 40 40 40 43 79 68 76 84 84 96 56 56 84 88 Greatest Overweight (x) 26 | 2 . . . 1 1 1 8 4 26 2 1 1 1 2 2 Average Overweight (x) . | . . . . . 1 . 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 15 15 15 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 4 6 6 16 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 2 5 6 9 19 19 19 18 15 17 17 19 19 19 18 Final Capacity 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 4 6 6 16 19 20 20 17 20 14 20 20 20 20 5 Class Distribution -------------------- 42% | Scavenger-Tank 29% | Scavenger-Mutant 16% | Mutant 4% | Golem 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4055 | 250 10 10 . 40 455 1360 197 141 108 221 105 73 91 399 595 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9276 | . 13 50 . 155 1593 2343 587 589 434 201 396 135 102 805 1873 Parts 438 | . 1 . . 7 92 121 24 19 19 13 37 1 4 63 37 Haulers Intercepted 4 | . . . . . 2 1 1 . . . . . . . . Recyclers Shooed 6 | . . 1 . 2 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 15 9 . 8 . 1 2 3 . Prevented 19 | . . . . . . . 6 7 . 2 . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 179 | . . 1 . 5 27 42 12 15 4 5 9 3 1 3 52 Guns 70 | . . 1 . 4 16 29 1 4 . 5 . . . . 10 Cannons 39 | . . . . . 5 8 5 3 . . 5 1 1 3 8 AOE 61 | . . . . . 6 4 6 7 . . 4 2 . . 32 Classes Destroyed 23 | . 1 1 . 1 7 4 . 1 . 1 . . . 3 4 Worker 9 | . . . . . 6 3 . . . . . . . . . Builder 5 | . . . . . 3 1 . . . . 1 . . . . Tunneler 4 | . . . . . 3 1 . . . . . . . . . Hauler 4 | . . . . . 2 1 1 . . . . . . . . Recycler 9 | . . . . . 2 7 . . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . Watcher 4 | . 1 . . . 1 1 . . . . 1 . . . . Swarmer 29 | . . . . 2 7 7 4 2 . 4 3 . . . . Grunt 64 | . . 1 . 3 15 25 7 9 . 1 . 3 . . . Brawler 4 | . . . . . 2 . 1 1 . . . . . . . Duelist 3 | . . . . . . 1 . 2 . . . . . . . Sentry 9 | . . . . . 3 3 . 1 . . 2 . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . . . Programmer 8 | . . . . . . 5 . . . . 2 . 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . Zionite 20 | . . . . . . . . . . . . . . 20 . Z-Light 6 | . . . . . . . . . . . . . . . 6 Samaritan 2 | . . . . . . . . . . 2 . . . . . Tinkerer 3 | . . . . . . . . 1 . . . . . 2 . Assembler 1 | . . . . . . . . . . . . . . . 1 Assembled 42 | . . . . . . . . . . . . . . . 42 Golem 4 | . . . . . . . . . . . . . . . 4 Surgeon 1 | . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . 5 . Best Kill Streak 33 | . 1 1 . 2 7 9 4 9 2 4 3 3 1 5 33 Combat Bots Only 33 | . . 1 . 2 4 7 4 9 2 4 3 3 1 1 33 Max Kills in Single Turn 13 | . 1 1 . 1 3 5 3 3 1 1 2 2 1 1 13 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 13 | . . . . . 3 3 3 3 . . 2 2 . . 13 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 14156 | . . 32 . 393 1031 2438 526 970 1277 720 1276 101 59 290 5043 Core 1605 | . . . . 35 70 210 50 76 131 170 143 19 . . 701 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 265 | . . . . . . . . . . . . . . . 265 Core Remaining (%) 70 | 100 . . . 86 87 . . . . 9 . . . . . Volleys Fired 561 | . 1 3 . 21 83 114 33 24 18 15 22 4 4 116 103 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 2 3 3 3 Hottest 270 | . 100 100 . 100 140 160 160 189 181 270 270 180 198 260 213 Shots Fired 1252 | . 2 6 . 41 209 278 74 53 49 27 62 9 13 244 185 Gun 684 | . 2 6 . 41 171 234 46 29 30 15 . . 4 35 71 Cannon 530 | . . . . . 33 41 25 20 17 9 60 5 9 209 102 Launcher 38 | . . . . . 5 3 3 4 2 3 2 4 . . 12 Special . | . . . . . . . . . . . . . . . . Kinetic 381 | . . . . . 64 185 21 . . 15 . . 4 35 57 Thermal 647 | . 2 6 . 41 120 63 25 20 . 9 60 5 9 209 78 Explosive 21 | . . . . . 5 3 3 4 . . 2 4 . . . Electromagnetic 203 | . . . . . 20 27 25 29 49 3 . . . . 50 Robot Hit Streak 26 | . 1 3 . 7 12 13 15 11 7 7 8 2 6 26 10 Robot Miss Streak 7 | . 1 1 . 6 4 7 5 3 3 6 4 1 1 6 6 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 8 | . . . . 2 . 3 . 1 . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . . . . 1 Shots Hit Robots 720 | . 1 4 . 22 123 204 47 38 33 19 26 5 8 87 103 Core Hits 605 | . 1 3 . 12 76 219 22 33 17 19 16 5 2 44 136 Critical Kills 6 | . . . . . 1 . . . . . . . 1 1 3 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . 1 Critical Strikes 18 | . . . . 2 3 1 3 1 2 . . . 1 1 4 Burn 7 | . . . . 2 2 . 2 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 7 | . . . . . 1 . 1 . . . . . 1 . 4 Corrupt 3 | . . . . . . 1 . . 2 . . . . . . Melee Attacks 39 | . . . . . . 6 . 8 1 . . . . 24 . Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 6 . 8 1 . . . . 24 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 1 . . . . 12 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20089 | . 12 67 . 287 2370 4259 1320 1543 641 388 1322 498 280 2876 4226 Guns 7293 | . 12 49 . 282 1424 3196 398 390 259 137 . . 75 285 786 Cannons 6950 | . . . . . 389 694 514 436 189 204 1075 127 205 1432 1685 Explosions 4579 | . . . . . 532 300 408 717 134 47 234 371 . 81 1755 Melee 1137 | . . . . . . . . . 59 . . . . 1078 . Ramming 130 | . . 18 . 5 25 69 . . . . 13 . . . . Kinetic 4395 | . . . . . 457 2656 141 . . 137 . . 75 285 644 Thermal 7662 | . 12 49 . 282 1022 740 373 350 116 204 1148 366 205 1513 1282 Explosive 2020 | . . . . . 507 251 292 677 . . 161 132 . . . Electromagnetic 4745 | . . . . . 359 543 514 516 466 47 . . . . 2300 Impact . | . . . . . . . . . . . . . . . . Slashing 1137 | . . . . . . . . . 59 . . . . 1078 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 85 | . . . . . 3 6 2 2 34 85 1 1 2 3 12 Average Corruption 4 | . . . . . 2 2 2 2 8 44 1 1 1 2 3 Corruption Purged 9 | . . . . . . 9 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 191 | . . . . . 20 26 3 15 11 27 . 6 5 4 74 Message Errors 40 | . . . . . 3 7 . 2 3 7 . 1 1 2 14 Matter Fused 48 | . . . . . 3 7 1 2 4 5 . 2 2 1 21 Heat Flow Errors 15 | . . . . . . 3 1 1 1 2 . 1 . . 6 Energy Discharges 29 | . . . . . 3 3 1 1 1 5 . . . . 15 Parts Rejected 3 | . . . . . . 1 . 1 . . . . . . 1 Data Loss (minor) 23 | . . . . . 5 1 . 4 1 1 . 1 1 1 8 Data Loss (major) 9 | . . . . . 1 2 . 2 . . . . . . 4 Misfires 8 | . . . . . . 2 . 1 . 1 . 1 1 . 2 Alerts 4 | . . . . . . . . . 1 1 . . . . 2 Misdirections 2 | . . . . . . . . . . 2 . . . . . Weapon Failures 10 | . . . . . 5 . . 1 . 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 579 | . . . . . 18 18 7 9 11 3 22 . 6 285 200 Projectiles 364 | . . . . . . . . . . 3 22 . 6 162 171 Explosions 87 | . . . . . 18 13 7 9 11 . . . . . 29 Melee 128 | . . . . . . 5 . . . . . . . 123 . Knockbacks 2 | . . . . . . 1 . . . . . . . . 1 Impact 1 | . . . . . . 1 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . . . . 90 101 . . 38 . . . 21 Shots 9 | . . . . . . . 3 4 . . 1 . . . 1 Rammed 19 | . . 4 . 4 2 9 . . . . . . . . . Targets Rammed 23 | . . 4 . 4 3 10 . . . . 2 . . . . Kicked 2 | . . . . . . . . . . . 2 . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . Highest Temperature 388 | . 39 135 . 34 106 228 264 388 311 263 126 173 134 332 331 Average Temperature 99 | . 20 75 . 12 28 70 84 161 194 91 38 112 53 92 116 Received Heat Transfer 3182 | . . 18 . 126 594 780 153 396 . 93 24 64 . . 934 Effects 6 | . . . . . . . . 5 . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . 3 . . . . . . 1 Interference 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 . 1 4 . . . . . 2 Combat Hostiles 8 | . . . . . . 1 . 1 4 . . . . . 2 Parts Fried 17 | . . . . . 1 2 2 3 9 . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . 1 . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 13 | . . . . 4 3 3 1 . . . . . . 1 1 Heat Transferred 8620 | . 37 148 . 975 2310 1310 853 790 100 . 50 150 100 1024 773 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 1 1 1 1 . 1 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 877 | . 22 28 . 216 481 877 . . . . 182 . . . . Initial 180 | . . 8 . . 13 180 . . . . . . . . . Average 228 | . 17 12 . 68 186 401 . . . . 49 . . . . Maximum Alert Level 3 | . . . . 1 2 3 . . . . . . . . . Low Security (%) 68 | 100 100 100 . 97 76 39 . . . . 100 . . . . Level 1 10 | . . . . 2 4 20 . . . . . . . . . Level 2 9 | . . . . . 18 13 . . . . . . . . . Level 3 11 | . . . . . . 26 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 1 10 . 1 . . 9 . . . . Investigation 6 | . 2 . . . 1 2 . . . . 1 . . . . Extermination 7 | . . . . . . 5 . . . . 2 . . . . Reinforcement 4 | . . . . . . 3 . . . . 1 . . . . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept 2 | . . . . . . . . . . . 2 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . . . . . 4 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 268 | . 2 2 . 13 41 56 16 15 4 6 15 3 1 27 67 Peak Tracking Total 37 | . 1 2 . 3 9 6 5 7 3 4 3 3 1 5 37 Tactical Retreats 19 | . . . . . 4 5 4 2 . 1 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . . . 2 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 18 | . . . . . 1 9 . 3 . . 1 . . 1 3 Max in Single Turn 8 | . . . . . 1 8 . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 31 | . 1 . 1 1 5 12 . . 4 . 5 1 1 . . Terminals 18 | . 1 . . 1 5 7 . . . . 4 . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Total Hacks 89 | . 2 . 4 1 12 24 . . 32 . 10 3 1 . . Successful 60 | . . . 4 1 3 13 . . 32 . 3 3 1 . . Failed 29 | . 2 . . . 9 11 . . . . 7 . . . . Catastrophic 11 | . 2 . . . 4 1 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 2 . . 1 12 12 . . . . 6 . . 4 . Terminals 39 | . 2 . . 1 12 17 . . . . 7 . . . . Fabricators 7 | . . . . . . 4 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 47 | . . . 4 1 1 5 . . 32 . . 3 1 . . Record 18 | . . . 4 . . . . . 11 . . 3 . . . Part Schematic 17 | . . . . . 1 3 . . 13 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 4 . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 2 . . . . 2 . . . . Terminals 6 | . . . . . 2 2 . . . . 2 . . . . Botnet 6 | . . . . . 2 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 20 | . 1 . . . 5 9 . . . . 5 . . . . Full Trace Events 5 | . 1 . . . 1 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . Robots Built 3 | . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 3 . . 13 . . . . 15 . Parts Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 13 | . . 4 . 2 . 3 . . . . . . . 4 . Largest Group 4 | . . 4 3 3 1 3 . . . . . . . 4 . Highest-Rated Group 153 | . . 71 40 57 28 30 . . . . . . . 153 . Highest-Rated Ally 39 | . . 31 16 31 28 10 . . . . . . . 39 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 48 9 1 . . . . . . . . . Total Damage 775 | . . . . 603 148 24 . . . . . . . . . Kills 9 | . . . . 8 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 128 | . . . . . . . . . 128 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 3 . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 19701 | 80 137 883 308 577 1601 3461 624 1199 435 445 1113 662 580 3677 3919 Spaces Moved 8096 | 50 79 541 192 283 515 1459 207 399 140 274 521 339 292 1587 1218 Core 22 | 17 . . . . . . . . 5 . . . . . . Treads 5054 | 33 79 541 192 283 515 1459 198 399 72 . . . . 247 1036 Legs 3011 | . . . . . . . . . 63 274 521 339 292 1340 182 Wheels 9 | . . . . . . . 9 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 200 246 120 120 190 190 190 190 180 Average Speed 202 | 144 160 160 160 168 240 198 242 269 249 129 190 190 190 198 231 Slowest Speed 1350 | 160 160 160 160 240 240 240 312 560 1350 260 190 190 190 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 17 100 57 71 55 41 48 53 78 34 24 52 41 91 76 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 30 | . . . 1 1 . . . . 25 . . . . 3 . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . 1 . 2 . . 3 2 . 3 . 2 2 2 . Spaces Dug 31 | . . . . . . 11 . 1 . . 13 . . . 6 Terrain Destroyed 318 | . . . . . 56 48 22 35 11 4 40 52 1 19 30 Melee 7 | . . . . . . 6 . 1 . . . . . . . Projectile 85 | . . . . . . . . . . 4 29 2 1 19 30 AOE 226 | . . . . . 56 42 22 34 11 . 11 50 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10218 | 55 87 550 193 338 709 1785 268 464 188 335 584 347 308 1859 2148 Wait 1108 | . 4 . 2 20 56 104 14 21 2 22 22 . 3 82 756 Move 8081 | 49 78 540 191 282 514 1458 206 398 139 273 520 338 291 1586 1218 Hop . | . . . . . . . . . . . . . . . . Pick Up 94 | 1 3 2 . 7 16 20 1 . 12 6 9 1 3 9 4 Fast Attach 71 | 5 1 1 . 1 7 12 4 4 4 3 2 3 1 14 9 Attach 58 | . . . . . 3 10 . 3 7 12 3 1 2 1 16 Detach 4 | . . . . . . . . . . 1 1 . . . 2 Swap 77 | . . . . 3 10 26 4 4 2 2 1 . 2 7 16 Drop 100 | . . . . . 17 23 6 2 3 1 2 . 2 20 24 Fire 561 | . 1 3 . 21 83 114 33 24 18 15 22 4 4 116 103 Melee 39 | . . . . . . 6 . 8 1 . . . . 24 . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . . . . Crush 21 | . . 4 . 4 3 10 . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 13) 188 | -10/Materials | Met 8R-AWN 218 | -10/Materials | Entered Mines 220 | -10/Mines | Followed 8R-AWN into the Mines 230 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 415 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 676 | -10/Mines | Discovered new exit (range 14) 700 | -10/Mines | Received a Mining Laser from a helpful Derelict 884 | -10/Mines | Found a hidden stash of uninstalled traps 940 | -10/Mines | Discovered new exit (range 8) 953 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Entered Exiles 1101 | -10/Exiles | Accompanied by 3 allies 1141 | -10/Exiles | Welcomed by 8R-AWN 1153 | -10/Exiles | Discovered new exit (range 15) 1191 | -10/Exiles | Learned about 8R-AWN's background 1215 | -10/Exiles | Met EX-HEX 1274 | -10/Exiles | Met EX-DEC 1333 | -10/Exiles | Learned location of Zion (-6) 1393 | -10/Exiles | Discovered new exit (range 10) 1409 | -10/Exiles | Entered Mines 1409 | -9/Mines | Accompanied by 3 allies 1626 | -9/Mines | Discovered new exit (range 7) 1912 | -9/Mines | Discovered new exit (range 13) 1986 | -9/Mines | Entered Materials 1986 | -8/Materials | Accompanied by 1 ally 1986 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1991 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2179 | -8/Materials | Lost 3 parts (1p2w) 2703 | -8/Materials | Discovered new exit (range 6) 2793 | -8/Materials | Build established: Scavenger-Tank 3587 | -8/Materials | Entered Factory 3587 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4054 | -7/Factory | Fabricated Hacking Suite? 4923 | -7/Factory | Build established: Mutant 4931 | -7/Factory | Discovered new exit (range 16) 5214 | -7/Factory | Fabricated B-36 Bruiser? 5349 | -7/Factory | Build established: Scavenger-Tank 5406 | -7/Factory | Identified exit to Lower Caves 5563 | -7/Factory | Discovered new exit (range 6) 6125 | -7/Factory | Lost 3 parts (1u2w) 6154 | -7/Factory | Destroyed 7 combat bots 6445 | -7/Factory | Lost 3 parts (1p1u1w) 7048 | -7/Factory | Entered Lower Caves 7049 | -7/Lower Caves | Encountered a Warlord checkpoint 7519 | -7/Lower Caves | Found Imp. Powered Armor 7611 | -7/Lower Caves | Discovered new exit (range 10) 7672 | -7/Lower Caves | Entered another Lower Caves area 7704 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7785 | -7/Lower Caves | Learned Factory trap positions 7953 | -7/Lower Caves | Build established: Derelict-Mutant 8021 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8073 | -7/Lower Caves | Destroyed 9 combat bots 8080 | -7/Lower Caves | Lost 3 parts (2n1w) 8408 | -7/Lower Caves | Build established: Tank 8489 | -7/Lower Caves | Discovered new exit (range 13) 8541 | -7/Lower Caves | Learned Factory terminal intel 8563 | -7/Lower Caves | Spotted B-75 Beast 8871 | -7/Lower Caves | Entered Data Miner 8871 | -7/Data Miner | Discovered new exit (range 6) 8918 | -7/Data Miner | Met Data Miner 8951 | -7/Data Miner | Build established: Mutant 8970 | -7/Data Miner | Learned location of Section 7 (-2) 8970 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9009 | -7/Data Miner | Received God Mode back door access code from Data Miner 9044 | -7/Data Miner | Interfaced with the Data Conduit 9082 | -7/Data Miner | Core integrity fell below 50% 9146 | -7/Data Miner | Lost 11 parts (1p3n3u4w) 9197 | -7/Data Miner | System corruption reached 10% 9251 | -7/Data Miner | System corruption reached 30% 9306 | -7/Data Miner | Entered Proximity Caves 9307 | -6/Proximity Caves | Identified exit to Factory 9446 | -6/Proximity Caves | Core integrity fell below 20% 9474 | -6/Proximity Caves | Lost 4 parts (2p2w) 9488 | -6/Proximity Caves | Build established: Scavenger-Mutant 9570 | -6/Proximity Caves | Spotted B-75 Beast 9662 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 9751 | -6/Proximity Caves | Entered Factory 9751 | -6/Factory | Evolved 2 slots: Utility x2 9752 | -6/Factory | Loaded intel: 104 trap records 9753 | -6/Factory | Loaded intel: 274 machine locations 9754 | -6/Factory | Loaded intel: 25 terminal locations 9982 | -6/Factory | Build established: Scavenger-Tank 10054 | -6/Factory | Garrison activated, responded to threat 10807 | -6/Factory | Intercept squad dispatched 10822 | -6/Factory | Discovered new exit (range 13) 10838 | -6/Factory | Spotted Tracker 10847 | -6/Factory | Spotted Combat Programmer 10864 | -6/Factory | Entered Lower Caves 10886 | -6/Lower Caves | Lost 4 parts (1n2u1w) 10975 | -6/Lower Caves | Learned Factory emergency access door positions 11161 | -6/Lower Caves | Build established: Scavenger-Mutant 11481 | -6/Lower Caves | Discovered new exit (range 12) 11526 | -6/Lower Caves | Entered another Lower Caves area 12009 | -6/Lower Caves | Build established: Scavenger-Tank 12085 | -6/Lower Caves | Discovered new exit (range 12) 12106 | -6/Lower Caves | Entered Zion 12180 | -6/Zion | System corruption cleaned by Quarantine Array 12318 | -6/Zion | Found Prototype Device 12318 | -6/Zion | Identified Phasing AFG 12485 | -6/Zion | Discovered new exit (range 15) 12950 | -6/Zion | Found Prototype Device 12950 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13503 | -6/Zion | Received a hallucinogenic algorithm 13670 | -6/Zion | Build established: Scavenger-Mutant 14052 | -6/Zion | Imprinted 14054 | -6/Zion | Declared Zion's savior 15018 | -6/Zion | Attacked by Zionites 15188 | -6/Zion | Build established: Scavenger-Tank 15539 | -6/Zion | Destroyed Imprinter 15553 | -6/Zion | Extracted access codes from Imprinter's data core 15720 | -6/Zion | Opened final containment barrier to the Deep Caves 15778 | -6/Zion | Discovered new exit (range 3) 15778 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15783 | -6/Zion | Entered Deep Caves 15833 | -6/Deep Caves | Build established: Scavenger-Mutant 16108 | -6/Deep Caves | Found Prototype Protection 16108 | -6/Deep Caves | Identified Zio. Weapon Casing 16909 | -6/Deep Caves | Discovered new exit (range 7) 17006 | -6/Deep Caves | Build established: Scavenger-Tank 17175 | -6/Deep Caves | Spotted as-97072 17207 | -6/Deep Caves | Destroyed as-97072 17235 | -6/Deep Caves | Lost 3 parts (1n2u) 17241 | -6/Deep Caves | Found GOLEM Unit 17594 | -6/Deep Caves | Found Zio. Weapon Casing 17900 | -6/Deep Caves | Spotted as-90908 18010 | -6/Deep Caves | Core integrity fell below 50% 18039 | -6/Deep Caves | Destroyed as-90908 18062 | -6/Deep Caves | Found GOLEM Unit 18348 | -6/Deep Caves | Build established: Scavenger-Mutant 18990 | -6/Deep Caves | Build established: Golem 19591 | -6/Deep Caves | Triggered Deep Caves wall 19591 | -6/Deep Caves | Spotted AS-67000 19591 | -6/Deep Caves | Spotted AS-92205 19632 | -6/Deep Caves | System corruption reached 10% 19638 | -6/Deep Caves | Destroyed 33 combat bots 19642 | -6/Deep Caves | Exposed GOLEM chamber 19669 | -6/Deep Caves | Destroyed AS-92205 19671 | -6/Deep Caves | Core integrity fell below 20% 19702 | -6/Deep Caves | Destroyed by as-80069 with Assembled Gauss Rifle Last Messages --------------- 19681_ as-22232 destroyed. 19681_ Penetrated by Slug. 19683_ Flak Gun destroyed. 19684_ as-71231 destroyed. 19684_ Switching to secondary target: as-01023. 19685_ Penetrated by Slug. 19685_ Asb. Alloy Leg destroyed. 19690_ Penetrated by Slug. 19690_ Lightning Gun destroyed. 19690_ System corrupted: Flak Gun jammed. 19694_ Penetrated by Slug. 19694_ Arm. Leg destroyed. 19694_ Asb. Nanovents destroyed. 19696_ Penetrated by Slug. 19697_ Dropped Hcp. Storage Unit. 19698_ Penetrated by Slug. 19698_ Flak Gun destroyed. 19698_ Bore Cannon destroyed. 19699_ N#1:4|FXPPF4 L